Constrain the clipping region before drawing the label. This fixes bug 232

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16579 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2006-03-04 19:38:18 +00:00
parent 8b41c21369
commit 7a25fcafda
1 changed files with 17 additions and 6 deletions

View File

@ -281,6 +281,8 @@ BTextControl::Draw(BRect updateRect)
region.Exclude(fText->Frame());
FillRegion(&region);
// label
if (Label()) {
font_height fontHeight;
GetFontHeight(&fontHeight);
@ -288,13 +290,14 @@ BTextControl::Draw(BRect updateRect)
float y = fontHeight.ascent + fText->Frame().top + 1;
float x;
float labelWidth = StringWidth(Label());
switch (fLabelAlign) {
case B_ALIGN_RIGHT:
x = fDivider - StringWidth(Label()) - 3.0f;
x = fDivider - labelWidth - 3.0f;
break;
case B_ALIGN_CENTER:
x = fDivider - StringWidth(Label()) / 2.0f;
x = fDivider - labelWidth / 2.0f;
break;
default:
@ -302,11 +305,19 @@ BTextControl::Draw(BRect updateRect)
break;
}
BRect labelArea(x, fText->Frame().top, x + labelWidth,
ceilf(fontHeight.ascent + fontHeight.descent) + 1);
if (x < fDivider && updateRect.Intersects(labelArea)) {
labelArea.right = fDivider;
BRegion clipRegion(labelArea);
ConstrainClippingRegion(&clipRegion);
SetHighColor(IsEnabled() ? ui_color(B_CONTROL_TEXT_COLOR)
: tint_color(noTint, B_DISABLED_LABEL_TINT));
DrawString(Label(), BPoint(x, y));
}
}
}
void