Checking in some input-related stuff Marc sent me awhile ago
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3924 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,155 +1,299 @@
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/***********************************************************************
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* AUTHOR: nobody <baron>
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* FILE: Input.cpp
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* DATE: Sun Dec 16 15:57:43 2001
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* DESCR:
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***********************************************************************/
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#include "Input.h"
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/*
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* Method: BInputDevice::~BInputDevice()
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* Descr:
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*/
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BInputDevice::~BInputDevice()
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{
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}
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/*
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* Method: BInputDevice::Name()
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* Descr:
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*/
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const char *
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BInputDevice::Name() const
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{
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return NULL;
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}
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/*
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* Method: BInputDevice::Type()
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* Descr:
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*/
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input_device_type
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BInputDevice::Type() const
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{
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input_device_type dummy;
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return dummy;
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}
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/*
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* Method: BInputDevice::IsRunning()
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* Descr:
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*/
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bool
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BInputDevice::IsRunning() const
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{
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bool dummy;
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return dummy;
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}
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/*
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* Method: BInputDevice::Start()
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* Descr:
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*/
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status_t
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BInputDevice::Start()
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{
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status_t dummy;
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return dummy;
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}
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/*
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* Method: BInputDevice::Stop()
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* Descr:
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*/
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status_t
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BInputDevice::Stop()
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{
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status_t dummy;
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return dummy;
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}
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/*
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* Method: BInputDevice::Control()
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* Descr:
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*/
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status_t
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BInputDevice::Control(uint32 code,
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BMessage *message)
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{
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status_t dummy;
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return dummy;
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}
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/*
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* Method: BInputDevice::Start()
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* Descr:
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*/
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status_t
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BInputDevice::Start(input_device_type type)
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{
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status_t dummy;
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return dummy;
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}
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/*
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* Method: BInputDevice::Stop()
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* Descr:
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*/
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status_t
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BInputDevice::Stop(input_device_type type)
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{
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status_t dummy;
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return dummy;
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}
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/*
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* Method: BInputDevice::Control()
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* Descr:
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*/
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status_t
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BInputDevice::Control(input_device_type type,
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uint32 code,
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BMessage *message)
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{
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status_t dummy;
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return dummy;
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}
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/*
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* Method: BInputDevice::BInputDevice()
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* Descr:
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*/
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BInputDevice::BInputDevice()
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{
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}
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/*
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* Method: BInputDevice::set_name_and_type()
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* Descr:
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*/
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void
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BInputDevice::set_name_and_type(const char *name,
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input_device_type type)
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{
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}
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Input.cpp
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// Author: Marc Flerackers (mflerackers@androme.be)
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// Description: Functions and class to manage input devices.
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//------------------------------------------------------------------------------
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// Standard Includes -----------------------------------------------------------
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#include <malloc.h>
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#include <string.h>
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// System Includes -------------------------------------------------------------
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#include <Input.h>
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#include <Message.h>
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#include <Errors.h>
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#include <List.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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BMessenger *input_server=NULL;
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_IMPEXP_BE status_t _control_input_server_(BMessage *command, BMessage *reply);
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/*static bool PrintNameAndDelete(void *ptr)
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{
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if(ptr)
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{
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BInputDevice *dev = (BInputDevice *)ptr;
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printf("* %s : %s\n", dev->Name(), dev->IsRunning() ? "running" : "not running");
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delete dev;
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return false;
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}
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return true;
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}
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void PrintDevices()
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{
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BList devices;
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status_t err = get_input_devices(&devices);
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if(err != B_OK)
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printf("Error while getting input devices\n");
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else
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{
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devices.DoForEach(PrintNameAndDelete);
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devices.MakeEmpty();
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}
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}*/
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//------------------------------------------------------------------------------
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BInputDevice *find_input_device(const char *name)
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{
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BMessage command('Ifdv');
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BMessage reply;
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command.AddString("device", name);
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status_t err = _control_input_server_(&command, &reply);
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if (err != B_OK)
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return NULL;
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BInputDevice *dev = new BInputDevice;
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const char *device;
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int32 type;
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reply.FindString("device", &device);
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reply.FindInt32("type", &type);
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dev->set_name_and_type(device, (input_device_type)type);
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return dev;
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}
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//------------------------------------------------------------------------------
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status_t get_input_devices(BList *list)
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{
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list->MakeEmpty();
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BMessage command('Ifdv');
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BMessage reply;
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status_t err = _control_input_server_(&command, &reply);
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if (err != B_OK)
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return err;
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const char *name;
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int32 type;
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int32 i = 0;
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while (reply.FindString("device", i, &name) == B_OK)
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{
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reply.FindInt32("type", i++, &type);
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BInputDevice *dev = new BInputDevice;
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dev->set_name_and_type(name, (input_device_type)type);
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list->AddItem(dev);
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}
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return err;
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}
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//------------------------------------------------------------------------------
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status_t watch_input_devices(BMessenger target, bool start)
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{
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BMessage command('Iwdv');
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BMessage reply;
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command.AddMessenger("target", target);
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command.AddBool("start", start);
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return _control_input_server_(&command, &reply);
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}
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//------------------------------------------------------------------------------
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BInputDevice::~BInputDevice()
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{
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if (fName)
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free (fName);
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}
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//------------------------------------------------------------------------------
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const char *BInputDevice::Name() const
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{
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return fName;
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}
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//------------------------------------------------------------------------------
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input_device_type BInputDevice::Type() const
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{
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return fType;
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}
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//------------------------------------------------------------------------------
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bool BInputDevice::IsRunning() const
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{
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if (!fName)
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return false;
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BMessage command('Idvr');
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BMessage reply;
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command.AddString("device", fName);
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return _control_input_server_(&command, &reply) == B_OK;
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}
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//------------------------------------------------------------------------------
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status_t BInputDevice::Start()
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{
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if (!fName)
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return B_ERROR;
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BMessage command('Istd');
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BMessage reply;
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command.AddString("device", fName);
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return _control_input_server_(&command, &reply);
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}
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//------------------------------------------------------------------------------
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status_t BInputDevice::Stop()
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{
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if (!fName)
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return B_ERROR;
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BMessage command('Ispd');
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BMessage reply;
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command.AddString("device", fName);
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return _control_input_server_(&command, &reply);
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}
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//------------------------------------------------------------------------------
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status_t BInputDevice::Control(uint32 code, BMessage *message)
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{
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if (!fName)
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return B_ERROR;
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BMessage command('Icnd');
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BMessage reply;
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command.AddString("device", fName);
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command.AddInt32("code", code);
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command.AddMessage("message", message);
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message->MakeEmpty();
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status_t err = _control_input_server_(&command, &reply);
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if (err == B_OK)
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reply.FindMessage("message", message);
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return err;
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}
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//------------------------------------------------------------------------------
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status_t BInputDevice::Start(input_device_type type)
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{
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BMessage command('Istd');
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BMessage reply;
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command.AddInt32("type", type);
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return _control_input_server_(&command, &reply);
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}
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//------------------------------------------------------------------------------
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status_t BInputDevice::Stop(input_device_type type)
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{
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BMessage command('Ispd');
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BMessage reply;
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command.AddInt32("type", type);
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return _control_input_server_(&command, &reply);
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}
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//------------------------------------------------------------------------------
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status_t BInputDevice::Control(input_device_type type, uint32 code,
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BMessage *message)
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{
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BMessage command('Icnd');
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BMessage reply;
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command.AddInt32("type", type);
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command.AddInt32("code", code);
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command.AddMessage("message", message);
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message->MakeEmpty();
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status_t err = _control_input_server_(&command, &reply);
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if (err == B_OK)
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reply.FindMessage("message", message);
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return err;
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}
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//------------------------------------------------------------------------------
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BInputDevice::BInputDevice()
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{
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fName = NULL;
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fType = B_UNDEFINED_DEVICE;
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}
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//------------------------------------------------------------------------------
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void BInputDevice::set_name_and_type(const char *name, input_device_type type)
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{
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if (fName)
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{
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free (fName);
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fName = NULL;
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}
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if (name)
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fName = strdup(name);
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fType = type;
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}
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//------------------------------------------------------------------------------
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status_t _control_input_server_(BMessage *command, BMessage *reply)
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{
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if (!input_server)
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input_server = new BMessenger;
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if (!input_server->IsValid())
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*input_server = BMessenger("Application/x-vnd.Be-input_server", -1, NULL);
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status_t err = input_server->SendMessage(command, reply);
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if (err != B_OK)
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return err;
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if (reply->FindInt32("status", err) != B_OK)
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return B_ERROR;
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return err;
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}
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//------------------------------------------------------------------------------
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@ -9,6 +9,7 @@ INTERFACE_KIT_SOURCE =
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Deskbar.cpp
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Font.cpp
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Globals.cpp
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Input.cpp
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Picture.cpp
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PictureButton.cpp
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Point.cpp
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