Prototype, do not use yet

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1642 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Marc Flerackers 2002-10-25 07:29:32 +00:00
parent b8d13dee91
commit ae770392d2

View File

@ -0,0 +1,610 @@
//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: BColorControl.h
// Author: Marc Flerackers (mflerackers@androme.be)
// Description: BColorControl displays a palette of selectable colors.
//------------------------------------------------------------------------------
// Standard Includes -----------------------------------------------------------
#include <stdio.h>
// System Includes -------------------------------------------------------------
#include "ColorControl.h"
#include "TextControl.h"
#include <Support/Errors.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
const uint32 U_COLOR_CONTROL_RED_CHANGED_MSG = 'CCRC';
const uint32 U_COLOR_CONTROL_GREEN_CHANGED_MSG = 'CCGC';
const uint32 U_COLOR_CONTROL_BLUE_CHANGED_MSG = 'CCBC';
//------------------------------------------------------------------------------
BColorControl::BColorControl(BPoint leftTop, color_control_layout matrix,
float cellSize, const char *name,
BMessage *message, bool bufferedDrawing)
: BControl(BRect(leftTop, leftTop), name, NULL, message,
B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW | B_NAVIGABLE)
{
switch (matrix)
{
case B_CELLS_4x64:
fColumns = 4;
fRows = 64;
break;
case B_CELLS_8x32:
fColumns = 8;
fRows = 32;
break;
case B_CELLS_16x16:
fColumns = 16;
fRows = 16;
break;
case B_CELLS_32x8:
fColumns = 32;
fRows = 8;
break;
case B_CELLS_64x4:
fColumns = 64;
fRows = 4;
break;
}
fCellSize = cellSize;
BRect rect(0.0f, 0.0f, 196, 52);
ResizeTo(rect.Width() + 70, rect.Height());
fRedText = new BTextControl(BRect(rect.right + 1, 0.0f,
rect.right + 70, 15.0f), "_red", "Red:", NULL,
new BMessage(U_COLOR_CONTROL_RED_CHANGED_MSG));
AddChild(fRedText);
fGreenText = new BTextControl(BRect(rect.right + 1, 16.0f,
rect.right + 70, 30.0f), "_green", "Green:", NULL,
new BMessage(U_COLOR_CONTROL_GREEN_CHANGED_MSG));
AddChild(fGreenText);
fBlueText = new BTextControl(BRect(rect.right + 1, 31.0f,
rect.right + 70, 45), "_blue", "Blue:", NULL,
new BMessage(U_COLOR_CONTROL_BLUE_CHANGED_MSG));
AddChild(fBlueText);
fFocusedComponent = 0;
}
//------------------------------------------------------------------------------
BColorControl::BColorControl(BMessage *archive)
: BControl(archive)
{
int32 layout;
bool use_offscreen;
archive->FindInt32("_layout", &layout);
SetLayout((color_control_layout)layout);
archive->FindFloat("_csize", &fCellSize);
archive->FindBool("_use_off", &use_offscreen);
}
//------------------------------------------------------------------------------
BColorControl::~BColorControl()
{
}
//------------------------------------------------------------------------------
BArchivable *BColorControl::Instantiate(BMessage *archive)
{
if ( validate_instantiation(archive, "BColorControl"))
return new BColorControl(archive);
else
return NULL;
}
//------------------------------------------------------------------------------
status_t BColorControl::Archive(BMessage *archive, bool deep) const
{
BControl::Archive(archive, deep);
archive->AddInt32("_layout", Layout());
archive->AddFloat("_csize", fCellSize);
archive->AddBool("_use_off", fOffscreenView != NULL);
return B_OK;
}
//------------------------------------------------------------------------------
void BColorControl::SetValue(int32 color)
{
BControl::SetValue(color);
rgb_color c = ValueAsColor();
char string[4];
sprintf(string, "%d", c.red);
fRedText->SetText( string);
sprintf(string, "%d", c.green);
fGreenText->SetText( string);
sprintf(string, "%d", c.blue);
fBlueText->SetText(string);
Invoke();
}
//------------------------------------------------------------------------------
rgb_color BColorControl::ValueAsColor()
{
int32 value = Value();
rgb_color color;
color.red = (value & 0xFF000000) >> 24;
color.green = (value & 0x00FF0000) >> 16;
color.blue = (value & 0x0000FF00) >> 8;
color.alpha = 255;
return color;
}
//------------------------------------------------------------------------------
void BColorControl::SetEnabled(bool enabled)
{
BControl::SetEnabled(enabled);
fRedText->SetEnabled(enabled);
fGreenText->SetEnabled(enabled);
fBlueText->SetEnabled(enabled);
}
//------------------------------------------------------------------------------
void BColorControl::AttachedToWindow()
{
if (Parent())
SetViewColor(Parent()->ViewColor());
BControl::AttachedToWindow();
fRedText->SetTarget(this);
fGreenText->SetTarget(this);
fBlueText->SetTarget(this);
}
//------------------------------------------------------------------------------
void BColorControl::MessageReceived(BMessage *message)
{
switch (message->what)
{
case U_COLOR_CONTROL_RED_CHANGED_MSG:
{
unsigned char shade;
rgb_color color = ValueAsColor();
sscanf(fRedText->Text(), "%d", &shade);
color.red = max_c(0, min_c(shade, 255));
SetValue(color);
break;
}
case U_COLOR_CONTROL_GREEN_CHANGED_MSG:
{
unsigned char shade;
rgb_color color = ValueAsColor();
sscanf(fGreenText->Text(), "%d", &shade);
color.green = max_c(0, min_c(shade, 255));
SetValue(color);
break;
}
case U_COLOR_CONTROL_BLUE_CHANGED_MSG:
{
unsigned char shade;
rgb_color color = ValueAsColor();
sscanf(fBlueText->Text(), "%d", &shade);
color.blue = max_c(0, min_c(shade, 255));
SetValue(color);
break;
}
default:
BControl::MessageReceived(message);
}
}
//------------------------------------------------------------------------------
void BColorControl::Draw(BRect updateRect)
{
BRect rect(0.0f, 0.0f, 196, 52);
rgb_color no_tint = ui_color(B_PANEL_BACKGROUND_COLOR),
lightenmax = tint_color(no_tint, B_LIGHTEN_MAX_TINT),
darken1 = tint_color(no_tint, B_DARKEN_1_TINT),
darken4 = tint_color(no_tint, B_DARKEN_4_TINT);
// First bevel
SetHighColor(darken1);
StrokeLine(rect.LeftBottom(), rect.LeftTop());
StrokeLine(rect.LeftTop(), rect.RightTop());
SetHighColor(lightenmax);
StrokeLine(BPoint(rect.left + 1.0f, rect.bottom), rect.RightBottom());
StrokeLine(rect.RightBottom(), BPoint(rect.right, rect.top + 1.0f));
rect.InsetBy(1.0f, 1.0f);
// Second bevel
SetHighColor(darken4);
StrokeLine(rect.LeftBottom(), rect.LeftTop());
StrokeLine(rect.LeftTop(), rect.RightTop());
SetHighColor(no_tint);
StrokeLine(BPoint(rect.left + 1.0f, rect.bottom), rect.RightBottom());
StrokeLine(rect.RightBottom(), BPoint(rect.right, rect.top + 1.0f));
// Ramps
rgb_color white = {255, 255, 255, 255};
rgb_color red = {255, 0, 0, 255};
rgb_color green = {0, 255, 0, 255};
rgb_color blue = {0, 0, 255, 255};
rect.InsetBy(1.0f, 1.0f);
ColorRamp(BRect(), BRect(rect.left, rect.top,
rect.right, rect.top + 12.0f), this, white, 0, false);
ColorRamp(BRect(), BRect(rect.left, rect.top + 13.0f,
rect.right, rect.top + 24.0f), this, red, 0, false);
ColorRamp(BRect(), BRect(rect.left, rect.top + 25.0f,
rect.right, rect.top + 36.0f), this, green, 0, false);
ColorRamp(BRect(), BRect(rect.left, rect.top + 37.0f,
rect.right, rect.top + 48.0f), this, blue, 0, false);
// Selectors
rgb_color color = ValueAsColor();
float x, y = rect.top + 16.0f;
SetPenSize(2.0f);
x = rect.left + color.red * (rect.Width() - 7) / 255;
SetHighColor(255, 255, 255);
StrokeEllipse(BRect(x, y, x + 4.0f, y + 4.0f));
y += 11;
x = rect.left + color.green * (rect.Width() - 7) / 255;
SetHighColor(255, 255, 255);
StrokeEllipse(BRect(x, y, x + 4.0f, y + 4.0f));
y += 11;
x = rect.left + color.blue * (rect.Width() - 7) / 255;
SetHighColor(255, 255, 255);
StrokeEllipse(BRect ( x, y, x + 4.0f, y + 4.0f));
SetPenSize(1.0f);
}
//------------------------------------------------------------------------------
void BColorControl::MouseDown(BPoint point)
{
rgb_color color = ValueAsColor();
BRect rect(0.0f, 0.0f, 196, 52);
uint8 shade = (unsigned char)max_c(0,
min_c((point.x - 2) * 255 / (rect.Width() - 4.0f), 255));
if (point.y - 2 < 12)
{
color.red = color.green = color.blue = shade;
fFocusedComponent = 1;
}
else if (point.y - 2 < 24)
{
color.red = shade;
fFocusedComponent = 2;
}
else if (point.y - 2 < 36)
{
color.green = shade;
fFocusedComponent = 3;
}
else if (point.y - 2 < 48)
{
color.blue = shade;
fFocusedComponent = 4;
}
SetValue(color);
MakeFocus();
SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
}
//------------------------------------------------------------------------------
void BColorControl::KeyDown(const char *bytes, int32 numBytes)
{
}
//------------------------------------------------------------------------------
void BColorControl::SetCellSize(float cellSide)
{
fCellSize = cellSide;
}
//------------------------------------------------------------------------------
float BColorControl::CellSize() const
{
return fCellSize;
}
//------------------------------------------------------------------------------
void BColorControl::SetLayout(color_control_layout layout)
{
switch (layout)
{
case B_CELLS_4x64:
fColumns = 4;
fRows = 64;
break;
case B_CELLS_8x32:
fColumns = 8;
fRows = 32;
break;
case B_CELLS_16x16:
fColumns = 16;
fRows = 16;
break;
case B_CELLS_32x8:
fColumns = 32;
fRows = 8;
break;
case B_CELLS_64x4:
fColumns = 64;
fRows = 4;
break;
}
}
//------------------------------------------------------------------------------
color_control_layout BColorControl::Layout() const
{
if (fColumns == 4 &&fRows == 64)
return B_CELLS_4x64;
if (fColumns == 8 &&fRows == 32)
return B_CELLS_8x32;
if (fColumns == 16 &&fRows == 16)
return B_CELLS_16x16;
if (fColumns == 32 &&fRows == 8)
return B_CELLS_32x8;
if (fColumns == 64 &&fRows == 4)
return B_CELLS_64x4;
return B_CELLS_32x8;
}
//------------------------------------------------------------------------------
void BColorControl::WindowActivated(bool state)
{
BControl::WindowActivated(state);
}
//------------------------------------------------------------------------------
void BColorControl::MouseUp(BPoint point)
{
fFocusedComponent = 0;
}
//------------------------------------------------------------------------------
void BColorControl::MouseMoved(BPoint point, uint32 transit,
const BMessage *message)
{
if (fFocusedComponent != 0)
{
rgb_color color = ValueAsColor();
BRect rect(0.0f, 0.0f, 196, 52);
uint8 shade = (unsigned char)max_c(0,
min_c((point.x - 2) * 255 / (rect.Width() - 4.0f), 255));
switch (fFocusedComponent)
{
case 1:
color.red = color.green = color.blue = shade;
break;
case 2:
color.red = shade;
break;
case 3:
color.green = shade;
break;
case 4:
color.blue = shade;
break;
}
SetValue(color);
}
}
//------------------------------------------------------------------------------
void BColorControl::DetachedFromWindow()
{
BControl::DetachedFromWindow();
}
//------------------------------------------------------------------------------
void BColorControl::GetPreferredSize(float *width, float *height)
{
*width = fColumns * fCellSize + 4.0f + 88.0f;
*height = fRows * fCellSize + 4.0f;
}
//------------------------------------------------------------------------------
void BColorControl::ResizeToPreferred()
{
BControl::ResizeToPreferred();
}
//------------------------------------------------------------------------------
status_t BColorControl::Invoke(BMessage *msg)
{
return BControl::Invoke(msg);
}
//------------------------------------------------------------------------------
void BColorControl::FrameMoved(BPoint new_position)
{
BControl::FrameMoved(new_position);
}
//------------------------------------------------------------------------------
void BColorControl::FrameResized(float new_width, float new_height)
{
BControl::FrameResized(new_width, new_height);
}
//------------------------------------------------------------------------------
BHandler *BColorControl::ResolveSpecifier(BMessage *msg, int32 index,
BMessage *specifier, int32 form,
const char *property)
{
return BControl::ResolveSpecifier(msg, index, specifier, form, property);
}
//------------------------------------------------------------------------------
status_t BColorControl::GetSupportedSuites(BMessage *data)
{
return BControl::GetSupportedSuites(data);
}
//------------------------------------------------------------------------------
void BColorControl::MakeFocus(bool state)
{
BControl::MakeFocus(state);
}
//------------------------------------------------------------------------------
void BColorControl::AllAttached()
{
BControl::AllAttached();
}
//------------------------------------------------------------------------------
void BColorControl::AllDetached()
{
BControl::AllDetached();
}
//------------------------------------------------------------------------------
status_t BColorControl::Perform(perform_code d, void *arg)
{
return B_ERROR;
}
//------------------------------------------------------------------------------
void BColorControl::_ReservedColorControl1() {}
void BColorControl::_ReservedColorControl2() {}
void BColorControl::_ReservedColorControl3() {}
void BColorControl::_ReservedColorControl4() {}
//------------------------------------------------------------------------------
BColorControl &BColorControl::operator=(const BColorControl &)
{
return *this;
}
//------------------------------------------------------------------------------
void BColorControl::LayoutView(bool calc_frame)
{
}
//------------------------------------------------------------------------------
void BColorControl::UpdateOffscreen()
{
}
//------------------------------------------------------------------------------
void BColorControl::UpdateOffscreen(BRect update)
{
}
//------------------------------------------------------------------------------
void BColorControl::DrawColorArea(BView *target, BRect update)
{
}
//------------------------------------------------------------------------------
void BColorControl::ColorRamp(BRect r, BRect where, BView *target, rgb_color c,
int16 flag, bool focused)
{
rgb_color color = {255, 255, 255, 255};
float width = where.Width();
for (float i = 0; i <= width; i++)
{
color.red = (uint8)(i * c.red / width);
color.green = (uint8)(i * c.green / width);
color.blue = (uint8)(i * c.blue / width);
target->SetHighColor(color);
target->StrokeLine(BPoint(where.left + i, where.top),
BPoint(where.left + i, where.bottom));
}
}
//------------------------------------------------------------------------------
void BColorControl::KbAdjustColor(uint32 key)
{
}
//------------------------------------------------------------------------------
bool BColorControl::key_down32(uint32 key)
{
return false;
}
//------------------------------------------------------------------------------
bool BColorControl::key_down8(uint32 key)
{
return false;
}
//------------------------------------------------------------------------------
BRect BColorControl::CalcFrame(BPoint start, color_control_layout layout,
int32 size)
{
BRect rect;
switch (layout)
{
case B_CELLS_4x64:
rect.Set(0.0f, 0.0f, 4 * size + 4.0f,
64 * size + 4.0f);
break;
case B_CELLS_8x32:
rect.Set(0.0f, 0.0f, 8 * size + 4.0f,
32 * size + 4.0f);
break;
case B_CELLS_16x16:
rect.Set(0.0f, 0.0f, 16 * size + 4.0f,
16 * size + 4.0f);
break;
case B_CELLS_32x8:
rect.Set(0.0f, 0.0f, 32 * size + 4.0f,
8 * size + 4.0f);
break;
case B_CELLS_64x4:
rect.Set(0.0f, 0.0f, 64 * size + 4.0f,
4 * size + 4.0f);
break;
}
return rect;
}
//------------------------------------------------------------------------------
void BColorControl::InitData(color_control_layout layout, float size,
bool use_offscreen, BMessage *data)
{
}
//------------------------------------------------------------------------------
void BColorControl::DoMouseMoved(BPoint pt)
{
}
//------------------------------------------------------------------------------
void BColorControl::DoMouseUp(BPoint pt)
{
}
//------------------------------------------------------------------------------