Automatic whitespace cleanup.
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772c9704b9
commit
91d335e0b7
@ -91,7 +91,7 @@ Inode::_Unset()
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free(fPath);
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free(fPath);
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fPath = NULL;
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fPath = NULL;
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delete fAttributes;
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delete fAttributes;
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fAttributes = NULL;
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fAttributes = NULL;
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}
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}
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@ -522,7 +522,7 @@ Inode::CopyAttributesTo(BNode *node)
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strerror(written));
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strerror(written));
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} else if ((size_t)written < size) {
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} else if ((size_t)written < size) {
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printf("could only write %ld bytes (from %ld) at attribute \"%s\"\n",
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printf("could only write %ld bytes (from %ld) at attribute \"%s\"\n",
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written, size, name);
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written, size, name);
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}
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}
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}
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}
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@ -1075,7 +1075,7 @@ Directory::CopyTo(const char *root, bool fullPath, Inode::Source *source)
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BPath path(root);
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BPath path(root);
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if (fullPath && Path(source))
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if (fullPath && Path(source))
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path.Append(Path(source));
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path.Append(Path(source));
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char *name = (char *)Name();
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char *name = (char *)Name();
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if (name != NULL) {
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if (name != NULL) {
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// changes the filename in the inode buffer (for deleted entries)
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// changes the filename in the inode buffer (for deleted entries)
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@ -1094,7 +1094,7 @@ Directory::CopyTo(const char *root, bool fullPath, Inode::Source *source)
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BDirectory directory;
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BDirectory directory;
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if ((status = entry.GetParent(&directory)) < B_OK)
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if ((status = entry.GetParent(&directory)) < B_OK)
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return status;
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return status;
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status = directory.CreateDirectory(path.Leaf(), NULL);
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status = directory.CreateDirectory(path.Leaf(), NULL);
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if (status < B_OK && status != B_FILE_EXISTS)
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if (status < B_OK && status != B_FILE_EXISTS)
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return status;
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return status;
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@ -114,7 +114,7 @@ class DataStream : public Inode, public BPositionIO {
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virtual off_t Position() const;
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virtual off_t Position() const;
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virtual status_t SetSize(off_t size);
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virtual status_t SetSize(off_t size);
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private:
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private:
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int32 fCurrent;
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int32 fCurrent;
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int32 fLevel;
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int32 fLevel;
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@ -156,7 +156,7 @@ class Directory : public DataStream {
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Directory(Disk *disk, bfs_inode *inode, bool ownBuffer = true);
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Directory(Disk *disk, bfs_inode *inode, bool ownBuffer = true);
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Directory(const Inode &inode);
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Directory(const Inode &inode);
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~Directory();
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~Directory();
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virtual status_t InitCheck();
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virtual status_t InitCheck();
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virtual status_t CopyTo(const char *path, bool fullPath = true,
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virtual status_t CopyTo(const char *path, bool fullPath = true,
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Inode::Source *source = NULL);
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Inode::Source *source = NULL);
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