Implement support for catching rename and thread priority change events.
This lets us keep up to date with thread names, which makes, for example Tracker a bit more tolerable to debug since it employs thread renaming to set the names of its windows. Implements #4430. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39847 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -884,6 +884,25 @@ TeamDebugger::_HandleDebuggerMessage(DebugEvent* event)
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handled = _HandleThreadCreated(threadEvent);
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break;
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}
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case B_DEBUGGER_MESSAGE_THREAD_RENAMED:
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{
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ThreadRenamedEvent* threadEvent
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= dynamic_cast<ThreadRenamedEvent*>(event);
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TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_RENAMED: thread: %ld "
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"(\"%s\")\n",
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threadEvent->RenamedThread(), threadEvent->NewName());
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handled = _HandleThreadRenamed(threadEvent);
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break;
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}
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case B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED:
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{
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ThreadPriorityChangedEvent* threadEvent
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= dynamic_cast<ThreadPriorityChangedEvent*>(event);
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TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED: thread:"
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" %ld\n", threadEvent->ChangedThread());
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handled = _HandleThreadPriorityChanged(threadEvent);
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break;
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}
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case B_DEBUGGER_MESSAGE_THREAD_DELETED:
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TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_DELETED: thread: %ld\n",
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event->Thread());
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@ -953,6 +972,29 @@ TeamDebugger::_HandleThreadCreated(ThreadCreatedEvent* event)
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}
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bool
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TeamDebugger::_HandleThreadRenamed(ThreadRenamedEvent* event)
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{
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AutoLocker< ::Team> locker(fTeam);
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::Thread* thread = fTeam->ThreadByID(event->RenamedThread());
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if (thread != NULL)
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thread->SetName(event->NewName());
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return false;
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}
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bool
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TeamDebugger::_HandleThreadPriorityChanged(ThreadPriorityChangedEvent*)
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{
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// TODO: implement once we actually track thread priorities
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return false;
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}
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bool
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TeamDebugger::_HandleThreadDeleted(ThreadDeletedEvent* event)
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{
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@ -95,6 +95,10 @@ private:
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bool _HandleThreadCreated(
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ThreadCreatedEvent* event);
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bool _HandleThreadRenamed(
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ThreadRenamedEvent* event);
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bool _HandleThreadPriorityChanged(
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ThreadPriorityChangedEvent* event);
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bool _HandleThreadDeleted(
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ThreadDeletedEvent* event);
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bool _HandleImageCreated(
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@ -155,6 +155,32 @@ ThreadCreatedEvent::ThreadCreatedEvent(team_id team, thread_id thread,
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}
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// #pragma mark - ThreadRenamedEvent
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ThreadRenamedEvent::ThreadRenamedEvent(team_id team, thread_id thread,
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thread_id renamedThread, const char* newName)
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:
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DebugEvent(B_DEBUGGER_MESSAGE_THREAD_RENAMED, team, thread),
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fRenamedThread(renamedThread)
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{
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strlcpy(fName, newName, sizeof(fName));
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}
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// #pragma mark - ThreadPriorityChangedEvent
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ThreadPriorityChangedEvent::ThreadPriorityChangedEvent(team_id team,
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thread_id thread, thread_id changedThread, int32 newPriority)
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:
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DebugEvent(B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED, team, thread),
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fChangedThread(changedThread),
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fNewPriority(newPriority)
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{
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}
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// #pragma mark - ThreadDeletedEvent
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@ -127,6 +127,36 @@ private:
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};
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class ThreadRenamedEvent : public DebugEvent {
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public:
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ThreadRenamedEvent(team_id team,
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thread_id thread, thread_id renamedThread,
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const char* name);
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thread_id RenamedThread() const { return fRenamedThread; }
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const char* NewName() const { return fName; }
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private:
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thread_id fRenamedThread;
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char fName[B_OS_NAME_LENGTH];
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};
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class ThreadPriorityChangedEvent : public DebugEvent {
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public:
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ThreadPriorityChangedEvent(team_id team,
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thread_id thread, thread_id changedThread,
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int32 newPriority);
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thread_id ChangedThread() const { return fChangedThread; }
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int32 NewPriority() const { return fNewPriority; }
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private:
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thread_id fChangedThread;
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int32 fNewPriority;
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};
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class ThreadDeletedEvent : public DebugEvent {
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public:
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ThreadDeletedEvent(team_id team,
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@ -670,6 +670,17 @@ DebuggerInterface::_CreateDebugEvent(int32 messageCode,
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event = new(std::nothrow) ThreadCreatedEvent(message.origin.team,
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message.origin.thread, message.thread_created.new_thread);
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break;
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case B_DEBUGGER_MESSAGE_THREAD_RENAMED:
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event = new(std::nothrow) ThreadRenamedEvent(message.origin.team,
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message.origin.thread, message.thread_renamed.renamed_thread,
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message.thread_renamed.name);
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break;
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case B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED:
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event = new(std::nothrow) ThreadPriorityChangedEvent(
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message.origin.team, message.origin.thread,
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message.thread_priority_changed.changed_thread,
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message.thread_priority_changed.new_priority);
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break;
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case B_DEBUGGER_MESSAGE_THREAD_DELETED:
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event = new(std::nothrow) ThreadDeletedEvent(message.origin.team,
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message.origin.thread);
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