added new cursor sync for CRTC1: it turns out the cards have hardware for that. This will lower CPU load much when moving the mouse around :-)

Still testing, will finalize and add CRTC2 soon I hope..


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10625 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Rudolf Cornelissen 2005-01-09 20:32:10 +00:00
parent 4259e26f8a
commit 7d457f8e19
2 changed files with 22 additions and 32 deletions

View File

@ -681,15 +681,6 @@ status_t nv_acc_init()
/* setup some extra stuff for NV30A and later */
if (si->ps.card_arch >= NV30A)
{
/*
fixme: Does not belong here (and not needed?)
if(!chip->flatPanel)
{
chip->PRAMDAC0[0x0578/4] = state->vpllB; //0x00680578 = ??? never modified!
chip->PRAMDAC0[0x057C/4] = state->vpll2B; //0x0068057c = ??? never modified!
}
*/
/* activate Zcullflush(?) */
ACCW(DEBUG3, (ACCR(DEBUG3) | 0x00000001));
/* unknown */
@ -763,11 +754,6 @@ status_t nv_acc_init()
/*** setup tile and pipe stuff ***/
if (si->ps.card_arch >= NV10A)
{
/*
fixme: setup elsewhere (does not belong here):
chip->PRAMDAC[0x00000404/4] |= (1 << 25);//0x00680404 = ???
*/
/* setup acc engine tile stuff: */
/* reset tile adresses */
ACCW(NV10_FBTIL0AD, 0);

View File

@ -1,6 +1,6 @@
/* CTRC functionality */
/* Author:
Rudolf Cornelissen 11/2002-9/2004
Rudolf Cornelissen 11/2002-1/2005
*/
#define MODULE_BIT 0x00040000
@ -701,6 +701,10 @@ status_t nv_crtc_cursor_init()
/* select 32x32 pixel, 16bit color cursorbitmap, no doublescan */
NV_REG32(NV32_CURCONF) = 0x02000100;
/* activate hardware-sync between cursor updates and vertical retrace */
if (si->ps.card_arch >= NV10A)
DACW(NV10_CURSYNC, (DACR(NV10_CURSYNC) | 0x02000000));
/* activate hardware cursor */
nv_crtc_cursor_show();
@ -790,7 +794,7 @@ status_t nv_crtc_cursor_define(uint8* andMask,uint8* xorMask)
/* position the cursor */
status_t nv_crtc_cursor_position(uint16 x, uint16 y)
{
uint16 yhigh;
// uint16 yhigh;
/* make sure we are beyond the first line of the cursorbitmap being drawn during
* updating the position to prevent distortions: no double buffering feature */
@ -798,29 +802,29 @@ status_t nv_crtc_cursor_position(uint16 x, uint16 y)
* we need to return as quick as possible or some apps will exhibit lagging.. */
/* read the old cursor Y position */
yhigh = ((DACR(CURPOS) & 0x0fff0000) >> 16);
// yhigh = ((DACR(CURPOS) & 0x0fff0000) >> 16);
/* make sure we will wait until we are below both the old and new Y position:
* visible cursorbitmap drawing needs to be done at least... */
if (y > yhigh) yhigh = y;
// if (y > yhigh) yhigh = y;
if (yhigh < (si->dm.timing.v_display - 16))
{
// if (yhigh < (si->dm.timing.v_display - 16))
// {
/* we have vertical lines below old and new cursorposition to spare. So we
* update the cursor postion 'mid-screen', but below that area. */
while (((uint16)(NV_REG32(NV32_RASTER) & 0x000007ff)) < (yhigh + 16))
{
snooze(10);
}
}
else
{
// while (((uint16)(NV_REG32(NV32_RASTER) & 0x000007ff)) < (yhigh + 16))
// {
// snooze(10);
// }
// }
// else
// {
/* no room to spare, just wait for retrace (is relatively slow) */
while ((NV_REG32(NV32_RASTER) & 0x000007ff) < si->dm.timing.v_display)
{
// while ((NV_REG32(NV32_RASTER) & 0x000007ff) < si->dm.timing.v_display)
// {
/* don't snooze much longer or retrace might get missed! */
snooze(10);
}
}
// snooze(10);
// }
// }
/* update cursorposition */
DACW(CURPOS, ((x & 0x0fff) | ((y & 0x0fff) << 16)));