updated mesa to 7.0.1

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21878 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Jérôme Duval 2007-08-09 21:12:30 +00:00
parent 279c6b76dc
commit a9fa028de4
46 changed files with 662 additions and 2270 deletions

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@ -84,7 +84,8 @@
#include <windows.h> #include <windows.h>
#endif #endif
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \
&& !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__)
#include <GL/mesa_wgl.h> #include <GL/mesa_wgl.h>
#endif #endif
@ -2161,11 +2162,11 @@ typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLsh
#define GL_DEBUG_PRINT_MESA 0x875A #define GL_DEBUG_PRINT_MESA 0x875A
#define GL_DEBUG_ASSERT_MESA 0x875B #define GL_DEBUG_ASSERT_MESA 0x875B
GLAPI GLhandleARB APIENTRY glCreateDebugObjectMESA (void); GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
GLAPI void APIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
GLAPI void APIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
GLsizei *length, GLcharARB *debugLog); GLsizei *length, GLcharARB *debugLog);
GLAPI GLsizei APIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
#endif /* GL_MESA_shader_debug */ #endif /* GL_MESA_shader_debug */

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@ -44,6 +44,19 @@
#define GLAPIENTRYP GLAPIENTRY * #define GLAPIENTRYP GLAPIENTRY *
#endif #endif
#ifdef GLAPI
#undef GLAPI
#endif
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GLU32)
# define GLAPI __declspec(dllexport)
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define GLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
# define GLAPI extern
# endif /* _STATIC_MESA support */
#ifndef GLAPI #ifndef GLAPI
#define GLAPI #define GLAPI
#endif #endif

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@ -10,6 +10,10 @@
#include <GL/gl.h> #include <GL/gl.h>
#include <GL/glu.h> #include <GL/glu.h>
#if defined(__MINGW32__)
#include <GL/mesa_wgl.h>
#endif
#ifdef __cplusplus #ifdef __cplusplus
extern "C" { extern "C" {
#endif #endif
@ -115,7 +119,7 @@ extern _CRTIMP void __cdecl exit(int);
#endif #endif
/* GLUT API entry point declarations for Win32. */ /* GLUT API entry point declarations for Win32. */
#if defined(GLUT_BUILDING_LIB) && defined(_DLL) #if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && defined(_DLL)
# define GLUTAPI __declspec(dllexport) # define GLUTAPI __declspec(dllexport)
#elif defined(_DLL) #elif defined(_DLL)
# define GLUTAPI __declspec(dllimport) # define GLUTAPI __declspec(dllimport)
@ -130,9 +134,12 @@ extern _CRTIMP void __cdecl exit(int);
# pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" ) # pragma message( "----: being multiply defined you should include WINDOWS.H priot to gl/glut.h" )
# endif # endif
# define CALLBACK __stdcall # define CALLBACK __stdcall
typedef int (GLUTAPIENTRY *PROC)();
typedef void *HGLRC; #if !defined(__MINGW32__)
typedef void *HDC; typedef int (GLUTAPIENTRY *PROC)();
typedef void *HGLRC;
typedef void *HDC;
#endif
typedef unsigned long COLORREF; typedef unsigned long COLORREF;
#endif #endif

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@ -111,8 +111,11 @@ void bezierPatchDelete(bezierPatch *b)
void bezierPatchDeleteList(bezierPatch *b) void bezierPatchDeleteList(bezierPatch *b)
{ {
bezierPatch *temp; bezierPatch *temp;
for(temp = b; temp != NULL; temp = temp->next) while (b != NULL) {
temp = b;
b = b->next;
bezierPatchDelete(temp); bezierPatchDelete(temp);
}
} }
bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b) bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b)

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@ -93,7 +93,7 @@ public:
output_triangles = flag; output_triangles = flag;
} }
#ifdef _WIN32 #ifdef _WIN32
void putCallBack(GLenum which, void (APIENTRY *fn)() ); void putCallBack(GLenum which, void (GLAPIENTRY *fn)() );
#else #else
void putCallBack(GLenum which, _GLUfuncptr fn ); void putCallBack(GLenum which, _GLUfuncptr fn );
#endif #endif

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@ -1184,8 +1184,11 @@ return;
} }
void #ifdef _WIN32
OpenGLSurfaceEvaluator::putCallBack(GLenum which, _GLUfuncptr fn ) void OpenGLSurfaceEvaluator::putCallBack(GLenum which, void (GLAPIENTRY *fn)() )
#else
void OpenGLSurfaceEvaluator::putCallBack(GLenum which, _GLUfuncptr fn )
#endif
{ {
switch(which) switch(which)
{ {

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@ -145,7 +145,7 @@ public:
void newtmeshvert( long, long ); void newtmeshvert( long, long );
#ifdef _WIN32 #ifdef _WIN32
void putCallBack(GLenum which, void (APIENTRY *fn)() ); void putCallBack(GLenum which, void (GLAPIENTRY *fn)() );
#else #else
void putCallBack(GLenum which, _GLUfuncptr fn ); void putCallBack(GLenum which, _GLUfuncptr fn );
#endif #endif

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@ -1533,8 +1533,8 @@ void OpenGLSurfaceEvaluator::inEvalVStrip(int n_left, REAL u_left, REAL* left_va
} }
//clean up //clean up
free(leftXYZ); free(leftXYZ);
free(leftXYZ); free(rightXYZ);
free(rightNormal); free(leftNormal);
free(rightNormal); free(rightNormal);
} }

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@ -43,10 +43,9 @@
#include "definitions.h" #include "definitions.h"
#include "primitiveStream.h" #include "primitiveStream.h"
#include "directedLine.h" #include "directedLine.h"
#include "arc.h"
class Backend; class Backend;
class Arc;
typedef Arc *Arc_ptr;
class reflexChain{ class reflexChain{
Real2 *queue; Real2 *queue;

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@ -82,7 +82,7 @@ gluErrorString(GLenum errorCode)
if ((errorCode >= GLU_NURBS_ERROR1) && (errorCode <= GLU_NURBS_ERROR37)) { if ((errorCode >= GLU_NURBS_ERROR1) && (errorCode <= GLU_NURBS_ERROR37)) {
return (const GLubyte *) __gluNURBSErrorString(errorCode - (GLU_NURBS_ERROR1 - 1)); return (const GLubyte *) __gluNURBSErrorString(errorCode - (GLU_NURBS_ERROR1 - 1));
} }
if ((errorCode >= GLU_TESS_ERROR1) && (errorCode <= GLU_TESS_ERROR8)) { if ((errorCode >= GLU_TESS_ERROR1) && (errorCode <= GLU_TESS_ERROR6)) {
return (const GLubyte *) __gluTessErrorString(errorCode - (GLU_TESS_ERROR1 - 1)); return (const GLubyte *) __gluTessErrorString(errorCode - (GLU_TESS_ERROR1 - 1));
} }
return (const GLubyte *) 0; return (const GLubyte *) 0;

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@ -3284,6 +3284,11 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort *
DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
} }
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
{
DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
{ {
DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
@ -3329,6 +3334,11 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
} }
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
{ {
DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
@ -3354,16 +3364,31 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
} }
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
{
DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
{ {
DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
} }
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
{ {
DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
} }
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
{
DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
}
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
{ {
DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
@ -6458,12 +6483,17 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(VertexAttrib4Nubv), TABLE_ENTRY(VertexAttrib4Nubv),
TABLE_ENTRY(VertexAttrib4Nuiv), TABLE_ENTRY(VertexAttrib4Nuiv),
TABLE_ENTRY(VertexAttrib4Nusv), TABLE_ENTRY(VertexAttrib4Nusv),
TABLE_ENTRY(VertexAttrib4bv),
TABLE_ENTRY(VertexAttrib4d), TABLE_ENTRY(VertexAttrib4d),
TABLE_ENTRY(VertexAttrib4dv), TABLE_ENTRY(VertexAttrib4dv),
TABLE_ENTRY(VertexAttrib4f), TABLE_ENTRY(VertexAttrib4f),
TABLE_ENTRY(VertexAttrib4fv), TABLE_ENTRY(VertexAttrib4fv),
TABLE_ENTRY(VertexAttrib4iv),
TABLE_ENTRY(VertexAttrib4s), TABLE_ENTRY(VertexAttrib4s),
TABLE_ENTRY(VertexAttrib4sv), TABLE_ENTRY(VertexAttrib4sv),
TABLE_ENTRY(VertexAttrib4ubv),
TABLE_ENTRY(VertexAttrib4uiv),
TABLE_ENTRY(VertexAttrib4usv),
TABLE_ENTRY(VertexAttribPointer), TABLE_ENTRY(VertexAttribPointer),
TABLE_ENTRY(BindBuffer), TABLE_ENTRY(BindBuffer),
TABLE_ENTRY(BufferData), TABLE_ENTRY(BufferData),

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@ -957,12 +957,17 @@ static const char gl_string_table[] =
"glVertexAttrib4Nubv\0" "glVertexAttrib4Nubv\0"
"glVertexAttrib4Nuiv\0" "glVertexAttrib4Nuiv\0"
"glVertexAttrib4Nusv\0" "glVertexAttrib4Nusv\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4d\0" "glVertexAttrib4d\0"
"glVertexAttrib4dv\0" "glVertexAttrib4dv\0"
"glVertexAttrib4f\0" "glVertexAttrib4f\0"
"glVertexAttrib4fv\0" "glVertexAttrib4fv\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4s\0" "glVertexAttrib4s\0"
"glVertexAttrib4sv\0" "glVertexAttrib4sv\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4usv\0"
"glVertexAttribPointer\0" "glVertexAttribPointer\0"
"glBindBuffer\0" "glBindBuffer\0"
"glBufferData\0" "glBufferData\0"
@ -2100,142 +2105,147 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(16268, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), NAME_FUNC_OFFSET(16268, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
NAME_FUNC_OFFSET(16288, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), NAME_FUNC_OFFSET(16288, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
NAME_FUNC_OFFSET(16308, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), NAME_FUNC_OFFSET(16308, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
NAME_FUNC_OFFSET(16328, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), NAME_FUNC_OFFSET(16328, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
NAME_FUNC_OFFSET(16345, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), NAME_FUNC_OFFSET(16346, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
NAME_FUNC_OFFSET(16363, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), NAME_FUNC_OFFSET(16363, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
NAME_FUNC_OFFSET(16380, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), NAME_FUNC_OFFSET(16381, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
NAME_FUNC_OFFSET(16398, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), NAME_FUNC_OFFSET(16398, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
NAME_FUNC_OFFSET(16415, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), NAME_FUNC_OFFSET(16416, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
NAME_FUNC_OFFSET(16433, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), NAME_FUNC_OFFSET(16434, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
NAME_FUNC_OFFSET(16455, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), NAME_FUNC_OFFSET(16451, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
NAME_FUNC_OFFSET(16468, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), NAME_FUNC_OFFSET(16469, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
NAME_FUNC_OFFSET(16481, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), NAME_FUNC_OFFSET(16488, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
NAME_FUNC_OFFSET(16497, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), NAME_FUNC_OFFSET(16507, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
NAME_FUNC_OFFSET(16513, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), NAME_FUNC_OFFSET(16526, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
NAME_FUNC_OFFSET(16526, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), NAME_FUNC_OFFSET(16548, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
NAME_FUNC_OFFSET(16549, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), NAME_FUNC_OFFSET(16561, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
NAME_FUNC_OFFSET(16569, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), NAME_FUNC_OFFSET(16574, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
NAME_FUNC_OFFSET(16588, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), NAME_FUNC_OFFSET(16590, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
NAME_FUNC_OFFSET(16599, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), NAME_FUNC_OFFSET(16606, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
NAME_FUNC_OFFSET(16611, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), NAME_FUNC_OFFSET(16619, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
NAME_FUNC_OFFSET(16625, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), NAME_FUNC_OFFSET(16642, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
NAME_FUNC_OFFSET(16638, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), NAME_FUNC_OFFSET(16662, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
NAME_FUNC_OFFSET(16654, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), NAME_FUNC_OFFSET(16681, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
NAME_FUNC_OFFSET(16665, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), NAME_FUNC_OFFSET(16692, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
NAME_FUNC_OFFSET(16678, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), NAME_FUNC_OFFSET(16704, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
NAME_FUNC_OFFSET(16697, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), NAME_FUNC_OFFSET(16718, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
NAME_FUNC_OFFSET(16717, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), NAME_FUNC_OFFSET(16731, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
NAME_FUNC_OFFSET(16730, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), NAME_FUNC_OFFSET(16747, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
NAME_FUNC_OFFSET(16740, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), NAME_FUNC_OFFSET(16758, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
NAME_FUNC_OFFSET(16756, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), NAME_FUNC_OFFSET(16771, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
NAME_FUNC_OFFSET(16775, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), NAME_FUNC_OFFSET(16790, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
NAME_FUNC_OFFSET(16793, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), NAME_FUNC_OFFSET(16810, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
NAME_FUNC_OFFSET(16814, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), NAME_FUNC_OFFSET(16823, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
NAME_FUNC_OFFSET(16829, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), NAME_FUNC_OFFSET(16833, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
NAME_FUNC_OFFSET(16844, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), NAME_FUNC_OFFSET(16849, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
NAME_FUNC_OFFSET(16858, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), NAME_FUNC_OFFSET(16868, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
NAME_FUNC_OFFSET(16873, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), NAME_FUNC_OFFSET(16886, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
NAME_FUNC_OFFSET(16885, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), NAME_FUNC_OFFSET(16907, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
NAME_FUNC_OFFSET(16898, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), NAME_FUNC_OFFSET(16922, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
NAME_FUNC_OFFSET(16910, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), NAME_FUNC_OFFSET(16937, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
NAME_FUNC_OFFSET(16923, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), NAME_FUNC_OFFSET(16951, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
NAME_FUNC_OFFSET(16935, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), NAME_FUNC_OFFSET(16966, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
NAME_FUNC_OFFSET(16948, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), NAME_FUNC_OFFSET(16978, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
NAME_FUNC_OFFSET(16960, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), NAME_FUNC_OFFSET(16991, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
NAME_FUNC_OFFSET(16973, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), NAME_FUNC_OFFSET(17003, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
NAME_FUNC_OFFSET(16985, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), NAME_FUNC_OFFSET(17016, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
NAME_FUNC_OFFSET(16998, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), NAME_FUNC_OFFSET(17028, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
NAME_FUNC_OFFSET(17010, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), NAME_FUNC_OFFSET(17041, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
NAME_FUNC_OFFSET(17023, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), NAME_FUNC_OFFSET(17053, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
NAME_FUNC_OFFSET(17035, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), NAME_FUNC_OFFSET(17066, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
NAME_FUNC_OFFSET(17048, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), NAME_FUNC_OFFSET(17078, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
NAME_FUNC_OFFSET(17060, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), NAME_FUNC_OFFSET(17091, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
NAME_FUNC_OFFSET(17073, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), NAME_FUNC_OFFSET(17103, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
NAME_FUNC_OFFSET(17092, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), NAME_FUNC_OFFSET(17116, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
NAME_FUNC_OFFSET(17111, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), NAME_FUNC_OFFSET(17128, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
NAME_FUNC_OFFSET(17130, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), NAME_FUNC_OFFSET(17141, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
NAME_FUNC_OFFSET(17143, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), NAME_FUNC_OFFSET(17153, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
NAME_FUNC_OFFSET(17161, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), NAME_FUNC_OFFSET(17166, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
NAME_FUNC_OFFSET(17182, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), NAME_FUNC_OFFSET(17185, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
NAME_FUNC_OFFSET(17200, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), NAME_FUNC_OFFSET(17204, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
NAME_FUNC_OFFSET(17220, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), NAME_FUNC_OFFSET(17223, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
NAME_FUNC_OFFSET(17234, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), NAME_FUNC_OFFSET(17236, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
NAME_FUNC_OFFSET(17251, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS), NAME_FUNC_OFFSET(17254, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
NAME_FUNC_OFFSET(17267, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS), NAME_FUNC_OFFSET(17275, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
NAME_FUNC_OFFSET(17286, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), NAME_FUNC_OFFSET(17293, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
NAME_FUNC_OFFSET(17304, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), NAME_FUNC_OFFSET(17313, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
NAME_FUNC_OFFSET(17325, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), NAME_FUNC_OFFSET(17327, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
NAME_FUNC_OFFSET(17347, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), NAME_FUNC_OFFSET(17344, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS),
NAME_FUNC_OFFSET(17366, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), NAME_FUNC_OFFSET(17360, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS),
NAME_FUNC_OFFSET(17388, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), NAME_FUNC_OFFSET(17379, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
NAME_FUNC_OFFSET(17411, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), NAME_FUNC_OFFSET(17397, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
NAME_FUNC_OFFSET(17430, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), NAME_FUNC_OFFSET(17418, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
NAME_FUNC_OFFSET(17450, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), NAME_FUNC_OFFSET(17440, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
NAME_FUNC_OFFSET(17469, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), NAME_FUNC_OFFSET(17459, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
NAME_FUNC_OFFSET(17489, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), NAME_FUNC_OFFSET(17481, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
NAME_FUNC_OFFSET(17508, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), NAME_FUNC_OFFSET(17504, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
NAME_FUNC_OFFSET(17528, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), NAME_FUNC_OFFSET(17523, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
NAME_FUNC_OFFSET(17547, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), NAME_FUNC_OFFSET(17543, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
NAME_FUNC_OFFSET(17567, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), NAME_FUNC_OFFSET(17562, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
NAME_FUNC_OFFSET(17586, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), NAME_FUNC_OFFSET(17582, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
NAME_FUNC_OFFSET(17606, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), NAME_FUNC_OFFSET(17601, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
NAME_FUNC_OFFSET(17626, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), NAME_FUNC_OFFSET(17621, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
NAME_FUNC_OFFSET(17647, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), NAME_FUNC_OFFSET(17640, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
NAME_FUNC_OFFSET(17667, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), NAME_FUNC_OFFSET(17660, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
NAME_FUNC_OFFSET(17688, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), NAME_FUNC_OFFSET(17679, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
NAME_FUNC_OFFSET(17708, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), NAME_FUNC_OFFSET(17699, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
NAME_FUNC_OFFSET(17729, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), NAME_FUNC_OFFSET(17719, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
NAME_FUNC_OFFSET(17753, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), NAME_FUNC_OFFSET(17740, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
NAME_FUNC_OFFSET(17771, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), NAME_FUNC_OFFSET(17760, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
NAME_FUNC_OFFSET(17791, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), NAME_FUNC_OFFSET(17781, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
NAME_FUNC_OFFSET(17809, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), NAME_FUNC_OFFSET(17801, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
NAME_FUNC_OFFSET(17821, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), NAME_FUNC_OFFSET(17822, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
NAME_FUNC_OFFSET(17834, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), NAME_FUNC_OFFSET(17846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
NAME_FUNC_OFFSET(17846, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), NAME_FUNC_OFFSET(17864, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
NAME_FUNC_OFFSET(17859, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), NAME_FUNC_OFFSET(17884, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
NAME_FUNC_OFFSET(17879, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), NAME_FUNC_OFFSET(17902, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
NAME_FUNC_OFFSET(17903, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), NAME_FUNC_OFFSET(17914, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
NAME_FUNC_OFFSET(17917, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), NAME_FUNC_OFFSET(17927, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
NAME_FUNC_OFFSET(17934, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), NAME_FUNC_OFFSET(17939, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
NAME_FUNC_OFFSET(17949, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), NAME_FUNC_OFFSET(17952, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
NAME_FUNC_OFFSET(17967, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), NAME_FUNC_OFFSET(17972, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
NAME_FUNC_OFFSET(17981, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), NAME_FUNC_OFFSET(17996, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
NAME_FUNC_OFFSET(17998, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), NAME_FUNC_OFFSET(18010, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
NAME_FUNC_OFFSET(18013, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), NAME_FUNC_OFFSET(18027, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
NAME_FUNC_OFFSET(18031, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), NAME_FUNC_OFFSET(18042, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
NAME_FUNC_OFFSET(18045, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), NAME_FUNC_OFFSET(18060, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
NAME_FUNC_OFFSET(18062, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), NAME_FUNC_OFFSET(18074, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
NAME_FUNC_OFFSET(18077, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), NAME_FUNC_OFFSET(18091, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
NAME_FUNC_OFFSET(18095, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), NAME_FUNC_OFFSET(18106, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
NAME_FUNC_OFFSET(18109, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), NAME_FUNC_OFFSET(18124, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
NAME_FUNC_OFFSET(18126, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), NAME_FUNC_OFFSET(18138, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
NAME_FUNC_OFFSET(18141, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), NAME_FUNC_OFFSET(18155, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
NAME_FUNC_OFFSET(18159, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), NAME_FUNC_OFFSET(18170, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
NAME_FUNC_OFFSET(18173, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), NAME_FUNC_OFFSET(18188, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
NAME_FUNC_OFFSET(18190, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), NAME_FUNC_OFFSET(18202, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
NAME_FUNC_OFFSET(18205, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), NAME_FUNC_OFFSET(18219, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
NAME_FUNC_OFFSET(18223, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), NAME_FUNC_OFFSET(18234, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
NAME_FUNC_OFFSET(18237, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), NAME_FUNC_OFFSET(18252, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
NAME_FUNC_OFFSET(18254, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), NAME_FUNC_OFFSET(18266, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
NAME_FUNC_OFFSET(18269, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), NAME_FUNC_OFFSET(18283, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
NAME_FUNC_OFFSET(18287, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), NAME_FUNC_OFFSET(18298, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
NAME_FUNC_OFFSET(18301, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), NAME_FUNC_OFFSET(18316, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
NAME_FUNC_OFFSET(18318, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), NAME_FUNC_OFFSET(18330, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
NAME_FUNC_OFFSET(18333, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), NAME_FUNC_OFFSET(18347, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
NAME_FUNC_OFFSET(18351, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), NAME_FUNC_OFFSET(18362, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
NAME_FUNC_OFFSET(18365, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), NAME_FUNC_OFFSET(18380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
NAME_FUNC_OFFSET(18382, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), NAME_FUNC_OFFSET(18394, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
NAME_FUNC_OFFSET(18397, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), NAME_FUNC_OFFSET(18411, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
NAME_FUNC_OFFSET(18415, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), NAME_FUNC_OFFSET(18426, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
NAME_FUNC_OFFSET(18432, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), NAME_FUNC_OFFSET(18444, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
NAME_FUNC_OFFSET(18452, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), NAME_FUNC_OFFSET(18458, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
NAME_FUNC_OFFSET(18469, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), NAME_FUNC_OFFSET(18475, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
NAME_FUNC_OFFSET(18495, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), NAME_FUNC_OFFSET(18490, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
NAME_FUNC_OFFSET(18524, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), NAME_FUNC_OFFSET(18508, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
NAME_FUNC_OFFSET(18539, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), NAME_FUNC_OFFSET(18525, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
NAME_FUNC_OFFSET(18557, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), NAME_FUNC_OFFSET(18545, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
NAME_FUNC_OFFSET(18576, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), NAME_FUNC_OFFSET(18562, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
NAME_FUNC_OFFSET(18600, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT), NAME_FUNC_OFFSET(18588, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
NAME_FUNC_OFFSET(18617, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
NAME_FUNC_OFFSET(18632, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
NAME_FUNC_OFFSET(18650, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
NAME_FUNC_OFFSET(18669, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT),
NAME_FUNC_OFFSET(18693, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
}; };

View File

@ -1,8 +1,8 @@
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 6.1 * Version: 7.0.1
* *
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
* *
* Permission is hereby granted, free of charge, to any person obtaining a * Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"), * copy of this software and associated documentation files (the "Software"),
@ -100,6 +100,11 @@ _mesa_validate_DrawElements(GLcontext *ctx,
(const GLubyte *) indices); (const GLubyte *) indices);
} }
} }
else {
/* not using a VBO */
if (!indices)
return GL_FALSE;
}
if (ctx->Const.CheckArrayBounds) { if (ctx->Const.CheckArrayBounds) {
/* find max array index */ /* find max array index */
@ -170,6 +175,16 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
&& !(ctx->VertexProgram._Enabled && ctx->Array.ArrayObj->VertexAttrib[0].Enabled)) && !(ctx->VertexProgram._Enabled && ctx->Array.ArrayObj->VertexAttrib[0].Enabled))
return GL_FALSE; return GL_FALSE;
/* Vertex buffer object tests */
if (ctx->Array.ElementArrayBufferObj->Name) {
/* XXX re-use code from above? */
}
else {
/* not using VBO */
if (!indices)
return GL_FALSE;
}
if (ctx->Const.CheckArrayBounds) { if (ctx->Const.CheckArrayBounds) {
/* Find max array index. /* Find max array index.
* We don't trust the user's start and end values. * We don't trust the user's start and end values.

View File

@ -1,8 +1,8 @@
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 6.5.1 * Version: 7.0.1
* *
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
* *
* Permission is hereby granted, free of charge, to any person obtaining a * Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"), * copy of this software and associated documentation files (the "Software"),
@ -2716,21 +2716,20 @@ save_PolygonMode(GLenum face, GLenum mode)
} }
/*
* Polygon stipple must have been upacked already!
*/
static void GLAPIENTRY static void GLAPIENTRY
save_PolygonStipple(const GLubyte * pattern) save_PolygonStipple(const GLubyte * pattern)
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
GLvoid *image = unpack_image(2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP,
pattern, &ctx->Unpack);
Node *n; Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1); n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1);
if (n) { if (n) {
void *data; n[1].data = image;
n[1].data = _mesa_malloc(32 * 4); }
data = n[1].data; /* This needed for Acorn compiler */ else if (image) {
MEMCPY(data, pattern, 32 * 4); _mesa_free(image);
} }
if (ctx->ExecuteFlag) { if (ctx->ExecuteFlag) {
CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern)); CALL_PolygonStipple(ctx->Exec, ((GLubyte *) pattern));
@ -6169,7 +6168,12 @@ execute_list(GLcontext *ctx, GLuint list)
CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e)); CALL_PolygonMode(ctx->Exec, (n[1].e, n[2].e));
break; break;
case OPCODE_POLYGON_STIPPLE: case OPCODE_POLYGON_STIPPLE:
{
const struct gl_pixelstore_attrib save = ctx->Unpack;
ctx->Unpack = ctx->DefaultPacking;
CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data)); CALL_PolygonStipple(ctx->Exec, ((GLubyte *) n[1].data));
ctx->Unpack = save; /* restore */
}
break; break;
case OPCODE_POLYGON_OFFSET: case OPCODE_POLYGON_OFFSET:
CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f)); CALL_PolygonOffset(ctx->Exec, (n[1].f, n[2].f));

View File

@ -91,6 +91,9 @@
# pragma disable_message(201) /* Disable unreachable code warnings */ # pragma disable_message(201) /* Disable unreachable code warnings */
#endif #endif
#ifdef WGLAPI
# undef WGLAPI
#endif
#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP) #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
# if !defined(__GNUC__) /* mingw environment */ # if !defined(__GNUC__) /* mingw environment */

View File

@ -1,6 +1,6 @@
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 7.0 * Version: 7.0.1
* *
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
* *
@ -850,7 +850,7 @@ _mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels,
return NULL; return NULL;
} }
if (packing->SkipPixels == 0) { if ((packing->SkipPixels & 7) == 0) {
_mesa_memcpy( dst, src, width_in_bytes ); _mesa_memcpy( dst, src, width_in_bytes );
if (packing->LsbFirst) { if (packing->LsbFirst) {
flip_bytes( dst, width_in_bytes ); flip_bytes( dst, width_in_bytes );
@ -942,7 +942,7 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
if (!dst) if (!dst)
return; return;
if (packing->SkipPixels == 0) { if ((packing->SkipPixels & 7) == 0) {
_mesa_memcpy( dst, src, width_in_bytes ); _mesa_memcpy( dst, src, width_in_bytes );
if (packing->LsbFirst) { if (packing->LsbFirst) {
flip_bytes( dst, width_in_bytes ); flip_bytes( dst, width_in_bytes );
@ -961,20 +961,20 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
if (*s & srcMask) { if (*s & srcMask) {
*d |= dstMask; *d |= dstMask;
} }
if (srcMask == 128) { if (srcMask == 1) {
srcMask = 1; srcMask = 128;
s++; s++;
} }
else { else {
srcMask = srcMask << 1; srcMask = srcMask >> 1;
} }
if (dstMask == 1) { if (dstMask == 128) {
dstMask = 128; dstMask = 1;
d++; d++;
*d = 0; *d = 0;
} }
else { else {
dstMask = dstMask >> 1; dstMask = dstMask << 1;
} }
} }
} }
@ -3648,11 +3648,13 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
* Try simple cases first * Try simple cases first
*/ */
if (transferOps == 0 && if (transferOps == 0 &&
!ctx->Pixel.MapStencilFlag &&
srcType == GL_UNSIGNED_BYTE && srcType == GL_UNSIGNED_BYTE &&
dstType == GL_UNSIGNED_BYTE) { dstType == GL_UNSIGNED_BYTE) {
_mesa_memcpy(dest, source, n * sizeof(GLubyte)); _mesa_memcpy(dest, source, n * sizeof(GLubyte));
} }
else if (transferOps == 0 && else if (transferOps == 0 &&
!ctx->Pixel.MapStencilFlag &&
srcType == GL_UNSIGNED_INT && srcType == GL_UNSIGNED_INT &&
dstType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_INT &&
!srcPacking->SwapBytes) { !srcPacking->SwapBytes) {
@ -3668,7 +3670,6 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source, extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source,
srcPacking); srcPacking);
if (transferOps) {
if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { if (transferOps & IMAGE_SHIFT_OFFSET_BIT) {
/* shift and offset indexes */ /* shift and offset indexes */
shift_and_offset_ci(ctx, n, indexes); shift_and_offset_ci(ctx, n, indexes);
@ -3676,13 +3677,12 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n,
if (ctx->Pixel.MapStencilFlag) { if (ctx->Pixel.MapStencilFlag) {
/* Apply stencil lookup table */ /* Apply stencil lookup table */
GLuint mask = ctx->PixelMaps.StoS.Size - 1; const GLuint mask = ctx->PixelMaps.StoS.Size - 1;
GLuint i; GLuint i;
for (i=0;i<n;i++) { for (i = 0; i < n; i++) {
indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ]; indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ];
} }
} }
}
/* convert to dest type */ /* convert to dest type */
switch (dstType) { switch (dstType) {
@ -3733,7 +3733,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n,
switch (dstType) { switch (dstType) {
case GL_UNSIGNED_BYTE: case GL_UNSIGNED_BYTE:
if (sizeof(GLstencil) == 8) { if (sizeof(GLstencil) == 1) {
_mesa_memcpy( dest, source, n ); _mesa_memcpy( dest, source, n );
} }
else { else {
@ -3745,14 +3745,11 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n,
} }
break; break;
case GL_BYTE: case GL_BYTE:
if (sizeof(GLstencil) == 8) { {
_mesa_memcpy( dest, source, n );
}
else {
GLbyte *dst = (GLbyte *) dest; GLbyte *dst = (GLbyte *) dest;
GLuint i; GLuint i;
for (i=0;i<n;i++) { for (i=0;i<n;i++) {
dst[i] = (GLbyte) source[i]; dst[i] = (GLbyte) (source[i] & 0x7f);
} }
} }
break; break;
@ -3878,10 +3875,20 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n,
SWAP4BYTE(value); \ SWAP4BYTE(value); \
} \ } \
} \ } \
depthValues[i] = CLAMP(GLTYPE2FLOAT(value), 0.0F, 1.0F); \ depthValues[i] = GLTYPE2FLOAT(value); \
} \ } \
} while (0) } while (0)
/**
* Unpack a row of depth/z values from memory, returning GLushort, GLuint
* or GLfloat values.
* The glPixelTransfer (scale/bias) params will be applied.
*
* \param dstType one of GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, GL_FLOAT
* \param depthScale scale factor (max value) for returned GLushort or
* GLuint values (ignored for GLfloat).
*/
void void
_mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
GLenum dstType, GLvoid *dest, GLfloat depthScale, GLenum dstType, GLvoid *dest, GLfloat depthScale,
@ -3889,6 +3896,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
const struct gl_pixelstore_attrib *srcPacking ) const struct gl_pixelstore_attrib *srcPacking )
{ {
GLfloat depthTemp[MAX_WIDTH], *depthValues; GLfloat depthTemp[MAX_WIDTH], *depthValues;
GLboolean needClamp = GL_FALSE;
/* Look for special cases first. /* Look for special cases first.
* Not only are these faster, they're less prone to numeric conversion * Not only are these faster, they're less prone to numeric conversion
@ -3906,7 +3914,9 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
} }
return; return;
} }
if (srcType == GL_UNSIGNED_SHORT && dstType == GL_UNSIGNED_INT) { if (srcType == GL_UNSIGNED_SHORT
&& dstType == GL_UNSIGNED_INT
&& depthScale == (GLfloat) 0xffffffff) {
const GLushort *src = (const GLushort *) source; const GLushort *src = (const GLushort *) source;
GLuint *dst = (GLuint *) dest; GLuint *dst = (GLuint *) dest;
GLuint i; GLuint i;
@ -3918,7 +3928,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
/* XXX may want to add additional cases here someday */ /* XXX may want to add additional cases here someday */
} }
/* general case path */ /* general case path follows */
if (dstType == GL_FLOAT) { if (dstType == GL_FLOAT) {
depthValues = (GLfloat *) dest; depthValues = (GLfloat *) dest;
@ -3927,25 +3937,27 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
depthValues = depthTemp; depthValues = depthTemp;
} }
/* XXX we need to obey srcPacking->SwapBytes here!!! */ /* Convert incoming values to GLfloat. Some conversions will require
(void) srcPacking; * clamping, below.
*/
/* convert incoming values to GLfloat */
switch (srcType) { switch (srcType) {
case GL_BYTE: case GL_BYTE:
DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT); DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT);
needClamp = GL_TRUE;
break; break;
case GL_UNSIGNED_BYTE: case GL_UNSIGNED_BYTE:
DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT); DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT);
break; break;
case GL_SHORT: case GL_SHORT:
DEPTH_VALUES(GLshort, SHORT_TO_FLOAT); DEPTH_VALUES(GLshort, SHORT_TO_FLOAT);
needClamp = GL_TRUE;
break; break;
case GL_UNSIGNED_SHORT: case GL_UNSIGNED_SHORT:
DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); DEPTH_VALUES(GLushort, USHORT_TO_FLOAT);
break; break;
case GL_INT: case GL_INT:
DEPTH_VALUES(GLint, INT_TO_FLOAT); DEPTH_VALUES(GLint, INT_TO_FLOAT);
needClamp = GL_TRUE;
break; break;
case GL_UNSIGNED_INT: case GL_UNSIGNED_INT:
DEPTH_VALUES(GLuint, UINT_TO_FLOAT); DEPTH_VALUES(GLuint, UINT_TO_FLOAT);
@ -3982,6 +3994,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
break; break;
case GL_FLOAT: case GL_FLOAT:
DEPTH_VALUES(GLfloat, 1*); DEPTH_VALUES(GLfloat, 1*);
needClamp = GL_TRUE;
break; break;
case GL_HALF_FLOAT_ARB: case GL_HALF_FLOAT_ARB:
{ {
@ -3994,6 +4007,7 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
} }
depthValues[i] = _mesa_half_to_float(value); depthValues[i] = _mesa_half_to_float(value);
} }
needClamp = GL_TRUE;
} }
break; break;
default: default:
@ -4001,12 +4015,30 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n,
return; return;
} }
/* apply depth scale and bias */
/* apply depth scale and bias and clamp to [0,1] */ {
if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { const GLfloat scale = ctx->Pixel.DepthScale;
_mesa_scale_and_bias_depth(ctx, n, depthValues); const GLfloat bias = ctx->Pixel.DepthBias;
if (scale != 1.0 || bias != 0.0) {
GLuint i;
for (i = 0; i < n; i++) {
depthValues[i] = depthValues[i] * scale + bias;
}
needClamp = GL_TRUE;
}
} }
/* clamp to [0, 1] */
if (needClamp) {
GLuint i;
for (i = 0; i < n; i++) {
depthValues[i] = CLAMP(depthValues[i], 0.0, 1.0);
}
}
/*
* Convert values to dstType
*/
if (dstType == GL_UNSIGNED_INT) { if (dstType == GL_UNSIGNED_INT) {
GLuint *zValues = (GLuint *) dest; GLuint *zValues = (GLuint *) dest;
GLuint i; GLuint i;

View File

@ -575,7 +575,11 @@ _mesa_ffs(int i)
* if no bits set. * if no bits set.
*/ */
int int
#ifdef __MINGW32__
_mesa_ffsll(long val)
#else
_mesa_ffsll(long long val) _mesa_ffsll(long long val)
#endif
{ {
#ifdef ffsll #ifdef ffsll
return ffsll(val); return ffsll(val);

View File

@ -700,7 +700,11 @@ extern int
_mesa_ffs(int i); _mesa_ffs(int i);
extern int extern int
#ifdef __MINGW32__
_mesa_ffsll(long i);
#else
_mesa_ffsll(long long i); _mesa_ffsll(long long i);
#endif
extern unsigned int extern unsigned int
_mesa_bitcount(unsigned int n); _mesa_bitcount(unsigned int n);

View File

@ -5,7 +5,7 @@
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 7.0 * Version: 7.0.1
* *
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
* *
@ -85,8 +85,13 @@ _mesa_PointParameteriNV( GLenum pname, GLint param )
void GLAPIENTRY void GLAPIENTRY
_mesa_PointParameterivNV( GLenum pname, const GLint *params ) _mesa_PointParameterivNV( GLenum pname, const GLint *params )
{ {
const GLfloat value = (GLfloat) params[0]; GLfloat p[3];
_mesa_PointParameterfvEXT(pname, &value); p[0] = (GLfloat) params[0];
if (pname == GL_DISTANCE_ATTENUATION_EXT) {
p[1] = (GLfloat) params[1];
p[2] = (GLfloat) params[2];
}
_mesa_PointParameterfvEXT(pname, p);
} }

View File

@ -83,7 +83,7 @@ _mesa_CreateShader(GLenum type)
} }
GLhandleARB APIENTRY GLhandleARB GLAPIENTRY
_mesa_CreateShaderObjectARB(GLenum type) _mesa_CreateShaderObjectARB(GLenum type)
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
@ -99,7 +99,7 @@ _mesa_CreateProgram(void)
} }
GLhandleARB APIENTRY GLhandleARB GLAPIENTRY
_mesa_CreateProgramObjectARB(void) _mesa_CreateProgramObjectARB(void)
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
@ -319,7 +319,7 @@ _mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint * params)
#if 0 #if 0
GLint APIENTRY GLint GLAPIENTRY
_mesa_GetUniformLocation(GLuint program, const GLcharARB *name) _mesa_GetUniformLocation(GLuint program, const GLcharARB *name)
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
@ -336,7 +336,7 @@ _mesa_GetHandleARB(GLenum pname)
} }
GLint APIENTRY GLint GLAPIENTRY
_mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name)
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);

View File

@ -302,7 +302,12 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = {
#define FX64_NATIVE 1 #define FX64_NATIVE 1
#ifdef __MINGW32__
typedef unsigned long Fx64;
#else
typedef unsigned long long Fx64; typedef unsigned long long Fx64;
#endif
#define FX64_MOV32(a, b) a = b #define FX64_MOV32(a, b) a = b
#define FX64_OR32(a, b) a |= b #define FX64_OR32(a, b) a |= b

View File

@ -871,7 +871,7 @@ emit_texenv(struct texenv_fragment_program *p, GLuint unit)
key->unit[unit].OptRGB); key->unit[unit].OptRGB);
} }
else if (key->unit[unit].ModeRGB == MODE_DOT3_RGBA_EXT || else if (key->unit[unit].ModeRGB == MODE_DOT3_RGBA_EXT ||
key->unit[unit].ModeA == MODE_DOT3_RGBA) { key->unit[unit].ModeRGB == MODE_DOT3_RGBA) {
out = emit_combine( p, dest, WRITEMASK_XYZW, saturate, out = emit_combine( p, dest, WRITEMASK_XYZW, saturate,
unit, unit,

View File

@ -1,8 +1,8 @@
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 6.5.1 * Version: 7.0.1
* *
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
* *
* Permission is hereby granted, free of charge, to any person obtaining a * Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"), * copy of this software and associated documentation files (the "Software"),
@ -1207,6 +1207,10 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
* A hardware driver might override this function if, for example, the * A hardware driver might override this function if, for example, the
* max 3D texture size is 512x512x64 (i.e. not a cube). * max 3D texture size is 512x512x64 (i.e. not a cube).
* *
* Note that width, height, depth == 0 is not an error. However, a
* texture with zero width/height/depth will be considered "incomplete"
* and texturing will effectively be disabled.
*
* \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D,
* GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV, * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV,
* GL_PROXY_TEXTURE_CUBE_MAP_ARB. * GL_PROXY_TEXTURE_CUBE_MAP_ARB.
@ -1236,7 +1240,7 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize || if (width < 2 * border || width > 2 + maxSize ||
(!ctx->Extensions.ARB_texture_non_power_of_two && (!ctx->Extensions.ARB_texture_non_power_of_two &&
_mesa_bitcount(width - 2 * border) != 1) || width > 0 && _mesa_bitcount(width - 2 * border) != 1) ||
level >= ctx->Const.MaxTextureLevels) { level >= ctx->Const.MaxTextureLevels) {
/* bad width or level */ /* bad width or level */
return GL_FALSE; return GL_FALSE;
@ -1246,10 +1250,10 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize || if (width < 2 * border || width > 2 + maxSize ||
(!ctx->Extensions.ARB_texture_non_power_of_two && (!ctx->Extensions.ARB_texture_non_power_of_two &&
_mesa_bitcount(width - 2 * border) != 1) || width > 0 && _mesa_bitcount(width - 2 * border) != 1) ||
height < 2 * border || height > 2 + maxSize || height < 2 * border || height > 2 + maxSize ||
(!ctx->Extensions.ARB_texture_non_power_of_two && (!ctx->Extensions.ARB_texture_non_power_of_two &&
_mesa_bitcount(height - 2 * border) != 1) || height > 0 && _mesa_bitcount(height - 2 * border) != 1) ||
level >= ctx->Const.MaxTextureLevels) { level >= ctx->Const.MaxTextureLevels) {
/* bad width or height or level */ /* bad width or height or level */
return GL_FALSE; return GL_FALSE;
@ -1259,21 +1263,21 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1); maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize || if (width < 2 * border || width > 2 + maxSize ||
(!ctx->Extensions.ARB_texture_non_power_of_two && (!ctx->Extensions.ARB_texture_non_power_of_two &&
_mesa_bitcount(width - 2 * border) != 1) || width > 0 && _mesa_bitcount(width - 2 * border) != 1) ||
height < 2 * border || height > 2 + maxSize || height < 2 * border || height > 2 + maxSize ||
(!ctx->Extensions.ARB_texture_non_power_of_two && (!ctx->Extensions.ARB_texture_non_power_of_two &&
_mesa_bitcount(height - 2 * border) != 1) || height > 0 && _mesa_bitcount(height - 2 * border) != 1) ||
depth < 2 * border || depth > 2 + maxSize || depth < 2 * border || depth > 2 + maxSize ||
(!ctx->Extensions.ARB_texture_non_power_of_two && (!ctx->Extensions.ARB_texture_non_power_of_two &&
_mesa_bitcount(depth - 2 * border) != 1) || depth > 0 && _mesa_bitcount(depth - 2 * border) != 1) ||
level >= ctx->Const.Max3DTextureLevels) { level >= ctx->Const.Max3DTextureLevels) {
/* bad width or height or depth or level */ /* bad width or height or depth or level */
return GL_FALSE; return GL_FALSE;
} }
return GL_TRUE; return GL_TRUE;
case GL_PROXY_TEXTURE_RECTANGLE_NV: case GL_PROXY_TEXTURE_RECTANGLE_NV:
if (width < 1 || width > ctx->Const.MaxTextureRectSize || if (width < 0 || width > ctx->Const.MaxTextureRectSize ||
height < 1 || height > ctx->Const.MaxTextureRectSize || height < 0 || height > ctx->Const.MaxTextureRectSize ||
level != 0) { level != 0) {
/* bad width or height or level */ /* bad width or height or level */
return GL_FALSE; return GL_FALSE;
@ -1283,10 +1287,10 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1); maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
if (width < 2 * border || width > 2 + maxSize || if (width < 2 * border || width > 2 + maxSize ||
(!ctx->Extensions.ARB_texture_non_power_of_two && (!ctx->Extensions.ARB_texture_non_power_of_two &&
_mesa_bitcount(width - 2 * border) != 1) || width > 0 && _mesa_bitcount(width - 2 * border) != 1) ||
height < 2 * border || height > 2 + maxSize || height < 2 * border || height > 2 + maxSize ||
(!ctx->Extensions.ARB_texture_non_power_of_two && (!ctx->Extensions.ARB_texture_non_power_of_two &&
_mesa_bitcount(height - 2 * border) != 1) || height > 0 && _mesa_bitcount(height - 2 * border) != 1) ||
level >= ctx->Const.MaxCubeTextureLevels) { level >= ctx->Const.MaxCubeTextureLevels) {
/* bad width or height */ /* bad width or height */
return GL_FALSE; return GL_FALSE;
@ -1382,7 +1386,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) { if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) {
proxy_target = GL_PROXY_TEXTURE_1D; proxy_target = GL_PROXY_TEXTURE_1D;
height = 1; height = 1;
width = 1; depth = 1;
} }
else { else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" ); _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );

View File

@ -1,6 +1,6 @@
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 7.0 * Version: 7.0.1
* *
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
* *
@ -30,8 +30,8 @@
/* Mesa version */ /* Mesa version */
#define MESA_MAJOR 7 #define MESA_MAJOR 7
#define MESA_MINOR 0 #define MESA_MINOR 0
#define MESA_PATCH 0 #define MESA_PATCH 1
#define MESA_VERSION_STRING "7.0" #define MESA_VERSION_STRING "7.0.1"
/* To make version comparison easy */ /* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))

View File

@ -333,7 +333,7 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
{ {
struct gl_program *clone; struct gl_program *clone;
clone = _mesa_new_program(ctx, prog->Target, prog->Id); clone = ctx->Driver.NewProgram(ctx, prog->Target, prog->Id);
if (!clone) if (!clone)
return NULL; return NULL;

View File

@ -780,7 +780,7 @@ _mesa_get_programiv(GLcontext *ctx, GLuint program,
*params = shProg->Validated; *params = shProg->Validated;
break; break;
case GL_INFO_LOG_LENGTH: case GL_INFO_LOG_LENGTH:
*params = shProg->InfoLog ? strlen(shProg->InfoLog) : 0; *params = shProg->InfoLog ? strlen(shProg->InfoLog) + 1 : 0;
break; break;
case GL_ATTACHED_SHADERS: case GL_ATTACHED_SHADERS:
*params = shProg->NumShaders; *params = shProg->NumShaders;
@ -832,10 +832,10 @@ _mesa_get_shaderiv(GLcontext *ctx, GLuint name, GLenum pname, GLint *params)
*params = shader->CompileStatus; *params = shader->CompileStatus;
break; break;
case GL_INFO_LOG_LENGTH: case GL_INFO_LOG_LENGTH:
*params = shader->InfoLog ? strlen(shader->InfoLog) : 0; *params = shader->InfoLog ? strlen(shader->InfoLog) + 1 : 0;
break; break;
case GL_SHADER_SOURCE_LENGTH: case GL_SHADER_SOURCE_LENGTH:
*params = shader->Source ? strlen((char *) shader->Source) : 0; *params = shader->Source ? strlen((char *) shader->Source) + 1 : 0;
break; break;
default: default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)"); _mesa_error(ctx, GL_INVALID_ENUM, "glGetShaderiv(pname)");

View File

@ -0,0 +1,104 @@
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
/* slang_builtin_120_common.gc */
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57,59,119,0,0,0,0,0,0

View File

@ -0,0 +1,5 @@
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED FROM THE FOLLOWING FILE: */
/* slang_builtin_120_fragment.gc */
3,2,2,3,10,1,103,108,95,80,111,105,110,116,67,111,111,114,100,0,0,0,0

View File

@ -181,6 +181,11 @@ vec2 __constructor(const vec3 v)
__retVal.xy = v.xy; __retVal.xy = v.xy;
} }
vec2 __constructor(const vec4 v)
{
__retVal.xy = v.xy;
}
//// vec3 constructors //// vec3 constructors

View File

@ -18,59 +18,60 @@
20,0,0,1,0,10,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59, 20,0,0,1,0,10,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59,
120,120,0,20,0,0,1,0,10,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98, 120,120,0,20,0,0,1,0,10,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98,
0,59,120,120,0,20,0,0,1,0,10,1,1,1,0,11,118,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121, 0,59,120,120,0,20,0,0,1,0,10,1,1,1,0,11,118,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,
0,18,118,0,59,120,121,0,20,0,0,1,0,11,1,1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,0,1,9,18, 0,18,118,0,59,120,121,0,20,0,0,1,0,10,1,1,1,0,12,118,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,
95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0, 120,121,0,18,118,0,59,120,121,0,20,0,0,1,0,11,1,1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,0,
18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,0,1,0,11,1,1,1,0,9,102,0,0, 1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,
0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,0,11,1, 121,0,18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,0,1,0,11,1,1,1,0,9,
1,1,0,5,105,0,0,0,1,4,105,110,116,95,116,111,95,102,108,111,97,116,0,18,95,95,114,101,116,86,97, 102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,
108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,0,0,0,0,1,0,11,1,1,1,0,1,98,0,0,0,1,9,18,95,95, 0,11,1,1,1,0,5,105,0,0,0,1,4,105,110,116,95,116,111,95,102,108,111,97,116,0,18,95,95,114,101,116,
114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,11,1,1,1,0,12,118,0,0, 86,97,108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,0,0,0,0,1,0,11,1,1,1,0,1,98,0,0,0,1,9,18,95,
0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,118,0,59,120,121,122,0,20,0,0,1,0,12,1, 95,114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,11,1,1,1,0,12,118,
1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,1,1,0,9,119,0,0,0,1,9,18,95,95,114,101,116,86,97, 0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,118,0,59,120,121,122,0,20,0,0,1,0,
108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,95, 12,1,1,1,0,9,120,0,0,1,1,0,9,121,0,0,1,1,0,9,122,0,0,1,1,0,9,119,0,0,0,1,9,18,95,95,114,101,116,86,
114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,119, 97,108,0,59,120,0,18,120,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,
0,20,0,0,1,0,12,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,102,0,59,120,120,120, 95,114,101,116,86,97,108,0,59,122,0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,
120,0,20,0,0,1,0,12,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,120, 119,0,20,0,0,1,0,12,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,102,0,59,120,120,
120,120,0,20,0,0,1,0,12,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0,59,120,120, 120,120,0,20,0,0,1,0,12,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,
120,120,0,20,0,0,1,0,12,1,1,1,0,11,118,51,0,0,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108, 120,120,120,0,20,0,0,1,0,12,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0,59,120,
0,59,120,121,122,0,18,118,51,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,102,0,20,0,0,1, 120,120,120,0,20,0,0,1,0,12,1,1,1,0,11,118,51,0,0,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,
0,6,1,1,1,0,5,105,0,0,1,1,0,5,106,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0,20, 108,0,59,120,121,122,0,18,118,51,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,102,0,20,0,
0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,0,1,0,6,1,1,1,0,5,105,0,0,0,1,9,18,95, 0,1,0,6,1,1,1,0,5,105,0,0,1,1,0,5,106,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0,
95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59,120,120,0,20,0,0,1,0,6,1,1,1,0,9,102,0,0,0,1,4, 20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,0,1,0,6,1,1,1,0,5,105,0,0,0,1,9,18,
102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18, 95,95,114,101,116,86,97,108,0,59,120,121,0,18,105,0,59,120,120,0,20,0,0,1,0,6,1,1,1,0,9,102,0,0,0,
102,0,59,120,120,0,0,0,0,1,0,6,1,1,1,0,1,98,0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,116, 1,4,102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,
0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,98,0,59,120,120,0,0,0,0,1,0,7,1,1,1,0,5,105,0, 18,102,0,59,120,120,0,0,0,0,1,0,6,1,1,1,0,1,98,0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,
0,1,1,0,5,106,0,0,1,1,0,5,107,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0,20,0,9, 116,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,98,0,59,120,120,0,0,0,0,1,0,7,1,1,1,0,5,
18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122, 105,0,0,1,1,0,5,106,0,0,1,1,0,5,107,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,105,0,
0,18,107,0,20,0,0,1,0,7,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0, 20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,106,0,20,0,9,18,95,95,114,101,116,86,97,108,0,
18,105,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59, 59,122,0,18,107,0,20,0,0,1,0,7,1,1,1,0,5,105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,
120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116, 122,0,18,105,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,9,102,0,0,0,1,9,18,95,95,114,101,116,86,97,
86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,8,1,1,1,0,5,120,0,0,1,1,0,5,121,0, 108,0,59,120,121,122,0,18,102,0,59,120,120,120,0,20,0,0,1,0,7,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,
0,1,1,0,5,122,0,0,1,1,0,5,119,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,20,0,9, 101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,8,1,1,1,0,5,120,0,0,1,1,0,
18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122, 5,121,0,0,1,1,0,5,122,0,0,1,1,0,5,119,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,120,0,
0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,119,0,20,0,0,1,0,8,1,1,1,0,5,105,0, 20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,121,0,20,0,9,18,95,95,114,101,116,86,97,108,0,
0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,120,120,120,0,20,0,0,1,0,8,1,1,1,0,9,102, 59,122,0,18,122,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,18,119,0,20,0,0,1,0,8,1,1,1,0,5,
0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,0,18,102, 105,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,105,0,59,120,120,120,120,0,20,0,0,1,0,8,1,1,1,0,
0,59,120,120,120,120,0,0,0,0,1,0,8,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0, 9,102,0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,116,86,97,108,0,0,
59,120,120,120,120,0,20,0,0,1,0,2,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,0,1,9,18,95,95,114,101,116, 18,102,0,59,120,120,120,120,0,0,0,0,1,0,8,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,
86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50,0,20,0,0, 18,98,0,59,120,120,120,120,0,20,0,0,1,0,2,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,0,1,9,18,95,95,114,
1,0,2,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98,0,59,120,120,0,20, 101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50,
0,0,1,0,2,1,1,1,0,9,102,0,0,0,1,3,2,1,10,1,122,101,114,111,0,2,58,118,101,99,50,0,17,48,0,48,0,0,0, 0,20,0,0,1,0,2,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,121,0,18,98,0,59,120,
17,48,0,48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120, 120,0,20,0,0,1,0,2,1,1,1,0,9,102,0,0,0,1,3,2,1,10,1,122,101,114,111,0,2,58,118,101,99,50,0,17,48,0,
121,0,0,18,102,0,59,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,2,1,1,1,0,5,105,0,0,0,1,3,2,1,6,1, 48,0,0,0,17,48,0,48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,
122,101,114,111,0,2,58,105,118,101,99,50,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,99,52,95,115, 59,120,121,0,0,18,102,0,59,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,2,1,1,1,0,5,105,0,0,0,1,3,2,
101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,105,0,59,120,120,0,0,18,122,101,114, 1,6,1,122,101,114,111,0,2,58,105,118,101,99,50,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,99,52,95,
111,0,0,0,0,1,0,3,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,0,1,9,18,95,95,114,101, 115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,105,0,59,120,120,0,0,18,122,101,
116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50,0,20, 114,111,0,0,0,0,1,0,3,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,0,1,9,18,95,95,114,
0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,0,1,0,3,1,1,1,0,1,98,0,0,0,1,9,18,95, 101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,121,0,18,98,50,
95,114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,3,1,1,1,0,9,102,0, 0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,0,1,0,3,1,1,1,0,1,98,0,0,0,1,9,
0,0,1,3,2,1,11,1,122,101,114,111,0,2,58,118,101,99,51,0,17,48,0,48,0,0,0,17,48,0,48,0,0,0,17,48,0, 18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,18,98,0,59,120,120,120,0,20,0,0,1,0,3,1,1,1,0,9,
48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0, 102,0,0,0,1,3,2,1,11,1,122,101,114,111,0,2,58,118,101,99,51,0,17,48,0,48,0,0,0,17,48,0,48,0,0,0,17,
0,18,102,0,59,120,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,3,1,1,1,0,5,105,0,0,0,1,3,2,1,7,1,122, 48,0,48,0,0,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,
101,114,111,0,2,58,105,118,101,99,51,0,16,8,48,0,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,99,52, 122,0,0,18,102,0,59,120,120,120,0,0,18,122,101,114,111,0,0,0,0,1,0,3,1,1,1,0,5,105,0,0,0,1,3,2,1,7,
95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,0,0, 1,122,101,114,111,0,2,58,105,118,101,99,51,0,16,8,48,0,0,16,8,48,0,0,16,8,48,0,0,0,0,0,4,118,101,
18,122,101,114,111,0,0,0,0,1,0,4,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,1,1,0,1, 99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,105,0,59,120,120,120,
98,52,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116, 0,0,18,122,101,114,111,0,0,0,0,1,0,4,1,1,1,0,1,98,49,0,0,1,1,0,1,98,50,0,0,1,1,0,1,98,51,0,0,1,1,0,
1,98,52,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,59,120,0,18,98,49,0,20,0,9,18,95,95,114,101,116,
86,97,108,0,59,121,0,18,98,50,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,9, 86,97,108,0,59,121,0,18,98,50,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,18,98,51,0,20,0,9,
18,95,95,114,101,116,86,97,108,0,59,119,0,18,98,52,0,20,0,0,1,0,4,1,1,1,0,1,98,0,0,0,1,9,18,95,95, 18,95,95,114,101,116,86,97,108,0,59,119,0,18,98,52,0,20,0,0,1,0,4,1,1,1,0,1,98,0,0,0,1,9,18,95,95,
114,101,116,86,97,108,0,59,120,121,122,119,0,18,98,0,59,120,120,120,120,0,20,0,0,1,0,4,1,1,1,0,9, 114,101,116,86,97,108,0,59,120,121,122,119,0,18,98,0,59,120,120,120,120,0,20,0,0,1,0,4,1,1,1,0,9,

View File

@ -1,6 +1,6 @@
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 6.5.3 * Version: 7.1
* *
* Copyright (C) 2005-2007 Brian Paul All Rights Reserved. * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
* *
@ -37,13 +37,13 @@
#include "imports.h" #include "main/imports.h"
#include "macros.h" #include "main/macros.h"
#include "mtypes.h" #include "main/mtypes.h"
#include "program.h" #include "shader/program.h"
#include "prog_instruction.h" #include "shader/prog_instruction.h"
#include "prog_parameter.h" #include "shader/prog_parameter.h"
#include "prog_statevars.h" #include "shader/prog_statevars.h"
#include "slang_typeinfo.h" #include "slang_typeinfo.h"
#include "slang_codegen.h" #include "slang_codegen.h"
#include "slang_compile.h" #include "slang_compile.h"
@ -536,7 +536,7 @@ new_not(slang_ir_node *n)
static slang_ir_node * static slang_ir_node *
new_inlined_function_call(slang_ir_node *code, slang_label *name) new_inlined_function_call(slang_ir_node *code, slang_label *name)
{ {
slang_ir_node *n = new_node1(IR_FUNC, code); slang_ir_node *n = new_node1(IR_CALL, code);
assert(name); assert(name);
if (n) if (n)
n->Label = name; n->Label = name;
@ -1202,17 +1202,29 @@ _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun,
/* non-assembly function */ /* non-assembly function */
inlined = slang_inline_function_call(A, fun, oper, dest); inlined = slang_inline_function_call(A, fun, oper, dest);
if (inlined && _slang_find_node_type(inlined, SLANG_OPER_RETURN)) { if (inlined && _slang_find_node_type(inlined, SLANG_OPER_RETURN)) {
/* This inlined function has one or more 'return' statements. slang_operation *callOper;
/* The function we're calling has one or more 'return' statements.
* So, we can't truly inline this function because we need to * So, we can't truly inline this function because we need to
* implement 'return' with RET (and CAL). * implement 'return' with RET (and CAL).
* Nevertheless, we performed "inlining" to make a new instance
* of the function body to deal with static register allocation.
*
* XXX check if there's one 'return' and if it's the very last * XXX check if there's one 'return' and if it's the very last
* statement in the function - we can optimize that case. * statement in the function - we can optimize that case.
*/ */
assert(inlined->type == SLANG_OPER_BLOCK_NEW_SCOPE || assert(inlined->type == SLANG_OPER_BLOCK_NEW_SCOPE ||
inlined->type == SLANG_OPER_SEQUENCE); inlined->type == SLANG_OPER_SEQUENCE);
inlined->type = SLANG_OPER_INLINED_CALL; if (_slang_function_has_return_value(fun) && !dest) {
inlined->fun = fun; assert(inlined->children[0].type == SLANG_OPER_VARIABLE_DECL);
inlined->label = _slang_label_new_unique((char*) fun->header.a_name); assert(inlined->children[2].type == SLANG_OPER_IDENTIFIER);
callOper = &inlined->children[1];
}
else {
callOper = inlined;
}
callOper->type = SLANG_OPER_INLINED_CALL;
callOper->fun = fun;
callOper->label = _slang_label_new_unique((char*) fun->header.a_name);
} }
} }
@ -1261,15 +1273,23 @@ make_writemask(const char *field)
while (*field) { while (*field) {
switch (*field) { switch (*field) {
case 'x': case 'x':
case 's':
case 'r':
mask |= WRITEMASK_X; mask |= WRITEMASK_X;
break; break;
case 'y': case 'y':
case 't':
case 'g':
mask |= WRITEMASK_Y; mask |= WRITEMASK_Y;
break; break;
case 'z': case 'z':
case 'p':
case 'b':
mask |= WRITEMASK_Z; mask |= WRITEMASK_Z;
break; break;
case 'w': case 'w':
case 'q':
case 'a':
mask |= WRITEMASK_W; mask |= WRITEMASK_W;
break; break;
default: default:
@ -1941,8 +1961,7 @@ static slang_ir_node *
_slang_gen_return(slang_assemble_ctx * A, slang_operation *oper) _slang_gen_return(slang_assemble_ctx * A, slang_operation *oper)
{ {
const GLboolean haveReturnValue const GLboolean haveReturnValue
= (oper->num_children == 1 && = (oper->num_children == 1 && oper->children[0].type != SLANG_OPER_VOID);
oper->children[0].type != SLANG_OPER_VOID);
/* error checking */ /* error checking */
assert(A->CurFunction); assert(A->CurFunction);
@ -2037,7 +2056,8 @@ _slang_gen_declaration(slang_assemble_ctx *A, slang_operation *oper)
} }
/* XXX make copy of this initializer? */ /* XXX make copy of this initializer? */
rhs = _slang_gen_operation(A, &oper->children[0]); rhs = _slang_gen_operation(A, &oper->children[0]);
assert(rhs); if (!rhs)
return NULL; /* must have found an error */
init = new_node2(IR_MOVE, var, rhs); init = new_node2(IR_MOVE, var, rhs);
/*assert(rhs->Opcode != IR_SEQ);*/ /*assert(rhs->Opcode != IR_SEQ);*/
n = new_seq(varDecl, init); n = new_seq(varDecl, init);
@ -2228,7 +2248,9 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
} }
if (var->type.qualifier == SLANG_QUAL_CONST || if (var->type.qualifier == SLANG_QUAL_CONST ||
var->type.qualifier == SLANG_QUAL_ATTRIBUTE || var->type.qualifier == SLANG_QUAL_ATTRIBUTE ||
var->type.qualifier == SLANG_QUAL_UNIFORM) { var->type.qualifier == SLANG_QUAL_UNIFORM ||
(var->type.qualifier == SLANG_QUAL_VARYING &&
A->program->Target == GL_FRAGMENT_PROGRAM_ARB)) {
slang_info_log_error(A->log, slang_info_log_error(A->log,
"illegal assignment to read-only variable '%s'", "illegal assignment to read-only variable '%s'",
(char *) oper->children[0].a_id); (char *) oper->children[0].a_id);
@ -2256,10 +2278,11 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
lhs = _slang_gen_operation(A, &oper->children[0]); lhs = _slang_gen_operation(A, &oper->children[0]);
if (lhs) { if (lhs) {
if (lhs->Store->File != PROGRAM_OUTPUT && if (!(lhs->Store->File == PROGRAM_OUTPUT ||
lhs->Store->File != PROGRAM_TEMPORARY && lhs->Store->File == PROGRAM_TEMPORARY ||
lhs->Store->File != PROGRAM_VARYING && (lhs->Store->File == PROGRAM_VARYING &&
lhs->Store->File != PROGRAM_UNDEFINED) { A->program->Target == GL_VERTEX_PROGRAM_ARB) ||
lhs->Store->File == PROGRAM_UNDEFINED)) {
slang_info_log_error(A->log, slang_info_log_error(A->log,
"illegal assignment to read-only l-value"); "illegal assignment to read-only l-value");
return NULL; return NULL;
@ -2320,7 +2343,8 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper)
n = _slang_gen_swizzle(n, swizzle); n = _slang_gen_swizzle(n, swizzle);
return n; return n;
} }
else if (ti.spec.type == SLANG_SPEC_FLOAT) { else if ( ti.spec.type == SLANG_SPEC_FLOAT
|| ti.spec.type == SLANG_SPEC_INT) {
const GLuint rows = 1; const GLuint rows = 1;
slang_swizzle swz; slang_swizzle swz;
slang_ir_node *n; slang_ir_node *n;

View File

@ -2135,7 +2135,7 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader)
progTarget = GL_FRAGMENT_PROGRAM_ARB; progTarget = GL_FRAGMENT_PROGRAM_ARB;
shader->Programs shader->Programs
= (struct gl_program **) malloc(sizeof(struct gl_program*)); = (struct gl_program **) malloc(sizeof(struct gl_program*));
shader->Programs[0] = _mesa_new_program(ctx, progTarget, 1); shader->Programs[0] = ctx->Driver.NewProgram(ctx, progTarget, 1);
shader->NumPrograms = 1; shader->NumPrograms = 1;
shader->Programs[0]->Parameters = _mesa_new_parameter_list(); shader->Programs[0]->Parameters = _mesa_new_parameter_list();

View File

@ -36,13 +36,13 @@
***/ ***/
#include "imports.h" #include "main/imports.h"
#include "context.h" #include "main/context.h"
#include "macros.h" #include "main/macros.h"
#include "program.h" #include "shader/program.h"
#include "prog_instruction.h" #include "shader/prog_instruction.h"
#include "prog_parameter.h" #include "shader/prog_parameter.h"
#include "prog_print.h" #include "shader/prog_print.h"
#include "slang_builtin.h" #include "slang_builtin.h"
#include "slang_emit.h" #include "slang_emit.h"
#include "slang_mem.h" #include "slang_mem.h"
@ -780,16 +780,18 @@ emit_label(slang_emit_info *emitInfo, const slang_ir_node *n)
/** /**
* Emit code for an inlined function call (subroutine). * Emit code for a function call.
* Note that for each time a function is called, we emit the function's
* body code again because the set of available registers may be different.
*/ */
static struct prog_instruction * static struct prog_instruction *
emit_func(slang_emit_info *emitInfo, slang_ir_node *n) emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n)
{ {
struct gl_program *progSave; struct gl_program *progSave;
struct prog_instruction *inst; struct prog_instruction *inst;
GLuint subroutineId; GLuint subroutineId;
assert(n->Opcode == IR_FUNC); assert(n->Opcode == IR_CALL);
assert(n->Label); assert(n->Label);
/* save/push cur program */ /* save/push cur program */
@ -1687,10 +1689,10 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
case IR_KILL: case IR_KILL:
return emit_kill(emitInfo); return emit_kill(emitInfo);
case IR_FUNC: case IR_CALL:
/* new variable scope for subroutines/function calls*/ /* new variable scope for subroutines/function calls */
_slang_push_var_table(emitInfo->vt); _slang_push_var_table(emitInfo->vt);
inst = emit_func(emitInfo, n); inst = emit_fcall(emitInfo, n);
_slang_pop_var_table(emitInfo->vt); _slang_pop_var_table(emitInfo->vt);
return inst; return inst;
@ -1782,7 +1784,7 @@ _slang_resolve_subroutines(slang_emit_info *emitInfo)
emitInfo->NumSubroutines = 0; emitInfo->NumSubroutines = 0;
/* Examine CAL instructions. /* Examine CAL instructions.
* At this point, the BranchTarget field of the CAL instructions is * At this point, the BranchTarget field of the CAL instruction is
* the number/id of the subroutine to call (an index into the * the number/id of the subroutine to call (an index into the
* emitInfo->Subroutines list). * emitInfo->Subroutines list).
* Translate that into an actual instruction location now. * Translate that into an actual instruction location now.

View File

@ -27,7 +27,7 @@
#include "context.h" #include "context.h"
#include "slang_ir.h" #include "slang_ir.h"
#include "slang_mem.h" #include "slang_mem.h"
#include "prog_print.h" #include "shader/prog_print.h"
static const slang_ir_info IrInfo[] = { static const slang_ir_info IrInfo[] = {
@ -311,7 +311,7 @@ _slang_print_ir_tree(const slang_ir_node *n, int indent)
printf("RETURN\n"); printf("RETURN\n");
break; break;
case IR_CALL: case IR_CALL:
printf("CALL\n"); printf("CALL %s\n", n->Label->Name);
break; break;
case IR_LOOP: case IR_LOOP:

View File

@ -62,8 +62,6 @@ typedef enum
IR_RETURN, /* return from subroutine */ IR_RETURN, /* return from subroutine */
IR_CALL, /* call subroutine */ IR_CALL, /* call subroutine */
IR_FUNC, /* inlined function code */
IR_LOOP, /* high-level loop-begin / loop-end */ IR_LOOP, /* high-level loop-begin / loop-end */
/* Children[0] = loop body */ /* Children[0] = loop body */
/* Children[1] = loop tail code, or NULL */ /* Children[1] = loop tail code, or NULL */

View File

@ -329,9 +329,11 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
* glVertex/position. * glVertex/position.
*/ */
for (attr = 1; attr < MAX_VERTEX_ATTRIBS; attr++) { for (attr = 1; attr < MAX_VERTEX_ATTRIBS; attr++) {
if (((1 << attr) & usedAttributes) == 0) if (((1 << attr) & usedAttributes) == 0) {
usedAttributes |= (1 << attr);
break; break;
} }
}
if (attr == MAX_VERTEX_ATTRIBS) { if (attr == MAX_VERTEX_ATTRIBS) {
/* too many! XXX record error log */ /* too many! XXX record error log */
return GL_FALSE; return GL_FALSE;

View File

@ -1731,12 +1731,17 @@ _mesa_sparc_glapi_end:
.globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB .globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB
.globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB .globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB
.globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB .globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB
.globl glVertexAttrib4bv ; .type glVertexAttrib4bv,#function ; glVertexAttrib4bv = glVertexAttrib4bvARB
.globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB .globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB
.globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB .globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB
.globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB .globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB
.globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB .globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB
.globl glVertexAttrib4iv ; .type glVertexAttrib4iv,#function ; glVertexAttrib4iv = glVertexAttrib4ivARB
.globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB .globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB
.globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB .globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB
.globl glVertexAttrib4ubv ; .type glVertexAttrib4ubv,#function ; glVertexAttrib4ubv = glVertexAttrib4ubvARB
.globl glVertexAttrib4uiv ; .type glVertexAttrib4uiv,#function ; glVertexAttrib4uiv = glVertexAttrib4uivARB
.globl glVertexAttrib4usv ; .type glVertexAttrib4usv,#function ; glVertexAttrib4usv = glVertexAttrib4usvARB
.globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB .globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB
.globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB .globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB
.globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB .globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB

View File

@ -1,8 +1,8 @@
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
* Version: 6.5.2 * Version: 7.0.1
* *
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
* *
* Permission is hereby granted, free of charge, to any person obtaining a * Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"), * copy of this software and associated documentation files (the "Software"),
@ -406,10 +406,9 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y,
width, height, width, height,
GL_COLOR_INDEX, type, GL_COLOR_INDEX, type,
row, skipPixels); row, skipPixels);
_mesa_unpack_index_span(ctx, spanWidth, destType, values, _mesa_unpack_stencil_span(ctx, spanWidth, destType, values,
type, source, unpack, type, source, unpack,
ctx->_ImageTransferState); ctx->_ImageTransferState);
_mesa_apply_stencil_transfer_ops(ctx, spanWidth, values);
if (zoom) { if (zoom) {
_swrast_write_zoomed_stencil_span(ctx, x, y, spanWidth, _swrast_write_zoomed_stencil_span(ctx, x, y, spanWidth,
spanX, spanY, values); spanX, spanY, values);

File diff suppressed because it is too large Load Diff

View File

@ -43,6 +43,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo_context.h" #include "vbo_context.h"
#ifdef ERROR
#undef ERROR
#endif
static void reset_attrfv( struct vbo_exec_context *exec ); static void reset_attrfv( struct vbo_exec_context *exec );

View File

@ -80,6 +80,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo_context.h" #include "vbo_context.h"
#ifdef ERROR
#undef ERROR
#endif
/* /*
* NOTE: Old 'parity' issue is gone, but copying can still be * NOTE: Old 'parity' issue is gone, but copying can still be

View File

@ -1,29 +0,0 @@
# src/mesa/x86-64/Makefile
TOP = ../../..
include $(TOP)/configs/current
INCLUDE_DIRS = \
-I$(TOP)/include/GL \
-I$(TOP)/include \
-I.. \
-I../main \
-I../math \
-I../glapi \
-I../tnl
default: matypes.h
clean:
rm -f matypes.h
# need some special rules here, unfortunately
matypes.h: ../main/mtypes.h ../tnl/t_context.h ../x86/gen_matypes
../x86/gen_matypes | grep -v '#include "assyntax.h' > matypes.h
xform4.o: matypes.h

View File

@ -29353,12 +29353,17 @@ GL_PREFIX(_dispatch_stub_771):
.globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB) .globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB)
.globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB) .globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB)
.globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB) .globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB)
.globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB)
.globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB) .globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB)
.globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB) .globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB)
.globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB) .globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB)
.globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB) .globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB)
.globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB)
.globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB) .globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB)
.globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB) .globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB)
.globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB)
.globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB)
.globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB)
.globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB) .globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB)
.globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB) .globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB)
.globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB) .globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB)

View File

@ -1,46 +0,0 @@
# src/mesa/x86/Makefile
TOP = ../../..
include $(TOP)/configs/current
INCLUDE_DIRS = \
-I$(TOP)/include/GL \
-I$(TOP)/include \
-I.. \
-I../main \
-I../math \
-I../glapi \
-I../tnl
default: gen_matypes matypes.h
clean:
rm -f matypes.h gen_matypes
gen_matypes: gen_matypes.c
$(CC) $(INCLUDE_DIRS) $(CFLAGS) gen_matypes.c -o gen_matypes
# need some special rules here, unfortunately
matypes.h: ../main/mtypes.h ../tnl/t_context.h gen_matypes
./gen_matypes > matypes.h
common_x86_asm.o: matypes.h
3dnow_normal.o: matypes.h
3dnow_xform1.o: matypes.h
3dnow_xform2.o: matypes.h
3dnow_xform3.o: matypes.h
3dnow_xform4.o: matypes.h
mmx_blend.o: matypes.h
sse_normal.o: matypes.h
sse_xform1.o: matypes.h
sse_xform2.o: matypes.h
sse_xform3.o: matypes.h
sse_xform4.o: matypes.h
x86_cliptest.o: matypes.h
x86_xform2.o: matypes.h
x86_xform3.o: matypes.h
x86_xform4.o: matypes.h

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@ -104,12 +104,7 @@ static LONG WINAPI ExceptionFilter(LPEXCEPTION_POINTERS exp)
static void check_os_sse_support( void ) static void check_os_sse_support( void )
{ {
#if defined(__linux__) #if defined(__FreeBSD__)
#if LINUX_VERSION_CODE < KERNEL_VERSION(2,4,0)
_mesa_debug(NULL, "Cannot safely enable SSE on pre-2.4 kernels.\n");
_mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
#endif
#elif defined(__FreeBSD__)
{ {
int ret, enabled; int ret, enabled;
unsigned int len; unsigned int len;
@ -160,7 +155,7 @@ static void check_os_sse_support( void )
/* Do nothing on other platforms for now. /* Do nothing on other platforms for now.
*/ */
_mesa_debug(NULL, "Not testing OS support for SSE, leaving enabled.\n"); _mesa_debug(NULL, "Not testing OS support for SSE, leaving enabled.\n");
#endif /* __linux__ */ #endif /* __FreeBSD__ */
} }
#endif /* USE_SSE_ASM */ #endif /* USE_SSE_ASM */

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@ -1128,12 +1128,17 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
GL_STUB_ALIAS(VertexAttrib4bv, _gloffset_VertexAttrib4bvARB, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8)
GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
GL_STUB_ALIAS(VertexAttrib4iv, _gloffset_VertexAttrib4ivARB, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8)
GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
GL_STUB_ALIAS(VertexAttrib4ubv, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
GL_STUB_ALIAS(VertexAttrib4uiv, _gloffset_VertexAttrib4uivARB, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8)
GL_STUB_ALIAS(VertexAttrib4usv, _gloffset_VertexAttrib4usvARB, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8)
GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8) GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8)
GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16) GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16)