* KDiskDeviceManager::RescanDiskSystems() now also rescans all partitions with
the newly found disk systems. * _ScanPartition() now allows to restrict the disk systems to a predefined set. * _ScanPartition() now even scans partitions that already have a disk system assigned; if a better one is found, the existing one is replaced. It will ignore mounted or partitions with children, though. * KPartition now also stores the priority of the disk system assigned to it. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26177 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -98,10 +98,16 @@ public:
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status_t StartMonitoring();
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private:
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struct DeviceMap;
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struct DiskSystemMap;
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struct PartitionMap;
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struct PartitionSet;
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class DeviceWatcher;
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static status_t _CheckMediaStatusDaemon(void* self);
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status_t _CheckMediaStatus();
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status_t _RescanDiskSystems(bool fileSystems);
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status_t _RescanDiskSystems(DiskSystemMap& addedSystems, bool fileSystems);
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status_t _AddPartitioningSystem(const char *name);
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status_t _AddFileSystem(const char *name);
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@ -111,19 +117,14 @@ private:
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bool _RemoveDevice(KDiskDevice *device);
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status_t _Scan(const char *path);
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status_t _ScanPartition(KPartition *partition, bool async);
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status_t _ScanPartition(KPartition *partition, bool async,
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DiskSystemMap* restrictScan = NULL);
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// the manager must be locked and the device write locked
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status_t _ScanPartition(KPartition *partition);
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// used by the other _ScanPartition() version only
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status_t _ScanPartition(KPartition *partition,
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DiskSystemMap* restrictScan);
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status_t _AddRemoveMonitoring(const char *path, bool add);
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struct DeviceMap;
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struct DiskSystemMap;
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struct PartitionMap;
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struct PartitionSet;
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class DeviceWatcher;
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BLocker fLock;
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DeviceMap *fDevices;
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PartitionMap *fPartitions;
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@ -148,8 +148,9 @@ public:
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// DiskSystem
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void SetDiskSystem(KDiskSystem *diskSystem);
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void SetDiskSystem(KDiskSystem *diskSystem, float priority = 0.0f);
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KDiskSystem *DiskSystem() const;
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float DiskSystemPriority() const;
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KDiskSystem *ParentDiskSystem() const;
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// When setting a disk system, it must already be loaded.
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// The partition will load it too, hence it won't be unloaded before
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@ -218,6 +219,7 @@ protected:
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KDiskDevice *fDevice;
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KPartition *fParent;
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KDiskSystem *fDiskSystem;
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float fDiskSystemPriority;
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ListenerSet *fListeners;
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uint32 fChangeFlags;
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int32 fChangeCounter;
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@ -1,5 +1,5 @@
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/*
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* Copyright 2004-2007, Haiku, Inc. All rights reserved.
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* Copyright 2004-2008, Haiku, Inc. All rights reserved.
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* Copyright 2003-2004, Ingo Weinhold, bonefish@cs.tu-berlin.de. All rights reserved.
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*
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* Distributed under the terms of the MIT License.
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@ -159,14 +159,6 @@ class KDiskDeviceManager::DeviceWatcher : public NotificationListener {
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};
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static bool
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is_active_job_status(uint32 status)
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{
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return (status == B_DISK_DEVICE_JOB_SCHEDULED
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|| status == B_DISK_DEVICE_JOB_IN_PROGRESS);
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}
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// #pragma mark -
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@ -919,9 +911,9 @@ KDiskDeviceManager::StartMonitoring()
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}
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// _RescanDiskSystems
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status_t
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KDiskDeviceManager::_RescanDiskSystems(bool fileSystems)
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KDiskDeviceManager::_RescanDiskSystems(DiskSystemMap& addedSystems,
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bool fileSystems)
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{
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void *cookie = open_module_list(fileSystems
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? kFileSystemPrefix : kPartitioningSystemPrefix);
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@ -949,19 +941,43 @@ KDiskDeviceManager::_RescanDiskSystems(bool fileSystems)
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DBG(OUT("partitioning system: %s\n", name.Path()));
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_AddPartitioningSystem(name.Path());
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}
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if (KDiskSystem* system = FindDiskSystem(name.Path()))
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addedSystems.Put(system->ID(), system);
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}
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close_module_list(cookie);
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return B_OK;
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}
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// RescanDiskSystems
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/*! Rescan the existing disk systems. This is called after the boot device
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has become available.
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*/
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status_t
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KDiskDeviceManager::RescanDiskSystems()
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{
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DiskSystemMap addedSystems;
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// rescan for partitioning and file systems
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_RescanDiskSystems(false);
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_RescanDiskSystems(true);
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_RescanDiskSystems(addedSystems, false);
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_RescanDiskSystems(addedSystems, true);
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// rescan existing devices with the new disk systems
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int32 cookie = 0;
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while (KDiskDevice *device = RegisterNextDevice(&cookie)) {
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PartitionRegistrar _(device, true);
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if (DeviceWriteLocker deviceLocker = device) {
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if (ManagerLocker locker = this) {
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status_t status = _ScanPartition(device, false, &addedSystems);
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device->UnmarkBusy(true);
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if (status != B_OK)
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break;
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} else
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return B_ERROR;
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} else
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return B_ERROR;
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}
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return B_OK;
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}
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@ -1158,7 +1174,8 @@ DBG(OUT(" found device: %s\n", path));
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The device must be write locked, the manager must be locked.
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*/
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status_t
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KDiskDeviceManager::_ScanPartition(KPartition *partition, bool async)
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KDiskDeviceManager::_ScanPartition(KPartition *partition, bool async,
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DiskSystemMap* restrictScan)
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{
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// TODO: There's no reason why the manager needs to be locked anymore.
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if (!partition)
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@ -1197,22 +1214,26 @@ KDiskDeviceManager::_ScanPartition(KPartition *partition, bool async)
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// scan synchronously
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return _ScanPartition(partition);
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return _ScanPartition(partition, restrictScan);
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}
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status_t
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KDiskDeviceManager::_ScanPartition(KPartition *partition)
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KDiskDeviceManager::_ScanPartition(KPartition* partition,
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DiskSystemMap* restrictScan)
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{
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// the partition's device must be write-locked
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if (!partition)
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if (partition == NULL)
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return B_BAD_VALUE;
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if (!partition->Device()->HasMedia())
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if (!partition->Device()->HasMedia() || partition->IsMounted())
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return B_OK;
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if (partition->DiskSystem() != NULL) {
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// TODO: this is more or less a hack to allow rescanning a partition
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for (int32 i = 0; KPartition *child = partition->ChildAt(i); i++)
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_ScanPartition(child);
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if (partition->CountChildren() > 0) {
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// Since this partition has already children, we don't scan it
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// again, but only its children.
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for (int32 i = 0; KPartition* child = partition->ChildAt(i); i++) {
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_ScanPartition(child, restrictScan);
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}
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return B_OK;
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}
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@ -1230,12 +1251,20 @@ KDiskDeviceManager::_ScanPartition(KPartition *partition)
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return error;
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}
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DiskSystemMap* diskSystems = restrictScan;
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if (diskSystems == NULL)
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diskSystems = fDiskSystems;
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// find the disk system that returns the best priority for this partition
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float bestPriority = -1;
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float bestPriority = partition->DiskSystemPriority();
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KDiskSystem *bestDiskSystem = NULL;
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void *bestCookie = NULL;
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int32 itCookie = 0;
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while (KDiskSystem *diskSystem = LoadNextDiskSystem(&itCookie)) {
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for (DiskSystemMap::Iterator iterator = diskSystems->Begin();
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iterator != diskSystems->End(); iterator++) {
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KDiskSystem* diskSystem = iterator->Value();
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if (diskSystem->Load() != B_OK)
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continue;
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DBG(OUT(" trying: %s\n", diskSystem->Name()));
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void *cookie = NULL;
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@ -1267,9 +1296,9 @@ KDiskDeviceManager::_ScanPartition(KPartition *partition)
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error = bestDiskSystem->Scan(partition, bestCookie);
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bestDiskSystem->FreeIdentifyCookie(partition, bestCookie);
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if (error == B_OK) {
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partition->SetDiskSystem(bestDiskSystem);
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partition->SetDiskSystem(bestDiskSystem, bestPriority);
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for (int32 i = 0; KPartition *child = partition->ChildAt(i); i++)
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_ScanPartition(child);
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_ScanPartition(child, restrictScan);
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} else {
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// TODO: Handle the error.
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DBG(OUT(" scanning failed: %s\n", strerror(error)));
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@ -1,4 +1,10 @@
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// KPartition.cpp
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/*
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* Copyright 2004-2008, Haiku, Inc. All rights reserved.
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* Copyright 2003-2004, Ingo Weinhold, bonefish@cs.tu-berlin.de. All rights reserved.
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*
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* Distributed under the terms of the MIT License.
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*/
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#include <errno.h>
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#include <fcntl.h>
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@ -44,6 +50,7 @@ KPartition::KPartition(partition_id id)
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fDevice(NULL),
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fParent(NULL),
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fDiskSystem(NULL),
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fDiskSystemPriority(-1),
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fListeners(NULL),
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fChangeFlags(0),
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fChangeCounter(0),
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@ -52,7 +59,7 @@ KPartition::KPartition(partition_id id)
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fObsolete(false),
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fPublished(false)
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{
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fPartitionData.id = (id >= 0 ? id : _NextID());
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fPartitionData.id = id >= 0 ? id : _NextID();
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fPartitionData.offset = 0;
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fPartitionData.size = 0;
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fPartitionData.content_size = 0;
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@ -895,13 +902,14 @@ KPartition::VisitEachDescendant(KPartitionVisitor *visitor)
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// SetDiskSystem
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void
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KPartition::SetDiskSystem(KDiskSystem *diskSystem)
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KPartition::SetDiskSystem(KDiskSystem *diskSystem, float priority)
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{
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// unload former disk system
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if (fDiskSystem) {
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fPartitionData.content_type = NULL;
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fDiskSystem->Unload();
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fDiskSystem = NULL;
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fDiskSystemPriority = -1;
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}
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// set and load new one
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fDiskSystem = diskSystem;
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@ -910,6 +918,7 @@ KPartition::SetDiskSystem(KDiskSystem *diskSystem)
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// update concerned partition flags
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if (fDiskSystem) {
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fPartitionData.content_type = fDiskSystem->PrettyName();
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fDiskSystemPriority = priority;
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if (fDiskSystem->IsFileSystem())
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AddFlags(B_PARTITION_FILE_SYSTEM);
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else
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@ -926,6 +935,14 @@ KPartition::DiskSystem() const
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return fDiskSystem;
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}
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float
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KPartition::DiskSystemPriority() const
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{
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return fDiskSystemPriority;
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}
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// ParentDiskSystem
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KDiskSystem *
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KPartition::ParentDiskSystem() const
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