exec_team() now renames its main thread to the new program name.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10061 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1034,6 +1034,7 @@ exec_team(int32 argCount, char **args, int32 envCount, char **env)
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{
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{
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struct team *team = thread_get_current_thread()->team;
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struct team *team = thread_get_current_thread()->team;
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struct team_arg *teamArgs;
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struct team_arg *teamArgs;
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const char *threadName;
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status_t status;
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status_t status;
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TRACE(("exec_team(path = \"%s\", argc = %ld, envCount = %ld)\n", args[0], argCount, envCount));
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TRACE(("exec_team(path = \"%s\", argc = %ld, envCount = %ld)\n", args[0], argCount, envCount));
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@ -1066,6 +1067,14 @@ exec_team(int32 argCount, char **args, int32 envCount, char **env)
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remove_images(team);
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remove_images(team);
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vfs_exec_io_context(team->io_context);
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vfs_exec_io_context(team->io_context);
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// cut the path from the main thread name
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threadName = strrchr(args[0], '/');
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if (threadName != NULL)
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threadName++;
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else
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threadName = args[0];
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rename_thread(thread_get_current_thread_id(), threadName);
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status = team_create_thread_start(teamArgs);
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status = team_create_thread_start(teamArgs);
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// this one usually doesn't return...
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// this one usually doesn't return...
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