git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19282 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2006-11-14 18:08:53 +00:00
parent 7837924c49
commit 7f721ea14d
1 changed files with 88 additions and 105 deletions

View File

@ -1,21 +1,17 @@
//------------------------------------------------------------------------------ /*
// Copyright (c) 2001-2002, OpenBeOS * Copyright 2002-2006, Haiku, Inc. All Rights Reserved.
// Distributed under the terms of the OpenBeOS license * Distributed under the terms of the MIT License.
// */
// File: ListView.h
// Author: Axel Doerfler
// Description: BListView represents a one-dimensional list view.
//
//------------------------------------------------------------------------------
#ifndef _LIST_VIEW_H #ifndef _LIST_VIEW_H
#define _LIST_VIEW_H #define _LIST_VIEW_H
#include <Invoker.h> #include <Invoker.h>
#include <View.h> #include <View.h>
#include <List.h> #include <List.h>
#include <ListItem.h> #include <ListItem.h>
struct track_data; struct track_data;
enum list_view_type { enum list_view_type {
@ -23,106 +19,102 @@ enum list_view_type {
B_MULTIPLE_SELECTION_LIST B_MULTIPLE_SELECTION_LIST
}; };
#ifdef USE_OPENBEOS_NAMESPACE
namespace OpenBeOS {
#endif
//----- BListView class ------------------------------------------ class BListView : public BView, public BInvoker {
class BListView : public BView, public BInvoker
{
public: public:
BListView(BRect frame, const char *name, BListView(BRect frame, const char* name,
list_view_type type = B_SINGLE_SELECTION_LIST, list_view_type type = B_SINGLE_SELECTION_LIST,
uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP, uint32 resizeMask = B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE); uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE);
BListView(BMessage *data); BListView(BMessage* data);
virtual ~BListView() ; virtual ~BListView() ;
static BArchivable *Instantiate(BMessage *data); static BArchivable* Instantiate(BMessage* data);
virtual status_t Archive(BMessage *data, bool deep = true) const; virtual status_t Archive(BMessage* data, bool deep = true) const;
virtual void Draw(BRect updateRect); virtual void Draw(BRect updateRect);
virtual void MessageReceived(BMessage *msg); virtual void MessageReceived(BMessage* msg);
virtual void MouseDown(BPoint where); virtual void MouseDown(BPoint where);
virtual void KeyDown(const char *bytes, int32 numBytes); virtual void KeyDown(const char* bytes, int32 numBytes);
virtual void MakeFocus(bool state = true); virtual void MakeFocus(bool state = true);
virtual void FrameResized(float newWidth, float newHeight); virtual void FrameResized(float newWidth, float newHeight);
virtual void TargetedByScrollView(BScrollView *scroller); virtual void TargetedByScrollView(BScrollView* scroller);
void ScrollTo(float x, float y); void ScrollTo(float x, float y);
virtual void ScrollTo(BPoint where); virtual void ScrollTo(BPoint where);
virtual bool AddItem(BListItem *item); virtual bool AddItem(BListItem* item);
virtual bool AddItem(BListItem *item, int32 atIndex); virtual bool AddItem(BListItem* item, int32 atIndex);
virtual bool AddList(BList *newItems); virtual bool AddList(BList* newItems);
virtual bool AddList(BList *newItems, int32 atIndex); virtual bool AddList(BList* newItems, int32 atIndex);
virtual bool RemoveItem(BListItem *item); virtual bool RemoveItem(BListItem* item);
virtual BListItem *RemoveItem(int32 index); virtual BListItem* RemoveItem(int32 index);
virtual bool RemoveItems(int32 index, int32 count); virtual bool RemoveItems(int32 index, int32 count);
virtual void SetSelectionMessage(BMessage *message); virtual void SetSelectionMessage(BMessage* message);
virtual void SetInvocationMessage(BMessage *message); virtual void SetInvocationMessage(BMessage* message);
BMessage *SelectionMessage() const; BMessage* SelectionMessage() const;
uint32 SelectionCommand() const; uint32 SelectionCommand() const;
BMessage *InvocationMessage() const; BMessage* InvocationMessage() const;
uint32 InvocationCommand() const; uint32 InvocationCommand() const;
virtual void SetListType(list_view_type type); virtual void SetListType(list_view_type type);
list_view_type ListType() const; list_view_type ListType() const;
BListItem *ItemAt(int32 index) const; BListItem* ItemAt(int32 index) const;
int32 IndexOf(BPoint point) const; int32 IndexOf(BPoint point) const;
int32 IndexOf(BListItem *item) const; int32 IndexOf(BListItem* item) const;
BListItem *FirstItem() const; BListItem* FirstItem() const;
BListItem *LastItem() const; BListItem* LastItem() const;
bool HasItem(BListItem *item) const; bool HasItem(BListItem* item) const;
int32 CountItems() const; int32 CountItems() const;
virtual void MakeEmpty(); virtual void MakeEmpty();
bool IsEmpty() const; bool IsEmpty() const;
void DoForEach(bool (*func)(BListItem *)); void DoForEach(bool (*func)(BListItem* item));
void DoForEach(bool (*func)(BListItem *, void *), void *); void DoForEach(bool (*func)(BListItem* item, void* arg), void* arg);
const BListItem **Items() const; const BListItem** Items() const;
void InvalidateItem(int32 index); void InvalidateItem(int32 index);
void ScrollToSelection(); void ScrollToSelection();
void Select(int32 index, bool extend = false); void Select(int32 index, bool extend = false);
void Select(int32 from, int32 to, bool extend = false); void Select(int32 from, int32 to, bool extend = false);
bool IsItemSelected(int32 index) const; bool IsItemSelected(int32 index) const;
int32 CurrentSelection(int32 index = 0) const; int32 CurrentSelection(int32 index = 0) const;
virtual status_t Invoke(BMessage *msg = NULL); virtual status_t Invoke(BMessage* message = NULL);
void DeselectAll(); void DeselectAll();
void DeselectExcept(int32 except_from, int32 except_to); void DeselectExcept(int32 exceptFrom, int32 exceptTo);
void Deselect(int32 index); void Deselect(int32 index);
virtual void SelectionChanged(); virtual void SelectionChanged();
void SortItems(int (*cmp)(const void *, const void *)); void SortItems(int (*cmp)(const void*, const void*));
/* These functions bottleneck through DoMiscellaneous() */ /* These functions bottleneck through DoMiscellaneous() */
bool SwapItems(int32 a, int32 b); bool SwapItems(int32 a, int32 b);
bool MoveItem(int32 from, int32 to); bool MoveItem(int32 from, int32 to);
bool ReplaceItem(int32 index, BListItem *item); bool ReplaceItem(int32 index, BListItem* item);
virtual void AttachedToWindow(); virtual void AttachedToWindow();
virtual void FrameMoved(BPoint new_position); virtual void FrameMoved(BPoint newPosition);
BRect ItemFrame(int32 index); BRect ItemFrame(int32 index);
virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index, virtual BHandler* ResolveSpecifier(BMessage* message, int32 index,
BMessage *specifier, int32 form, const char *property); BMessage* specifier, int32 form, const char* property);
virtual status_t GetSupportedSuites(BMessage *data); virtual status_t GetSupportedSuites(BMessage* data);
virtual status_t Perform(perform_code code, void *arg); virtual status_t Perform(perform_code code, void* arg);
virtual void WindowActivated(bool state); virtual void WindowActivated(bool state);
virtual void MouseUp(BPoint point); virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint point, uint32 code, const BMessage *msg); virtual void MouseMoved(BPoint point, uint32 code,
const BMessage *dragMessage);
virtual void DetachedFromWindow(); virtual void DetachedFromWindow();
virtual bool InitiateDrag(BPoint point, int32 itemIndex, bool initialySelected); virtual bool InitiateDrag(BPoint point, int32 itemIndex,
bool initialySelected);
virtual void ResizeToPreferred(); virtual void ResizeToPreferred();
virtual void GetPreferredSize(float *width, float *height); virtual void GetPreferredSize(float* _width, float* _height);
virtual void AllAttached(); virtual void AllAttached();
virtual void AllDetached(); virtual void AllDetached();
@ -140,8 +132,6 @@ class BListView : public BView, public BInvoker
virtual bool DoMiscellaneous(MiscCode code, MiscData *data); virtual bool DoMiscellaneous(MiscCode code, MiscData *data);
//----- Private or reserved -----------------------------------------
private: private:
friend class BOutlineListView; friend class BOutlineListView;
@ -149,30 +139,31 @@ class BListView : public BView, public BInvoker
virtual void _ReservedListView3(); virtual void _ReservedListView3();
virtual void _ReservedListView4(); virtual void _ReservedListView4();
BListView &operator=(const BListView &); BListView& operator=(const BListView&);
void _InitObject(list_view_type type); void _InitObject(list_view_type type);
void _FixupScrollBar(); void _FixupScrollBar();
void _InvalidateFrom(int32 index); void _InvalidateFrom(int32 index);
status_t _PostMessage(BMessage *msg); status_t _PostMessage(BMessage* message);
void _FontChanged(); void _FontChanged();
int32 _RangeCheck(int32 index); int32 _RangeCheck(int32 index);
bool _Select(int32 index, bool extend); bool _Select(int32 index, bool extend);
bool _Select(int32 from, int32 to, bool extend); bool _Select(int32 from, int32 to, bool extend);
bool _Deselect(int32 index); bool _Deselect(int32 index);
// void _Deselect(int32 from, int32 to); // void _Deselect(int32 from, int32 to);
bool _DeselectAll(int32 except_from, int32 except_to); bool _DeselectAll(int32 exceptFrom, int32 exceptTo);
// void PerformDelayedSelect(); // void PerformDelayedSelect();
bool _TryInitiateDrag(BPoint where); bool _TryInitiateDrag(BPoint where);
int32 _CalcFirstSelected(int32 after); int32 _CalcFirstSelected(int32 after);
int32 _CalcLastSelected(int32 before); int32 _CalcLastSelected(int32 before);
virtual void DrawItem(BListItem *item, BRect itemRect, bool complete = false); virtual void DrawItem(BListItem* item, BRect itemRect,
bool complete = false);
bool _SwapItems(int32 a, int32 b);
bool _MoveItem(int32 from, int32 to);
bool _ReplaceItem(int32 index, BListItem *item);
void _RescanSelection(int32 from, int32 to);
bool _SwapItems(int32 a, int32 b);
bool _MoveItem(int32 from, int32 to);
bool _ReplaceItem(int32 index, BListItem* item);
void _RescanSelection(int32 from, int32 to);
BList fList; BList fList;
list_view_type fListType; list_view_type fListType;
int32 fFirstSelected; int32 fFirstSelected;
@ -186,18 +177,10 @@ class BListView : public BView, public BInvoker
uint32 _reserved[3]; uint32 _reserved[3];
}; };
inline void inline void
BListView::ScrollTo(float x, float y) BListView::ScrollTo(float x, float y)
{ {
/* OK, no private parts */
ScrollTo(BPoint(x, y)); ScrollTo(BPoint(x, y));
} }
/*-------------------------------------------------------------*/
#ifdef USE_OPENBEOS_NAMESPACE
}
#endif
#endif /* _LIST_VIEW_H */ #endif /* _LIST_VIEW_H */