fixed a bug where a bitmap was mising a pixel line/column

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@7158 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Adi Oanca 2004-04-04 20:23:12 +00:00
parent 6ff76cdaf5
commit ac903216d7

View File

@ -129,7 +129,8 @@ public:
~FBBitmap(void) { }
void SetBytesPerRow(const int32 &bpr) { _bytesperrow=bpr; }
void SetSpace(const color_space &space) { _space=space; }
void SetSize(const int32 &w, const int32 &h) { _width=w; _height=h; }
//!!! WARNING !!! - for some reason ServerBitmap adds 1 to the width and height. We do that also.
void SetSize(const int32 &w, const int32 &h) { _width=w+1; _height=h+1; }
void SetBuffer(void *ptr) { _buffer=(uint8*)ptr; }
void SetBitsPerPixel(color_space space,int32 bytesperline) { _HandleSpace(space,bytesperline); }
void ShallowCopy(const FBBitmap *from)