Dead code removal from BGet++

API modifications for ServerApp to support PortLink messages sent via an area
Added a RAM-based PortLink message reader to handle reading from an area


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9336 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm 2004-10-14 01:23:00 +00:00
parent c2f63fb50d
commit 8fd1ad6fb0
7 changed files with 387 additions and 147 deletions

View File

@ -27,6 +27,15 @@
//
//------------------------------------------------------------------------------*/
/*
This class is based on the BGET pool allocator. Original code was in standard
ANSI C with a bunch of static variables. The original code was placed into the
MemPool class and the original allocation, release, and compacting functions
were made into virtual members. MemPool also, unlike the original code, makes
use of malloc() and free() to handle dynamic memory needs. AreaPool is a MemPool
subclass which uses areas to handle memory management needs in large chunks.
*/
// Buffer allocation size quantum: all buffers allocated are a multiple of this size. '
// This MUST be a power of two.
@ -35,7 +44,8 @@
#include <stdio.h>
#include <OS.h>
#include <assert.h>
#include <memory.h>
#include <malloc.h>
#include <string.h>
#include <ctype.h>
// Declare the interface, including the requested buffer size type, ssize_t.
@ -90,35 +100,6 @@ static struct bfhead freelist =
};
// Total space currently allocated
//static ssize_t totalloc = 0;
// Number of GetBuffer() and ReleaseBuffer() calls
//static long numget = 0, numrel = 0;
// Number of pool blocks
//static long numpblk = 0;
// Number of block gets and rels
//static long numpget = 0, numprel = 0;
// Number of direct gets and rels
//static long numdget = 0, numdrel = 0;
// Expansion block size
//static ssize_t exp_incr = 0;
// 0: no AddToPool calls have been made
// -1: not all pool blocks are the same size
// >0: (common) block size for all AddToPool calls made so far
//static ssize_t pool_len = 0;
// Automatic expansion block management functions
//static int (*compfcn)(ssize_t sizereq, int sequence) = NULL;
//static void *(*acqfcn)(ssize_t size) = NULL;
//static void (*relfcn)(void *buf) = NULL;
// Minimum allocation quantum:
#define QLSize (sizeof(struct qlinks))
#define SizeQ ((SizeQuant > QLSize) ? SizeQuant : QLSize)
@ -147,17 +128,7 @@ MemPool::~MemPool(void)
{
}
// BGET -- Allocate a buffer.
// Allocate a buffer from the available space in the memory pool
void *MemPool::GetBuffer(ssize_t requested_size, bool zero)
{
ssize_t size = requested_size;
@ -372,46 +343,9 @@ void *MemPool::GetBuffer(ssize_t requested_size, bool zero)
}
// BGETZ -- Allocate a buffer and clear its contents to zero. We clear
// the entire contents of the buffer to zero, not just the region
// requested by the caller.
/*
void *bgetz(ssize_t size)
{
char *buf = (char *) GetBuffer(size);
if (buf != NULL)
{
struct bhead *b;
ssize_t rsize;
b = BH(buf - sizeof(struct bhead));
rsize = -(b->bsize);
if (rsize == 0)
{
struct bdhead *bd;
bd = BDH(buf - sizeof(struct bdhead));
rsize = bd->tsize - sizeof(struct bdhead);
}
else
{
rsize -= sizeof(struct bhead);
}
assert(rsize >= size);
memset(buf, 0, (MemSize) rsize);
}
return ((void *) buf);
}
*/
// BGETR -- Reallocate a buffer. This is a minimal implementation,
// simply in terms of ReleaseBuffer() and GetBuffer(). It could be
// enhanced to allow the buffer to grow into adjacent free
// blocks and to avoid moving data unnecessarily.
// Reallocate a buffer. This is a minimal implementation, simply in terms
// of ReleaseBuffer() and GetBuffer(). It could be enhanced to allow the
// buffer to grow into adjacent free blocks and to avoid moving data unnecessarily.
void *MemPool::ReallocateBuffer(void *buf, ssize_t size)
{
void *nbuf;
@ -588,21 +522,7 @@ void MemPool::ReleaseBuffer(void *buf)
}
}
/*
// BECTL -- Establish automatic pool expansion control
void bectl( int (*compact) (ssize_t sizereq, int sequence),
void *(*acquire) (ssize_t size),
void (*release) (void *buf),
ssize_t pool_incr )
{
compfcn = compact;
acqfcn = acquire;
relfcn = release;
exp_incr = pool_incr;
}
*/
// BPOOL -- Add a region of memory to the buffer pool.
// Add a region of memory to the buffer pool.
void MemPool::AddToPool(void *buf, ssize_t len)
{
struct bfhead *b = BFH(buf);
@ -667,7 +587,7 @@ void MemPool::AddToPool(void *buf, ssize_t len)
}
// BSTATS -- Return buffer allocation free space statistics.
// Return buffer allocation free space statistics.
void MemPool::Stats(ssize_t *curalloc, ssize_t *totfree, ssize_t *maxfree,
long *nget, long *nrel)
{
@ -693,7 +613,7 @@ void MemPool::Stats(ssize_t *curalloc, ssize_t *totfree, ssize_t *maxfree,
}
// BSTATSE -- Return extended statistics
// Return extended statistics
void MemPool::ExtendedStats(ssize_t *pool_incr, long *npool, long *npget, long *nprel,
long *ndget, long *ndrel)
{
@ -707,9 +627,9 @@ void MemPool::ExtendedStats(ssize_t *pool_incr, long *npool, long *npget, long *
// BUFDUMP -- Dump the data in a buffer. This is called with the user
// data pointer, and backs up to the buffer header. It will
// dump either a free block or an allocated one.
// Dump the data in a buffer. This is called with the user data pointer,
// and backs up to the buffer header. It will dump either a free block
// or an allocated one.
void MemPool::BufferDump(void *buf)
{
struct bfhead *b;
@ -772,11 +692,10 @@ void MemPool::BufferDump(void *buf)
}
}
// BPOOLD -- Dump a buffer pool. The buffer headers are always listed.
// If DUMPALLOC is nonzero, the contents of allocated buffers
// are dumped. If DUMPFREE is nonzero, free blocks are
// dumped as well. If FreeWipe checking is enabled, free
// blocks which have been clobbered will always be dumped.
// Dump a buffer pool. The buffer headers are always listed. If DUMPALLOC is
// nonzero, the contents of allocated buffers are dumped. If DUMPFREE is
// nonzero, free blocks are dumped as well. If FreeWipe checking is enabled,
// free blocks which have been clobbered will always be dumped.
void MemPool::PoolDump(void *buf, bool dumpalloc, bool dumpfree)
{
struct bfhead *b = BFH(buf);
@ -825,7 +744,7 @@ void MemPool::PoolDump(void *buf, bool dumpalloc, bool dumpfree)
}
}
// BPOOLV -- Validate a buffer pool.
// Validate a buffer pool.
int MemPool::Validate(void *buf)
{
struct bfhead *b = BFH(buf);
@ -879,11 +798,12 @@ int *MemPool::CompactMem(ssize_t sizereq, int sequence)
void *MemPool::AcquireMem(ssize_t size)
{
return NULL;
return malloc(size);
}
void MemPool::ReleaseMem(void *buffer)
{
free(buffer);
}
AreaPool::AreaPool(void)
@ -909,13 +829,13 @@ void *AreaPool::AcquireMem(ssize_t size)
else
areasize=size;
}
a=create_area("bitmap_area",(void**)&parea,B_ANY_ADDRESS,areasize,
a=create_area("AreaPool_area",(void**)&parea,B_ANY_ADDRESS,areasize,
B_NO_LOCK, B_READ_AREA | B_WRITE_AREA);
if(a==B_BAD_VALUE ||
a==B_NO_MEMORY ||
a==B_ERROR)
if(a==B_BAD_VALUE || a==B_NO_MEMORY || a==B_ERROR)
{
printf("PANIC: BitmapManager couldn't allocate area!!\n");
printf("ERROR: AreaPool couldn't allocate area!!\n");
return NULL;
}
@ -928,6 +848,7 @@ void AreaPool::ReleaseMem(void *buffer)
if(trash==B_ERROR)
return;
delete_area(trash);
}

View File

@ -45,6 +45,7 @@ Server app_server :
FMWList.cpp
PicturePlayer.cpp
PNGDump.cpp
RAMLinkMsgReader.cpp
# Manager Classes
AppServer.cpp

View File

@ -0,0 +1,140 @@
#include "RAMLinkMsgReader.h"
#include <malloc.h>
RAMLinkMsgReader::RAMLinkMsgReader(int8 *buffer)
: LinkMsgReader(B_ERROR)
{
SetBuffer(buffer);
}
RAMLinkMsgReader::RAMLinkMsgReader(void)
: LinkMsgReader(B_ERROR)
{
fBuffer=NULL;
fAttachStart=NULL;
fPosition=NULL;
fAttachSize=0;
fCode=B_ERROR;
}
RAMLinkMsgReader::~RAMLinkMsgReader(void)
{
// Note that this class does NOT take responsibility for the buffer it reads from.
}
void RAMLinkMsgReader::SetBuffer(int8 *buffer)
{
if(!buffer)
{
fBuffer=NULL;
fAttachStart=NULL;
fPosition=NULL;
fAttachSize=0;
fCode=B_ERROR;
return;
}
fBuffer=buffer;
fPosition=fBuffer+4;
fCode=*((int32*)fBuffer);
fAttachSize=*( (size_t*) fPosition);
fPosition+=sizeof(size_t);
fAttachStart=fPosition;
}
int8 *RAMLinkMsgReader::GetBuffer(void)
{
return fBuffer;
}
size_t RAMLinkMsgReader::GetBufferSize(void)
{
return fAttachSize;
}
status_t RAMLinkMsgReader::Read(void *data, ssize_t size)
{
if(!fBuffer || fAttachSize==0)
return B_NO_INIT;
if(size<1)
return B_BAD_VALUE;
if(fPosition+size > fAttachStart+fAttachSize)
{
// read past end of buffer
return B_BAD_VALUE;
}
memcpy(data, fPosition, size);
fPosition+=size;
return B_OK;
}
status_t RAMLinkMsgReader::ReadString(char **string)
{
status_t err;
int32 len = 0;
err = Read<int32>(&len);
if (err < B_OK)
return err;
if (len)
{
*string = (char *)malloc(len);
if (*string == NULL)
{
fPosition -= sizeof(int32);
return B_NO_MEMORY;
}
err = Read(*string, len);
if (err < B_OK)
{
free(*string);
*string = NULL;
fPosition -= sizeof(int32);
return err;
}
(*string)[len-1] = '\0';
return B_OK;
}
else
{
fPosition -= sizeof(int32);
return B_ERROR;
}
}
// "Forbidden" functions :P
status_t RAMLinkMsgReader::GetNextMessage(int32 *code, bigtime_t timeout)
{
debugger("RAMLinkMsgReader::GetNextMessage is not permitted");
return B_ERROR;
}
void RAMLinkMsgReader::SetPort(port_id port)
{
debugger("RAMLinkMsgReader::SetPort is not permitted");
}
port_id RAMLinkMsgReader::GetPort(void)
{
debugger("RAMLinkMsgReader::GetPort is not permitted");
return B_ERROR;
}

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@ -0,0 +1,77 @@
// Copyright (c) 2001-2002, Haiku
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: RAMLinkMsgReader.h
// Author: DarkWyrm <bpmagic@columbus.rr.com>
// Description: Class for reading Link messages from a memory buffer
//
//------------------------------------------------------------------------------
#ifndef RAM_LINK_MSG_READER_H
#define RAM_LINK_MSG_READER_H
#include <LinkMsgReader.h>
/*
This class is somewhat an inheritance hack to avoid some *serious* code
duplication in the app_server. Its only intended use is for reading back
PortLink message sent over an area in cases where it is too large to fit
through a port.
Expected format:
int32 message code
size_t buffer size
[data buffer]
*/
class RAMLinkMsgReader : public LinkMsgReader
{
public:
RAMLinkMsgReader(int8 *buffer);
RAMLinkMsgReader(void);
~RAMLinkMsgReader(void);
void SetBuffer(int8 *buffer);
int8 *GetBuffer(void);
size_t GetBufferSize(void);
int32 Code(void) { return fCode; }
status_t Read(void *data, ssize_t size);
status_t ReadString(char **string);
template <class Type> status_t Read(Type *data)
{
return Read(data, sizeof(Type));
}
// These should never need to be called where this class is used. However, we do
// need to make debugging easier for such contexts...
status_t GetNextMessage(int32 *code, bigtime_t timeout);
void SetPort(port_id port);
port_id GetPort(void);
protected:
int8 *fBuffer, *fAttachStart;
int8 *fPosition;
size_t fAttachSize;
int32 fCode;
};
#endif

View File

@ -38,10 +38,12 @@
#include "AppServer.h"
#include "BitmapManager.h"
#include "BGet++.h"
#include "CursorManager.h"
#include "Desktop.h"
#include "DisplayDriver.h"
#include "FontServer.h"
#include "RAMLinkMsgReader.h"
#include "RootLayer.h"
#include "ServerApp.h"
#include "ServerScreen.h"
@ -92,20 +94,16 @@ ServerApp::ServerApp(port_id sendport, port_id rcvport, port_id clientLooperPort
// fMessagePort is the port we receive messages from our BApplication
fMessagePort=rcvport;
fAppLink = new BPortLink(fClientAppPort, fMessagePort);
fMsgReader = new LinkMsgReader(fMessagePort);
fMsgSender = new LinkMsgSender(fClientAppPort);
fSWindowList=new BList(0);
fBitmapList=new BList(0);
fPictureList=new BList(0);
fIsActive=false;
char *dummy;
fSharedMem=create_area("rw_shared_area",(void**)&dummy,B_ANY_ADDRESS,4096,B_NO_LOCK,
B_READ_AREA|B_WRITE_AREA);
fSharedMem=new AreaPool;
if(fSharedMem<0)
printf("PANIC: Couldn't create shared app_server area!\n");
ServerCursor *defaultc=cursormanager->GetCursor(B_CURSOR_DEFAULT);
fAppCursor=(defaultc)?new ServerCursor(defaultc):NULL;
@ -150,12 +148,15 @@ ServerApp::~ServerApp(void)
fPictureList->MakeEmpty();
delete fPictureList;
delete fAppLink;
fAppLink=NULL;
delete fMsgReader;
fMsgReader=NULL;
delete fMsgSender;
fMsgSender=NULL;
if(fAppCursor)
delete fAppCursor;
cursormanager->RemoveAppCursors(fClientTeamID);
delete_sem(fLockSem);
@ -165,7 +166,8 @@ ServerApp::~ServerApp(void)
thread_info info;
if(get_thread_info(fMonitorThreadID,&info)==B_OK)
kill_thread(fMonitorThreadID);
delete_area(fSharedMem);
delete fSharedMem;
}
/*!
@ -208,10 +210,10 @@ bool ServerApp::PingTarget(void)
printf("PANIC: ServerApp %s could not find the app_server port in PingTarget()!\n",fSignature.String());
return false;
}
fAppLink->SetSendPort(serverport);
fAppLink->StartMessage(AS_DELETE_APP);
fAppLink->Attach(&fMonitorThreadID,sizeof(thread_id));
fAppLink->Flush();
fMsgSender->SetPort(serverport);
fMsgSender->StartMessage(AS_DELETE_APP);
fMsgSender->Attach(&fMonitorThreadID,sizeof(thread_id));
fMsgSender->Flush();
return false;
}
return true;
@ -280,7 +282,8 @@ int32 ServerApp::MonitorApp(void *data)
// Message-dispatching loop for the ServerApp
ServerApp *app = (ServerApp *)data;
BPortLink msgqueue(-1, app->fMessagePort);
LinkMsgReader msgqueue(app->fMessagePort);
bool quitting = false;
int32 code;
status_t err = B_OK;
@ -288,7 +291,8 @@ int32 ServerApp::MonitorApp(void *data)
while(!quitting)
{
STRACE(("info: ServerApp::MonitorApp listening on port %ld.\n", app->fMessagePort));
err = msgqueue.GetNextReply(&code);
// err = msgqueue.GetNextReply(&code);
err = msgqueue.GetNextMessage(&code);
if (err < B_OK)
break;
@ -329,16 +333,16 @@ int32 ServerApp::MonitorApp(void *data)
printf("PANIC: ServerApp %s could not find the app_server port!\n",app->fSignature.String());
break;
}
app->fAppLink->SetSendPort(serverport);
app->fAppLink->StartMessage(AS_DELETE_APP);
app->fAppLink->Attach(&app->fMonitorThreadID, sizeof(thread_id));
app->fAppLink->Flush();
app->fMsgSender->SetPort(serverport);
app->fMsgSender->StartMessage(AS_DELETE_APP);
app->fMsgSender->Attach(&app->fMonitorThreadID, sizeof(thread_id));
app->fMsgSender->Flush();
break;
}
default:
{
STRACE(("ServerApp %s: Got a Message to dispatch\n",app->fSignature.String()));
app->_DispatchMessage(code, msgqueue);
app->DispatchMessage(code, msgqueue);
break;
}
}
@ -358,7 +362,7 @@ int32 ServerApp::MonitorApp(void *data)
All attachments are placed in the buffer via a PortLink, so it will be a
matter of casting and incrementing an index variable to access them.
*/
void ServerApp::_DispatchMessage(int32 code, BPortLink& msg)
void ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
{
LayerData ld;
switch(code)
@ -412,18 +416,115 @@ void ServerApp::_DispatchMessage(int32 code, BPortLink& msg)
}
*/ break;
}
case AS_AREA_MESSAGE:
{
// This occurs in only one kind of case: a message is too big to send over a port. This
// is really an edge case, so this shouldn't happen *too* often
// Attached Data:
// 1) area_id id of an area already owned by the server containing the message
// 2) size_t offset of the pointer in the area
// 3) size_t size of the message
area_id area;
size_t offset;
size_t msgsize;
area_info ai;
int8 *msgpointer;
msg.Read<area_id>(&area);
msg.Read<size_t>(&offset);
msg.Read<size_t>(&msgsize);
// Part sanity check, part get base pointer :)
if(get_area_info(area,&ai)!=B_OK)
break;
msgpointer=(int8*)ai.address + offset;
RAMLinkMsgReader mlink(msgpointer);
DispatchMessage(mlink.Code(),mlink);
// This is a very special case in the sense that when ServerMemIO is used for this
// purpose, it will be set to NOT automatically free the memory which it had
// requested. This is the server's job once the message has been dispatched.
fSharedMem->ReleaseBuffer(msgpointer);
break;
}
case AS_ACQUIRE_SERVERMEM:
{
// This particular call is more than a bit of a pain in the neck. We are given a
// size of a chunk of memory needed. We need to (1) allocate it, (2) get the area for
// this particular chunk, (3) find the offset in the area for this chunk, and (4)
// tell the client about it. Good thing this particular call isn't used much
// Received from a ServerMemIO object requesting operating memory
// Attached Data:
// 1) size_t requested size
// 2) port_id reply_port
size_t memsize;
port_id replyport;
msg.Read<size_t>(&memsize);
msg.Read<port_id>(&replyport);
// TODO: I wonder if ACQUIRE_SERVERMEM should have a minimum size requirement?
void *sharedmem=fSharedMem->GetBuffer(memsize);
BPortLink replylink(replyport);
if(memsize<1 || sharedmem==NULL)
{
replylink.StartMessage(SERVER_FALSE);
replylink.Flush();
break;
}
area_id owningArea=area_for(sharedmem);
area_info ai;
if(owningArea==B_ERROR || get_area_info(owningArea,&ai)!=B_OK)
{
replylink.StartMessage(SERVER_FALSE);
replylink.Flush();
break;
}
int32 areaoffset=((int32*)sharedmem)-((int32*)ai.address);
STRACE(("Successfully allocated shared memory of size %ld\n",memsize));
replylink.StartMessage(SERVER_TRUE);
replylink.Attach<area_id>(owningArea);
replylink.Attach<int32>(areaoffset);
replylink.Flush();
// TODO: Implement AS_ACQUIRE_SERVERMEM
break;
}
case AS_RELEASE_SERVERMEM:
{
// TODO: Implement AS_RELEASE_SERVERMEM
// Received when a ServerMemIO object on destruction
// Attached Data:
// 1) area_id owning area
// 2) int32 area offset
area_id owningArea;
area_info ai;
int32 areaoffset;
void *sharedmem;
msg.Read<area_id>(&owningArea);
msg.Read<int32>(&areaoffset);
if(owningArea<0 || get_area_info(owningArea,&ai)!=B_OK)
break;
STRACE(("Successfully freed shared memory\n"));
sharedmem=((int32*)ai.address)+areaoffset;
fSharedMem->ReleaseBuffer(sharedmem);
break;
}
case AS_UPDATE_DECORATOR:

View File

@ -30,6 +30,8 @@
#include <OS.h>
#include <String.h>
#include <LinkMsgReader.h>
#include <LinkMsgSender.h>
#include "FMWList.h"
class AppServer;
@ -39,6 +41,7 @@ class BList;
class DisplayDriver;
class ServerCursor;
class ServerBitmap;
class AreaPool;
/*!
\class ServerApp ServerApp.h
@ -80,8 +83,8 @@ protected:
friend class AppServer;
friend class ServerWindow;
void _DispatchMessage(int32 code, BPortLink& link);
ServerBitmap* _FindBitmap(int32 token);
// void DispatchMessage(int32 code, BPortLink& msg);
void DispatchMessage(int32 code, LinkMsgReader &link);
port_id fClientAppPort,
fMessagePort,
@ -94,7 +97,9 @@ protected:
team_id fClientTeamID;
BPortLink *fAppLink;
LinkMsgReader *fMsgReader;
LinkMsgSender *fMsgSender;
BList *fSWindowList,
*fBitmapList,
*fPictureList;
@ -103,7 +108,7 @@ protected:
bool fCursorHidden;
bool fIsActive;
int32 fHandlerToken;
area_id fSharedMem;
AreaPool *fSharedMem;
};
#endif

View File

@ -24,7 +24,6 @@
// Description: Server-side counterpart to BPicture
//
//------------------------------------------------------------------------------
#include <AreaLink.h>
#include "TokenHandler.h"
#include "ServerPicture.h"
@ -42,12 +41,8 @@ ServerPicture::ServerPicture(void)
if(_area!=B_BAD_VALUE && _area!=B_NO_MEMORY && _area!=B_ERROR)
_initialized=true;
arealink=(_initialized)?new AreaLink(_area):NULL;
}
ServerPicture::~ServerPicture(void)
{
if(arealink)
delete arealink;
}