Beginning of a test application for look&feel (and flags, actually).

Only look & flags are tested right now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15263 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2005-12-01 13:21:33 +00:00
parent 5d32708515
commit a7e6679b88
3 changed files with 229 additions and 0 deletions

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@ -143,6 +143,7 @@ SubInclude HAIKU_TOP src tests servers app code_to_name ;
SubInclude HAIKU_TOP src tests servers app copy_bits ;
SubInclude HAIKU_TOP src tests servers app desktop_window ;
SubInclude HAIKU_TOP src tests servers app event_mask ;
SubInclude HAIKU_TOP src tests servers app look_and_feel ;
SubInclude HAIKU_TOP src tests servers app painter ;
SubInclude HAIKU_TOP src tests servers app playground ;
SubInclude HAIKU_TOP src tests servers app resize_limits ;

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@ -0,0 +1,18 @@
SubDir HAIKU_TOP src tests servers app look_and_feel ;
SetSubDirSupportedPlatformsBeOSCompatible ;
AddSubDirSupportedPlatforms libbe_test ;
UseHeaders [ FDirName os app ] ;
UseHeaders [ FDirName os interface ] ;
Application LookAndFeel :
LookAndFeel.cpp
: be
;
if $(TARGET_PLATFORM) = libbe_test {
HaikuInstall install-test-apps : $(HAIKU_APP_TEST_DIR) : LookAndFeel
: tests!apps ;
}

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@ -0,0 +1,210 @@
/*
* Copyright 2005, Haiku Inc.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
*/
#include <Application.h>
#include <MenuField.h>
#include <MenuItem.h>
#include <PopUpMenu.h>
#include <Window.h>
#include <stdio.h>
const uint32 kMsgUpdateLook = 'uplk';
const uint32 kMsgUpdateFlags = 'upfl';
class Window : public BWindow {
public:
Window();
virtual ~Window();
virtual void MessageReceived(BMessage* message);
virtual bool QuitRequested();
private:
void _UpdateFlagsMenuLabel();
BMenuField* fFlagsField;
};
Window::Window()
: BWindow(BRect(100, 100, 400, 400), "Look&Feel-Test",
B_TITLED_WINDOW, B_ASYNCHRONOUS_CONTROLS)
{
BRect rect(Bounds());
BView *view = new BView(rect, NULL, B_FOLLOW_ALL, B_WILL_DRAW);
view->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
AddChild(view);
BPopUpMenu* menu = new BPopUpMenu("looks");
const struct { const char* name; int32 look; } looks[] = {
{"Titled", B_TITLED_WINDOW_LOOK}, {"Document", B_DOCUMENT_WINDOW_LOOK},
{"Floating", B_FLOATING_WINDOW_LOOK}, {"Modal", B_MODAL_WINDOW_LOOK},
{"Bordered", B_BORDERED_WINDOW_LOOK}, {"No Border", B_NO_BORDER_WINDOW_LOOK}
};
for (uint32 i = 0; i < sizeof(looks) / sizeof(looks[0]); i++) {
BMessage* message = new BMessage(kMsgUpdateLook);
message->AddInt32("look", looks[i].look);
BMenuItem* item = new BMenuItem(looks[i].name, message);
if (looks[i].look == (int32)Look())
item->SetMarked(true);
menu->AddItem(item);
}
rect.InsetBy(10, 10);
BMenuField* menuField = new BMenuField(rect, "look", "Look:", menu);
menuField->ResizeToPreferred();
menuField->SetDivider(menuField->StringWidth(menuField->Label()) + 5.0f);
view->AddChild(menuField);
menu = new BPopUpMenu("none", false, false);
const struct { const char* name; uint32 flag; } flags[] = {
{"Not Zoomable", B_NOT_ZOOMABLE},
{"Not Closable", B_NOT_CLOSABLE},
{"Not Movable", B_NOT_MOVABLE},
{"Not Horizontally Resizable", B_NOT_H_RESIZABLE},
{"Not Vertically Resizable", B_NOT_V_RESIZABLE},
{"Outline Resize", B_OUTLINE_RESIZE},
{"Accept First Click", B_WILL_ACCEPT_FIRST_CLICK},
{"Not Anchored On Activate", B_NOT_ANCHORED_ON_ACTIVATE}
};
for (uint32 i = 0; i < sizeof(looks) / sizeof(looks[0]); i++) {
BMessage* message = new BMessage(kMsgUpdateFlags);
message->AddInt32("flag", flags[i].flag);
BMenuItem* item = new BMenuItem(flags[i].name, message);
menu->AddItem(item);
}
rect.OffsetBy(0, menuField->Bounds().Height() + 10);
fFlagsField = new BMenuField(rect, "flags", "Flags:", menu);
fFlagsField->ResizeToPreferred();
fFlagsField->SetDivider(fFlagsField->StringWidth(fFlagsField->Label()) + 5.0f);
view->AddChild(fFlagsField);
}
Window::~Window()
{
}
void
Window::MessageReceived(BMessage* message)
{
switch (message->what) {
case kMsgUpdateLook:
{
int32 look;
if (message->FindInt32("look", &look) != B_OK)
break;
SetLook((window_look)look);
break;
}
case kMsgUpdateFlags:
{
uint32 flag;
if (message->FindInt32("flag", (int32*)&flag) != B_OK)
break;
BMenuItem* item;
if (message->FindPointer("source", (void**)&item) != B_OK)
break;
item->SetMarked(!item->IsMarked());
uint32 flags = Flags();
if (item->IsMarked())
flags |= flag;
else
flags &= ~flag;
SetFlags(flags);
_UpdateFlagsMenuLabel();
break;
}
default:
BWindow::MessageReceived(message);
}
}
bool
Window::QuitRequested()
{
be_app->PostMessage(B_QUIT_REQUESTED);
return true;
}
void
Window::_UpdateFlagsMenuLabel()
{
BString label;
BMenu* menu = fFlagsField->Menu();
for (int32 i = 0; i < menu->CountItems(); i++) {
BMenuItem* item = menu->ItemAt(i);
if (item->IsMarked()) {
if (label != "")
label += " + ";
label += item->Label();
}
}
if (label == "")
label = "none";
menu->Superitem()->SetLabel(label.String());
}
// #pragma mark -
class Application : public BApplication {
public:
Application();
virtual void ReadyToRun();
};
Application::Application()
: BApplication("application/x-vnd.haiku-looknfeel")
{
}
void
Application::ReadyToRun()
{
Window *window = new Window();
window->Show();
}
// #pragma mark -
int
main(int argc, char **argv)
{
Application app;// app;
app.Run();
return 0;
}