* BWindowScreens had no sychronization mechanism whatsoever - since the
workspace activation message was asynchronous, whether or not the BWindowScreen stopped drawing in time was pure luck (this also caused crashes with the VESA driver, as that one unmaps its frame buffer during mode switch). Introduced a new AS_DIRECT_SCREEN_LOCK protocol for this. * In the long term, we should let BWindowScreen use the same mechanism as BDirectWindows, though. * Removed superfluous locking in BDirectWindow::_InitData(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32746 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
89208c77f1
commit
9fe35223cf
@ -80,6 +80,7 @@ class BWindowScreen : public BWindow {
|
||||
status_t _InitData(uint32 space, uint32 attributes);
|
||||
void _DisposeData();
|
||||
|
||||
status_t _LockScreen(bool lock);
|
||||
status_t _Activate();
|
||||
status_t _Deactivate();
|
||||
|
||||
@ -103,7 +104,6 @@ class BWindowScreen : public BWindow {
|
||||
|
||||
display_mode* fOriginalDisplayMode;
|
||||
display_mode* fDisplayMode;
|
||||
sem_id fActivateSem;
|
||||
sem_id fDebugSem;
|
||||
image_id fAddonImage;
|
||||
uint32 fAttributes;
|
||||
@ -126,7 +126,7 @@ class BWindowScreen : public BWindow {
|
||||
GetAccelerantHook fGetAccelerantHook;
|
||||
wait_engine_idle fWaitEngineIdle;
|
||||
|
||||
uint32 _reserved[162];
|
||||
uint32 _reserved[163];
|
||||
};
|
||||
|
||||
#endif // _WINDOW_SCREEN_H
|
||||
|
@ -318,9 +318,10 @@ enum {
|
||||
AS_VIEW_SET_PATTERN,
|
||||
AS_SET_CURRENT_VIEW,
|
||||
|
||||
// BDirectWindow codes
|
||||
// BDirectWindow/BWindowScreen codes
|
||||
AS_DIRECT_WINDOW_GET_SYNC_DATA,
|
||||
AS_DIRECT_WINDOW_SET_FULLSCREEN,
|
||||
AS_DIRECT_SCREEN_LOCK,
|
||||
|
||||
AS_LAST_CODE
|
||||
};
|
||||
|
@ -564,14 +564,12 @@ BDirectWindow::_InitData()
|
||||
|
||||
status_t status = B_ERROR;
|
||||
struct direct_window_sync_data syncData;
|
||||
if (Lock()) {
|
||||
|
||||
fLink->StartMessage(AS_DIRECT_WINDOW_GET_SYNC_DATA);
|
||||
if (fLink->FlushWithReply(status) == B_OK && status == B_OK)
|
||||
fLink->Read<direct_window_sync_data>(&syncData);
|
||||
|
||||
Unlock();
|
||||
}
|
||||
if (status < B_OK)
|
||||
if (status != B_OK)
|
||||
return;
|
||||
|
||||
#if DW_NEEDS_LOCKING
|
||||
|
@ -78,12 +78,13 @@ blit(int32 sx, int32 sy, int32 dx, int32 dy, int32 width, int32 height)
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
// TODO: This function seems not to be exported through CardHookAt().
|
||||
// At least, nothing I've tried uses it.
|
||||
/*
|
||||
#if 0
|
||||
static int32
|
||||
transparent_blit(int32 sx, int32 sy, int32 dx, int32 dy,
|
||||
int32 width, int32 height, uint32 transparent_color)
|
||||
transparent_blit(int32 sx, int32 sy, int32 dx, int32 dy, int32 width,
|
||||
int32 height, uint32 transparent_color)
|
||||
{
|
||||
blit_params param;
|
||||
param.src_left = sx;
|
||||
@ -98,10 +99,12 @@ transparent_blit(int32 sx, int32 sy, int32 dx, int32 dy,
|
||||
sReleaseEngineHook(sEngineToken, 0);
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
#endif
|
||||
|
||||
|
||||
static int32
|
||||
scaled_filtered_blit(int32 sx, int32 sy, int32 sw, int32 sh, int32 dx, int32 dy, int32 dw, int32 dh)
|
||||
scaled_filtered_blit(int32 sx, int32 sy, int32 sw, int32 sh, int32 dx, int32 dy,
|
||||
int32 dw, int32 dh)
|
||||
{
|
||||
scaled_blit_params param;
|
||||
param.src_left = sx;
|
||||
@ -185,16 +188,17 @@ set_mouse_position(int32 x, int32 y)
|
||||
// #pragma mark -
|
||||
|
||||
|
||||
BWindowScreen::BWindowScreen(const char *title, uint32 space,
|
||||
status_t *error, bool debug_enable)
|
||||
: BWindow(BScreen().Frame(), title, B_NO_BORDER_WINDOW_LOOK,
|
||||
BWindowScreen::BWindowScreen(const char *title, uint32 space, status_t *error,
|
||||
bool debugEnable)
|
||||
:
|
||||
BWindow(BScreen().Frame(), title, B_NO_BORDER_WINDOW_LOOK,
|
||||
kWindowScreenFeel, kWindowScreenFlag | B_NOT_MINIMIZABLE
|
||||
| B_NOT_CLOSABLE | B_NOT_ZOOMABLE | B_NOT_MOVABLE | B_NOT_RESIZABLE,
|
||||
B_CURRENT_WORKSPACE)
|
||||
{
|
||||
CALLED();
|
||||
uint32 attributes = 0;
|
||||
if (debug_enable)
|
||||
if (debugEnable)
|
||||
attributes |= B_ENABLE_DEBUGGER;
|
||||
|
||||
status_t status = _InitData(space, attributes);
|
||||
@ -205,7 +209,8 @@ BWindowScreen::BWindowScreen(const char *title, uint32 space,
|
||||
|
||||
BWindowScreen::BWindowScreen(const char *title, uint32 space,
|
||||
uint32 attributes, status_t *error)
|
||||
: BWindow(BScreen().Frame(), title, B_NO_BORDER_WINDOW_LOOK,
|
||||
:
|
||||
BWindow(BScreen().Frame(), title, B_NO_BORDER_WINDOW_LOOK,
|
||||
kWindowScreenFeel, kWindowScreenFlag | B_NOT_MINIMIZABLE
|
||||
| B_NOT_CLOSABLE | B_NOT_ZOOMABLE | B_NOT_MOVABLE | B_NOT_RESIZABLE,
|
||||
B_CURRENT_WORKSPACE)
|
||||
@ -265,10 +270,11 @@ BWindowScreen::WindowActivated(bool active)
|
||||
|
||||
|
||||
void
|
||||
BWindowScreen::WorkspaceActivated(int32 ws, bool state)
|
||||
BWindowScreen::WorkspaceActivated(int32 workspace, bool state)
|
||||
{
|
||||
CALLED();
|
||||
fWorkState = state;
|
||||
|
||||
if (state) {
|
||||
if (fLockState == 0 && fWindowState) {
|
||||
_Activate();
|
||||
@ -283,7 +289,7 @@ BWindowScreen::WorkspaceActivated(int32 ws, bool state)
|
||||
|
||||
|
||||
void
|
||||
BWindowScreen::ScreenChanged(BRect screen_size, color_space depth)
|
||||
BWindowScreen::ScreenChanged(BRect screenFrame, color_space depth)
|
||||
{
|
||||
// Implemented in subclasses
|
||||
}
|
||||
@ -305,11 +311,6 @@ BWindowScreen::Show()
|
||||
CALLED();
|
||||
|
||||
BWindow::Show();
|
||||
|
||||
if (!fActivateState) {
|
||||
release_sem(fActivateSem);
|
||||
fActivateState = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -343,8 +344,8 @@ BWindowScreen::SetColorList(rgb_color *list, int32 firstIndex, int32 lastIndex)
|
||||
}
|
||||
|
||||
if (fAddonImage >= 0) {
|
||||
set_indexed_colors setIndexedColors =
|
||||
(set_indexed_colors)fGetAccelerantHook(B_SET_INDEXED_COLORS,
|
||||
set_indexed_colors setIndexedColors
|
||||
= (set_indexed_colors)fGetAccelerantHook(B_SET_INDEXED_COLORS,
|
||||
NULL);
|
||||
if (setIndexedColors != NULL) {
|
||||
setIndexedColors(255, 0,
|
||||
@ -511,7 +512,8 @@ BWindowScreen::RegisterThread(thread_id thread)
|
||||
if (status < B_OK)
|
||||
return;
|
||||
|
||||
void *newDebugList = realloc(fDebugThreads, (fDebugThreadCount + 1) * sizeof(thread_id));
|
||||
void *newDebugList = realloc(fDebugThreads,
|
||||
(fDebugThreadCount + 1) * sizeof(thread_id));
|
||||
if (newDebugList != NULL) {
|
||||
fDebugThreads = (thread_id *)newDebugList;
|
||||
fDebugThreads[fDebugThreadCount] = thread;
|
||||
@ -534,8 +536,8 @@ BWindowScreen::Suspend(char* label)
|
||||
CALLED();
|
||||
if (fDebugState) {
|
||||
fprintf(stderr, "## Debugger(\"%s\").", label);
|
||||
fprintf(stderr, " Press Alt-F%ld or Cmd-F%ld to resume.\n", fWorkspaceIndex + 1,
|
||||
fWorkspaceIndex + 1);
|
||||
fprintf(stderr, " Press Alt-F%ld or Cmd-F%ld to resume.\n",
|
||||
fWorkspaceIndex + 1, fWorkspaceIndex + 1);
|
||||
|
||||
if (IsLocked())
|
||||
Unlock();
|
||||
@ -564,14 +566,6 @@ void BWindowScreen::_ReservedWindowScreen3() {}
|
||||
void BWindowScreen::_ReservedWindowScreen4() {}
|
||||
|
||||
|
||||
/* unimplemented for protection of the user:
|
||||
*
|
||||
* BWindowScreen::BWindowScreen()
|
||||
* BWindowScreen::BWindowScreen(BWindowScreen &)
|
||||
* BWindowScreen &BWindowScreen::operator=(BWindowScreen &)
|
||||
*/
|
||||
|
||||
|
||||
status_t
|
||||
BWindowScreen::_InitData(uint32 space, uint32 attributes)
|
||||
{
|
||||
@ -583,7 +577,8 @@ BWindowScreen::_InitData(uint32 space, uint32 attributes)
|
||||
fDebugFirst = true;
|
||||
|
||||
fAttributes = attributes;
|
||||
// TODO: not really used right now, but should probably be known by the app_server
|
||||
// TODO: not really used right now, but should probably be known by
|
||||
// the app_server
|
||||
|
||||
fWorkspaceIndex = fDebugWorkspace = current_workspace();
|
||||
fLockState = 0;
|
||||
@ -593,10 +588,9 @@ BWindowScreen::_InitData(uint32 space, uint32 attributes)
|
||||
fDisplayMode = NULL;
|
||||
fModeList = NULL;
|
||||
fModeCount = 0;
|
||||
fActivateSem = -1;
|
||||
fDebugSem = -1;
|
||||
fActivateState = 0;
|
||||
fWorkState = 0;
|
||||
fActivateState = false;
|
||||
fWorkState = false;
|
||||
|
||||
status_t status = B_ERROR;
|
||||
try {
|
||||
@ -620,20 +614,15 @@ BWindowScreen::_InitData(uint32 space, uint32 attributes)
|
||||
if (status < B_OK)
|
||||
throw status;
|
||||
|
||||
fActivateSem = create_sem(0, "WindowScreen start lock");
|
||||
if (fActivateSem < B_OK)
|
||||
throw (status_t)fActivateSem;
|
||||
|
||||
fDebugSem = create_sem(1, "WindowScreen debug sem");
|
||||
if (fDebugSem < B_OK)
|
||||
throw (status_t)fDebugSem;
|
||||
|
||||
memcpy(fPalette, screen.ColorMap()->color_list, sizeof(fPalette));
|
||||
fActivateState = 0;
|
||||
fWorkState = 1;
|
||||
fActivateState = false;
|
||||
fWorkState = true;
|
||||
|
||||
status = B_OK;
|
||||
|
||||
} catch (std::bad_alloc) {
|
||||
status = B_NO_MEMORY;
|
||||
} catch (status_t error) {
|
||||
@ -642,7 +631,7 @@ BWindowScreen::_InitData(uint32 space, uint32 attributes)
|
||||
status = B_ERROR;
|
||||
}
|
||||
|
||||
if (status < B_OK)
|
||||
if (status != B_OK)
|
||||
_DisposeData();
|
||||
|
||||
return status;
|
||||
@ -659,8 +648,6 @@ BWindowScreen::_DisposeData()
|
||||
fAddonImage = -1;
|
||||
}
|
||||
|
||||
delete_sem(fActivateSem);
|
||||
fActivateSem = -1;
|
||||
delete_sem(fDebugSem);
|
||||
fDebugSem = -1;
|
||||
|
||||
@ -679,6 +666,25 @@ BWindowScreen::_DisposeData()
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BWindowScreen::_LockScreen(bool lock)
|
||||
{
|
||||
if (fActivateState == lock)
|
||||
return B_OK;
|
||||
|
||||
// TODO: the BWindowScreen should use the same mechanism as BDirectWindows!
|
||||
BPrivate::AppServerLink link;
|
||||
|
||||
link.StartMessage(AS_DIRECT_SCREEN_LOCK);
|
||||
link.Attach<bool>(lock);
|
||||
|
||||
status_t status = B_ERROR;
|
||||
if (link.FlushWithReply(status) == B_OK && status == B_OK)
|
||||
fActivateState = lock;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
BWindowScreen::_Activate()
|
||||
@ -693,11 +699,8 @@ BWindowScreen::_Activate()
|
||||
return status;
|
||||
|
||||
if (!fActivateState) {
|
||||
do {
|
||||
status = acquire_sem(fActivateSem);
|
||||
} while (status == B_INTERRUPTED);
|
||||
|
||||
if (status < B_OK)
|
||||
status = _LockScreen(true);
|
||||
if (status != B_OK)
|
||||
return status;
|
||||
}
|
||||
|
||||
@ -728,12 +731,15 @@ BWindowScreen::_Deactivate()
|
||||
ScreenConnected(false);
|
||||
|
||||
if (fActivateState) {
|
||||
status_t status = _LockScreen(false);
|
||||
if (status != B_OK)
|
||||
return status;
|
||||
|
||||
BScreen screen(this);
|
||||
SetColorList((rgb_color *)screen.ColorMap()->color_list);
|
||||
}
|
||||
|
||||
_AssertDisplayMode(fOriginalDisplayMode);
|
||||
|
||||
_ResetAccelerantHooks();
|
||||
|
||||
be_app->ShowCursor();
|
||||
@ -754,13 +760,20 @@ BWindowScreen::_SetupAccelerantHooks()
|
||||
_ResetAccelerantHooks();
|
||||
|
||||
if (status == B_OK) {
|
||||
sWaitIdleHook = fWaitEngineIdle = (wait_engine_idle)fGetAccelerantHook(B_WAIT_ENGINE_IDLE, NULL);
|
||||
sReleaseEngineHook = (release_engine)fGetAccelerantHook(B_RELEASE_ENGINE, NULL);
|
||||
sAcquireEngineHook = (acquire_engine)fGetAccelerantHook(B_ACQUIRE_ENGINE, NULL);
|
||||
sFillRectHook = (fill_rectangle)fGetAccelerantHook(B_FILL_RECTANGLE, NULL);
|
||||
sBlitRectHook = (screen_to_screen_blit)fGetAccelerantHook(B_SCREEN_TO_SCREEN_BLIT, NULL);
|
||||
sTransparentBlitHook = (screen_to_screen_transparent_blit)fGetAccelerantHook(B_SCREEN_TO_SCREEN_TRANSPARENT_BLIT, NULL);
|
||||
sScaledFilteredBlitHook = (screen_to_screen_scaled_filtered_blit)fGetAccelerantHook(B_SCREEN_TO_SCREEN_SCALED_FILTERED_BLIT, NULL);
|
||||
sWaitIdleHook = fWaitEngineIdle = (wait_engine_idle)
|
||||
fGetAccelerantHook(B_WAIT_ENGINE_IDLE, NULL);
|
||||
sReleaseEngineHook
|
||||
= (release_engine)fGetAccelerantHook(B_RELEASE_ENGINE, NULL);
|
||||
sAcquireEngineHook
|
||||
= (acquire_engine)fGetAccelerantHook(B_ACQUIRE_ENGINE, NULL);
|
||||
sFillRectHook
|
||||
= (fill_rectangle)fGetAccelerantHook(B_FILL_RECTANGLE, NULL);
|
||||
sBlitRectHook = (screen_to_screen_blit)
|
||||
fGetAccelerantHook(B_SCREEN_TO_SCREEN_BLIT, NULL);
|
||||
sTransparentBlitHook = (screen_to_screen_transparent_blit)
|
||||
fGetAccelerantHook(B_SCREEN_TO_SCREEN_TRANSPARENT_BLIT, NULL);
|
||||
sScaledFilteredBlitHook = (screen_to_screen_scaled_filtered_blit)
|
||||
fGetAccelerantHook(B_SCREEN_TO_SCREEN_SCALED_FILTERED_BLIT, NULL);
|
||||
|
||||
if (fWaitEngineIdle)
|
||||
fWaitEngineIdle();
|
||||
@ -869,7 +882,7 @@ BWindowScreen::_Suspend()
|
||||
status = acquire_sem(fDebugSem);
|
||||
} while (status == B_INTERRUPTED);
|
||||
|
||||
if (status < B_OK)
|
||||
if (status != B_OK)
|
||||
return;
|
||||
|
||||
// Suspend all the registered threads
|
||||
@ -894,7 +907,8 @@ BWindowScreen::_Resume()
|
||||
graphics_card_info *info = CardInfo();
|
||||
|
||||
// Copy the content of the debug_buffer back into the frame buffer.
|
||||
memcpy(info->frame_buffer, fDebugFrameBuffer, info->bytes_per_row * info->height);
|
||||
memcpy(info->frame_buffer, fDebugFrameBuffer,
|
||||
info->bytes_per_row * info->height);
|
||||
free(fDebugFrameBuffer);
|
||||
fDebugFrameBuffer = NULL;
|
||||
|
||||
@ -918,7 +932,8 @@ BWindowScreen::_GetModeFromSpace(uint32 space, display_mode *dmode)
|
||||
return B_BAD_VALUE;
|
||||
|
||||
for (uint32 i = 0; i < fModeCount; i++) {
|
||||
if (fModeList[i].space == colorSpace && fModeList[i].virtual_width == width
|
||||
if (fModeList[i].space == colorSpace
|
||||
&& fModeList[i].virtual_width == width
|
||||
&& fModeList[i].virtual_height == height) {
|
||||
memcpy(dmode, &fModeList[i], sizeof(display_mode));
|
||||
return B_OK;
|
||||
@ -1004,7 +1019,7 @@ BWindowScreen::_AssertDisplayMode(display_mode* displayMode)
|
||||
|
||||
display_mode currentMode;
|
||||
status_t status = screen.GetMode(¤tMode);
|
||||
if (status < B_OK)
|
||||
if (status != B_OK)
|
||||
return status;
|
||||
|
||||
if (currentMode.virtual_height != displayMode->virtual_height
|
||||
@ -1012,8 +1027,9 @@ BWindowScreen::_AssertDisplayMode(display_mode* displayMode)
|
||||
|| currentMode.space != displayMode->space
|
||||
|| currentMode.flags != displayMode->flags) {
|
||||
status = screen.SetMode(displayMode);
|
||||
if (status < B_OK) {
|
||||
fprintf(stderr, "AssertDisplayMode: Setting mode failed: %s\n", strerror(status));
|
||||
if (status != B_OK) {
|
||||
fprintf(stderr, "AssertDisplayMode: Setting mode failed: %s\n",
|
||||
strerror(status));
|
||||
return status;
|
||||
}
|
||||
|
||||
@ -1021,7 +1037,7 @@ BWindowScreen::_AssertDisplayMode(display_mode* displayMode)
|
||||
}
|
||||
|
||||
status = _GetCardInfo();
|
||||
if (status < B_OK)
|
||||
if (status != B_OK)
|
||||
return status;
|
||||
|
||||
fFrameBufferInfo.bits_per_pixel = fCardInfo.bits_per_pixel;
|
||||
|
@ -319,7 +319,6 @@ set_is_subpixel_ordering_regular(bool subpixelOrdering)
|
||||
status_t
|
||||
get_is_subpixel_ordering_regular(bool* subpixelOrdering)
|
||||
{
|
||||
|
||||
BPrivate::AppServerLink link;
|
||||
|
||||
link.StartMessage(AS_GET_SUBPIXEL_ORDERING);
|
||||
|
@ -20,6 +20,7 @@
|
||||
#include <syslog.h>
|
||||
|
||||
#include <Debug.h>
|
||||
#include <debugger.h>
|
||||
#include <DirectWindow.h>
|
||||
#include <Entry.h>
|
||||
#include <Message.h>
|
||||
@ -298,6 +299,8 @@ Desktop::Desktop(uid_t userID)
|
||||
fApplicationsLock("application list"),
|
||||
fShutdownSemaphore(-1),
|
||||
fScreenLock("screen lock"),
|
||||
fDirectScreenLock("direct screen lock"),
|
||||
fDirectScreenTeam(-1),
|
||||
fCurrentWorkspace(0),
|
||||
fPreviousWorkspace(0),
|
||||
fAllWindows(kAllWindowList),
|
||||
@ -672,6 +675,33 @@ Desktop::RevertScreenModes(uint32 workspaces)
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
Desktop::LockDirectScreen(team_id team)
|
||||
{
|
||||
// TODO: BWindowScreens should use the same mechanism as BDirectWindow,
|
||||
// which would make this method superfluous.
|
||||
|
||||
status_t status = fDirectScreenLock.LockWithTimeout(1000000L);
|
||||
if (status == B_OK)
|
||||
fDirectScreenTeam = team;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
|
||||
status_t
|
||||
Desktop::UnlockDirectScreen(team_id team)
|
||||
{
|
||||
if (fDirectScreenTeam == team) {
|
||||
fDirectScreenLock.Unlock();
|
||||
fDirectScreenTeam = -1;
|
||||
return B_OK;
|
||||
}
|
||||
|
||||
return B_PERMISSION_DENIED;
|
||||
}
|
||||
|
||||
|
||||
// #pragma mark - Workspaces methods
|
||||
|
||||
|
||||
@ -2946,6 +2976,18 @@ Desktop::_SetCurrentWorkspaceConfiguration()
|
||||
{
|
||||
ASSERT_MULTI_WRITE_LOCKED(fWindowLock);
|
||||
|
||||
status_t status = fDirectScreenLock.LockWithTimeout(1000000L);
|
||||
if (status != B_OK) {
|
||||
// The application having the direct screen lock didn't give it up in
|
||||
// time, make it crash
|
||||
syslog(LOG_ERR, "Team %ld did not give up its direct screen lock.\n",
|
||||
fDirectScreenTeam);
|
||||
|
||||
debug_thread(fDirectScreenTeam);
|
||||
fDirectScreenTeam = -1;
|
||||
} else
|
||||
fDirectScreenLock.Unlock();
|
||||
|
||||
AutoWriteLocker _(fScreenLock);
|
||||
|
||||
uint32 changedScreens;
|
||||
|
@ -127,6 +127,9 @@ public:
|
||||
|
||||
MultiLocker& ScreenLocker() { return fScreenLock; }
|
||||
|
||||
status_t LockDirectScreen(team_id team);
|
||||
status_t UnlockDirectScreen(team_id team);
|
||||
|
||||
const ::VirtualScreen& VirtualScreen() const
|
||||
{ return fVirtualScreen; }
|
||||
DrawingEngine* GetDrawingEngine() const
|
||||
@ -309,6 +312,8 @@ private:
|
||||
|
||||
::Workspace::Private fWorkspaces[kMaxWorkspaces];
|
||||
MultiLocker fScreenLock;
|
||||
BLocker fDirectScreenLock;
|
||||
team_id fDirectScreenTeam;
|
||||
int32 fCurrentWorkspace;
|
||||
int32 fPreviousWorkspace;
|
||||
|
||||
|
@ -2735,6 +2735,26 @@ ServerApp::_DispatchMessage(int32 code, BPrivate::LinkReceiver& link)
|
||||
break;
|
||||
}
|
||||
|
||||
// BWindowScreen communication
|
||||
|
||||
case AS_DIRECT_SCREEN_LOCK:
|
||||
{
|
||||
bool lock;
|
||||
link.Read<bool>(&lock);
|
||||
|
||||
status_t status;
|
||||
if (lock)
|
||||
status = fDesktop->LockDirectScreen(ClientTeam());
|
||||
else
|
||||
status = fDesktop->UnlockDirectScreen(ClientTeam());
|
||||
|
||||
fLink.StartMessage(status);
|
||||
fLink.Flush();
|
||||
break;
|
||||
}
|
||||
|
||||
// Hinting and aliasing
|
||||
|
||||
case AS_SET_SUBPIXEL_ANTIALIASING:
|
||||
{
|
||||
bool subpix;
|
||||
|
Loading…
Reference in New Issue
Block a user