Fixed one coding style violation and applied part of patch of ticket #5892,
which includes fixes to compile Haiku on clang. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36906 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -416,18 +416,18 @@ RecorderWindow::InitWindow()
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// Input selection lists all available physical inputs that produce
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// buffers with B_MEDIA_RAW_AUDIO format data.
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popup = new BPopUpMenu("Input");
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int max_input_count = 64;
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dormant_node_info dni[max_input_count];
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const int maxInputCount = 64;
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dormant_node_info dni[maxInputCount];
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int32 real_count = max_input_count;
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int32 real_count = maxInputCount;
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media_format output_format;
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output_format.type = B_MEDIA_RAW_AUDIO;
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output_format.u.raw_audio = media_raw_audio_format::wildcard;
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error = fRoster->GetDormantNodes(dni, &real_count, 0, &output_format,
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0, B_BUFFER_PRODUCER | B_PHYSICAL_INPUT);
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if (real_count > max_input_count) {
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WINDOW((stderr, "dropped %ld inputs\n", real_count - max_input_count));
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real_count = max_input_count;
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if (real_count > maxInputCount) {
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WINDOW((stderr, "dropped %ld inputs\n", real_count - maxInputCount));
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real_count = maxInputCount;
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}
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char selected_name[B_MEDIA_NAME_LENGTH] = "Default input";
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BMessage * msg;
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