added a test showing the R5 bug that ignores the internal coordinate
system given by BBitmap::Bounds() when drawing bitmaps (Haiku copies this bug) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18022 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -142,13 +142,16 @@ HaikuInstall install-test-apps : $(HAIKU_APP_TEST_DIR) : haiku_app_server
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} # if $(TARGET_PLATFORM) = libbe_test
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SubInclude HAIKU_TOP src tests servers app archived_view ;
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SubInclude HAIKU_TOP src tests servers app avoid_focus ;
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SubInclude HAIKU_TOP src tests servers app bitmap_bounds ;
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SubInclude HAIKU_TOP src tests servers app bitmap_drawing ;
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SubInclude HAIKU_TOP src tests servers app code_to_name ;
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SubInclude HAIKU_TOP src tests servers app copy_bits ;
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SubInclude HAIKU_TOP src tests servers app cursor_test ;
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SubInclude HAIKU_TOP src tests servers app desktop_window ;
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SubInclude HAIKU_TOP src tests servers app event_mask ;
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SubInclude HAIKU_TOP src tests servers app first_show ;
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SubInclude HAIKU_TOP src tests servers app following ;
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SubInclude HAIKU_TOP src tests servers app look_and_feel ;
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SubInclude HAIKU_TOP src tests servers app painter ;
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16
src/tests/servers/app/bitmap_bounds/Jamfile
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16
src/tests/servers/app/bitmap_bounds/Jamfile
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@ -0,0 +1,16 @@
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SubDir HAIKU_TOP src tests servers app bitmap_bounds ;
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SetSubDirSupportedPlatformsBeOSCompatible ;
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AddSubDirSupportedPlatforms libbe_test ;
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UseHeaders [ FDirName os app ] ;
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UseHeaders [ FDirName os interface ] ;
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SimpleTest BitmapBounds :
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main.cpp
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: be ;
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if ( $(TARGET_PLATFORM) = libbe_test ) {
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HaikuInstall install-test-apps : $(HAIKU_APP_TEST_DIR) : BitmapBounds
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: tests!apps ;
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}
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132
src/tests/servers/app/bitmap_bounds/main.cpp
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132
src/tests/servers/app/bitmap_bounds/main.cpp
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// main.cpp
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#include <stdio.h>
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#include <Application.h>
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#include <Bitmap.h>
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#include <View.h>
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#include <Window.h>
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class TestView : public BView {
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public:
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TestView(BRect frame, const char* name,
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uint32 resizeFlags, uint32 flags);
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virtual void Draw(BRect updateRect);
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private:
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BBitmap* fBitmap;
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};
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//#define LEFT_OFFSET 0
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//#define TOP_OFFSET 0
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#define LEFT_OFFSET 30
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#define TOP_OFFSET 30
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// constructor
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TestView::TestView(BRect frame, const char* name,
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uint32 resizeFlags, uint32 flags)
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: BView(frame, name, resizeFlags, flags),
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fBitmap(new BBitmap(BRect(0 + LEFT_OFFSET,
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0 + TOP_OFFSET,
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99 + LEFT_OFFSET,
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99 + TOP_OFFSET),
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B_BITMAP_CLEAR_TO_WHITE,
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B_RGB32))
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{
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SetViewColor(216, 216, 216);
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uint8* bits = (uint8*)fBitmap->Bits();
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uint32 width = fBitmap->Bounds().IntegerWidth() + 1;
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uint32 height = fBitmap->Bounds().IntegerHeight() + 1;
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uint32 bpr = fBitmap->BytesPerRow();
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// top row -> red
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uint8* b = bits;
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for (uint32 x = 0; x < width; x++) {
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b[0] = 0;
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b[1] = 0;
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b += 4;
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}
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// left/right edge pixels -> red
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b = bits + bpr;
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for (uint32 y = 1; y < height - 1; y++) {
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b[0] = 0;
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b[1] = 0;
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b[(width - 1) * 4 + 0] = 0;
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b[(width - 1) * 4 + 1] = 0;
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b += bpr;
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}
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// bottom row -> red
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for (uint32 x = 0; x < width; x++) {
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b[0] = 0;
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b[1] = 0;
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b += 4;
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}
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}
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// Draw
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void
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TestView::Draw(BRect updateRect)
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{
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// DrawBitmap(BBitmap*, BRect source, BRect destination);
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//
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// BeBook:
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// If a source rectangle is given, only that part of the
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// bitmap image is drawn. Otherwise, the entire bitmap
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// is placed in the view. The source rectangle is stated
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// in the internal coordinates of the BBitmap object.
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// Test 1:
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// if the above was true, then we should see the left
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// top area of the bitmap...
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// BRect view(0, 0, 50, 50);
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// BRect bitmap = view.OffsetByCopy(fBitmap->Bounds().LeftTop());
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//
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// DrawBitmap(fBitmap, bitmap, view);
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// Test 2:
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// if the above was true, we should simply see the entire
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// bitmap at the left top corner of the view
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BRect bitmap = fBitmap->Bounds();
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BRect view = bitmap.OffsetToCopy(B_ORIGIN);
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DrawBitmap(fBitmap, bitmap, view);
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}
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// show_window
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void
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show_window(BRect frame, const char* name)
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{
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BWindow* window = new BWindow(frame, name,
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B_TITLED_WINDOW,
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B_ASYNCHRONOUS_CONTROLS | B_QUIT_ON_WINDOW_CLOSE);
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BView* view = new TestView(window->Bounds(), "test",
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B_FOLLOW_ALL, B_WILL_DRAW);
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window->AddChild(view);
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window->Show();
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}
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// main
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int
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main(int argc, char** argv)
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{
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BApplication* app = new BApplication(
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"application/x.vnd-Haiku.BitmapBounds");
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BRect frame(50.0, 50.0, 300.0, 250.0);
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show_window(frame, "Bitmap-Bounds Test");
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app->Run();
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delete app;
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return 0;
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}
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17
src/tests/servers/app/bitmap_bounds/run
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17
src/tests/servers/app/bitmap_bounds/run
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#!/bin/sh
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../../../../../generated/tests/libbe_test/x86/apps/run_haiku_registrar || exit
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if test -f ../../../../../generated/tests/libbe_test/x86/apps/haiku_app_server; then
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../../../../../generated/tests/libbe_test/x86/apps/haiku_app_server &
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else
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echo "You need to \"TARGET_PLATFORM=libbe_test jam install-test-apps\" first."
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fi
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sleep 1s
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if test -f ../../../../../generated/tests/libbe_test/x86/apps/BitmapBounds; then
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../../../../../generated/tests/libbe_test/x86/apps/BitmapBounds
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else
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echo "You need to \"TARGET_PLATFORM=libbe_test jam install-test-apps\" first."
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fi
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