removed a few DMA define errors which lets DMA now place the commands in actual acceleration engine registers (via the FIFO), instead of sending them into oblivian. Because the engine does not process them OK yet (no visible confirmation onscreen of any activity even) it will hang DMA fetching after about 100 fed blit-commands....

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10735 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Rudolf Cornelissen 2005-01-14 21:36:57 +00:00
parent 3c85aa4f00
commit 98a4e5c787
1 changed files with 7 additions and 6 deletions

View File

@ -268,11 +268,12 @@ typedef struct {
/************ DMA command defines ***********/
#define NV_GENERAL_DMAPUT 0x0040
#define NV_GENERAL_DMAGET 0x0044
#define NV_ROP5_SOLID_SETROP5 0x0300
#define NV_IMAGE_PATTERN_SETSHAPE 0x0308
#define NV_IMAGE_PATTERN_SETCOLOR0 0x030c
#define NV_IMAGE_BLIT_SOURCEORG 0x0308
#define NV_GENERAL_DMAPUT 0x0040
#define NV_GENERAL_DMAGET 0x0044
#define NV_ROP5_SOLID_SETROP5 0x0300
#define NV_IMAGE_BLACK_RECTANGLE_TOPLEFT 0x0300
#define NV_IMAGE_PATTERN_SETSHAPE 0x0308
#define NV_IMAGE_PATTERN_SETCOLOR0 0x0310
#define NV_IMAGE_BLIT_SOURCEORG 0x0300
#endif