* typo in Control
* layout the view even in the case of an unarchived one * this should finally fix #2121 git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25106 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -132,13 +132,13 @@ BColorControl::_InitData(color_control_layout layout, float size,
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fBlueText->TextView()->AllowChar(i);
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fBlueText->TextView()->AllowChar(i);
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fBlueText->TextView()->SetMaxBytes(3);
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fBlueText->TextView()->SetMaxBytes(3);
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_LayoutView();
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AddChild(fRedText);
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AddChild(fRedText);
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AddChild(fGreenText);
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AddChild(fGreenText);
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AddChild(fBlueText);
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AddChild(fBlueText);
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}
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}
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_LayoutView();
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if (useOffscreen) {
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if (useOffscreen) {
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BRect bounds = fPaletteFrame;
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BRect bounds = fPaletteFrame;
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bounds.InsetBy(-2.0f, -2.0f);
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bounds.InsetBy(-2.0f, -2.0f);
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@ -114,7 +114,7 @@ BControl::Archive(BMessage *archive, bool deep) const
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status_t status = BView::Archive(archive, deep);
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status_t status = BView::Archive(archive, deep);
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if (status == B_OK && Message())
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if (status == B_OK && Message())
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status = archive->AddMessage("_msg", Message ());
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status = archive->AddMessage("_msg", Message());
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if (status == B_OK && fLabel)
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if (status == B_OK && fLabel)
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status = archive->AddString("_label", fLabel);
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status = archive->AddString("_label", fLabel);
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