Improved a bit BView::GetMouse(). Added more ToDOs
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12705 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
e803c97c34
commit
898289a3f1
@ -1180,7 +1180,8 @@ BView::GetMouse(BPoint *location, uint32 *buttons, bool checkMessageQueue)
|
||||
// 3. We should maybe take care of more things as the window's loop is blocked.
|
||||
|
||||
if (checkMessageQueue) {
|
||||
BMessageQueue *queue = Window()->MessageQueue();
|
||||
BWindow *window = Window();
|
||||
BMessageQueue *queue = window->MessageQueue();
|
||||
BMessage *msg;
|
||||
int32 i = 0;
|
||||
|
||||
@ -1188,31 +1189,20 @@ BView::GetMouse(BPoint *location, uint32 *buttons, bool checkMessageQueue)
|
||||
|
||||
while ((msg = queue->FindMessage(i++)) != NULL) {
|
||||
switch (msg->what) {
|
||||
case B_MOUSE_UP:
|
||||
{
|
||||
msg->FindPoint("where", location);
|
||||
msg->FindInt32("buttons", (int32*)buttons);
|
||||
Window()->DispatchMessage(msg, Window());
|
||||
queue->RemoveMessage(msg);
|
||||
delete msg;
|
||||
return;
|
||||
}
|
||||
case B_MOUSE_MOVED:
|
||||
{
|
||||
msg->FindPoint("where", location);
|
||||
msg->FindInt32("buttons", (int32 *)buttons);
|
||||
Window()->DispatchMessage(msg, Window());
|
||||
queue->RemoveMessage(msg);
|
||||
delete msg;
|
||||
return;
|
||||
}
|
||||
case _UPDATE_:
|
||||
{
|
||||
Window()->DispatchMessage(msg, Window());
|
||||
// TODO: This is probably not correct:
|
||||
// we should not dispatch the message but instead
|
||||
// call the right function to update the views directly ?
|
||||
window->DispatchMessage(msg, window);
|
||||
|
||||
// Fall through
|
||||
case B_MOUSE_UP:
|
||||
case B_MOUSE_MOVED:
|
||||
// We need to eat up all these messages
|
||||
queue->RemoveMessage(msg);
|
||||
delete msg;
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user