* some code formating, no functional change
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25301 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
ea035707b3
commit
9ec99c6e2f
@ -27,26 +27,32 @@
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/*****************************************************************************/
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/*****************************************************************************/
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#include "JobListView.h"
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#include "JobListView.h"
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#include "pr_server.h"
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#include "Messages.h"
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#include "Globals.h"
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#include "Globals.h"
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#include "Jobs.h"
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#include "Jobs.h"
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#include "Messages.h"
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#include "pr_server.h"
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#include "SpoolFolder.h"
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#include "SpoolFolder.h"
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#include <Messenger.h>
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#include <Bitmap.h>
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#include <String.h>
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#include <Alert.h>
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#include <Alert.h>
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#include <Bitmap.h>
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#include <Messenger.h>
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#include <Mime.h>
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#include <Mime.h>
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#include <Roster.h>
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#include <Roster.h>
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// #pragma mark -- JobListView
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JobListView::JobListView(BRect frame)
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JobListView::JobListView(BRect frame)
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: Inherited(frame, "jobs_list", B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL)
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: Inherited(frame, "jobs_list", B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL)
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{
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{
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}
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}
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void JobListView::AttachedToWindow()
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void
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JobListView::AttachedToWindow()
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{
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{
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Inherited::AttachedToWindow();
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Inherited::AttachedToWindow();
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@ -55,7 +61,8 @@ void JobListView::AttachedToWindow()
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}
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}
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void JobListView::SetSpoolFolder(SpoolFolder* folder)
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void
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JobListView::SetSpoolFolder(SpoolFolder* folder)
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{
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{
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BPath path;
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BPath path;
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@ -65,7 +72,9 @@ void JobListView::SetSpoolFolder(SpoolFolder* folder)
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delete items[i];
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delete items[i];
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}
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}
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MakeEmpty();
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MakeEmpty();
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if (folder == NULL) return;
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if (folder == NULL)
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return;
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// Find directory containing printer definition nodes
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// Find directory containing printer definition nodes
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for (int32 i = 0; i < folder->CountJobs(); i ++) {
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for (int32 i = 0; i < folder->CountJobs(); i ++) {
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@ -74,29 +83,39 @@ void JobListView::SetSpoolFolder(SpoolFolder* folder)
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}
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}
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}
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}
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JobItem* JobListView::Find(Job* job)
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JobItem*
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JobListView::Find(Job* job)
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{
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{
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const int32 n = CountItems();
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const int32 n = CountItems();
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for (int32 i = 0; i < n; i ++) {
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for (int32 i = 0; i < n; i ++) {
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JobItem* item = dynamic_cast<JobItem*>(ItemAt(i));
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JobItem* item = dynamic_cast<JobItem*>(ItemAt(i));
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if (item && item->GetJob() == job) return item;
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if (item && item->GetJob() == job)
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return item;
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}
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}
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return NULL;
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return NULL;
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}
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}
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JobItem* JobListView::SelectedItem() {
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JobItem*
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JobListView::SelectedItem()
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{
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BListItem* item = ItemAt(CurrentSelection());
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BListItem* item = ItemAt(CurrentSelection());
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return dynamic_cast<JobItem*>(item);
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return dynamic_cast<JobItem*>(item);
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}
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}
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void JobListView::AddJob(Job* job)
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void
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JobListView::AddJob(Job* job)
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{
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{
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JobItem* item = new JobItem(job);
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JobItem* item = new JobItem(job);
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AddItem(item);
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AddItem(item);
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Invalidate();
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Invalidate();
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}
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}
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void JobListView::RemoveJob(Job* job)
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void
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JobListView::RemoveJob(Job* job)
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{
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{
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JobItem* item = Find(job);
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JobItem* item = Find(job);
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if (item) {
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if (item) {
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@ -106,7 +125,9 @@ void JobListView::RemoveJob(Job* job)
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}
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}
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}
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}
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void JobListView::UpdateJob(Job* job)
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void
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JobListView::UpdateJob(Job* job)
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{
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{
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JobItem* item = Find(job);
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JobItem* item = Find(job);
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if (item) {
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if (item) {
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@ -115,7 +136,9 @@ void JobListView::UpdateJob(Job* job)
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}
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}
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}
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}
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void JobListView::RestartJob()
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void
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JobListView::RestartJob()
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{
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{
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JobItem* item = SelectedItem();
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JobItem* item = SelectedItem();
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if (item && item->GetJob()->Status() == kFailed) {
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if (item && item->GetJob()->Status() == kFailed) {
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@ -125,7 +148,9 @@ void JobListView::RestartJob()
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}
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}
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}
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}
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void JobListView::CancelJob()
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void
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JobListView::CancelJob()
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{
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{
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JobItem* item = SelectedItem();
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JobItem* item = SelectedItem();
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if (item && item->GetJob()->Status() != kProcessing) {
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if (item && item->GetJob()->Status() != kProcessing) {
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@ -135,7 +160,8 @@ void JobListView::CancelJob()
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}
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}
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// Implementation of JobItem
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// #pragma mark -- JobItem
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JobItem::JobItem(Job* job)
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JobItem::JobItem(Job* job)
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: BListItem(0, false)
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: BListItem(0, false)
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@ -143,43 +169,52 @@ JobItem::JobItem(Job* job)
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, fIcon(NULL)
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, fIcon(NULL)
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{
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{
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fJob->Acquire();
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fJob->Acquire();
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Update();
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Update();
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}
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}
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JobItem::~JobItem() {
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JobItem::~JobItem()
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{
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fJob->Release();
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fJob->Release();
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}
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}
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void JobItem::Update()
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void
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JobItem::Update()
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{
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{
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BNode node(&fJob->EntryRef());
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BNode node(&fJob->EntryRef());
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if (node.InitCheck() != B_OK) return;
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if (node.InitCheck() != B_OK)
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return;
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node.ReadAttrString(PSRV_SPOOL_ATTR_DESCRIPTION, &fName);
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node.ReadAttrString(PSRV_SPOOL_ATTR_DESCRIPTION, &fName);
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BString mimeType;
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BString mimeType;
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node.ReadAttrString(PSRV_SPOOL_ATTR_MIMETYPE, &mimeType);
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node.ReadAttrString(PSRV_SPOOL_ATTR_MIMETYPE, &mimeType);
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entry_ref ref;
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entry_ref ref;
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if (fIcon == NULL && be_roster->FindApp(mimeType.String(), &ref) == B_OK) {
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if (fIcon == NULL && be_roster->FindApp(mimeType.String(), &ref) == B_OK) {
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fIcon = new BBitmap(BRect(0,0,B_MINI_ICON-1,B_MINI_ICON-1), B_CMAP8);
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fIcon = new BBitmap(BRect(0, 0, B_MINI_ICON - 1, B_MINI_ICON - 1), B_CMAP8);
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BMimeType type(mimeType.String());
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BMimeType type(mimeType.String());
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if (type.GetIcon(fIcon, B_MINI_ICON) != B_OK) {
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if (type.GetIcon(fIcon, B_MINI_ICON) != B_OK) {
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delete fIcon; fIcon = NULL;
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delete fIcon;
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fIcon = NULL;
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}
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}
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}
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}
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fPages = "";
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int32 pages;
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int32 pages;
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fPages = ""; fSize = ""; fStatus = "";
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if (node.ReadAttr(PSRV_SPOOL_ATTR_PAGECOUNT,
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B_INT32_TYPE, 0, &pages, sizeof(pages)) == sizeof(pages)) {
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if (node.ReadAttr(PSRV_SPOOL_ATTR_PAGECOUNT, B_INT32_TYPE, 0, &pages, sizeof(pages)) == sizeof(pages)) {
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fPages << pages;
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fPages << pages;
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if (pages > 1) fPages << " pages.";
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if (pages > 1)
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else fPages << " page.";
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fPages << " pages.";
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else
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fPages << " page.";
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} else {
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} else {
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fPages = "??? pages.";
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fPages = "??? pages.";
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}
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}
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fSize = "";
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off_t size;
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off_t size;
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if (node.GetSize(&size) == B_OK) {
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if (node.GetSize(&size) == B_OK) {
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char buffer[80];
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char buffer[80];
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@ -187,34 +222,47 @@ void JobItem::Update()
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fSize = buffer;
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fSize = buffer;
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}
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}
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fStatus = "";
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switch (fJob->Status()) {
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switch (fJob->Status()) {
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case kWaiting: fStatus = "Waiting";
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case kWaiting:
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fStatus = "Waiting";
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break;
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break;
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case kProcessing: fStatus = "Processing";
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case kProcessing:
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fStatus = "Processing";
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break;
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break;
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case kFailed: fStatus = "Failed";
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case kFailed:
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fStatus = "Failed";
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break;
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break;
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case kCompleted: fStatus = "Completed";
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case kCompleted:
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fStatus = "Completed";
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break;
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break;
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default: fStatus = "Unkown status";
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default:
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fStatus = "Unkown status";
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}
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}
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}
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}
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void JobItem::Update(BView *owner, const BFont *font)
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void
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JobItem::Update(BView *owner, const BFont *font)
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{
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{
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BListItem::Update(owner, font);
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BListItem::Update(owner, font);
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font_height height;
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font_height height;
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font->GetHeight(&height);
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font->GetHeight(&height);
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SetHeight( (height.ascent+height.descent+height.leading) * 2.0 +4 );
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SetHeight((height.ascent + height.descent + height.leading) * 2.0 + 4.0);
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}
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}
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void JobItem::DrawItem(BView *owner, BRect, bool complete)
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void
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JobItem::DrawItem(BView *owner, BRect, bool complete)
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{
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{
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BListView* list = dynamic_cast<BListView*>(owner);
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BListView* list = dynamic_cast<BListView*>(owner);
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if (list)
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if (list) {
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{
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font_height height;
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font_height height;
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BFont font;
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BFont font;
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owner->GetFont(&font);
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owner->GetFont(&font);
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@ -224,33 +272,34 @@ void JobItem::DrawItem(BView *owner, BRect, bool complete)
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BRect bounds = list->ItemFrame(list->IndexOf(this));
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BRect bounds = list->ItemFrame(list->IndexOf(this));
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rgb_color color = owner->ViewColor();
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rgb_color color = owner->ViewColor();
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if ( IsSelected() )
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if (IsSelected())
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color = tint_color(color, B_HIGHLIGHT_BACKGROUND_TINT);
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color = tint_color(color, B_HIGHLIGHT_BACKGROUND_TINT);
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rgb_color oldviewcolor = owner->ViewColor();
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rgb_color oldviewcolor = owner->ViewColor();
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rgb_color oldlowcolor = owner->LowColor();
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rgb_color oldlowcolor = owner->LowColor();
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rgb_color oldcolor = owner->HighColor();
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rgb_color oldcolor = owner->HighColor();
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owner->SetViewColor( color );
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owner->SetViewColor(color);
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owner->SetHighColor( color );
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owner->SetHighColor(color);
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owner->SetLowColor( color );
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owner->SetLowColor(color);
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owner->FillRect(bounds);
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owner->FillRect(bounds);
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owner->SetLowColor( oldlowcolor );
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owner->SetLowColor(oldlowcolor);
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owner->SetHighColor( oldcolor );
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owner->SetHighColor(oldcolor);
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BPoint iconPt(bounds.LeftTop() + BPoint(2, 2));
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BPoint iconPt(bounds.LeftTop() + BPoint(2, 2));
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BPoint leftTop(bounds.LeftTop() + BPoint(12+B_MINI_ICON, 2));
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BPoint leftTop(bounds.LeftTop() + BPoint(12 + B_MINI_ICON, 2));
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BPoint namePt(leftTop + BPoint(0, fntheight));
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BPoint namePt(leftTop + BPoint(0, fntheight));
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BPoint statusPt(leftTop + BPoint(0, fntheight*2));
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BPoint statusPt(leftTop + BPoint(0, fntheight*2));
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float width = owner->StringWidth(fPages.String());
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float width = owner->StringWidth(fPages.String());
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BPoint pagePt(bounds.RightTop() + BPoint(-width-32, fntheight));
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BPoint pagePt(bounds.RightTop() + BPoint(-width - 32, fntheight));
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width = owner->StringWidth(fSize.String());
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width = owner->StringWidth(fSize.String());
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BPoint sizePt(bounds.RightTop() + BPoint(-width-32, fntheight*2));
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BPoint sizePt(bounds.RightTop() + BPoint(-width - 32, fntheight * 2));
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drawing_mode mode = owner->DrawingMode();
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drawing_mode mode = owner->DrawingMode();
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owner->SetDrawingMode(B_OP_OVER);
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owner->SetDrawingMode(B_OP_OVER);
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if (fIcon) owner->DrawBitmap(fIcon, iconPt);
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if (fIcon)
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owner->DrawBitmap(fIcon, iconPt);
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// left of item
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// left of item
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owner->DrawString(fName.String(), fName.Length(), namePt);
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owner->DrawString(fName.String(), fName.Length(), namePt);
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@ -261,7 +310,6 @@ void JobItem::DrawItem(BView *owner, BRect, bool complete)
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owner->DrawString(fSize.String(), fSize.Length(), sizePt);
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owner->DrawString(fSize.String(), fSize.Length(), sizePt);
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owner->SetDrawingMode(mode);
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owner->SetDrawingMode(mode);
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owner->SetViewColor(oldviewcolor);
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owner->SetViewColor(oldviewcolor);
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}
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}
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}
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}
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@ -29,22 +29,21 @@
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#ifndef JOBLISTVIEW_H
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#ifndef JOBLISTVIEW_H
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#define JOBLISTVIEW_H
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#define JOBLISTVIEW_H
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#include <Messenger.h>
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#include <ListView.h>
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#include <ListView.h>
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#include <ListItem.h>
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#include <String.h>
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#include <String.h>
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#include "Jobs.h"
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class BBitmap;
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class Job;
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class JobItem;
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class JobItem;
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class JobListView;
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class SpoolFolder;
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class SpoolFolder;
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class JobListView : public BListView
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class JobListView : public BListView
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{
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{
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typedef BListView Inherited;
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typedef BListView Inherited;
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private:
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JobItem* Find(Job* job);
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public:
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public:
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JobListView(BRect frame);
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JobListView(BRect frame);
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void AttachedToWindow();
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void AttachedToWindow();
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@ -58,9 +57,12 @@ public:
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void RestartJob();
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void RestartJob();
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void CancelJob();
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void CancelJob();
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private:
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JobItem* Find(Job* job);
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};
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};
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class BBitmap;
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class JobItem : public BListItem
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class JobItem : public BListItem
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{
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{
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public:
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public:
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@ -75,11 +77,12 @@ public:
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Job* GetJob() { return fJob; }
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Job* GetJob() { return fJob; }
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private:
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private:
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Job* fJob;
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Job* fJob;
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BBitmap* fIcon;
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BBitmap* fIcon;
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BString fName, fPages;
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BString fName;
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BString fStatus, fSize;
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BString fPages;
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BString fStatus;
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BString fSize;
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};
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};
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