No point in checking the new device for NULL if it's not nothrow.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42474 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
François Revol 2011-07-24 18:27:05 +00:00
parent 0990a31aa2
commit 811ac4d502

View File

@ -197,8 +197,9 @@ MultiAudioAddOn::_RecursiveScan(const char* rootPath, BEntry* rootEntry, uint32
} else {
BPath path;
entry.GetPath(&path);
MultiAudioDevice *device = new MultiAudioDevice(path.Path()
+ strlen(rootPath), path.Path());
MultiAudioDevice *device =
new(std::nothrow) MultiAudioDevice(path.Path()
+ strlen(rootPath), path.Path());
if (device) {
if (device->InitCheck() == B_OK)
fDevices.AddItem(device);