Transform Capabilites into a ColumnListView. Make window shorter.
* Transform Capabilities to show a ColumnListView like Extensions. * Make the window 250px tall, much shorter than before. * Refactor both capabilities and extensions views. * This eliminated the need for ExtensionsList which has been deleted. * Move the gears image up. * Take GearsView.cpp out of the Catalog since there are no strings there and there most likely never will be. * Add OpenGLWindow.cpp to Catalog the window title counts. * Update the Jamfile. * Update copyright adding my name to several files. * Rename Available column to Available extensions
This commit is contained in:
parent
e5c6459e60
commit
a73b93fb03
@ -1,8 +1,9 @@
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/*
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* Copyright 2009-2010 Haiku Inc. All rights reserved.
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* Copyright 2009-2012 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* John Scipione <jscipione@gmail.com>
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* Alex Wilson <yourpalal2@gmail.com>
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* Artur Wyszynski <harakash@gmail.com>
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*/
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@ -14,117 +15,129 @@
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#include <Catalog.h>
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#include <ControlLook.h>
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#include <GL/glu.h>
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#include <GL/glut.h>
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#include <LayoutBuilder.h>
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#include <Locale.h>
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#include <Message.h>
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#include <String.h>
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#include <StringView.h>
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#include <GL/glu.h>
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#include <GL/glut.h>
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#undef B_TRANSLATE_CONTEXT
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#define B_TRANSLATE_CONTEXT "Capabilities"
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const BAlignment kNameAlignment(B_ALIGN_LEFT, B_ALIGN_VERTICAL_UNSET);
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const BAlignment kValueAlignment(B_ALIGN_RIGHT, B_ALIGN_VERTICAL_UNSET);
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CapabilitiesView::CapabilitiesView()
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:
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BGridView(B_TRANSLATE("Capabilities"))
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BGroupView(B_TRANSLATE("Capabilities"), B_VERTICAL),
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fCapabilitiesList(new BColumnListView("CapabilitiesList", B_FOLLOW_ALL))
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{
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_AddCapability(GL_AUX_BUFFERS, B_TRANSLATE("Auxiliary buffer(s):"));
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// add the columns
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_AddCapability(GL_MAX_MODELVIEW_STACK_DEPTH,
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B_TRANSLATE("Model stack size:"));
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fCapabilityColumn = new BStringColumn(B_TRANSLATE("Capability"),
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240, 240, 240, B_TRUNCATE_MIDDLE);
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fCapabilitiesList->AddColumn(fCapabilityColumn, 0);
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fCapabilitiesList->SetSortingEnabled(true);
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fCapabilitiesList->SetSortColumn(fCapabilityColumn, true, true);
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_AddCapability(GL_MAX_PROJECTION_STACK_DEPTH,
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B_TRANSLATE("Projection stack size:"));
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fValueColumn = new BStringColumn(B_TRANSLATE("Value"), 60, 60, 60,
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B_TRUNCATE_MIDDLE);
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fCapabilitiesList->AddColumn(fValueColumn, 1);
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_AddCapability(GL_MAX_TEXTURE_STACK_DEPTH,
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B_TRANSLATE("Texture stack size:"));
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// add the rows
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_AddCapability(GL_MAX_NAME_STACK_DEPTH, B_TRANSLATE("Name stack size:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(GL_AUX_BUFFERS,
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"Auxiliary buffer(s)"));
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_AddCapability(GL_MAX_LIST_NESTING, B_TRANSLATE("List stack size:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(
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GL_MAX_MODELVIEW_STACK_DEPTH, "Model stack size"));
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_AddCapability(GL_MAX_ATTRIB_STACK_DEPTH,
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B_TRANSLATE("Attributes stack size:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(
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GL_MAX_PROJECTION_STACK_DEPTH, "Projection stack size"));
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_AddCapability(GL_MAX_TEXTURE_SIZE, B_TRANSLATE("Max. 2D texture size:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(
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GL_MAX_TEXTURE_STACK_DEPTH, "Texture stack size"));
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_AddCapability(GL_MAX_3D_TEXTURE_SIZE,
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B_TRANSLATE("Max. 3D texture size:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(
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GL_MAX_NAME_STACK_DEPTH, "Name stack size"));
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_AddCapability(GL_MAX_TEXTURE_UNITS_ARB,
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B_TRANSLATE("Max. texture units:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(GL_MAX_LIST_NESTING,
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"List stack size"));
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_AddCapability(GL_MAX_LIGHTS, B_TRANSLATE("Max. lights:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(
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GL_MAX_ATTRIB_STACK_DEPTH, "Attributes stack size"));
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_AddCapability(GL_MAX_CLIP_PLANES, B_TRANSLATE("Max. clipping planes:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(GL_MAX_TEXTURE_SIZE,
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"Maximum 2D texture size"));
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_AddCapability(GL_MAX_EVAL_ORDER,
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B_TRANSLATE("Max. evaluators equation order:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(GL_MAX_3D_TEXTURE_SIZE,
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"Maximum 3D texture size"));
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_AddConvolutionCapability();
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(GL_MAX_TEXTURE_UNITS_ARB,
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"Maximum texture units"));
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_AddCapability(GL_MAX_ELEMENTS_INDICES,
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B_TRANSLATE("Max. recommended index elements:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(GL_MAX_LIGHTS,
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"Maximum lights"));
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_AddCapability(GL_MAX_ELEMENTS_VERTICES,
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B_TRANSLATE("Max. recommended vertex elements:"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(GL_MAX_CLIP_PLANES,
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"Maximum clipping planes"));
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BGridLayout* layout = GridLayout();
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layout->SetInsets(B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING,
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(GL_MAX_EVAL_ORDER,
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"Maximum evaluators equation order"));
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fCapabilitiesList->AddRow(_CreateConvolutionCapabilitiesRow());
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(GL_MAX_ELEMENTS_INDICES,
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"Max. recommended index elements"));
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fCapabilitiesList->AddRow(_CreateCapabilitiesRow(GL_MAX_ELEMENTS_VERTICES,
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"Max. recommended vertex elements"));
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// add the list
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AddChild(fCapabilitiesList);
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GroupLayout()->SetInsets(B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING,
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B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING);
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layout->AddItem(BSpaceLayoutItem::CreateGlue(), 0, layout->CountRows(),
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layout->CountColumns(), 1);
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// Set horizontal spacing to 0, and use the middle column as
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// variable-width spacing (like layout 'glue').
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layout->SetHorizontalSpacing(0);
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layout->SetMinColumnWidth(1, be_control_look->DefaultLabelSpacing());
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layout->SetMaxColumnWidth(1, B_SIZE_UNLIMITED);
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}
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CapabilitiesView::~CapabilitiesView()
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{
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BRow *row;
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while ((row = fCapabilitiesList->RowAt((int32)0, NULL)) != NULL) {
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fCapabilitiesList->RemoveRow(row);
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delete row;
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}
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delete fCapabilityColumn;
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delete fValueColumn;
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delete fCapabilitiesList;
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}
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void
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CapabilitiesView::_AddCapability(GLenum capability, const char* name)
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// #pragma mark -
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BRow*
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CapabilitiesView::_CreateCapabilitiesRow(GLenum capability, const char* name)
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{
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BRow* row = new BRow();
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row->SetField(new BStringField(B_TRANSLATE(name)), 0);
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int value = 0;
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glGetIntegerv(capability, &value);
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_AddCapabilityView(name, BString() << (int32)value);
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row->SetField(new BStringField(BString() << (int32)value), 1);
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return row;
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}
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void
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CapabilitiesView::_AddCapabilityView(const char* name, const char* value)
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BRow*
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CapabilitiesView::_CreateConvolutionCapabilitiesRow()
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{
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BStringView *nameView = new BStringView(NULL, name);
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nameView->SetExplicitAlignment(kNameAlignment);
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BRow* row = new BRow();
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row->SetField(new BStringField(B_TRANSLATE("Maximum convolution")), 0);
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BStringView *valueView = new BStringView(NULL, value);
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valueView->SetExplicitAlignment(kValueAlignment);
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// Add the items at the bottom of our grid with a column inbetween
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int32 row = GridLayout()->CountRows();
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BLayoutBuilder::Grid<>(this)
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.Add(nameView, 0, row)
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.Add(valueView, 2, row);
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}
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void
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CapabilitiesView::_AddConvolutionCapability()
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{
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int width = 0;
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glGetConvolutionParameteriv(GL_CONVOLUTION_2D,
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GL_MAX_CONVOLUTION_WIDTH, &width);
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@ -135,5 +148,7 @@ CapabilitiesView::_AddConvolutionCapability()
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BString convolution;
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convolution << (int32)width << 'x' << (int32)height;
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_AddCapabilityView(B_TRANSLATE("Max. convolution:"), convolution);
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row->SetField(new BStringField(convolution), 1);
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return row;
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}
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/*
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* Copyright 2009-2010 Haiku Inc. All rights reserved.
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* Copyright 2009-2012 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef CAPABILITIES_VIEW_H
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#define CAPABILITIES_VIEW_H
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#include <GridView.h>
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#include <ColumnListView.h>
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#include <ColumnTypes.h>
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#include <GroupView.h>
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#include <GL/gl.h>
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class CapabilitiesView : public BGridView {
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class CapabilitiesView : public BGroupView {
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public:
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CapabilitiesView();
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virtual ~CapabilitiesView();
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private:
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void _AddCapability(GLenum capability,
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BRow* _CreateCapabilitiesRow(GLenum capability,
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const char* name);
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void _AddCapabilityView(const char* name,
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const char* value);
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void _AddConvolutionCapability();
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BRow* _CreateConvolutionCapabilitiesRow();
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BColumnListView* fCapabilitiesList;
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BStringColumn* fCapabilityColumn;
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BStringColumn* fValueColumn;
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};
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@ -1,55 +0,0 @@
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/*
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* Copyright 2009 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Artur Wyszynski <harakash@gmail.com>
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*/
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#include "ExtensionsList.h"
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#include <Catalog.h>
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#include <ColumnTypes.h>
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#include <Locale.h>
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#include <String.h>
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#undef B_TRANSLATE_CONTEXT
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#define B_TRANSLATE_CONTEXT "Extensions"
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ExtensionRow::ExtensionRow(const char* extensionName)
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:
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BRow(),
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fExtensionName(extensionName)
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{
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SetField(new BStringField(extensionName), 0);
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}
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ExtensionRow::~ExtensionRow()
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{
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}
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ExtensionsList::ExtensionsList()
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:
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BColumnListView("ExtensionsList", B_FOLLOW_ALL)
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{
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BStringColumn* column = new BStringColumn(B_TRANSLATE("Available"),
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280, 280, 280, B_TRUNCATE_MIDDLE);
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AddColumn(column, 0);
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SetSortingEnabled(true);
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SetSortColumn(column, true, true);
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}
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ExtensionsList::~ExtensionsList()
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{
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BRow *row;
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while ((row = RowAt((int32)0, NULL)) != NULL) {
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RemoveRow(row);
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delete row;
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}
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}
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/*
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* Copyright 2009 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef EXTENSIONS_LIST_H
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#define EXTENSIONS_LIST_H
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#include <ColumnListView.h>
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#include <String.h>
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class ExtensionRow : public BRow {
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public:
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ExtensionRow(const char* extensionName);
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virtual ~ExtensionRow();
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private:
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BString fExtensionName;
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};
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class ExtensionsList : public BColumnListView {
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public:
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ExtensionsList();
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virtual ~ExtensionsList();
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};
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#endif /* EXTENSIONS_LIST_H */
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/*
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* Copyright 2009-2010 Haiku Inc. All rights reserved.
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* Copyright 2009-2012 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* John Scipione <jscipione@gmail.com>
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* Alex Wilson <yourpalal2@gmail.com>
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* Artur Wyszynski <harakash@gmail.com>
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*/
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@ -11,16 +12,14 @@
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#include "ExtensionsView.h"
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#include <Catalog.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <GroupLayout.h>
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#include <GroupLayoutBuilder.h>
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#include <Locale.h>
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#include <Message.h>
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#include <SpaceLayoutItem.h>
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#include <String.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include "ExtensionsList.h"
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#undef B_TRANSLATE_CONTEXT
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@ -29,13 +28,25 @@
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ExtensionsView::ExtensionsView()
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:
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BGroupView(B_TRANSLATE("Extensions"), B_VERTICAL)
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BGroupView(B_TRANSLATE("Extensions"), B_VERTICAL),
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fExtensionsList(new BColumnListView("ExtensionsList", B_FOLLOW_ALL))
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{
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ExtensionsList *extList = new ExtensionsList();
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_AddExtensionsList(extList, (char*) glGetString(GL_EXTENSIONS));
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_AddExtensionsList(extList, (char*) gluGetString(GLU_EXTENSIONS));
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// add the columns
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AddChild(extList);
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fAvailableColumn = new BStringColumn(B_TRANSLATE("Available extensions"),
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280, 280, 280, B_TRUNCATE_MIDDLE);
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fExtensionsList->AddColumn(fAvailableColumn, 0);
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fExtensionsList->SetSortingEnabled(true);
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fExtensionsList->SetSortColumn(fAvailableColumn, true, true);
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// add the rows
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_AddExtensionsList(fExtensionsList, (char*)glGetString(GL_EXTENSIONS));
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_AddExtensionsList(fExtensionsList, (char*)gluGetString(GLU_EXTENSIONS));
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// add the list
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AddChild(fExtensionsList);
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GroupLayout()->SetInsets(B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING,
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B_USE_DEFAULT_SPACING, B_USE_DEFAULT_SPACING);
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}
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@ -43,6 +54,13 @@ ExtensionsView::ExtensionsView()
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ExtensionsView::~ExtensionsView()
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{
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BRow *row;
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while ((row = fExtensionsList->RowAt((int32)0, NULL)) != NULL) {
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fExtensionsList->RemoveRow(row);
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delete row;
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}
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delete fAvailableColumn;
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delete fExtensionsList;
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}
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@ -50,18 +68,20 @@ ExtensionsView::~ExtensionsView()
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void
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ExtensionsView::_AddExtensionsList(ExtensionsList *extList, char* stringList)
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ExtensionsView::_AddExtensionsList(BColumnListView* fExtensionsList, char* stringList)
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{
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if (!stringList)
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if (stringList == NULL)
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// empty extentions string
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return;
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while (*stringList) {
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while (*stringList != NULL) {
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char extName[255];
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int n = strcspn(stringList, " ");
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strncpy(extName, stringList, n);
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extName[n] = 0;
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extList->AddRow(new ExtensionRow(extName));
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BRow* row = new BRow();
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row->SetField(new BStringField(extName), 0);
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fExtensionsList->AddRow(row);
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if (!stringList[n])
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break;
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stringList += (n + 1);
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@ -1,24 +1,28 @@
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/*
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* Copyright 2009 Haiku Inc. All rights reserved.
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* Copyright 2009-2012 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef EXTENSIONS_VIEW_H
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#define EXTENSIONS_VIEW_H
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#include <ColumnListView.h>
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#include <ColumnTypes.h>
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#include <GroupView.h>
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class ExtensionsList;
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class ExtensionsView : public BGroupView {
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public:
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ExtensionsView();
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virtual ~ExtensionsView();
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private:
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void _AddExtensionsList(ExtensionsList *extList,
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void _AddExtensionsList(
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BColumnListView* fExtensionsList,
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char* stringList);
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BColumnListView* fExtensionsList;
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BStringColumn* fAvailableColumn;
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};
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|
@ -10,17 +10,12 @@
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#include "GearsView.h"
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#include <Bitmap.h>
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#include <Catalog.h>
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#include <Locale.h>
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#include <Size.h>
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#include <TranslationUtils.h>
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#include <TranslatorFormats.h>
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#undef B_TRANSLATE_CONTEXT
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#define B_TRANSLATE_CONTEXT "GearsView"
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static const float kStripeWidth = 30.0;
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GearsView::GearsView()
|
||||
@ -28,7 +23,7 @@ GearsView::GearsView()
|
||||
BView("GearsView", B_WILL_DRAW),
|
||||
fGears(NULL)
|
||||
{
|
||||
SetExplicitPreferredSize(BSize(64 + 5, B_SIZE_UNLIMITED));
|
||||
SetExplicitPreferredSize(BSize(64.0 + 5.0, B_SIZE_UNLIMITED));
|
||||
SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
|
||||
_InitGearsBitmap();
|
||||
}
|
||||
@ -56,7 +51,7 @@ GearsView::Draw(BRect updateRect)
|
||||
|
||||
SetDrawingMode(B_OP_ALPHA);
|
||||
SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
|
||||
DrawBitmapAsync(fGears, BPoint(5, 70));
|
||||
DrawBitmapAsync(fGears, BPoint(5.0, 30.0));
|
||||
}
|
||||
|
||||
|
||||
|
@ -6,7 +6,6 @@ if $(HAIKU_GCC_VERSION[1]) < 3 {
|
||||
SubDirC++Flags --no-warnings ;
|
||||
}
|
||||
|
||||
|
||||
UsePrivateHeaders interface ;
|
||||
|
||||
local sources =
|
||||
@ -14,7 +13,6 @@ local sources =
|
||||
OpenGLWindow.cpp
|
||||
OpenGLView.cpp
|
||||
CapabilitiesView.cpp
|
||||
ExtensionsList.cpp
|
||||
ExtensionsView.cpp
|
||||
InfoView.cpp
|
||||
GearsView.cpp
|
||||
@ -35,10 +33,8 @@ DoCatalogs 3DRendering :
|
||||
x-vnd.Haiku-3DRendering
|
||||
:
|
||||
CapabilitiesView.cpp
|
||||
ExtensionsList.cpp
|
||||
ExtensionsView.cpp
|
||||
InfoView.cpp
|
||||
GearsView.cpp
|
||||
OpenGLWindow.cpp
|
||||
;
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2009-2010 Haiku Inc. All rights reserved.
|
||||
* Copyright 2009-2012 Haiku Inc. All rights reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
|
@ -1,8 +1,9 @@
|
||||
/*
|
||||
* Copyright 2009 Haiku Inc. All rights reserved.
|
||||
* Copyright 2009-2012 Haiku Inc. All rights reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
* John Scipione <jscipione@gmail.com>
|
||||
* Artur Wyszynski <harakash@gmail.com>
|
||||
*/
|
||||
|
||||
@ -15,9 +16,13 @@
|
||||
#include "OpenGLView.h"
|
||||
|
||||
|
||||
#undef B_TRANSLATE_CONTEXT
|
||||
#define B_TRANSLATE_CONTEXT "OpenGLWindow"
|
||||
|
||||
|
||||
OpenGLWindow::OpenGLWindow()
|
||||
:
|
||||
BWindow(BRect(50, 50, 450 + 64, 400),
|
||||
BWindow(BRect(50, 50, 450 + 64, 300),
|
||||
B_TRANSLATE_SYSTEM_NAME("3D Rendering"), B_TITLED_WINDOW,
|
||||
B_NOT_RESIZABLE | B_ASYNCHRONOUS_CONTROLS | B_NOT_ZOOMABLE
|
||||
| B_AUTO_UPDATE_SIZE_LIMITS)
|
||||
|
Loading…
Reference in New Issue
Block a user