Now menuitems are highlighted correctly, and submenus open, at least.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10570 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,5 +1,5 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2004, Haiku, Inc.
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// Copyright (c) 2001-2005, Haiku, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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@ -117,7 +117,7 @@ BMenu::BMenu(const char *name, menu_layout layout)
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fStickyMode(false),
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fIgnoreHidden(true),
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fTriggerEnabled(true),
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fRedrawAfterSticky(true),
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fRedrawAfterSticky(false),
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fAttachAborted(false)
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{
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InitData(NULL);
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@ -151,7 +151,7 @@ BMenu::BMenu(const char *name, float width, float height)
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fStickyMode(false),
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fIgnoreHidden(true),
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fTriggerEnabled(true),
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fRedrawAfterSticky(true),
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fRedrawAfterSticky(false),
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fAttachAborted(false)
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{
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InitData(NULL);
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@ -239,7 +239,7 @@ BMenu::AttachedToWindow()
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{
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BView::AttachedToWindow();
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LayoutItems(0);
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InvalidateLayout();
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}
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@ -268,8 +268,10 @@ BMenu::AddItem(BMenuItem *item, int32 index)
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return err;
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// Make sure we update the layout in case we are already attached.
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if (Window() && fResizeToFit)
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if (Window() && fResizeToFit) {
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LayoutItems(index);
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Invalidate();
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}
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// Find the root menu window, so we can install this item.
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BMenu *root = this;
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@ -720,6 +722,7 @@ BMenu::InvalidateLayout()
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{
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CacheFontInfo();
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LayoutItems(0);
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Invalidate();
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}
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@ -847,7 +850,7 @@ BMenu::BMenu(BRect frame, const char *name, uint32 resizingMode, uint32 flags,
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fStickyMode(false),
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fIgnoreHidden(true),
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fTriggerEnabled(true),
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fRedrawAfterSticky(true),
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fRedrawAfterSticky(false),
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fAttachAborted(false)
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{
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InitData(NULL);
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@ -997,15 +1000,16 @@ BMenu::operator=(const BMenu &)
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void
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BMenu::InitData(BMessage *data)
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{
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// TODO: Get _color, _fname, _fflt from the message, if present
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BFont font;
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font.SetFamilyAndStyle(sMenuInfo.f_family, sMenuInfo.f_style);
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font.SetSize(sMenuInfo.font_size);
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SetFont(&font);
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SetFont(&font, B_FONT_FAMILY_AND_STYLE | B_FONT_SIZE);
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SetDrawingMode(B_OP_COPY);
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SetLowColor(sMenuInfo.background_color);
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SetViewColor(sMenuInfo.background_color);
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if (data) {
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if (data != NULL) {
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data->FindInt32("_layout", (int32 *)&fLayout);
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data->FindBool("_rsize_to_fit", &fResizeToFit);
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data->FindBool("_disable", &fEnabled);
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@ -1051,7 +1055,7 @@ BMenu::_hide()
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BMenuItem *
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BMenu::_track(int *action, long start)
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{
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// TODO: Take Sticky mode into account
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// TODO: Take Sticky mode into account, handle submenus
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BPoint location;
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ulong buttons;
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BMenuItem *item = NULL;
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@ -1064,12 +1068,15 @@ BMenu::_track(int *action, long start)
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UnlockLooper();
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break;
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}
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SelectItem(item);
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Draw(Bounds());
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if (item != fSelected) {
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SelectItem(item);
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Invalidate();
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}
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UnlockLooper();
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}
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}
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snooze(50000);
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} while (buttons != 0);
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@ -1080,6 +1087,11 @@ BMenu::_track(int *action, long start)
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*action = 5;
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}
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if (LockLooper()) {
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SelectItem(NULL);
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UnlockLooper();
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}
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return item;
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}
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@ -1123,7 +1135,7 @@ BMenu::RemoveItems(int32 index, int32 count, BMenuItem *_item, bool del)
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}
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}
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LayoutItems(0);
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InvalidateLayout();
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return result;
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}
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@ -1138,8 +1150,6 @@ BMenu::LayoutItems(int32 index)
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ComputeLayout(index, true, true, &width, &height);
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ResizeTo(width, height);
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Invalidate();
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}
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@ -1402,12 +1412,20 @@ BMenu::Uninstall()
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void
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BMenu::SelectItem(BMenuItem *menuItem, uint32 showSubmenu, bool selectFirstItem)
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{
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if (menuItem != fSelected) {
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if (fSelected != NULL)
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fSelected->Select(false);
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menuItem->Select(true);
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fSelected = menuItem;
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// TODO: make use of "showSubmenu" and "selectFirstItem".
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if (fSelected != NULL) {
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fSelected->Select(false);
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if (fSelected->Submenu() != NULL)
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fSelected->Submenu()->_hide();
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}
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if (menuItem != NULL)
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menuItem->Select(true);
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fSelected = menuItem;
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if (fSelected != NULL && fSelected->Submenu() != NULL)
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fSelected->Submenu()->_show();
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}
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@ -1,5 +1,5 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2004, Haiku, Inc.
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// Copyright (c) 2001-2005, Haiku, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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@ -137,21 +137,21 @@ void
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BMenuBar::Draw(BRect updateRect)
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{
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// TODO: implement additional border styles
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// Fix this function, the BMenuBar isn't drawn correctly
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if (!IsEnabled()) {
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LayoutItems(0);
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Sync();
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Invalidate();
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} else {
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if (IsEnabled()) {
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BRect bounds(Bounds());
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PushState();
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// Restore the background color in case a menuitem
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// was selected.
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SetHighColor(ui_color(B_MENU_BACKGROUND_COLOR));
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FillRect(bounds & updateRect);
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SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_LIGHTEN_2_TINT));
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StrokeLine(BPoint(0.0f, bounds.bottom - 2.0f), BPoint(0.0f, 0.0f));
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StrokeLine(BPoint(bounds.right, 0.0f));
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SetHighColor(tint_color(ui_color( B_MENU_BACKGROUND_COLOR), B_DARKEN_1_TINT));
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SetHighColor(tint_color(ui_color(B_MENU_BACKGROUND_COLOR), B_DARKEN_1_TINT));
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StrokeLine(BPoint(1.0f, bounds.bottom - 1.0f),
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BPoint(bounds.right, bounds.bottom - 1.0f));
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@ -160,8 +160,13 @@ BMenuBar::Draw(BRect updateRect)
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StrokeLine(BPoint(bounds.right, 0.0f), BPoint(bounds.right, bounds.bottom));
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PopState();
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DrawItems(updateRect);
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DrawItems(updateRect);
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} else {
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LayoutItems(0);
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Sync();
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Invalidate();
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}
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}
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@ -398,14 +403,17 @@ BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
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BPoint where;
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ulong buttons;
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do {
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snooze(40000);
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printf("BMenuBar: tracking...\n");
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GetMouse(&where, &buttons);
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BMenuItem *menuItem = HitTestItems(where, B_ORIGIN);
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if (menuItem) {
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SelectItem(menuItem);
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// TODO: Actually, this test shouldn't be needed, as
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// all BMenuBar's BMenuItems are BMenus.
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BMenu *menu = menuItem->Submenu();
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if (menu) {
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printf("BMenuBar: showing menu %s\n", menu->Name());
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menu->Show();
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do {
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snooze(40000);
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GetMouse(&where, &buttons);
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@ -414,7 +422,7 @@ BMenuBar::Track(int32 *action, int32 startIndex, bool showMenu)
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BMenuItem *testItem = HitTestItems(where, B_ORIGIN);
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if (testItem != NULL && testItem != menuItem)
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break;
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resultItem = menu->_track((int *)action, startIndex);
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printf("BMenuBar: menu %s: action: %ld\n", menu->Name(), *action);
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} while (*action != 5);
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printf("BMenuBar: hiding menu %s\n", menu->Name());
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menu->_hide();
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}
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}
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snooze(40000);
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}
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SelectItem(NULL);
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Invalidate();
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}
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} while (buttons != 0);
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window->Unlock();
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