Do the PCI device matching using direct PCI config space matches instead of
using the already parsed pci_info data from the PCI module. This removes the need to iterate over all of the pci_infos for each routing table entries which makes this an order of magnitude less expensive. Heavily inspired by the corresponding FreeBSD code. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41395 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -86,46 +86,49 @@ print_irq_routing_table(IRQRoutingTable* table)
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static status_t
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update_pci_info_for_entry(pci_module_info* pci, irq_routing_entry& entry)
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{
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pci_info info;
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long index = 0;
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// check the base device at function 0
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uint8 headerType = pci->read_pci_config(entry.pci_bus, entry.pci_device, 0,
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PCI_header_type, 1);
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switch (headerType & PCI_header_type_mask) {
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case PCI_header_type_generic:
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case PCI_header_type_PCI_to_PCI_bridge:
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// We don't really care about bridges as we won't install
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// interrupt handlers for them, but we can still map them and
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// update their info for completeness.
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break;
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default:
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// either an unsupported or a non-present device (0xff)
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return B_ENTRY_NOT_FOUND;
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}
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// we have a device, check how many functions we need to iterate
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uint8 functionCount = 1;
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if ((headerType & PCI_multifunction) != 0) {
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functionCount = 8;
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// TODO: as per PCI 3.0, the PCI module hardcodes it in various
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// places as well...
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}
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uint32 updateCount = 0;
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while (pci->get_nth_pci_info(index++, &info) >= 0) {
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if (info.bus != entry.pci_bus || info.device != entry.pci_device)
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for (uint8 function = 0; function < functionCount; function++) {
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// check for device presence by looking for a valid vendor
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uint16 vendorId = pci->read_pci_config(entry.pci_bus, entry.pci_device,
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function, PCI_vendor_id, 2);
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if (vendorId == 0xffff)
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continue;
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uint8 pin = 0;
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switch (info.header_type & PCI_header_type_mask) {
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case PCI_header_type_generic:
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pin = info.u.h0.interrupt_pin;
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break;
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uint8 interruptPin = pci->read_pci_config(entry.pci_bus,
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entry.pci_device, function, PCI_interrupt_pin, 1);
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case PCI_header_type_PCI_to_PCI_bridge:
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// We don't really care about bridges as we won't install
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// interrupt handlers for them, but we can still map them and
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// update their info for completeness.
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pin = info.u.h1.interrupt_pin;
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break;
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default:
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// Skip anything unknown as we wouldn't know how to update the
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// info anyway.
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continue;
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}
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if (pin == 0)
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continue; // no interrupts are used
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// Now match the pin to find the corresponding function, note that PCI
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// pins are 1 based while ACPI ones are 0 based.
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if (pin == entry.pin + 1) {
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if (pci->update_interrupt_line(info.bus, info.device, info.function,
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entry.irq) == B_OK) {
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// Finally match the pin with the entry, note that PCI pins are 1 based
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// while ACPI ones are 0 based.
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if (interruptPin == entry.pin + 1) {
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if (pci->update_interrupt_line(entry.pci_bus, entry.pci_device,
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function, entry.irq) == B_OK) {
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updateCount++;
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}
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}
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// Sadly multiple functions can share the same interrupt pin so we
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// have to run through the whole list each time...
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}
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return updateCount > 0 ? B_OK : B_ENTRY_NOT_FOUND;
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