Eliminate repeating CountItems() loop premature micro-optimization
Loop backwards if possible, if not, set a variable and use that instead. There were a couple of instances where the loop style got changed from for (int32 i = CountItems(); --i >= 0;) to for (int32 i = CountItems() - 1; i >= 0; i--) { but should be functionally equivalent.
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@ -663,12 +663,13 @@ TBarView::ChangeState(int32 state, bool vertical, bool left, bool top,
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void
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TBarView::SaveExpandedItems()
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{
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if (fExpandoMenuBar == NULL || fExpandoMenuBar->CountItems() <= 0)
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if (fExpandoMenuBar == NULL)
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return;
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// Get a list of the signatures of expanded apps. Can't use
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// team_id because there can be more than one team per application
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for (int32 i = 0; i < fExpandoMenuBar->CountItems(); i++) {
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int32 count = fExpandoMenuBar->CountItems();
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for (int32 i = 0; i < count; i++) {
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TTeamMenuItem* teamItem
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= dynamic_cast<TTeamMenuItem*>(fExpandoMenuBar->ItemAt(i));
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@ -731,7 +731,7 @@ TExpandoMenuBar::RemoveTeam(team_id team, bool partial)
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{
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TWindowMenuItem* windowItem = NULL;
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for (int32 i = 0; i < CountItems(); i++) {
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for (int32 i = CountItems() - 1; i >= 0; i--) {
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if (TTeamMenuItem* item = dynamic_cast<TTeamMenuItem*>(ItemAt(i))) {
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if (item->Teams()->HasItem((void*)(addr_t)team)) {
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item->Teams()->RemoveItem(team);
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@ -253,7 +253,7 @@ namespace TResourcePrivate {
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TypeItem* FindItemByID(int32 id)
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{
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for (int32 i = 0; i < fItems.CountItems(); i++ ) {
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for (int32 i = fItems.CountItems() - 1; i >= 0; i--) {
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TypeItem* it = (TypeItem*)fItems.ItemAt(i);
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if (it->ID() == id)
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return it;
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@ -263,7 +263,7 @@ namespace TResourcePrivate {
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TypeItem* FindItemByName(const char* name)
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{
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for (int32 i = 0; i < fItems.CountItems(); i++ ) {
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for (int32 i = fItems.CountItems() - 1; i >= 0; i--) {
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TypeItem* it = (TypeItem*)fItems.ItemAt(i);
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if (strcmp(it->Name(), name) == 0)
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return it;
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@ -677,8 +677,7 @@ TResourceSet::FindTypeList(type_code type)
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{
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BAutolock lock(&fLock);
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int32 count = fTypes.CountItems();
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for (int32 i = 0; i < count; i++ ) {
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for (int32 i = fTypes.CountItems() - 1; i >= 0; i--) {
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TypeList* list = (TypeList*)fTypes.ItemAt(i);
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if (list && list->Type() == type)
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return list;
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@ -731,8 +730,7 @@ TResourceSet::LoadResource(type_code type, int32 id, const char* name,
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// If a named resource, first look in directories.
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fLock.Lock();
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int32 count = fDirectories.CountItems();
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for (int32 i = 0; item == 0 && i < count; i++) {
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for (int32 i = fDirectories.CountItems() - 1; i >= 0; i--) {
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BPath* dir = (BPath*)fDirectories.ItemAt(i);
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if (dir) {
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fLock.Unlock();
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@ -754,8 +752,7 @@ TResourceSet::LoadResource(type_code type, int32 id, const char* name,
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if (!item) {
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// Look through resource objects for data.
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fLock.Lock();
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int32 count = fResources.CountItems();
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for (int32 i = 0; item == 0 && i < count; i++ ) {
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for (int32 i = fResources.CountItems() - 1; i >= 0; i--) {
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BResources* resource = (BResources*)fResources.ItemAt(i);
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if (resource) {
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const void* data = NULL;
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@ -113,32 +113,31 @@ TShowHideMenuItem::TeamShowHideCommon(int32 action, const BList* teamList,
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if (teamList == NULL)
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return B_BAD_VALUE;
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int32 count = teamList->CountItems();
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for (int32 index = 0; index < count; index++) {
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team_id team = (addr_t)teamList->ItemAt(index);
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for (int32 i = teamList->CountItems() - 1; i >= 0; i--) {
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team_id team = (addr_t)teamList->ItemAt(i);
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switch (action) {
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case B_MINIMIZE_WINDOW:
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do_minimize_team(zoomRect, team, doZoom && index == 0);
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do_minimize_team(zoomRect, team, doZoom && i == 0);
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break;
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case B_BRING_TO_FRONT:
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do_bring_to_front_team(zoomRect, team, doZoom && index == 0);
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do_bring_to_front_team(zoomRect, team, doZoom && i == 0);
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break;
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case B_QUIT_REQUESTED:
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{
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BMessenger messenger((char*)NULL, team);
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uint32 command = B_QUIT_REQUESTED;
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app_info aInfo;
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be_roster->GetRunningAppInfo(team, &aInfo);
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{
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BMessenger messenger((char*)NULL, team);
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uint32 command = B_QUIT_REQUESTED;
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app_info aInfo;
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be_roster->GetRunningAppInfo(team, &aInfo);
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if (strcasecmp(aInfo.signature, kTrackerSignature) == 0)
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command = 'Tall';
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if (strcasecmp(aInfo.signature, kTrackerSignature) == 0)
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command = 'Tall';
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messenger.SendMessage(command);
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break;
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}
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messenger.SendMessage(command);
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break;
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}
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}
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}
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@ -500,7 +500,7 @@ TReplicantTray::DeleteAddOnSupport()
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{
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_SaveSettings();
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for (int32 i = fItemList->CountItems(); i-- > 0 ;) {
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for (int32 i = fItemList->CountItems() - 1; i >= 0; i--) {
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DeskbarItemInfo* item = (DeskbarItemInfo*)fItemList->RemoveItem(i);
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if (item) {
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if (item->isAddOn)
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@ -519,7 +519,7 @@ TReplicantTray::DeleteAddOnSupport()
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DeskbarItemInfo*
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TReplicantTray::DeskbarItemFor(node_ref& nodeRef)
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{
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for (int32 i = fItemList->CountItems(); i-- > 0 ;) {
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for (int32 i = fItemList->CountItems() - 1; i >= 0; i--) {
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DeskbarItemInfo* item = (DeskbarItemInfo*)fItemList->ItemAt(i);
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if (item == NULL)
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continue;
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@ -535,7 +535,7 @@ TReplicantTray::DeskbarItemFor(node_ref& nodeRef)
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DeskbarItemInfo*
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TReplicantTray::DeskbarItemFor(int32 id)
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{
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for (int32 i = fItemList->CountItems(); i-- > 0 ;) {
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for (int32 i = fItemList->CountItems() - 1; i >= 0; i--) {
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DeskbarItemInfo* item = (DeskbarItemInfo*)fItemList->ItemAt(i);
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if (item == NULL)
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continue;
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@ -719,7 +719,7 @@ void
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TReplicantTray::UnloadAddOn(node_ref* nodeRef, dev_t* device,
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bool which, bool removeAll)
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{
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for (int32 i = fItemList->CountItems(); i-- > 0 ;) {
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for (int32 i = fItemList->CountItems() - 1; i >= 0; i--) {
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DeskbarItemInfo* item = (DeskbarItemInfo*)fItemList->ItemAt(i);
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if (!item)
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continue;
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@ -783,7 +783,7 @@ TReplicantTray::MoveItem(entry_ref* ref, ino_t toDirectory)
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//
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// don't need to change node info as it does not change
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for (int32 i = fItemList->CountItems(); i-- > 0 ;) {
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for (int32 i = fItemList->CountItems() - 1; i >= 0; i--) {
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DeskbarItemInfo* item = (DeskbarItemInfo*)fItemList->ItemAt(i);
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if (!item)
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continue;
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@ -466,7 +466,7 @@ TSwitchManager::TSwitchManager(BPoint point)
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TSwitchManager::~TSwitchManager()
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{
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for (int32 i = fGroupList.CountItems(); i-- > 0;) {
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for (int32 i = fGroupList.CountItems() - 1; i >= 0; i--) {
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TTeamGroup* teamInfo = static_cast<TTeamGroup*>(fGroupList.ItemAt(i));
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delete teamInfo;
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}
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@ -551,8 +551,9 @@ TSwitchManager::MessageReceived(BMessage* message)
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{
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const char* signature = message->FindString("sig");
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team_id team = message->FindInt32("team");
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int32 count = fGroupList.CountItems();
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for (int32 i = 0; i < fGroupList.CountItems(); i++) {
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for (int32 i = 0; i < count; i++) {
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TTeamGroup* tinfo = (TTeamGroup*)fGroupList.ItemAt(i);
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if (strcasecmp(tinfo->Signature(), signature) == 0) {
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if (!(tinfo->TeamList()->HasItem((void*)(addr_t)team)))
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@ -566,8 +567,9 @@ TSwitchManager::MessageReceived(BMessage* message)
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case kRemoveTeam:
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{
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team_id team = message->FindInt32("team");
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int32 count = fGroupList.CountItems();
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for (int32 i = 0; i < fGroupList.CountItems(); i++) {
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for (int32 i = 0; i < count; i++) {
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TTeamGroup* tinfo = (TTeamGroup*)fGroupList.ItemAt(i);
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if (tinfo->TeamList()->HasItem((void*)(addr_t)team)) {
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tinfo->TeamList()->RemoveItem((void*)(addr_t)team);
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@ -813,14 +815,15 @@ int32
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TSwitchManager::CountVisibleGroups()
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{
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int32 result = 0;
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int32 count = fGroupList.CountItems();
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for (int32 i = 0; i < count; i++) {
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if (!OKToUse((TTeamGroup*)fGroupList.ItemAt(i)))
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continue;
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result++;
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}
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return result;
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}
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@ -1047,7 +1050,8 @@ TSwitchManager::QuitApp()
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TTeamGroup* teamGroup;
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int32 count = 0;
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for (int32 i = fCurrentIndex + 1; i < fGroupList.CountItems(); i++) {
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int32 groupCount = fGroupList.CountItems();
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for (int32 i = fCurrentIndex + 1; i < groupCount; i++) {
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teamGroup = (TTeamGroup*)fGroupList.ItemAt(i);
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if (!OKToUse(teamGroup))
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@ -1067,7 +1071,7 @@ TSwitchManager::QuitApp()
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// send the quit request to all teams in this group
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for (int32 i = teamGroup->TeamList()->CountItems(); i-- > 0;) {
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for (int32 i = teamGroup->TeamList()->CountItems() - 1; i >= 0; i--) {
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team_id team = (addr_t)teamGroup->TeamList()->ItemAt(i);
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app_info info;
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if (be_roster->GetRunningAppInfo(team, &info) == B_OK) {
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@ -1090,7 +1094,7 @@ TSwitchManager::HideApp()
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TTeamGroup* teamGroup = (TTeamGroup*)fGroupList.ItemAt(fCurrentIndex);
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for (int32 i = teamGroup->TeamList()->CountItems(); i-- > 0;) {
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for (int32 i = teamGroup->TeamList()->CountItems() - 1; i >= 0; i--) {
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team_id team = (addr_t)teamGroup->TeamList()->ItemAt(i);
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app_info info;
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if (be_roster->GetRunningAppInfo(team, &info) == B_OK)
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