opengl add-ons: Style cleanup
This commit is contained in:
parent
40ea55295d
commit
9fabc0f6da
@ -1,15 +1,17 @@
|
|||||||
/*
|
/*
|
||||||
* Copyright 2006, Haiku. All rights reserved.
|
* Copyright 2006-2012 Haiku, Inc. All rights reserved.
|
||||||
* Distributed under the terms of the MIT License.
|
* Distributed under the terms of the MIT License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
||||||
#include <Screen.h>
|
#include <Screen.h>
|
||||||
#include <GLRenderer.h>
|
#include <GLRenderer.h>
|
||||||
|
|
||||||
extern "C" _EXPORT BGLRenderer *
|
|
||||||
instanciate_gl_renderer(BGLView *view, ulong options, BGLDispatcher *dispatcher)
|
extern "C" _EXPORT BGLRenderer*
|
||||||
|
instanciate_gl_renderer(BGLView* view, ulong options, BGLDispatcher* dispatcher)
|
||||||
{
|
{
|
||||||
if (!view)
|
if (!view)
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -17,27 +19,28 @@ instanciate_gl_renderer(BGLView *view, ulong options, BGLDispatcher *dispatcher)
|
|||||||
BWindow *window = view->Window();
|
BWindow *window = view->Window();
|
||||||
if (!window)
|
if (!window)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
BScreen screen(window);
|
BScreen screen(window);
|
||||||
if (!screen.IsValid())
|
if (!screen.IsValid())
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
accelerant_device_info adi;
|
accelerant_device_info adi;
|
||||||
if (screen.GetDeviceInfo(&adi) !=B_OK)
|
if (screen.GetDeviceInfo(&adi) !=B_OK)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
fprintf(stderr, "Accelerant device info:\n"
|
fprintf(stderr, "Accelerant device info:\n"
|
||||||
" version: %ud\n"
|
" version: %ud\n"
|
||||||
" name: %s\n"
|
" name: %s\n"
|
||||||
" chipset: %s\n"
|
" chipset: %s\n"
|
||||||
" serial#: %s\n", (unsigned int) adi.version, adi.name, adi.chipset, adi.serial_no);
|
" serial#: %s\n",
|
||||||
|
(unsigned int) adi.version, adi.name, adi.chipset, adi.serial_no);
|
||||||
flush(stderr);
|
flush(stderr);
|
||||||
|
|
||||||
// Check the view is attached to a screen driven by a NVidia chip:
|
// Check the view is attached to a screen driven by a NVidia chip:
|
||||||
if (strncmp(adi.name, "Nvidia", 6) == 0) {
|
if (strncmp(adi.name, "Nvidia", 6) == 0) {
|
||||||
// return new NVidiaHardwareRenderer(view, options, dispatcher);
|
// return new NVidiaHardwareRenderer(view, options, dispatcher);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
/*
|
/*
|
||||||
* Copyright 2006, Haiku. All rights reserved.
|
* Copyright 2006-2012 Haiku, Inc. All rights reserved.
|
||||||
* Distributed under the terms of the MIT License.
|
* Distributed under the terms of the MIT License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
@ -9,45 +9,47 @@
|
|||||||
#include <Screen.h>
|
#include <Screen.h>
|
||||||
#include <GLRenderer.h>
|
#include <GLRenderer.h>
|
||||||
|
|
||||||
extern "C" _EXPORT BGLRenderer *
|
|
||||||
instanciate_gl_renderer(BGLView *view, ulong options, BGLDispatcher *dispatcher)
|
extern "C" _EXPORT BGLRenderer*
|
||||||
|
instanciate_gl_renderer(BGLView* view, ulong options, BGLDispatcher* dispatcher)
|
||||||
{
|
{
|
||||||
if (!view) {
|
if (!view) {
|
||||||
printf("view = NULL!\n");
|
printf("view = NULL!\n");
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
BWindow *window = view->Window();
|
BWindow* window = view->Window();
|
||||||
if (!window) {
|
if (!window) {
|
||||||
printf("view's window = NULL!\n");
|
printf("view's window = NULL!\n");
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
BScreen screen(window);
|
BScreen screen(window);
|
||||||
if (!screen.IsValid()) {
|
if (!screen.IsValid()) {
|
||||||
printf("Failed to get window's screen!\n");
|
printf("Failed to get window's screen!\n");
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
accelerant_device_info adi;
|
accelerant_device_info adi;
|
||||||
if (screen.GetDeviceInfo(&adi) != B_OK) {
|
if (screen.GetDeviceInfo(&adi) != B_OK) {
|
||||||
printf("screen.GetDeviceInfo() failed!\n");
|
printf("screen.GetDeviceInfo() failed!\n");
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
printf("Accelerant device info:\n"
|
printf("Accelerant device info:\n"
|
||||||
" version: %ud\n"
|
" version: %ud\n"
|
||||||
" name: %s\n"
|
" name: %s\n"
|
||||||
" chipset: %s\n"
|
" chipset: %s\n"
|
||||||
" serial#: %s\n", (unsigned int) adi.version, adi.name, adi.chipset, adi.serial_no);
|
" serial#: %s\n",
|
||||||
|
(unsigned int) adi.version, adi.name, adi.chipset, adi.serial_no);
|
||||||
|
|
||||||
// Check the view is attached to a screen driven by a Radeon chip:
|
// Check the view is attached to a screen driven by a Radeon chip:
|
||||||
if (strcasecmp(adi.chipset, "radeon") == 0 ||
|
if (strcasecmp(adi.chipset, "radeon") == 0 ||
|
||||||
strcasecmp(adi.chipset, "radeon") == 0) {
|
strcasecmp(adi.chipset, "radeon") == 0) {
|
||||||
// return new RadeonHardwareRenderer(view, options, dispatcher);
|
// return new RadeonHardwareRenderer(view, options, dispatcher);
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
// We can't be a renderer for this view, sorry.
|
// We can't be a renderer for this view, sorry.
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user