added a test showing the R5 bug that ignores the internal coordinate

system given by BBitmap::Bounds() when drawing bitmaps (Haiku copies
this bug)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18022 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2006-07-04 09:32:48 +00:00
parent 9b4fa889fd
commit 9813f97ff9
4 changed files with 168 additions and 0 deletions

View File

@ -142,13 +142,16 @@ HaikuInstall install-test-apps : $(HAIKU_APP_TEST_DIR) : haiku_app_server
} # if $(TARGET_PLATFORM) = libbe_test
SubInclude HAIKU_TOP src tests servers app archived_view ;
SubInclude HAIKU_TOP src tests servers app avoid_focus ;
SubInclude HAIKU_TOP src tests servers app bitmap_bounds ;
SubInclude HAIKU_TOP src tests servers app bitmap_drawing ;
SubInclude HAIKU_TOP src tests servers app code_to_name ;
SubInclude HAIKU_TOP src tests servers app copy_bits ;
SubInclude HAIKU_TOP src tests servers app cursor_test ;
SubInclude HAIKU_TOP src tests servers app desktop_window ;
SubInclude HAIKU_TOP src tests servers app event_mask ;
SubInclude HAIKU_TOP src tests servers app first_show ;
SubInclude HAIKU_TOP src tests servers app following ;
SubInclude HAIKU_TOP src tests servers app look_and_feel ;
SubInclude HAIKU_TOP src tests servers app painter ;

View File

@ -0,0 +1,16 @@
SubDir HAIKU_TOP src tests servers app bitmap_bounds ;
SetSubDirSupportedPlatformsBeOSCompatible ;
AddSubDirSupportedPlatforms libbe_test ;
UseHeaders [ FDirName os app ] ;
UseHeaders [ FDirName os interface ] ;
SimpleTest BitmapBounds :
main.cpp
: be ;
if ( $(TARGET_PLATFORM) = libbe_test ) {
HaikuInstall install-test-apps : $(HAIKU_APP_TEST_DIR) : BitmapBounds
: tests!apps ;
}

View File

@ -0,0 +1,132 @@
// main.cpp
#include <stdio.h>
#include <Application.h>
#include <Bitmap.h>
#include <View.h>
#include <Window.h>
class TestView : public BView {
public:
TestView(BRect frame, const char* name,
uint32 resizeFlags, uint32 flags);
virtual void Draw(BRect updateRect);
private:
BBitmap* fBitmap;
};
//#define LEFT_OFFSET 0
//#define TOP_OFFSET 0
#define LEFT_OFFSET 30
#define TOP_OFFSET 30
// constructor
TestView::TestView(BRect frame, const char* name,
uint32 resizeFlags, uint32 flags)
: BView(frame, name, resizeFlags, flags),
fBitmap(new BBitmap(BRect(0 + LEFT_OFFSET,
0 + TOP_OFFSET,
99 + LEFT_OFFSET,
99 + TOP_OFFSET),
B_BITMAP_CLEAR_TO_WHITE,
B_RGB32))
{
SetViewColor(216, 216, 216);
uint8* bits = (uint8*)fBitmap->Bits();
uint32 width = fBitmap->Bounds().IntegerWidth() + 1;
uint32 height = fBitmap->Bounds().IntegerHeight() + 1;
uint32 bpr = fBitmap->BytesPerRow();
// top row -> red
uint8* b = bits;
for (uint32 x = 0; x < width; x++) {
b[0] = 0;
b[1] = 0;
b += 4;
}
// left/right edge pixels -> red
b = bits + bpr;
for (uint32 y = 1; y < height - 1; y++) {
b[0] = 0;
b[1] = 0;
b[(width - 1) * 4 + 0] = 0;
b[(width - 1) * 4 + 1] = 0;
b += bpr;
}
// bottom row -> red
for (uint32 x = 0; x < width; x++) {
b[0] = 0;
b[1] = 0;
b += 4;
}
}
// Draw
void
TestView::Draw(BRect updateRect)
{
// DrawBitmap(BBitmap*, BRect source, BRect destination);
//
// BeBook:
// If a source rectangle is given, only that part of the
// bitmap image is drawn. Otherwise, the entire bitmap
// is placed in the view. The source rectangle is stated
// in the internal coordinates of the BBitmap object.
// Test 1:
// if the above was true, then we should see the left
// top area of the bitmap...
// BRect view(0, 0, 50, 50);
// BRect bitmap = view.OffsetByCopy(fBitmap->Bounds().LeftTop());
//
// DrawBitmap(fBitmap, bitmap, view);
// Test 2:
// if the above was true, we should simply see the entire
// bitmap at the left top corner of the view
BRect bitmap = fBitmap->Bounds();
BRect view = bitmap.OffsetToCopy(B_ORIGIN);
DrawBitmap(fBitmap, bitmap, view);
}
// show_window
void
show_window(BRect frame, const char* name)
{
BWindow* window = new BWindow(frame, name,
B_TITLED_WINDOW,
B_ASYNCHRONOUS_CONTROLS | B_QUIT_ON_WINDOW_CLOSE);
BView* view = new TestView(window->Bounds(), "test",
B_FOLLOW_ALL, B_WILL_DRAW);
window->AddChild(view);
window->Show();
}
// main
int
main(int argc, char** argv)
{
BApplication* app = new BApplication(
"application/x.vnd-Haiku.BitmapBounds");
BRect frame(50.0, 50.0, 300.0, 250.0);
show_window(frame, "Bitmap-Bounds Test");
app->Run();
delete app;
return 0;
}

View File

@ -0,0 +1,17 @@
#!/bin/sh
../../../../../generated/tests/libbe_test/x86/apps/run_haiku_registrar || exit
if test -f ../../../../../generated/tests/libbe_test/x86/apps/haiku_app_server; then
../../../../../generated/tests/libbe_test/x86/apps/haiku_app_server &
else
echo "You need to \"TARGET_PLATFORM=libbe_test jam install-test-apps\" first."
fi
sleep 1s
if test -f ../../../../../generated/tests/libbe_test/x86/apps/BitmapBounds; then
../../../../../generated/tests/libbe_test/x86/apps/BitmapBounds
else
echo "You need to \"TARGET_PLATFORM=libbe_test jam install-test-apps\" first."
fi