pkgman: better download progress bar
* Use Unicode block drawing characters to provide sub-character accuracy * Also display the download progress percentage as a number When downloading big packages this helps seeing that the bar continues moving and that the download is not stalled.
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@ -30,7 +30,6 @@ PackageManager::PackageManager(BPackageInstallationLocation location,
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BPackageManager::UserInteractionHandler(),
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fDecisionProvider(interactive),
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fClientInstallationInterface(),
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fPreviousDownloadPercentage(0),
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fInteractive(interactive)
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{
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}
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@ -172,7 +171,6 @@ void
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PackageManager::ProgressPackageDownloadStarted(const char* packageName)
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{
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printf("Downloading %s...\n", packageName);
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fPreviousDownloadPercentage = 0;
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}
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@ -180,16 +178,42 @@ void
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PackageManager::ProgressPackageDownloadActive(const char* packageName,
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float completionPercentage)
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{
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int32 currentPercentage = int32(completionPercentage * 100);
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int32 difference = currentPercentage - fPreviousDownloadPercentage;
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static const char* progressChars[] = {
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"\xE2\x96\x8F",
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"\xE2\x96\x8E",
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"\xE2\x96\x8D",
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"\xE2\x96\x8C",
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"\xE2\x96\x8B",
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"\xE2\x96\x8A",
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"\xE2\x96\x89",
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"\xE2\x96\x88",
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};
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while (difference >= 2) {
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printf("#");
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difference -= 2;
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const int width = 70;
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int position;
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int ipart = (int)(completionPercentage * width);
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int fpart = (int)(((completionPercentage * width) - ipart) * 8);
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printf("\r"); // erase the line
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for (position = 0; position < width; position++) {
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if (position < ipart) {
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// This part is fully downloaded, show a full block
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printf(progressChars[7]);
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} else if (position > ipart) {
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// This part is not downloaded, show a space
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printf(" ");
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} else {
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// This part is partially downloaded
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printf(progressChars[fpart]);
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}
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}
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fflush(stdout);
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fPreviousDownloadPercentage = currentPercentage - difference;
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// Also print the progress percentage
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printf(" %d%%", (int)(completionPercentage * 100));
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fflush(stdout);
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}
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@ -70,7 +70,6 @@ private:
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DecisionProvider fDecisionProvider;
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BPackageManager::ClientInstallationInterface
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fClientInstallationInterface;
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int32 fPreviousDownloadPercentage;
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bool fInteractive;
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};
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