- update TODO list
- added MSTheme importer, currently handles (best effort): - colors - screensaver (tries to map to BeOS ones) - background picture - window decor (maps to Zeta classic NT and Luna decors) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27781 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
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commit
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3
3rdparty/mmu_man/themes/BeThemeImporter.cpp
vendored
3
3rdparty/mmu_man/themes/BeThemeImporter.cpp
vendored
@ -43,6 +43,7 @@ BeThemeImporter::BeThemeImporter()
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FENTRY;
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BVolumeRoster r;
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BVolume v;
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// TODO: query all volumes ?
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r.GetBootVolume(&v);
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fQuery.Clear();
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fQuery.SetVolume(&v);
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@ -89,7 +90,7 @@ status_t BeThemeImporter::ImportNextTheme(BMessage **theme)
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if (err < 0)
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return B_ERROR;
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PRINT(("BeThemeImporter: importing from '%s'\n", path.Path()));
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BMessage global(Z_THEME_MESSAGE_WHAT);
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BMessage info;
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BMessage decor;
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4
3rdparty/mmu_man/themes/Jamfile
vendored
4
3rdparty/mmu_man/themes/Jamfile
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@ -30,6 +30,7 @@ Application <3rdparty>Themes :
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CompareMessages.cpp
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DumpMessage.cpp
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MakeScreenshot.cpp
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MSThemeImporter.cpp
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ParseMessage.cpp
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TextInputAlert.cpp
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ThemeAddonItem.cpp
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@ -42,7 +43,8 @@ Application <3rdparty>Themes :
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Utils.cpp
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ViewItem.cpp
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$(addonSources)
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: be media translation $(TARGET_NETAPI_LIB) $(TARGET_LIBSTDC++)
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: be media textencoding translation
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$(TARGET_NETAPI_LIB) $(TARGET_LIBSTDC++)
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: Themes.rdef
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;
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489
3rdparty/mmu_man/themes/MSThemeImporter.cpp
vendored
Normal file
489
3rdparty/mmu_man/themes/MSThemeImporter.cpp
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@ -0,0 +1,489 @@
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/*
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* MSThemeImporter class
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*/
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#include <Debug.h>
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#include <Deskbar.h>
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#include <Directory.h>
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#include <Message.h>
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#include <String.h>
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#include <File.h>
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#include <Path.h>
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#include <UTF8.h>
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#include <Volume.h>
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#include <VolumeRoster.h>
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#include <be_apps/Tracker/Background.h>
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#include <fs_info.h>
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#include <stdio.h>
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#include <string.h>
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#include <malloc.h>
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#include "UITheme.h"
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#include "Utils.h"
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#include "MSThemeImporter.h"
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// references:
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// http://www.virtualplastic.net/html/desk_reg.html
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// http://blogs.technet.com/josebda/archive/2007/08/06/personalizing-the-desktop-on-a-windows-server-2008-server-core-install.aspx
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// http://msdn.microsoft.com/en-us/library/bb773190(VS.85).aspx
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// color schemes:
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// http://www.debbiesthemes.com/utilities/color_scheme.html
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// http://www.endolith.com/wordpress/2008/08/03/wine-colors/
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#define DEBUG_TI
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#ifdef DEBUG_TI
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#define FENTRY PRINT(("ThemeImporter[%s]::%s()\n", Name(), __FUNCTION__))
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#else
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#define FENTRY
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#endif
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static const deskbar_location kDeskbarLocationMap[] = {
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//2:top 1:topright 5:bottom
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B_DESKBAR_LEFT_TOP, B_DESKBAR_RIGHT_TOP, B_DESKBAR_TOP,
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B_DESKBAR_LEFT_BOTTOM, B_DESKBAR_RIGHT_BOTTOM, B_DESKBAR_BOTTOM
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};
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static struct ui_color_map {
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const char *wname;
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const char *name1;
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const char *name2;
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} sUIColorMap[] = {
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/*
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{ "ActiveBorder" },
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{ "ActiveTitle" },
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{ "AppWorkspace", NOT B_UI_PANEL_BACKGROUND_COLOR, NULL },
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{ "Background" },
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{ "ButtonAlternateFace" },
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{ "ButtonDkShadow" },
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*/
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{ "ButtonFace", B_UI_CONTROL_BACKGROUND_COLOR, B_UI_PANEL_BACKGROUND_COLOR },
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{ "ButtonHilight", B_UI_CONTROL_HIGHLIGHT_COLOR, NULL },
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{ "ButtonLight", B_UI_SHINE_COLOR, NULL },
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{ "ButtonShadow", B_UI_SHADOW_COLOR, NULL },
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{ "ButtonText", B_UI_CONTROL_TEXT_COLOR, B_UI_PANEL_TEXT_COLOR },
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/*
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{ "GradientActiveTitle" },
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{ "GradientInactiveTitle" },
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{ "GrayText" },
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{ "Hilight" },
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{ "HilightText" },
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*/
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{ "HotTrackingColor", B_UI_DOCUMENT_LINK_COLOR, NULL },
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/*
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{ "InactiveBorder" },
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{ "InactiveTitle" },
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{ "InactiveTitleText" },
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*/
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{ "InfoText", B_UI_TOOLTIP_TEXT_COLOR, NULL },
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{ "InfoWindow", B_UI_TOOLTIP_BACKGROUND_COLOR, NULL },
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{ "Menu", B_UI_MENU_BACKGROUND_COLOR, NULL },
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{ "MenuBar", B_UI_MENU_BACKGROUND_COLOR, NULL },
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{ "MenuHilight", B_UI_MENU_SELECTED_BACKGROUND_COLOR, NULL },
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{ "MenuText", B_UI_MENU_ITEM_TEXT_COLOR, NULL },
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/*
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{ "Scrollbar" },
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{ "TitleText" },
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*/
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{ "Window", B_UI_DOCUMENT_BACKGROUND_COLOR, NULL },
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{ "WindowFrame", B_UI_NAVIGATION_BASE_COLOR, B_UI_CONTROL_HIGHLIGHT_COLOR },
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{ "WindowText", B_UI_DOCUMENT_TEXT_COLOR, NULL },
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{ NULL, NULL, NULL },
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};
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static struct screensaver_map {
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const char *wname;
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const char *name;
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} sScreensaverMap[] = {
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//{ "", "Blackness" }
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//{ "", "BSOD" }
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{ "system32\\logon.scr", "Lissart" },
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{ "system32\\scrnsave.scr", "Lissart" },
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{ "system32\\ss3dfo.scr", "Lissart" },
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{ "system32\\ssbezier.scr", "Lissart" },
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{ "system32\\ssflwbox.scr", "Lissart" },
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{ "system32\\ssmarque.scr", "Message" },
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{ "system32\\ssmypics.scr", "Lissart" },
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{ "system32\\ssmyst.scr", "Lissart" },
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{ "system32\\sspipes.scr", "Lissart" },
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{ "system32\\ssstars.scr", /*"Stars"*/"Nebula" },
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{ "system32\\sstext3d.scr", "Lissart" },
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{ NULL, NULL }
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};
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MSThemeImporter::MSThemeImporter()
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:ThemeImporter("MSTheme")
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{
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FENTRY;
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}
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MSThemeImporter::~MSThemeImporter()
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{
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FENTRY;
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}
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const char *MSThemeImporter::Description()
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{
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FENTRY;
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return "Imports MSTheme themes";
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}
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status_t MSThemeImporter::FetchThemes()
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{
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FENTRY;
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status_t err = ENOENT;
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BVolumeRoster r;
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BVolume v;
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r.Rewind();
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while (r.GetNextVolume(&v) == B_OK) {
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fs_info info;
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if (fs_stat_dev(v.Device(), &info) != B_OK)
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continue;
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if (strcmp(info.fsh_name, "ntfs"))
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continue;
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BDirectory dir;
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if (v.GetRootDirectory(&dir) != B_OK)
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continue;
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if (dir.SetTo(&dir, "WINDOWS/Resources/Themes") == B_OK) {
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if (ScanDirectory(dir))
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err = B_OK;
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}
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#if 0
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if (v.GetRootDirectory(&dir) != B_OK)
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continue;
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if (dir.SetTo(&dir, "Documents and Settings/revol/Mes documents") == B_OK) {
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if (ScanDirectory(dir, 1))
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err = B_OK;
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}
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#endif
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#if 1
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// that's slow...
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if (v.GetRootDirectory(&dir) != B_OK)
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continue;
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if (dir.SetTo(&dir, "Documents and Settings") == B_OK) {
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if (ScanDirectory(dir, 3))
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err = B_OK;
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}
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#endif
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}
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return err;
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}
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status_t MSThemeImporter::ImportNextTheme(BMessage **theme)
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{
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FENTRY;
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status_t err;
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int i, j;
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BEntry *entry = (BEntry *)fEntryList.RemoveItem(0L);
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// no more
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if (!entry)
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return ENOENT;
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BPath path;
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err = entry->GetPath(&path);
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delete entry;
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if (err < B_OK)
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return err;
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BFile file;
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err = file.SetTo(path.Path(), B_READ_ONLY);
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if (err < B_OK)
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return err;
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BVolume vol;
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err = file.GetVolume(&vol);
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if (err < B_OK)
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return err;
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PRINT(("MSThemeImporter: importing from '%s'\n", path.Path()));
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// get some standard folders
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BDirectory rootDir;
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err = vol.GetRootDirectory(&rootDir);
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if (err < B_OK)
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return err;
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BString encodedContent;
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off_t size;
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char *buf;
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err = file.GetSize(&size);
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if (err < B_OK)
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return err;
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buf = encodedContent.LockBuffer((size_t)size+1);
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memset(buf, 0, (size_t)size+1);
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if (file.Read(buf, (size_t)size) < size)
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return EIO;
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encodedContent.UnlockBuffer();
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int32 encodedLength = (int32)size;
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BString content;
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int32 contentLength = (int32)size * 2;
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int32 state = 0;
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buf = content.LockBuffer(contentLength+1);
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memset(buf, 0, contentLength+1);
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err = convert_to_utf8(B_MS_WINDOWS_CONVERSION,
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encodedContent.String(), &encodedLength,
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buf, &contentLength,
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&state);
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content.UnlockBuffer();
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if (err < B_OK)
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return err;
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// strip DOS CR
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content.RemoveSet("\r");
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//printf("'%s'\n", content.String());
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// is it really a theme file ?
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if (content.IFindFirst("[Theme]") < 0)
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return ENOENT;
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BMessage global(Z_THEME_MESSAGE_WHAT);
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BMessage info;
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BMessage decor;
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BMessage backgrounds;
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BMessage deskbar;
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BMessage ui_settings;
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BMessage screensaver;
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BString leaf(path.Leaf());
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leaf.RemoveLast(".theme");
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info.AddString(Z_THEME_NAME, leaf);
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global.AddString(Z_THEME_LOCATION, path.Path());
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BString themeScreensaver("Blackness");
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BString themeWindowDecor("Win2k");
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int32 themeWindowDecorR5 = R5_DECOR_WIN95;
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BPath themeWallpaperPath;
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bool themeWallpaperTiled = false;
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int32 themeWallpaperStyle = 0;
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BPoint themeWallpaperOrigin(0, 0);
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BString section;
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// on each line
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while (content.Length()) {
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BString line;
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content.MoveInto(line, 0, content.FindFirst('\n'));
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content.RemoveFirst("\n");
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//printf(":'%s'\n", line.String());
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if (line.Length() < 1)
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continue;
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if (line[0] == ';')
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continue;
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if (line[0] == '[') {
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section = line;
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continue;
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}
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BString key;
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BString value;
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line.MoveInto(key, 0, line.FindFirst('='));
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line.RemoveFirst("=");
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value = line;
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if (section == "[Theme]") {
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} else if (section == "[boot]") {
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if (!key.ICompare("SCRNSAVE.EXE")) {
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for (int i = 0; sScreensaverMap[i].wname; i++) {
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if (value.IFindFirst(sScreensaverMap[i].wname) > -1) {
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themeScreensaver = sScreensaverMap[i].name;
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PRINT(("screensaver: %s -> %s\n", sScreensaverMap[i].wname, sScreensaverMap[i].name));
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}
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}
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}
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// My Computer
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} else if (section == "[CLSID\\{20D04FE0-3AEA-1069-A2D8-08002B30309D}\\DefaultIcon]") {
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//DefaultValue=%WinDir%explorer.exe,0
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// My Documents
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} else if (section == "[CLSID\\{450D8FBA-AD25-11D0-98A8-0800361B1103}\\DefaultIcon]") {
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//DefaultValue=%WinDir%SYSTEM32\mydocs.dll,0
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// My Network Places
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} else if (section == "[CLSID\\{208D2C60-3AEA-1069-A2D7-08002B30309D}\\DefaultIcon]") {
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//DefaultValue=%WinDir%SYSTEM32\shell32.dll,17
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// Recycle Bin
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} else if (section == "[CLSID\\{645FF040-5081-101B-9F08-00AA002F954E}\\DefaultIcon]") {
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//full=%WinDir%SYSTEM32\shell32.dll,32
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//empty=%WinDir%SYSTEM32\shell32.dll,31
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} else if (section == "[Control Panel\\Colors]") {
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int r, g, b;
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int nColors = sscanf(value.String(), "%d %d %d", &r, &g, &b);
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if (nColors < 3) {
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PRINT(("nColors %d < 3\n", nColors));
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continue;
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}
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rgb_color color = { r, g, b, 255 };
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if (!key.ICompare("Background")) {
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AddRGBColor(backgrounds, "be:desktop_color", color);
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continue;
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}
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for (int i = 0; sUIColorMap[i].wname; i++) {
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if (!key.ICompare(sUIColorMap[i].wname)) {
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if (sUIColorMap[i].name1)
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AddRGBColor(ui_settings, sUIColorMap[i].name1, color);
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if (sUIColorMap[i].name2)
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AddRGBColor(ui_settings, sUIColorMap[i].name2, color);
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break;
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}
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}
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} else if (section == "[Control Panel\\Desktop]") {
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if (!key.ICompare("Wallpaper")) {
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BPath p;
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if (value.Length() < 1)
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continue;
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err = ParseWinPath(rootDir, value.String(), p);
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if (err < B_OK)
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continue;
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PRINT(("Wallpaper at '%s'\n", p.Path()));
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themeWallpaperPath = p;
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} else if (!key.ICompare("TileWallpaper")) {
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if (value != 0)
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themeWallpaperTiled = true;
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} else if (!key.ICompare("WallpaperStyle")) {
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int v;
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int n = sscanf(value.String(), "%d", &v);
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if (n > 0)
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themeWallpaperStyle = v;
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} else if (!key.ICompare("WallpaperOriginX")) {
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int v;
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int n = sscanf(value.String(), "%d", &v);
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if (n > 0)
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themeWallpaperOrigin.x = v;
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} else if (!key.ICompare("WallpaperOriginY")) {
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int v;
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int n = sscanf(value.String(), "%d", &v);
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if (n > 0)
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themeWallpaperOrigin.y = v;
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} else if (!key.ICompare("Pattern")) {
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;
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} else if (!key.ICompare("ScreenSaveActive")) {
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// force back to none
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if (value == "0")
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themeScreensaver = "Blackness";
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}
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} else if (section == "[Metrics]") {
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;
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} else if (section == "[VisualStyles]") {
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if (!key.ICompare("Path")) {
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if (value.IFindFirst("luna.msstyles") > -1) {
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// map Zeta decor
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themeWindowDecor = "Redmond";
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} else if (value.IFindFirst("aero.msstyles") > -1) {
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;
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} // else use Win2k
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}
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if (!key.ICompare("ColorStyle")) {
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// use the greyish verison
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if (value == "Metallic" && themeWindowDecor == "Redmond")
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themeWindowDecor = "Seattle";
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}
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} else {
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;//PRINT(("MSThemeImporter: unknown section '%s', line '%s'\n", section.String(), line.String()));
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}
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}
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decor.AddString("window:decor", themeWindowDecor.String());
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decor.AddInt32("window:R5:decor", themeWindowDecorR5);
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if (themeWallpaperPath.InitCheck() == B_OK) {
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backgrounds.AddString(B_BACKGROUND_IMAGE, themeWallpaperPath.Path());
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backgrounds.AddInt32(B_BACKGROUND_WORKSPACES, 0xffffffff);
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int32 wallpaperMode = B_BACKGROUND_MODE_CENTERED;
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switch (themeWallpaperStyle) {
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case 0: // centered or tiled
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if (themeWallpaperTiled)
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wallpaperMode = B_BACKGROUND_MODE_TILED;
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break;
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case 2: // stretched
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wallpaperMode = B_BACKGROUND_MODE_SCALED;
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break;
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case 3: // resized with correct ratio
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// let's keep centered
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break;
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case 4: // resized and cropped with correct ratio
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break;
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}
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backgrounds.AddInt32(B_BACKGROUND_MODE, wallpaperMode);
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backgrounds.AddPoint(B_BACKGROUND_ORIGIN, themeWallpaperOrigin);
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//backgrounds.AddBool(B_BACKGROUND_ERASE_TEXT, erasetext);
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}
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||||
|
||||
screensaver.AddString("screensaver:modulename", themeScreensaver.String());
|
||||
|
||||
global.AddMessage(Z_THEME_INFO_MESSAGE, &info);
|
||||
global.AddMessage(Z_THEME_WINDOW_DECORATIONS, &decor);
|
||||
global.AddMessage(Z_THEME_BACKGROUND_SETTINGS, &backgrounds);
|
||||
global.AddMessage(Z_THEME_DESKBAR_SETTINGS, &deskbar);
|
||||
global.AddMessage(Z_THEME_UI_SETTINGS, &ui_settings);
|
||||
global.AddMessage(Z_THEME_SCREENSAVER_SETTINGS, &screensaver);
|
||||
*theme = new BMessage(global);
|
||||
//global.PrintToStream();
|
||||
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
status_t MSThemeImporter::EndImports()
|
||||
{
|
||||
FENTRY;
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
bool MSThemeImporter::ScanDirectory(BDirectory &dir, int depth)
|
||||
{
|
||||
//FENTRY;
|
||||
BEntry ent;
|
||||
bool found = false;
|
||||
|
||||
if (depth == 0)
|
||||
return false;
|
||||
|
||||
while (dir.GetNextEntry(&ent) == B_OK) {
|
||||
if (ent.IsDirectory()) {
|
||||
BDirectory subdir(&ent);
|
||||
if (ScanDirectory(subdir, depth - 1))
|
||||
found = true;
|
||||
continue;
|
||||
}
|
||||
if (!ent.IsFile())
|
||||
continue;
|
||||
char name[B_FILE_NAME_LENGTH];
|
||||
if (ent.GetName(name) != B_OK)
|
||||
continue;
|
||||
if (!strstr(name, ".theme"))
|
||||
continue;
|
||||
printf("found '%s'\n", name);
|
||||
fEntryList.AddItem(new BEntry(ent));
|
||||
found = true;
|
||||
}
|
||||
|
||||
return found;
|
||||
}
|
||||
|
||||
status_t MSThemeImporter::ParseWinPath(BDirectory &rootDir, const char *from, BPath &to)
|
||||
{
|
||||
//FENTRY;
|
||||
//return ENOENT;
|
||||
//BDirectory winDir(&rootDir, "WINDOWS");
|
||||
//BDirectory resourceDir(&winDir, "Resources");
|
||||
BString p(from);
|
||||
p.ReplaceAll('\\', '/');
|
||||
to.SetTo(&rootDir, ".");
|
||||
|
||||
if (p.IFindFirst("%WinDir%") == 0) {
|
||||
to.Append("WINDOWS");
|
||||
p.IReplaceFirst("%WinDir%", "");
|
||||
}
|
||||
if (p.IFindFirst("%ResourceDir%") == 0) {
|
||||
to.Append("WINDOWS/Resources");
|
||||
p.IReplaceFirst("%ResourceDir%", "");
|
||||
}
|
||||
|
||||
//TODO: split and check for correct case
|
||||
//TODO: %ThemeDir%
|
||||
to.Append(p.String());
|
||||
return B_OK;
|
||||
}
|
||||
|
45
3rdparty/mmu_man/themes/MSThemeImporter.h
vendored
Normal file
45
3rdparty/mmu_man/themes/MSThemeImporter.h
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
#ifndef _MS_THEME_IMPORTER_H
|
||||
#define _MS_THEME_IMPORTER_H
|
||||
/*
|
||||
* MSTheme Importer class header
|
||||
*/
|
||||
|
||||
#include <List.h>
|
||||
|
||||
#include "ThemeImporter.h"
|
||||
|
||||
namespace Z {
|
||||
namespace ThemeManager {
|
||||
|
||||
class MSThemeImporter : public ThemeImporter {
|
||||
public:
|
||||
MSThemeImporter();
|
||||
virtual ~MSThemeImporter();
|
||||
|
||||
/* presentation */
|
||||
|
||||
virtual const char *Description(); /* tooltip... */
|
||||
|
||||
/* Theme manipulation */
|
||||
|
||||
virtual status_t FetchThemes();
|
||||
virtual status_t ImportNextTheme(BMessage **theme);
|
||||
virtual status_t EndImports();
|
||||
|
||||
/* */
|
||||
|
||||
private:
|
||||
|
||||
bool ScanDirectory(BDirectory &dir, int depth=-1);
|
||||
status_t ParseWinPath(BDirectory &rootDir, const char *from, BPath &to);
|
||||
|
||||
friend class Z::ThemeManager::ThemeManager;
|
||||
BList fEntryList;
|
||||
};
|
||||
|
||||
} // ns ThemeManager
|
||||
} // ns Z
|
||||
|
||||
using namespace Z::ThemeManager;
|
||||
|
||||
#endif /* _MS_THEME_IMPORTER_H */
|
3
3rdparty/mmu_man/themes/TODO.txt
vendored
3
3rdparty/mmu_man/themes/TODO.txt
vendored
@ -1,7 +1,6 @@
|
||||
TODOs for Theme manager:
|
||||
* check R5 build
|
||||
* style cleanup (-> Haiku style)
|
||||
* enable theme comments again (tooltip on listitem ?).
|
||||
* make ParseMessage more robust
|
||||
* forbid quitting while themes are loading!
|
||||
* implement BackupFiles() methods to add required files to a zip.
|
||||
@ -15,8 +14,10 @@ TODOs for Theme manager:
|
||||
- Deskbar logo (Be, leaf...)
|
||||
- dircolors (cf. http://linux.die.net/man/5/dir_colors )
|
||||
- icons (/etc/icons ? svg/hvif, setmime...)
|
||||
- Tracker usage bar colors
|
||||
- mouse cursors (needs app_server fixes ??)
|
||||
- Pulse colors (-> sample code)
|
||||
- BeIDE/Pe/Eddie full colors (map to singe namespace)
|
||||
- Vision/BeShare full colors (map to singe namespace)
|
||||
- Firefox theme ?
|
||||
|
||||
|
2
3rdparty/mmu_man/themes/ThemeManager.cpp
vendored
2
3rdparty/mmu_man/themes/ThemeManager.cpp
vendored
@ -26,6 +26,7 @@
|
||||
#include "ThemesAddon.h"
|
||||
#include "ThemeImporter.h"
|
||||
#include "BeThemeImporter.h"
|
||||
#include "MSThemeImporter.h"
|
||||
|
||||
#include "ParseMessage.h"
|
||||
#include "DumpMessage.h"
|
||||
@ -58,6 +59,7 @@ ThemeManager::ThemeManager()
|
||||
|
||||
// XXX: add more
|
||||
fThemeImporters.AddItem(new BeThemeImporter());
|
||||
fThemeImporters.AddItem(new MSThemeImporter());
|
||||
|
||||
// XXX test
|
||||
/*
|
||||
|
5
3rdparty/mmu_man/themes/UITheme.h
vendored
5
3rdparty/mmu_man/themes/UITheme.h
vendored
@ -83,6 +83,11 @@
|
||||
#define B_UI_SETTINGS_CHANGED '_UIC'
|
||||
#endif
|
||||
|
||||
#define R5_DECOR_BEOS 0
|
||||
#define R5_DECOR_WIN95 1
|
||||
#define R5_DECOR_AMIGA 2
|
||||
#define R5_DECOR_MAC 3
|
||||
|
||||
#ifndef __HAIKU__
|
||||
#ifndef B_BEOS_VERSION_DANO
|
||||
// R5 compatibility
|
||||
|
Loading…
Reference in New Issue
Block a user