One of the BMenu::AddItem() variations crashed if the passed item was NULL. Fixes bug 465
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18026 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -343,7 +343,7 @@ BMenu::AddItem(BMenuItem *item, int32 index)
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debugger("BMenu::AddItem(BMenuItem *, int32) this method can only "
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"be called if the menu layout is not B_ITEMS_IN_MATRIX");
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if (!_AddItem(item, index))
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if (!item || !_AddItem(item, index))
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return false;
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InvalidateLayout();
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