Marcus Overhagen pointed out that I had no idea how memset worked, so I fixed that problem by not using memset at all and used memcpy instead

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@731 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Matthew Wilber 2002-08-13 02:16:20 +00:00
parent d6b71edf06
commit 8678adcbd9

View File

@ -1587,35 +1587,31 @@ translate_from_bmppal_to_bits(BPositionIO *inSource,
// ---------------------------------------------------------------
// bmp_memset
// pixelcpy
//
// Copies data from setto into dest for len bytes. If len <= 4,
// memcpy is used because memset doesn't seem to do anything if
// len is less than or equal to 4. When len > 4, memset is used
// to copy setto over and over into dest.
// Copies count 32-bit pixels with a color value of pixel to dest.
//
// Preconditions:
//
// Parameters: dest, where data will be written
// Parameters: dest, where the pixel data will be copied to
//
// setto, the data to copy to dest
// pixel, the 32-bit color value to copy to dest
// count times
//
// len, the amount of bytes to copy to
// dest, if more than 4,
// the 4 bytes that is setto is
// copied to dest over and over
// count, the number of times pixel is copied to
// dest
//
// Postconditions:
//
// Returns: whatever memcpy and memset return
// Returns:
// ---------------------------------------------------------------
void *
bmp_memset(void *dest, int setto, size_t len)
void
pixelcpy(uint8 *dest, uint32 pixel, uint32 count)
{
if (len <= 4)
return memcpy(dest, &setto, len);
else
return memset(dest, setto, len);
for (uint32 i = 0; i < count; i++) {
memcpy(dest, &pixel, 4);
dest += 4;
}
}
// ---------------------------------------------------------------
@ -1716,8 +1712,8 @@ translate_from_bmppalr_to_bits(BPositionIO *inSource,
// if there are columns remaing on this
// line, set them to the color at index zero
if (bmppixcol < msheader.width)
bmp_memset(bitsRowData + (bmppixcol * 4), defaultcolor,
(msheader.width - bmppixcol) * 4);
pixelcpy(bitsRowData + (bmppixcol * 4),
defaultcolor, msheader.width - bmppixcol);
outDestination->Write(bitsRowData, bitsRowBytes);
bmppixcol = 0;
bmppixrow++;
@ -1738,8 +1734,8 @@ translate_from_bmppalr_to_bits(BPositionIO *inSource,
}
while (bmppixrow < msheader.height) {
bmp_memset(bitsRowData + (bmppixcol * 4), defaultcolor,
(msheader.width - bmppixcol) * 4);
pixelcpy(bitsRowData + (bmppixcol * 4), defaultcolor,
msheader.width - bmppixcol);
outDestination->Write(bitsRowData, bitsRowBytes);
bmppixcol = 0;
bmppixrow++;
@ -1776,8 +1772,8 @@ translate_from_bmppalr_to_bits(BPositionIO *inSource,
// set all pixels to the first entry in
// the palette, for the number of rows skipped
while (dy > 0) {
bmp_memset(bitsRowData + (bmppixcol * 4), defaultcolor,
(msheader.width - bmppixcol) * 4);
pixelcpy(bitsRowData + (bmppixcol * 4), defaultcolor,
msheader.width - bmppixcol);
outDestination->Write(bitsRowData, bitsRowBytes);
bmppixcol = 0;
bmppixrow++;
@ -1786,8 +1782,8 @@ translate_from_bmppalr_to_bits(BPositionIO *inSource,
}
if (bmppixcol < (uint32) lastcol + dx) {
bmp_memset(bitsRowData + (bmppixcol * 4), defaultcolor,
(dx + lastcol - bmppixcol) * 4);
pixelcpy(bitsRowData + (bmppixcol * 4), defaultcolor,
dx + lastcol - bmppixcol);
bmppixcol = dx + lastcol;
}