Initial Checkin to "current". Coded by Matt McMinn.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@391 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
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208
src/apps/drivesetup/src/MainWindow.cpp
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208
src/apps/drivesetup/src/MainWindow.cpp
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/*! \file MainWindow.cpp
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* \brief Code for the MainWindow class.
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*
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* Displays the main window, the essence of the app.
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*
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*/
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#ifndef MAIN_WINDOW_H
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#include "MainWindow.h"
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#endif
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/**
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* Constructor.
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* @param frame The size to make the window.
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*/
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MainWindow::MainWindow(BRect frame, PosSettings *Settings)
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:BWindow(frame, "DriveSetup", B_TITLED_WINDOW, B_ASYNCHRONOUS_CONTROLS | B_NOT_ZOOMABLE){
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BRect bRect;
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BMenu *menu;
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BMenu *tmpMenu;
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BMenuItem *emptyItem;
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fSettings = Settings;
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bRect = Bounds();
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bRect.bottom = 18.0;
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rootMenu = new BMenuBar(bRect, "root menu");
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//Setup Mount menu
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menu = new BMenu("Mount");
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menu->AddItem(new BMenuItem("Mount All Partitions", new BMessage(MOUNT_MOUNT_ALL_MSG), 'M'));
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menu->AddSeparatorItem();
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rootMenu->AddItem(menu);
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//Setup Unmount menu
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menu = new BMenu("Unmount");
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emptyItem = new BMenuItem("<empty>", NULL);
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emptyItem->SetEnabled(false);
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menu->AddItem(emptyItem);
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rootMenu->AddItem(menu);
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//Setup Setup menu
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menu = new BMenu("Setup");
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menu->AddItem(new BMenuItem("Format", new BMessage(SETUP_FORMAT_MSG), 'F'));
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tmpMenu = new BMenu("Partition");
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tmpMenu->AddItem(new BMenuItem("apple...", new BMessage(SETUP_PARTITION_APPLE_MSG)));
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tmpMenu->AddItem(new BMenuItem("intel...", new BMessage(SETUP_PARTITION_INTEL_MSG)));
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menu->AddItem(tmpMenu);
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tmpMenu = new BMenu("Initialize");
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//add menu for formats
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menu->AddItem(tmpMenu);
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rootMenu->AddItem(menu);
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//Setup Options menu
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menu = new BMenu("Options");
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menu->AddItem(new BMenuItem("Eject", new BMessage(OPTIONS_EJECT_MSG), 'E'));
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menu->AddItem(new BMenuItem("Surface Test", new BMessage(OPTIONS_SURFACE_TEST_MSG), 'T'));
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rootMenu->AddItem(menu);
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//Setup Rescan menu
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menu = new BMenu("Rescan");
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menu->AddItem(new BMenuItem("IDE", new BMessage(RESCAN_IDE_MSG)));
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menu->AddItem(new BMenuItem("SCSI", new BMessage(RESCAN_SCSI_MSG)));
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rootMenu->AddItem(menu);
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AddChild(rootMenu);
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}
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/**
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* Handles messages.
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* @param message The message recieved by the window.
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*/
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void MainWindow::MessageReceived(BMessage *message){
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switch(message->what){
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case MOUNT_MOUNT_ALL_MSG:
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printf("MOUNT_MOUNT_ALL_MSG\n");
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break;
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case MOUNT_MOUNT_SELECTED_MSG:
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printf("MOUNT_MOUNT_SELECTED_MSG\n");
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break;
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case UNMOUNT_UNMOUNT_SELECTED_MSG:
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printf("UNMOUNT_UNMOUNT_SELECTED_MSG\n");
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break;
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case SETUP_FORMAT_MSG:
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printf("SETUP_FORMAT_MSG\n");
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break;
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case SETUP_PARTITION_APPLE_MSG:
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printf("SETUP_PARTITION_APPLE_MSG\n");
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break;
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case SETUP_PARTITION_INTEL_MSG:
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printf("SETUP_PARTITION_INTEL_MSG\n");
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break;
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case SETUP_INITIALIZE_MSG:
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printf("SETUP_INITIALIZE_MSG\n");
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break;
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case OPTIONS_EJECT_MSG:
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printf("OPTIONS_EJECT_MSG\n");
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break;
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case OPTIONS_SURFACE_TEST_MSG:
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printf("OPTIONS_SURFACE_TEST_MSG\n");
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break;
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case RESCAN_IDE_MSG:
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printf("RESCAN_IDE_MSG\n");
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break;
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case RESCAN_SCSI_MSG:
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printf("RESCAN_SCSI_MSG\n");
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break;
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default:
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BWindow::MessageReceived(message);
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}//switch
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}
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/**
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* Quits and Saves.
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* Sets the swap size and turns the virtual memory on by writing to the
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* /boot/home/config/settings/kernel/drivers/virtual_memory file.
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*/
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bool MainWindow::QuitRequested(){
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be_app->PostMessage(B_QUIT_REQUESTED);
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return(true);
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}
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void MainWindow::FrameMoved(BPoint origin)
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{//MainWindow::FrameMoved
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fSettings->SetWindowPosition(Frame());
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}//MainWindow::FrameMoved
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void MainWindow::AddDeviceInfo(dev_info d){
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BMenuItem *tmp;
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int cnt;
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printf("Got %s\n", d.device);
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cnt = 0;
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while(cnt < d.numParts){
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if(d.parts[cnt].mounted){
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//Check to see if we have to get rid of the <empty> item
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if(strcmp(rootMenu->SubmenuAt(1)->ItemAt(0)->Label(), "<empty>") == 0){
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rootMenu->SubmenuAt(1)->RemoveItem((int32) 0);
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}//if
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//add to Unmount menu
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tmp = new BMenuItem(d.parts[cnt].mount_pt, new BMessage(UNMOUNT_UNMOUNT_SELECTED_MSG));
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if(strcmp(d.parts[cnt].mount_pt, "/boot") == 0){
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tmp->SetEnabled(false);
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}//if
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rootMenu->SubmenuAt(1)->AddItem(tmp);
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}//if
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//add to Mount menu
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//This label comes from the type mapping
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tmp = new BMenuItem(d.parts[cnt].fs, new BMessage(MOUNT_MOUNT_SELECTED_MSG));
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if(d.parts[cnt].mounted){
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tmp->SetEnabled(false);
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}//if
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rootMenu->SubmenuAt(0)->AddItem(tmp);
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cnt++;
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}//while
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//send to view
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}//SetDeviceInfo
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85
src/apps/drivesetup/src/MainWindow.h
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85
src/apps/drivesetup/src/MainWindow.h
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/*! \file MainWindow.h
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\brief Header for the MainWindow class.
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*/
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#ifndef MAIN_WINDOW_H
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#define MAIN_WINDOW_H
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#define MOUNT_MOUNT_ALL_MSG 'mall'
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#define MOUNT_MOUNT_SELECTED_MSG 'msel'
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#define UNMOUNT_UNMOUNT_SELECTED_MSG 'usel'
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#define SETUP_FORMAT_MSG 'sfor'
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#define SETUP_PARTITION_APPLE_MSG 'spaa'
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#define SETUP_PARTITION_INTEL_MSG 'spai'
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#define SETUP_INITIALIZE_MSG 'sini'
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#define OPTIONS_EJECT_MSG 'oeje'
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#define OPTIONS_SURFACE_TEST_MSG 'osut'
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#define RESCAN_IDE_MSG 'ride'
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#define RESCAN_SCSI_MSG 'rscs'
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#ifndef _APPLICATION_H
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#include <Application.h>
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#endif
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#ifndef _WINDOW_H
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#include <Window.h>
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#endif
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#ifndef _MENU_BAR_H
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#include <MenuBar.h>
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#endif
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#ifndef _MENU_ITEM_H
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#include <MenuItem.h>
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#endif
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#ifndef _RECT_H
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#include <Rect.h>
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#endif
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#ifndef _STDIO_H
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#include <stdio.h>
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#endif
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#ifndef POS_SETTINGS_H
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#include "PosSettings.h"
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#endif
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#ifndef STRUCTS_H
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#include "structs.h"
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#endif
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/**
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* The main window of the app.
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*
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* Sets up and displays everything you need for the app.
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*/
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class MainWindow : public BWindow{
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private:
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PosSettings *fSettings;
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BMenuBar *rootMenu;
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public:
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MainWindow(BRect frame, PosSettings *fSettings);
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virtual bool QuitRequested();
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virtual void MessageReceived(BMessage *message);
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virtual void FrameMoved(BPoint origin);
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void AddDeviceInfo(dev_info d);
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};
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#endif
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94
src/apps/drivesetup/src/PosSettings.cpp
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94
src/apps/drivesetup/src/PosSettings.cpp
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#ifndef POS_SETTINGS_H
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#include "PosSettings.h"
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#endif
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#ifndef _APPLICATION_H
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#include <Application.h>
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#endif
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#ifndef _FILE_H
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#include <File.h>
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#endif
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#ifndef _PATH_H
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#include <Path.h>
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#endif
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#ifndef _FINDDIRECTORY_H
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#include <FindDirectory.h>
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#endif
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#include <stdio.h>
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const char PosSettings::kVMSettingsFile[] = "DriveSetup_prefs";
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PosSettings::PosSettings()
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{//VMSettings::VMSettings
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BPath path;
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if (find_directory(B_USER_SETTINGS_DIRECTORY,&path) == B_OK)
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{
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path.Append(kVMSettingsFile);
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BFile file(path.Path(), B_READ_ONLY);
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if (file.InitCheck() != B_OK)
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be_app->PostMessage(B_QUIT_REQUESTED);
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// Now read in the data
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if (file.Read(&fcorner, sizeof(BPoint)) != sizeof(BPoint))
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be_app->PostMessage(B_QUIT_REQUESTED);
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if (file.Read(&brCorner, sizeof(BPoint)) != sizeof(BPoint))
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be_app->PostMessage(B_QUIT_REQUESTED);
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}
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printf("VM settings file read.\n");
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printf("=========================\n");
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printf("fcorner read in as ");
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fcorner.PrintToStream();
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printf("brCorner read in as ");
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brCorner.PrintToStream();
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fWindowFrame.left=fcorner.x;
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fWindowFrame.top=fcorner.y;
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fWindowFrame.right=brCorner.x;
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fWindowFrame.bottom=brCorner.y;
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//Check to see if the co-ords of the window are in the range of the Screen
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BScreen screen;
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if (screen.Frame().right >= fWindowFrame.right
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&& screen.Frame().bottom >= fWindowFrame.bottom)
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return;
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// If they are not, lets just stick the window in the middle
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// of the screen.
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//I don't want to deal with this now - MSM
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/*fWindowFrame = screen.Frame();
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fWindowFrame.left = (fWindowFrame.right-269)/2;
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fWindowFrame.right = fWindowFrame.left + 269;
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fWindowFrame.top = (fWindowFrame.bottom-172)/2;
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fWindowFrame.bottom = fWindowFrame.top + 172;
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*/
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}//VMSettings::VMSettings
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PosSettings::~PosSettings()
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{//VMSettings::~VMSettings
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//printf("enter\n");
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BPath path;
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if (find_directory(B_USER_SETTINGS_DIRECTORY,&path) < B_OK)
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return;
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//printf("find_directory\n");
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path.Append(kVMSettingsFile);
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//printf("path.Append\n");
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BFile file(path.Path(), B_WRITE_ONLY | B_CREATE_FILE);
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//printf("create file\n");
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if (file.InitCheck() == B_OK)
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{
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//printf("in if statement\n");
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file.Write(&fcorner, sizeof(BPoint));
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file.Write(&brCorner, sizeof(BPoint));
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}
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//printf("exit\n");
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}//MouseSettings::~MouseSettings
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void PosSettings::SetWindowPosition(BRect f)
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{//VMSettings::SetWindowFrame
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fcorner.x=f.left;
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fcorner.y=f.top;
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brCorner.x=f.right;
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brCorner.y=f.bottom;
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brCorner.PrintToStream();
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}//VMSettings::SetWindowFrame
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21
src/apps/drivesetup/src/PosSettings.h
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21
src/apps/drivesetup/src/PosSettings.h
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#ifndef POS_SETTINGS_H_
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#define POS_SETTINGS_H_
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#include <SupportDefs.h>
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#include <Screen.h>
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class PosSettings{
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public :
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PosSettings();
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virtual ~PosSettings();
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BRect WindowPosition() const { return fWindowFrame; }
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void SetWindowPosition(BRect);
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private:
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static const char kVMSettingsFile[];
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BRect fWindowFrame;
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BPoint fcorner;
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BPoint brCorner;
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};
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#endif
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BIN
src/apps/drivesetup/src/Resource.rsrc
Normal file
BIN
src/apps/drivesetup/src/Resource.rsrc
Normal file
Binary file not shown.
117
src/apps/drivesetup/src/main.cpp
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117
src/apps/drivesetup/src/main.cpp
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/*! \file main.cpp
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* \brief Code for the main class.
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*
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* This file contains the code for the main class. This class sets up all
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* of the initial conditions for the app.
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*
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*/
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#ifndef MAIN_WINDOW_H
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#include "MainWindow.h"
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#endif
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#ifndef MAIN_H
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#include "main.h"
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#endif
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/**
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* Main method.
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*
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* Starts the whole thing.
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*/
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int main(int, char**){
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/**
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* An instance of the application.
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*/
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DriveSetup dsApp;
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dsApp.Run();
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return(0);
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}
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/*
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* Constructor.
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*
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* Provides a contstructor for the application.
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*/
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DriveSetup::DriveSetup()
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:BApplication("application/x-vnd.MSM-DriveSetupPrefPanel"){
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fSettings = new PosSettings();
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/*
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* The main interface window.
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*/
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MainWindow *Main;
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dev_info devs;
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partition_info partitions[4];
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Main = new MainWindow(fSettings->WindowPosition(), fSettings);
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//This section is to set up defaults that I can use for testing.
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//set up floppy drive
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partitions[0].type = 11;
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partitions[0].fs = "dos";
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partitions[0].name = "";
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partitions[0].mount_pt = "";
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partitions[0].size = 1.4;
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partitions[0].mounted = FALSE;
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devs.device = "/dev/disk/floppy";
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devs.map = 1;
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devs.numParts = 1;
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devs.parts = partitions;
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Main->AddDeviceInfo(devs);
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partitions[0].type = 11;
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partitions[0].fs = "dos";
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partitions[0].name = "winxp";
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partitions[0].mount_pt = "/winxp";
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partitions[0].size = 5600.0;
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partitions[0].mounted = TRUE;
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partitions[1].type = 12;
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partitions[1].fs = "dos";
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partitions[1].name = "windata";
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partitions[1].mount_pt = "/windata";
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partitions[1].size = 3600.0;
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partitions[1].mounted = TRUE;
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partitions[2].type = 235;
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partitions[2].fs = "Be File System";
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partitions[2].name = "BeOS";
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partitions[2].mount_pt = "/boot";
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partitions[2].size = 4900.0;
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partitions[2].mounted = TRUE;
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devs.device = "/dev/disk/ide/ata/0/master/0";
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devs.map = 1;
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devs.numParts = 3;
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devs.parts = partitions;
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Main->AddDeviceInfo(devs);
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partitions[0].type = 11;
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partitions[0].fs = "iso9660";
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partitions[0].name = "";
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partitions[0].mount_pt = "/OUTLAWSTAR_D1";
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partitions[0].size = 2200.0;
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partitions[0].mounted = TRUE;
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devs.device = "/dev/disk/ide/atapi/1/master/0";
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devs.map = 2;
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devs.numParts = 1;
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devs.parts = partitions;
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Main->AddDeviceInfo(devs);
|
||||
|
||||
//End set up of defaults
|
||||
|
||||
Main->Show();
|
||||
|
||||
}
|
||||
|
||||
DriveSetup::~DriveSetup()
|
||||
{
|
||||
delete fSettings;
|
||||
}
|
||||
|
53
src/apps/drivesetup/src/main.h
Normal file
53
src/apps/drivesetup/src/main.h
Normal file
@ -0,0 +1,53 @@
|
||||
/*! \file main.h
|
||||
\brief Header file for the main class.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef MAIN_H
|
||||
|
||||
#define MAIN_H
|
||||
|
||||
#ifndef _APPLICATION_H
|
||||
|
||||
#include <Application.h>
|
||||
|
||||
#endif
|
||||
|
||||
#ifndef _STDIO_H
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#endif
|
||||
#ifndef POS_SETTINGS_H
|
||||
|
||||
#include "PosSettings.h"
|
||||
|
||||
#endif
|
||||
#ifndef STRUCTS_H
|
||||
|
||||
#include "structs.h"
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* Main class.
|
||||
*
|
||||
* Gets everything going.
|
||||
*/
|
||||
class DriveSetup : public BApplication{
|
||||
|
||||
public:
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*/
|
||||
DriveSetup();
|
||||
virtual ~DriveSetup();
|
||||
|
||||
private:
|
||||
PosSettings *fSettings;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
125
src/apps/drivesetup/src/makefile
Normal file
125
src/apps/drivesetup/src/makefile
Normal file
@ -0,0 +1,125 @@
|
||||
## BeOS Generic Makefile v2.2 ##
|
||||
|
||||
## Fill in this file to specify the project being created, and the referenced
|
||||
## makefile-engine will do all of the hard work for you. This handles both
|
||||
## Intel and PowerPC builds of the BeOS.
|
||||
|
||||
## Application Specific Settings ---------------------------------------------
|
||||
|
||||
# specify the name of the binary
|
||||
NAME= DriveSetup
|
||||
|
||||
# specify the type of binary
|
||||
# APP: Application
|
||||
# SHARED: Shared library or add-on
|
||||
# STATIC: Static library archive
|
||||
# DRIVER: Kernel Driver
|
||||
TYPE= APP
|
||||
|
||||
# add support for new Pe and Eddie features
|
||||
# to fill in generic makefile
|
||||
|
||||
#%{
|
||||
# @src->@
|
||||
|
||||
# specify the source files to use
|
||||
# full paths or paths relative to the makefile can be included
|
||||
# all files, regardless of directory, will have their object
|
||||
# files created in the common object directory.
|
||||
# Note that this means this makefile will not work correctly
|
||||
# if two source files with the same name (source.c or source.cpp)
|
||||
# are included from different directories. Also note that spaces
|
||||
# in folder names do not work well with this makefile.
|
||||
SRCS= main.cpp \
|
||||
MainWindow.cpp \
|
||||
PosSettings.cpp
|
||||
|
||||
# specify the resource files to use
|
||||
# full path or a relative path to the resource file can be used.
|
||||
RSRCS= Resource.rsrc
|
||||
|
||||
# @<-src@
|
||||
#%}
|
||||
|
||||
# end support for Pe and Eddie
|
||||
|
||||
# specify additional libraries to link against
|
||||
# there are two acceptable forms of library specifications
|
||||
# - if your library follows the naming pattern of:
|
||||
# libXXX.so or libXXX.a you can simply specify XXX
|
||||
# library: libbe.so entry: be
|
||||
#
|
||||
# - if your library does not follow the standard library
|
||||
# naming scheme you need to specify the path to the library
|
||||
# and it's name
|
||||
# library: my_lib.a entry: my_lib.a or path/my_lib.a
|
||||
LIBS= be
|
||||
|
||||
# specify additional paths to directories following the standard
|
||||
# libXXX.so or libXXX.a naming scheme. You can specify full paths
|
||||
# or paths relative to the makefile. The paths included may not
|
||||
# be recursive, so include all of the paths where libraries can
|
||||
# be found. Directories where source files are found are
|
||||
# automatically included.
|
||||
LIBPATHS=
|
||||
|
||||
# additional paths to look for system headers
|
||||
# thes use the form: #include <header>
|
||||
# source file directories are NOT auto-included here
|
||||
SYSTEM_INCLUDE_PATHS =
|
||||
|
||||
# additional paths to look for local headers
|
||||
# thes use the form: #include "header"
|
||||
# source file directories are automatically included
|
||||
LOCAL_INCLUDE_PATHS =
|
||||
|
||||
# specify the level of optimization that you desire
|
||||
# NONE, SOME, FULL
|
||||
OPTIMIZE= FULL
|
||||
|
||||
# specify any preprocessor symbols to be defined. The symbols will not
|
||||
# have their values set automatically; you must supply the value (if any)
|
||||
# to use. For example, setting DEFINES to "DEBUG=1" will cause the
|
||||
# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
|
||||
# would pass "-DDEBUG" on the compiler's command line.
|
||||
DEFINES=
|
||||
|
||||
# specify special warning levels
|
||||
# if unspecified default warnings will be used
|
||||
# NONE = supress all warnings
|
||||
# ALL = enable all warnings
|
||||
WARNINGS =
|
||||
|
||||
# specify whether image symbols will be created
|
||||
# so that stack crawls in the debugger are meaningful
|
||||
# if TRUE symbols will be created
|
||||
SYMBOLS =
|
||||
|
||||
# specify debug settings
|
||||
# if TRUE will allow application to be run from a source-level
|
||||
# debugger. Note that this will disable all optimzation.
|
||||
DEBUGGER =
|
||||
|
||||
# specify additional compiler flags for all files
|
||||
COMPILER_FLAGS =
|
||||
|
||||
# specify additional linker flags
|
||||
LINKER_FLAGS =
|
||||
|
||||
# specify the version of this particular item
|
||||
# (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
|
||||
# This may also be specified in a resource.
|
||||
APP_VERSION =
|
||||
|
||||
# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
|
||||
# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
|
||||
# instruct the driverinstall rule to place a symlink to your driver's binary in
|
||||
# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
|
||||
# /dev/video/usb when loaded. Default is "misc".
|
||||
DRIVER_PATH =
|
||||
|
||||
## include the makefile-engine
|
||||
include /boot/develop/etc/makefile-engine
|
||||
|
||||
zip tar backup:
|
||||
@zip -y `basename $(NAME)`-`date +%Y-%m-%d`.zip *.[ch]* *.rsrc makefile
|
32
src/apps/drivesetup/src/structs.h
Normal file
32
src/apps/drivesetup/src/structs.h
Normal file
@ -0,0 +1,32 @@
|
||||
/*! \file structs.h
|
||||
\brief Holds the structs used.
|
||||
|
||||
*/
|
||||
|
||||
#ifndef STRUCTS_H
|
||||
|
||||
#define STRUCTS_H
|
||||
|
||||
struct partition_info{
|
||||
|
||||
int32 type; /* partition type */
|
||||
/* Maybe get this from the type mapping? */
|
||||
char *fs; /* file system */
|
||||
char *name; /* volume name */
|
||||
char *mount_pt; /* mounted at */
|
||||
double size; /* size (in MB) */
|
||||
bool mounted; /* TRUE if mounted, FALSE if not */
|
||||
|
||||
};
|
||||
|
||||
struct dev_info{
|
||||
|
||||
char *device; /* the path to the device */
|
||||
int map; /* 0 for none, 1 for intel, 2 for apple */
|
||||
int numParts; /* number of partitions */
|
||||
partition_info parts[4]; /* information on the partitions on the device */
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user