Delete types when that's what you mean, not strings from the wrong list. Fixes a double free() that made ThemeManager crash.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38105 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -280,8 +280,8 @@ BMediaFiles::RemoveItem(const char* type, const char* item)
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void
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void
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BMediaFiles::_ClearTypes()
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BMediaFiles::_ClearTypes()
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{
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{
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for (int32 i = 0; i < fItems.CountItems(); i++)
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for (int32 i = 0; i < fTypes.CountItems(); i++)
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delete (BString*)fItems.ItemAt(i);
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delete (BString*)fTypes.ItemAt(i);
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fTypes.MakeEmpty();
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fTypes.MakeEmpty();
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}
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}
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