Fixed for 80 char limit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32689 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -60,15 +60,16 @@ public:
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virtual void MouseMoved(BPoint point, uint32 code,
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virtual void MouseMoved(BPoint point, uint32 code,
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const BMessage* dragMessage);
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const BMessage* dragMessage);
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virtual void DetachedFromWindow();
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virtual void DetachedFromWindow();
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virtual void GetPreferredSize(float* _width, float* _height);
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virtual void GetPreferredSize(float* _width,
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float* _height);
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virtual void ResizeToPreferred();
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virtual void ResizeToPreferred();
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virtual status_t Invoke(BMessage* message = NULL);
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virtual status_t Invoke(BMessage* message = NULL);
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virtual void FrameMoved(BPoint newPosition);
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virtual void FrameMoved(BPoint newPosition);
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virtual void FrameResized(float newWidth, float newHeight);
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virtual void FrameResized(float newWidth, float newHeight);
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virtual BHandler* ResolveSpecifier(BMessage* message, int32 index,
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virtual BHandler* ResolveSpecifier(BMessage* message,
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BMessage* specifier, int32 what,
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int32 index, BMessage* specifier,
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const char* property);
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int32 what, const char* property);
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virtual status_t GetSupportedSuites(BMessage* data);
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virtual status_t GetSupportedSuites(BMessage* data);
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virtual void MakeFocus(bool state = true);
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virtual void MakeFocus(bool state = true);
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@ -130,4 +131,4 @@ BColorControl::SetValue(rgb_color color)
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SetValue(c);
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SetValue(c);
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}
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}
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#endif /* _COLOR_CONTROL_H */
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#endif // _COLOR_CONTROL_H
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