Added some missing pieces to get the engine to work with our codec API.
It's even working a bit (you hear something that's at least similar to what you should hear :). Since the underlying engine doesn't differentiate between container and contents, this looks like a hack, too. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6165 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -5,9 +5,7 @@
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#include "MusePackDecoder.h"
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#include <ByteOrder.h>
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#include <InterfaceDefs.h>
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#include "mpc/in_mpc.h"
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MusePackDecoder::MusePackDecoder()
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@ -17,29 +15,59 @@ MusePackDecoder::MusePackDecoder()
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MusePackDecoder::~MusePackDecoder()
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{
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delete fDecoder;
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}
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status_t
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MusePackDecoder::Setup(media_format *ioEncodedFormat, const void *infoBuffer, int32 infoSize)
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{
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if (infoBuffer == NULL || infoSize != sizeof(MPC_decoder))
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return B_BAD_VALUE;
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fDecoder = (MPC_decoder *)infoBuffer;
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return B_OK;
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}
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status_t
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MusePackDecoder::NegotiateOutputFormat(media_format *ioDecodedFormat)
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MusePackDecoder::NegotiateOutputFormat(media_format *format)
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{
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// ToDo: rework the underlying MPC engine to be more flexible
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format->type = B_MEDIA_RAW_AUDIO;
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format->u.raw_audio.frame_rate = fDecoder->fInfo->simple.SampleFreq;
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format->u.raw_audio.channel_count = fDecoder->fInfo->simple.Channels;
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format->u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
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format->u.raw_audio.byte_order = B_MEDIA_HOST_ENDIAN;
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format->u.raw_audio.buffer_size = sizeof(MPC_SAMPLE_FORMAT) * FRAMELEN * 2 * 2;
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// the buffer size is hardcoded in the MPC engine...
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if (format->u.raw_audio.channel_mask == 0) {
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format->u.raw_audio.channel_mask = (format->u.raw_audio.channel_count == 1) ?
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B_CHANNEL_LEFT : B_CHANNEL_LEFT | B_CHANNEL_RIGHT;
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}
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return B_OK;
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}
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status_t
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MusePackDecoder::Seek(uint32 seekTo, int64 seekFrame, int64 *frame, bigtime_t seekTime, bigtime_t *time)
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{
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return B_OK;
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}
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status_t
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MusePackDecoder::Decode(void *buffer, int64 *frameCount, media_header *mediaHeader, media_decode_info *info)
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MusePackDecoder::Decode(void *buffer, int64 *_frameCount, media_header *mediaHeader, media_decode_info *info)
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{
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// ToDo: add error checking (check for broken frames)
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uint32 ring = fDecoder->Zaehler;
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*_frameCount = fDecoder->DECODE((MPC_SAMPLE_FORMAT *)buffer);
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fDecoder->UpdateBuffer(ring);
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return B_OK;
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}
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@ -9,6 +9,8 @@
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#include "DecoderPlugin.h"
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#include <MediaFormats.h>
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#include "mpc/mpc_dec.h"
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class MusePackDecoder : public Decoder {
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public:
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@ -27,6 +29,8 @@ class MusePackDecoder : public Decoder {
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media_header *mediaHeader, media_decode_info *info);
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private:
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MPC_decoder *fDecoder;
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StreamInfo *fInfo;
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};
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#endif /* MUSEPACK_DECODER_H */
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@ -92,8 +92,19 @@ MusePackReader::GetStreamInfo(void *cookie, int64 *_frameCount, bigtime_t *_dura
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BMediaFormats formats;
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formats.GetFormatFor(description, format);
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*_infoBuffer = NULL;
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*_infoSize = 0;
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// allocate and initialize internal decoder
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MPC_decoder *decoder = new MPC_decoder(static_cast<BPositionIO *>(Source()));
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decoder->RESET_Globals();
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decoder->RESET_Synthesis();
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decoder->SetStreamInfo(&fInfo);
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if (!decoder->FileInit()) {
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delete decoder;
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return B_ERROR;
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}
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// we provide the stream info in this place
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*_infoBuffer = (void *)decoder;
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*_infoSize = sizeof(MPC_decoder);
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return B_OK;
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}
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@ -102,7 +113,9 @@ MusePackReader::GetStreamInfo(void *cookie, int64 *_frameCount, bigtime_t *_dura
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status_t
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MusePackReader::Seek(void *cookie, uint32 seekTo, int64 *frame, bigtime_t *time)
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{
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return B_ERROR;
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// we don't care, let the decoder do the work...
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// (MPC not really differentiates between decoder and container)
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return B_OK;
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}
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@ -110,6 +123,7 @@ status_t
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MusePackReader::GetNextChunk(void *cookie, void **chunkBuffer, int32 *chunkSize,
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media_header *mediaHeader)
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{
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// this one will never be called by our decoder
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return B_ERROR;
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}
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