Fix style violations (thanks Axel!).
Update filesystem name in find_directory as our fat filesystem is not named "dos". git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35093 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -804,7 +804,7 @@ BContainerWindow::AddContextMenus()
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AddDropContextMenus(fDropContextMenu);
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fDragContextMenu = new BSlowContextMenu("DragContext");
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// will get added and built dynamically in ShowContextMenu
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// will get added and built dynamically in ShowContextMenu
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fTrashContextMenu = new BPopUpMenu("TrashContext", false, false);
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fTrashContextMenu->SetFont(be_plain_font);
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@ -2499,14 +2499,14 @@ BContainerWindow::ShowContextMenu(BPoint loc, const entry_ref *ref, BView *)
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BPoint global(loc);
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PoseView()->ConvertToScreen(&global);
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PoseView()->CommitActivePose();
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BRect mouse_rect(global.x, global.y, global.x, global.y);
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mouse_rect.InsetBy(-5, -5);
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BRect mouseRect(global.x, global.y, global.x, global.y);
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mouseRect.InsetBy(-5, -5);
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EnableNamedMenuItem(fTrashContextMenu, kEmptyTrash,
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static_cast<TTracker *>(be_app)->TrashFull());
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SetupNavigationMenu(ref, fTrashContextMenu);
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fTrashContextMenu->Go(global, true, false, mouse_rect, true);
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fTrashContextMenu->Go(global, true, false, mouseRect, true);
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} else {
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bool showAsVolume = false;
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@ -2549,9 +2549,9 @@ BContainerWindow::ShowContextMenu(BPoint loc, const entry_ref *ref, BView *)
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fDragContextMenu->SetTarget(BMessenger(this));
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BPoseView *poseView = PoseView();
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if (poseView) {
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BMessenger tmpTarget(poseView);
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BMessenger target(poseView);
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fDragContextMenu->InitTrackingHook(
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&BPoseView::MenuTrackingHook, &tmpTarget, fDragMessage);
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&BPoseView::MenuTrackingHook, &target, fDragMessage);
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}
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// this is now asynchronous so that we don't
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@ -178,6 +178,7 @@ DesktopPoseView::AddPosesCompleted()
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AddTrashPose();
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}
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bool
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DesktopPoseView::ShouldShowPose(const Model *model, const PoseInfo *poseInfo)
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{
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@ -764,9 +764,9 @@ BPoseView::SavePoseLocations(BRect *frameIfDesktop)
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if (model->IsRoot() || isTrash) {
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BDirectory dir;
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if (FSGetDeskDir(&dir) == B_OK) {
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const char *poseInfoAttr = (isTrash) ? kAttrTrashPoseInfo
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const char *poseInfoAttr = isTrash ? kAttrTrashPoseInfo
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: kAttrDisksPoseInfo;
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const char *poseInfoAttrForeign = (isTrash)
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const char *poseInfoAttrForeign = isTrash
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? kAttrTrashPoseInfoForeign
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: kAttrDisksPoseInfoForeign;
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if (dir.WriteAttr(poseInfoAttr, B_RAW_TYPE, 0,
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@ -2652,9 +2652,9 @@ BPoseView::ReadPoseInfo(Model *model, PoseInfo *poseInfo)
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if (model->IsRoot() || isTrash) {
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BDirectory dir;
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if (FSGetDeskDir(&dir) == B_OK) {
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const char *poseInfoAttr = (isTrash) ? kAttrTrashPoseInfo
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const char *poseInfoAttr = isTrash ? kAttrTrashPoseInfo
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: kAttrDisksPoseInfo;
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const char *poseInfoAttrForeign = (isTrash) ? kAttrTrashPoseInfoForeign
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const char *poseInfoAttrForeign = isTrash ? kAttrTrashPoseInfoForeign
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: kAttrDisksPoseInfoForeign;
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result = ReadAttr(&dir, poseInfoAttr, poseInfoAttrForeign,
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B_RAW_TYPE, 0, poseInfo, sizeof(*poseInfo), &PoseInfo::EndianSwap);
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@ -202,7 +202,7 @@ find_directory(directory_which which, dev_t device, bool createIt,
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// TODO: eventually put that into the file system API?
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if (device == bootDevice || !strcmp(fsInfo.fsh_name, "bfs"))
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template = "Trash"; // TODO: add suffix for current user
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else if (!strcmp(fsInfo.fsh_name, "dos"))
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else if (!strcmp(fsInfo.fsh_name, "fat"))
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template = "RECYCLED/_BEOS_";
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break;
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