Updated indentation style.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30393 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,5 +1,5 @@
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/*
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* Copyright 2006-2008, Haiku, Inc. All Rights Reserved.
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* Copyright 2006-2009, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _STATUS_BAR_H
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@ -11,16 +11,19 @@
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class BStatusBar : public BView {
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public:
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BStatusBar(BRect frame, const char* name, const char* label = NULL,
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public:
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BStatusBar(BRect frame, const char* name,
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const char* label = NULL,
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const char* trailingLabel = NULL);
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BStatusBar(const char* name, const char* label = NULL,
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BStatusBar(const char* name,
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const char* label = NULL,
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const char* trailingLabel = NULL);
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BStatusBar(BMessage* archive);
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virtual ~BStatusBar();
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive, bool deep = true) const;
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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virtual void AttachedToWindow();
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virtual void MessageReceived(BMessage* message);
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@ -50,17 +53,18 @@ class BStatusBar : public BView {
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const char* Label() const;
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const char* TrailingLabel() const;
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virtual void MouseDown(BPoint point);
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virtual void MouseUp(BPoint point);
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virtual void MouseDown(BPoint where);
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virtual void MouseUp(BPoint where);
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virtual void WindowActivated(bool state);
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virtual void MouseMoved(BPoint point, uint32 transit,
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virtual void MouseMoved(BPoint where, uint32 transit,
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const BMessage* dragMessage);
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virtual void DetachedFromWindow();
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virtual void FrameMoved(BPoint newPosition);
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virtual void FrameResized(float newWidth, float newHeight);
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virtual BHandler* ResolveSpecifier(BMessage* message, int32 index,
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BMessage* specifier, int32 what, const char* property);
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BMessage* specifier, int32 what,
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const char* property);
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* _width, float* _height);
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@ -76,17 +80,20 @@ class BStatusBar : public BView {
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virtual BSize MaxSize();
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virtual BSize PreferredSize();
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private:
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private:
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// FBC memebers
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virtual void _ReservedStatusBar2();
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virtual void _ReservedStatusBar3();
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virtual void _ReservedStatusBar4();
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BStatusBar &operator=(const BStatusBar& other);
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BStatusBar& operator=(const BStatusBar& other);
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void _InitObject();
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void _SetTextData(BString& text, const char* string,
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const BString& combineWith, bool rightAligned);
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BRect _BarFrame(const font_height* fontHeight = NULL) const;
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const BString& combineWith,
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bool rightAligned);
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BRect _BarFrame(const font_height* fontHeight
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= NULL) const;
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float _BarPosition(const BRect& barFrame) const;
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BString fLabel;
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