Just enough to cause headaches for the real app_server ;)

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2504 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
shadow303 2003-01-19 20:14:22 +00:00
parent d89abe1f52
commit 76e470159f
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//------------------------------------------------------------------------------
// Copyright (c) 2001-2003, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: AccelerantDriver.cpp
// Author: Gabe Yoder <gyoder@stny.rr.com>
// Description: A display driver which works directly with the
// accelerant for the graphics card.
//
//------------------------------------------------------------------------------
#include "AccelerantDriver.h"
#include "ServerCursor.h"
#include "ServerBitmap.h"
#include <FindDirectory.h>
#include <graphic_driver.h>
#include <malloc.h>
/*!
\brief Sets up internal variables needed by AccelerantDriver
*/
AccelerantDriver::AccelerantDriver(void) : DisplayDriver()
{
//drawmode = DRAW_COPY;
drawmode = 0;
cursor=NULL;
under_cursor=NULL;
cursorframe.Set(0,0,0,0);
card_fd = -1;
accelerant_image = -1;
// accelerant_hook = NULL;
mode_list = NULL;
}
/*!
\brief Deletes the heap memory used by the AccelerantDriver
*/
AccelerantDriver::~AccelerantDriver(void)
{
if (cursor)
delete cursor;
if (under_cursor)
delete under_cursor;
if (mode_list)
free(mode_list);
}
/*!
\brief Initializes the driver object.
\return true if successful, false if not
Initialize sets up the driver for display, including the initial clearing
of the screen. If things do not go as they should, false should be returned.
*/
bool AccelerantDriver::Initialize(void)
{
int i;
char signature[1024];
char path[PATH_MAX];
struct stat accelerant_stat;
const static directory_which dirs[] =
{
B_USER_ADDONS_DIRECTORY,
B_COMMON_ADDONS_DIRECTORY,
B_BEOS_ADDONS_DIRECTORY
};
//card_fd = open("/dev/graphics/1002_4755_000400",B_READ_WRITE);
card_fd = open("/dev/graphics/nv10_010000",B_READ_WRITE);
//card_fd = open("/dev/graphics/stub",B_READ_WRITE);
printf("foo 1\n");
if ( card_fd < 0 )
return false;
printf("foo 2\n");
if (ioctl(card_fd, B_GET_ACCELERANT_SIGNATURE, &signature, sizeof(signature)) != B_OK)
{
close(card_fd);
return false;
}
printf("signature %s\n",signature);
printf("foo 3\n");
accelerant_image = -1;
for (i=0; i<3; i++)
{
printf("BAR 1\n");
if (find_directory (dirs[i], -1, false, path, PATH_MAX) != B_OK)
continue;
printf("BAR 2\n");
strcat(path,"/accelerants/");
strcat(path,signature);
if (stat(path, &accelerant_stat) != 0)
continue;
printf("BAR 3\n");
accelerant_image = load_add_on(path);
printf("image_id %d\n",accelerant_image);
if (accelerant_image >= 0)
{
printf("BAR 4\n");
if ( get_image_symbol(accelerant_image,B_ACCELERANT_ENTRY_POINT,
B_SYMBOL_TYPE_ANY,(void**)(&accelerant_hook)) != B_OK )
return false;
printf("BAR 5\n");
init_accelerant InitAccelerant;
InitAccelerant = (init_accelerant)accelerant_hook(B_INIT_ACCELERANT,NULL);
if (!InitAccelerant || (InitAccelerant(card_fd) != B_OK))
return false;
printf("BAR 6\n");
break;
}
}
printf("foo 4\n");
if (accelerant_image < 0)
return false;
int mode_count;
accelerant_mode_count GetModeCount = (accelerant_mode_count)accelerant_hook(B_ACCELERANT_MODE_COUNT, NULL);
printf("foo 5\n");
if ( !GetModeCount )
return false;
mode_count = GetModeCount();
printf("foo 6\n");
if ( !mode_count )
return false;
get_mode_list GetModeList = (get_mode_list)accelerant_hook(B_GET_MODE_LIST, NULL);
printf("foo 7\n");
if ( !GetModeList )
return false;
mode_list = (display_mode *)calloc(sizeof(display_mode), mode_count);
printf("foo 8\n");
if ( !mode_list )
return false;
printf("foo 9\n");
if ( GetModeList(mode_list) != B_OK )
return false;
set_display_mode SetDisplayMode = (set_display_mode)accelerant_hook(B_SET_DISPLAY_MODE, NULL);
printf("foo 10\n");
if ( !SetDisplayMode )
return false;
/* Use the first mode in the list */
printf("foo 11\n");
if ( SetDisplayMode(mode_list) != B_OK )
return false;
get_frame_buffer_config GetFrameBufferConfig = (get_frame_buffer_config)accelerant_hook(B_GET_FRAME_BUFFER_CONFIG, NULL);
printf("foo 12\n");
if ( !GetFrameBufferConfig )
return false;
printf("foo 13\n");
if ( GetFrameBufferConfig(&mFrameBufferConfig) != B_OK )
return false;
printf("foo 14\n");
_SetDepth(mode_list[0].space);
_SetWidth(mode_list[0].virtual_width);
_SetHeight(mode_list[0].virtual_height);
//_SetMode(mode_list[0].flags); ???
memset(mFrameBufferConfig.frame_buffer,0,sizeof(mFrameBufferConfig.frame_buffer));
return true;
}
/*!
\brief Shuts down the driver's video subsystem
Any work done by Initialize() should be undone here. Note that Shutdown() is
called even if Initialize() was unsuccessful.
*/
void AccelerantDriver::Shutdown(void)
{
uninit_accelerant UninitAccelerant = (uninit_accelerant)(*accelerant_hook)(B_UNINIT_ACCELERANT,NULL);
if ( UninitAccelerant )
UninitAccelerant();
if (accelerant_image >= 0)
unload_add_on(accelerant_image);
if (card_fd >= 0)
close(card_fd);
}
/*!
\brief Called for all BView::CopyBits calls
\param Source rectangle.
\param Destination rectangle.
Bounds checking must be done in this call. If the destination is not the same size
as the source, the source should be scaled to fit.
*/
void AccelerantDriver::CopyBits(BRect src, BRect dest)
{
}
/*!
\brief Called for all BView::DrawBitmap calls
\param Bitmap to be drawn. It will always be non-NULL and valid. The color
space is not guaranteed to match.
\param Source rectangle
\param Destination rectangle. Source will be scaled to fit if not the same size.
\param Data structure containing any other data necessary for the call. Always non-NULL.
Bounds checking must be done in this call.
*/
void AccelerantDriver::DrawBitmap(ServerBitmap *bmp, BRect src, BRect dest, LayerData *d)
{
}
/*!
\brief Utilizes the font engine to draw a string to the frame buffer
\param String to be drawn. Always non-NULL.
\param Number of characters in the string to draw. Always greater than 0. If greater
than the number of characters in the string, draw the entire string.
\param Point at which the baseline starts. Characters are to be drawn 1 pixel above
this for backwards compatibility. While the point itself is guaranteed to be inside
the frame buffers coordinate range, the clipping of each individual glyph must be
performed by the driver itself.
\param Data structure containing any other data necessary for the call. Always non-NULL.
*/
void AccelerantDriver::DrawString(const char *string, int32 length, BPoint pt, LayerData *d, escapement_delta *delta=NULL)
{
}
/*!
\brief Called for all BView::FillArc calls
\param Rectangle enclosing the entire arc
\param Starting angle for the arc in degrees
\param Span of the arc in degrees. Ending angle = angle+span.
\param Data structure containing any other data necessary for the call. Always non-NULL.
\param 8-byte array containing the pattern to use. Always non-NULL.
Bounds checking must be done in this call because only part of the arc may end up
being clipped.
*/
void AccelerantDriver::FillArc(BRect r, float angle, float span, LayerData *d, int8 *pat)
{
}
/*!
\brief Called for all BView::FillBezier calls.
\param 4-element array of BPoints in the order of start, end, and then the two control
points.
\param Data structure containing any other data necessary for the call. Always non-NULL.
\param 8-byte array containing the pattern to use. Always non-NULL.
Bounds checking must be done in this call.
*/
void AccelerantDriver::FillBezier(BPoint *pts, LayerData *d, int8 *pat)
{
}
/*!
\brief Called for all BView::FillEllipse calls
\param BRect enclosing the ellipse to be drawn.
\param Data structure containing any other data necessary for the call. Always non-NULL.
\param 8-byte array containing the pattern to use. Always non-NULL.
Bounds checking must be done in this call because only part of the ellipse may end up
being clipped.
*/
void AccelerantDriver::FillEllipse(BRect r, LayerData *d, int8 *pat)
{
}
/*!
\brief Called for all BView::FillPolygon calls
\param Array of BPoints defining the polygon.
\param Number of points in the BPoint array.
\param Rectangle which contains the polygon
\param Data structure containing any other data necessary for the call. Always non-NULL.
\param 8-byte array containing the pattern to use. Always non-NULL.
The points in the array are not guaranteed to be within the framebuffer's
coordinate range.
*/
void AccelerantDriver::FillPolygon(BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, int8 *pat)
{
}
/*!
\brief Called for all BView::FillRect calls
\param BRect to be filled. Guaranteed to be in the frame buffer's coordinate space
\param Data structure containing any other data necessary for the call. Always non-NULL.
\param 8-byte array containing the pattern to use. Always non-NULL.
*/
void AccelerantDriver::FillRect(BRect r, LayerData *d, int8 *pat)
{
}
/*!
\brief Called for all BView::FillRoundRect calls
\param X radius of the corner arcs
\param Y radius of the corner arcs
\param Data structure containing any other data necessary for the call. Always non-NULL.
\param 8-byte array containing the pattern to use. Always non-NULL.
Bounds checking must be done in this call because only part of the roundrect may end
up being clipped.
*/
void AccelerantDriver::FillRoundRect(BRect r, float xrad, float yrad, LayerData *d, int8 *pat)
{
}
//void AccelerantDriver::FillShape(SShape *sh, LayerData *d, int8 *pat)
//{
//}
/*!
\brief Called for all BView::FillTriangle calls
\param Array of 3 BPoints. Always non-NULL.
\param BRect enclosing the triangle. While it will definitely enclose the triangle,
it may not be within the frame buffer's bounds.
\param Data structure containing any other data necessary for the call. Always non-NULL.
\param 8-byte array containing the pattern to use. Always non-NULL.
Bounds checking must be done in this call because only part of the triangle may end
up being clipped.
*/
void AccelerantDriver::FillTriangle(BPoint *pts, BRect r, LayerData *d, int8 *pat)
{
}
/*!
\brief Hides the cursor.
Hide calls are not nestable, unlike that of the BApplication class. Subclasses should
call _SetCursorHidden(true) somewhere within this function to ensure that data is
maintained accurately.
*/
void AccelerantDriver::HideCursor(void)
{
_SetCursorHidden(true);
}
/*!
\brief Moves the cursor to the given point.
The coordinates passed to MoveCursorTo are guaranteed to be within the frame buffer's
range, but the cursor data itself will need to be clipped. A check to see if the
cursor is obscured should be made and if so, a call to _SetCursorObscured(false)
should be made the cursor in addition to displaying at the passed coordinates.
*/
void AccelerantDriver::MoveCursorTo(float x, float y)
{
}
/*!
\brief Inverts the colors in the rectangle.
\param Rectangle of the area to be inverted. Guaranteed to be within bounds.
*/
void AccelerantDriver::InvertRect(BRect r)
{
}
/*!
\brief Shows the cursor.
Show calls are not nestable, unlike that of the BApplication class. Subclasses should
call _SetCursorHidden(false) somewhere within this function to ensure that data is
maintained accurately.
*/
void AccelerantDriver::ShowCursor(void)
{
_SetCursorHidden(false);
}
/*!
\brief Obscures the cursor.
Obscure calls are not nestable. Subclasses should call _SetCursorObscured(true)
somewhere within this function to ensure that data is maintained accurately. When the
next call to MoveCursorTo() is made, the cursor will be shown again.
*/
void AccelerantDriver::ObscureCursor(void)
{
_SetCursorObscured(true);
}
/*!
\brief Changes the cursor.
\param The new cursor. Guaranteed to be non-NULL.
The driver does not take ownership of the given cursor. Subclasses should make
a copy of the cursor passed to it. The default version of this function hides the
cursor, replaces it, and shows the cursor if previously visible.
*/
void AccelerantDriver::SetCursor(ServerCursor *cursor)
{
}
void AccelerantDriver::StrokeArc(BRect r, float angle, float span, LayerData *d, int8 *pat)
{
}
void AccelerantDriver::StrokeBezier(BPoint *pts, LayerData *d, int8 *pat)
{
}
void AccelerantDriver::StrokeEllipse(BRect r, LayerData *d, int8 *pat)
{
}
void AccelerantDriver::StrokeLine(BPoint start, BPoint end, LayerData *d, int8 *pat)
{
}
void AccelerantDriver::StrokePolygon(BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, int8 *pat, bool is_closed=true)
{
}
void AccelerantDriver::StrokeRect(BRect r, LayerData *d, int8 *pat)
{
}
void AccelerantDriver::StrokeRoundRect(BRect r, float xrad, float yrad, LayerData *d, int8 *pat)
{
}
//void AccelerantDriver::StrokeShape(SShape *sh, LayerData *d, int8 *pat)
//{
//}
void AccelerantDriver::StrokeTriangle(BPoint *pts, BRect r, LayerData *d, int8 *pat)
{
}
void AccelerantDriver::StrokeLineArray(BPoint *pts, int32 numlines, RGBColor *colors, LayerData *d)
{
}
void AccelerantDriver::SetMode(int32 mode)
{
}
bool AccelerantDriver::DumpToFile(const char *path)
{
return false;
}
float AccelerantDriver::StringWidth(const char *string, int32 length, LayerData *d)
{
return 0.0;
}
float AccelerantDriver::StringHeight(const char *string, int32 length, LayerData *d)
{
return 0.0;
}
void AccelerantDriver::GetBoundingBoxes(const char *string, int32 count, font_metric_mode mode, escapement_delta *delta, BRect *rectarray)
{
}
void AccelerantDriver::GetEscapements(const char *string, int32 charcount, escapement_delta *delta, escapement_delta *escapements, escapement_delta *offsets)
{
}
void AccelerantDriver::GetEdges(const char *string, int32 charcount, edge_info *edgearray)
{
}
void AccelerantDriver::GetHasGlyphs(const char *string, int32 charcount, bool *hasarray)
{
}
void AccelerantDriver::GetTruncatedStrings( const char **instrings, int32 stringcount, uint32 mode, float maxwidth, char **outstrings)
{
}
// Protected Internal Functions

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//------------------------------------------------------------------------------
// Copyright (c) 2001-2003, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: AccelerantDriver.h
// Author: Gabe Yoder <gyoder@stny.rr.com>
// Description: A display driver which works directly with the
// accelerant for the graphics card.
//
//------------------------------------------------------------------------------
#ifndef _ACCELERANTDRIVER_H_
#define _ACCELERANTDRIVER_H_
#if 0
#include <Application.h>
#include <WindowScreen.h>
#include <View.h>
#include <GraphicsCard.h>
#include <Message.h>
#include <OS.h>
#include <Locker.h>
#include <Region.h> // for clipping_rect definition
#include <Bitmap.h>
#endif
#include <Accelerant.h>
#include "DisplayDriver.h"
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_GLYPH_H
#if 0
class VDWindow;
class RGBColor;
class PortLink;
#endif
class ServerBitmap;
class ServerCursor;
class AccelerantDriver : public DisplayDriver
{
public:
AccelerantDriver(void);
~AccelerantDriver(void);
bool Initialize(void);
void Shutdown(void);
// Settings functions
virtual void CopyBits(BRect src, BRect dest);
virtual void DrawBitmap(ServerBitmap *bmp, BRect src, BRect dest, LayerData *d);
virtual void DrawString(const char *string, int32 length, BPoint pt, LayerData *d, escapement_delta *delta=NULL);
virtual void FillArc(BRect r, float angle, float span, LayerData *d, int8 *pat);
virtual void FillBezier(BPoint *pts, LayerData *d, int8 *pat);
virtual void FillEllipse(BRect r, LayerData *d, int8 *pat);
virtual void FillPolygon(BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, int8 *pat);
virtual void FillRect(BRect r, LayerData *d, int8 *pat);
virtual void FillRoundRect(BRect r, float xrad, float yrad, LayerData *d, int8 *pat);
// virtual void FillShape(SShape *sh, LayerData *d, int8 *pat);
virtual void FillTriangle(BPoint *pts, BRect r, LayerData *d, int8 *pat);
virtual void HideCursor(void);
virtual void MoveCursorTo(float x, float y);
virtual void InvertRect(BRect r);
virtual void ShowCursor(void);
virtual void ObscureCursor(void);
virtual void SetCursor(ServerCursor *cursor);
virtual void StrokeArc(BRect r, float angle, float span, LayerData *d, int8 *pat);
virtual void StrokeBezier(BPoint *pts, LayerData *d, int8 *pat);
virtual void StrokeEllipse(BRect r, LayerData *d, int8 *pat);
virtual void StrokeLine(BPoint start, BPoint end, LayerData *d, int8 *pat);
virtual void StrokePolygon(BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, int8 *pat, bool is_closed=true);
virtual void StrokeRect(BRect r, LayerData *d, int8 *pat);
virtual void StrokeRoundRect(BRect r, float xrad, float yrad, LayerData *d, int8 *pat);
// virtual void StrokeShape(SShape *sh, LayerData *d, int8 *pat);
virtual void StrokeTriangle(BPoint *pts, BRect r, LayerData *d, int8 *pat);
virtual void StrokeLineArray(BPoint *pts, int32 numlines, RGBColor *colors, LayerData *d);
virtual void SetMode(int32 mode);
virtual bool DumpToFile(const char *path);
float StringWidth(const char *string, int32 length, LayerData *d);
float StringHeight(const char *string, int32 length, LayerData *d);
virtual void GetBoundingBoxes(const char *string, int32 count, font_metric_mode mode, escapement_delta *delta, BRect *rectarray);
virtual void GetEscapements(const char *string, int32 charcount, escapement_delta *delta, escapement_delta *escapements, escapement_delta *offsets);
virtual void GetEdges(const char *string, int32 charcount, edge_info *edgearray);
virtual void GetHasGlyphs(const char *string, int32 charcount, bool *hasarray);
virtual void GetTruncatedStrings( const char **instrings, int32 stringcount, uint32 mode, float maxwidth, char **outstrings);
protected:
void BlitMono2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d);
void BlitGray2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d);
void BlitBitmap(ServerBitmap *sourcebmp, BRect sourcerect, BRect destrect, drawing_mode mode=B_OP_COPY);
void ExtractToBitmap(ServerBitmap *destbmp, BRect destrect, BRect sourcerect);
void SetPixelPattern(int x, int y, uint8 *pattern, uint8 patternindex);
void Line(BPoint start, BPoint end, LayerData *d, int8 *pat);
void HLine(int32 x1, int32 x2, int32 y, RGBColor color);
rgb_color GetBlitColor(rgb_color src, rgb_color dest, LayerData *d, bool use_high=true);
void SetPixel(int x, int y, RGBColor col);
void SetPixel32(int x, int y, rgb_color col);
void SetPixel16(int x, int y, uint16 col);
void SetPixel8(int x, int y, uint8 col);
void SetThickPixel(int x, int y, int thick, RGBColor col);
void SetThickPixel32(int x, int y, int thick, rgb_color col);
void SetThickPixel16(int x, int y, int thick, uint16 col);
void SetThickPixel8(int x, int y, int thick, uint8 col);
//FrameBuffer *fbuffer;
ServerCursor *cursor, *under_cursor;
int32 drawmode;
BRect cursorframe;
int card_fd;
image_id accelerant_image;
GetAccelerantHook accelerant_hook;
frame_buffer_config mFrameBufferConfig;
display_mode *mode_list;
};
#endif