extended a comment and added a new one
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19688 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1443,9 +1443,11 @@ BView::GetMouse(BPoint *location, uint32 *buttons, bool checkMessageQueue)
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&& code == B_OK) {
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fOwner->fLink->Read<BPoint>(location);
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fOwner->fLink->Read<uint32>(buttons);
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// TODO: ServerWindow replies with an int32 here
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// TODO: See above comment about coordinates
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ConvertFromScreen(location);
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// TODO: in beos R5, location is already converted to the view local coordinate system,
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// so if an app checks the window message queue by itself, it might not find what it expects.
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} else
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*buttons = 0;
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}
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