Some drawing mode implementations actually use the color
passed to the pixel format methods. Don't use a dummy color for drawing dots. (Untested, but should fix Clockwerk time line objects drawing) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38955 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -389,8 +389,8 @@ Painter::StrokeLine(BPoint a, BPoint b)
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// special case dots
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if (fPenSize == 1.0 && !fSubpixelPrecise) {
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if (fClippingRegion->Contains(a)) {
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agg::rgba8 dummyColor;
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fPixelFormat.blend_pixel((int)a.x, (int)a.y, dummyColor, 255);
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fPixelFormat.blend_pixel((int)a.x, (int)a.y, fRenderer.color(),
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255);
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}
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} else {
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fPath.move_to(a.x, a.y);
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