added a method fo copying onscreen regions from one point to another
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6718 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -157,11 +157,13 @@ class DisplayDriver
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public:
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public:
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DisplayDriver(void);
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DisplayDriver(void);
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virtual ~DisplayDriver(void);
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virtual ~DisplayDriver(void);
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// Graphics calls implemented in DisplayDriver
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// Graphics calls implemented in DisplayDriver
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void CopyBits(const BRect &src, const BRect &dest);
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void CopyBits(const BRect &src, const BRect &dest);
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void CopyRegion(BRegion *src, const BPoint &lefttop);
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void CopyRegion(BRegion *src, const BPoint &lefttop);
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void DrawBitmap(ServerBitmap *bitmap, const BRect &source, const BRect &dest, const DrawData *d);
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void DrawBitmap(ServerBitmap *bitmap, const BRect &source, const BRect &dest, const DrawData *d);
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// one more:
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void CopyRegionList(BList* list, BList* pList, int32 rCount, BRegion* clipReg);
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void FillArc(const BRect &r, const float &angle, const float &span, RGBColor &color);
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void FillArc(const BRect &r, const float &angle, const float &span, RGBColor &color);
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void FillArc(const BRect &r, const float &angle, const float &span, const DrawData *d);
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void FillArc(const BRect &r, const float &angle, const float &span, const DrawData *d);
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