don't try to allocate an empty BBitmap

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30869 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Jérôme Duval 2009-05-26 20:38:10 +00:00
parent 80b01907d9
commit 7ba59d8729

View File

@ -605,6 +605,9 @@ MesaSoftwareRenderer::_AllocateBitmap()
{
// allocate new size of back buffer bitmap
delete fBitmap;
fBitmap = NULL;
if (fWidth < 1 || fHeight < 1)
return;
BRect rect(0.0, 0.0, fWidth - 1, fHeight - 1);
fBitmap = new BBitmap(rect, fColorSpace);
for (uint i = 0; i < fHeight; i++) {