Coding style fixes, should have no functional changes.

This commit is contained in:
Philippe Saint-Pierre 2012-10-13 16:04:18 -04:00 committed by Alexander von Gluck IV
parent 909edb9aad
commit 762025fa02

View File

@ -1,5 +1,6 @@
/*
* Copyright 2012, Gerasim Troeglazov (3dEyes**), 3dEyes@gmail.com. All rights reserved.
* Copyright 2012, Gerasim Troeglazov (3dEyes**), 3dEyes@gmail.com.
* All rights reserved.
* Distributed under the terms of the MIT License.
*/
@ -16,11 +17,14 @@
#include "EqualizerNode.h"
//EqualizerNode
EqualizerNode::~EqualizerNode() {
EqualizerNode::~EqualizerNode()
{
Quit();
}
EqualizerNode::EqualizerNode(BMediaAddOn* addon) :
EqualizerNode::EqualizerNode(BMediaAddOn* addon)
:
BMediaNode("10 Band Equalizer"),
BBufferConsumer(B_MEDIA_RAW_AUDIO),
BBufferProducer(B_MEDIA_RAW_AUDIO),
@ -33,30 +37,32 @@ EqualizerNode::EqualizerNode(BMediaAddOn* addon) :
{
}
//BMediaNode
BMediaAddOn*
EqualizerNode::AddOn(int32 *id) const
EqualizerNode::AddOn(int32* id) const
{
if(fAddOn)
if (fAddOn)
*id = 0;
return fAddOn;
}
status_t
EqualizerNode::HandleMessage(int32 message, const void *data, size_t size)
{
if((BControllable::HandleMessage(message, data, size)!=B_OK) &&
if ((BControllable::HandleMessage(message, data, size) != B_OK) &&
(BBufferConsumer::HandleMessage(message, data, size) != B_OK) &&
(BBufferProducer::HandleMessage(message, data, size) != B_OK) &&
(BControllable::HandleMessage(message, data, size) != B_OK) ) {
BMediaNode::HandleMessage(message, data, size);
(BControllable::HandleMessage(message, data, size) != B_OK)) {
BMediaNode::HandleMessage(message, data, size);
return B_OK;
} else {
BMediaNode::HandleBadMessage(message, data, size);
return B_ERROR;
}
}
BMediaNode::HandleBadMessage(message, data, size);
return B_ERROR;
}
void
EqualizerNode::NodeRegistered()
{
@ -66,7 +72,8 @@ EqualizerNode::NodeRegistered()
fPreferredFormat.type = B_MEDIA_RAW_AUDIO;
fPreferredFormat.u.raw_audio.buffer_size = BUFF_SIZE;
fPreferredFormat.u.raw_audio = media_raw_audio_format::wildcard;
fPreferredFormat.u.raw_audio.channel_count = media_raw_audio_format::wildcard.channel_count;
fPreferredFormat.u.raw_audio.channel_count =
media_raw_audio_format::wildcard.channel_count;
fPreferredFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
fFormat.type = B_MEDIA_RAW_AUDIO;
@ -90,146 +97,153 @@ EqualizerNode::NodeRegistered()
InitParameterWeb();
}
//BControllable
status_t
EqualizerNode::GetParameterValue(int32 id, bigtime_t *lastChangeTime, void *value, size_t *size)
EqualizerNode::GetParameterValue(int32 id, bigtime_t* lastChangeTime,
void* value, size_t* size)
{
if(*size < sizeof(float)) {
if (*size < sizeof(float))
return B_NO_MEMORY;
}
if(id == P_MUTE) {
if (id == P_MUTE) {
*(int32*)value = fMute;
*lastChangeTime = fMuteLastChanged;
*size = sizeof(int32);
return B_OK;
} else if(id == P_BYPASS) {
} else if (id == P_BYPASS) {
*(int32*)value = fByPass;
*lastChangeTime = fByPassLastChanged;
*size = sizeof(int32);
return B_OK;
} else if(id == P_PREAMP) {
} else if (id == P_PREAMP) {
*(float*)value = (float)fEqualizer.PreAmp();
*lastChangeTime = fPreAmpLastChanged;
*size = sizeof(float);
return B_OK;
} else if(id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount()) {
} else if (id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount()) {
int band = id - P_BANDS;
*(float*)value = (float)fEqualizer.Band(band);
*lastChangeTime = fBandsLastChanged[band];
*size = sizeof(float);
return B_OK;
}
return B_ERROR;
} else
return B_ERROR;
return B_OK;
}
void
EqualizerNode::SetParameterValue(int32 id, bigtime_t time, const void *value, size_t size)
EqualizerNode::SetParameterValue(int32 id, bigtime_t time, const void* value,
size_t size)
{
if(id == P_PREAMP || id == P_BYPASS || id == P_MUTE ||
(id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount())) {
if (id == P_PREAMP || id == P_BYPASS || id == P_MUTE
|| (id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount())) {
media_timed_event ev(time, BTimedEventQueue::B_PARAMETER, (void*)value,
BTimedEventQueue::B_NO_CLEANUP, size, id, "EQ");
ParameterEventProcessing(&ev); //dirty hack for parameter processing (mediakit bug????)
ParameterEventProcessing(&ev);
//dirty hack for parameter processing (mediakit bug????)
EventQueue()->AddEvent(ev);
}
}
//BBufferConsumer
void
EqualizerNode::BufferReceived(BBuffer *buffer)
EqualizerNode::BufferReceived(BBuffer* buffer)
{
if(buffer->Header()->destination != fInputMedia.destination.id) {
if (buffer->Header()->destination != fInputMedia.destination.id) {
buffer->Recycle();
return;
}
if(fOutputMedia.destination == media_destination::null || !fOutputMediaEnabled) {
if (fOutputMedia.destination == media_destination::null
|| !fOutputMediaEnabled) {
buffer->Recycle();
return;
}
FilterBuffer(buffer);
status_t err = SendBuffer(buffer, fOutputMedia.source, fOutputMedia.destination);
if (err < B_OK) {
status_t err = SendBuffer(buffer, fOutputMedia.source,
fOutputMedia.destination);
if (err < B_OK)
buffer->Recycle();
}
}
status_t
EqualizerNode::AcceptFormat(const media_destination &dst, media_format *format)
EqualizerNode::AcceptFormat(const media_destination &dst, media_format* format)
{
if(dst != fInputMedia.destination) {
if (dst != fInputMedia.destination)
return B_MEDIA_BAD_DESTINATION;
}
if(format->type != B_MEDIA_RAW_AUDIO) {
return B_MEDIA_BAD_FORMAT;
}
ValidateFormat((fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) ?
fFormat : fPreferredFormat, *format);
if (format->type != B_MEDIA_RAW_AUDIO)
return B_MEDIA_BAD_FORMAT;
ValidateFormat((fFormat.u.raw_audio.format
!= media_raw_audio_format::wildcard.format) ?
fFormat : fPreferredFormat, *format);
return B_OK;
}
status_t
EqualizerNode::GetNextInput(int32* cookie, media_input* input)
{
if(*cookie) {
if (*cookie)
return B_BAD_INDEX;
}
++*cookie;
*input = fInputMedia;
return B_OK;
}
void
EqualizerNode::DisposeInputCookie(int32 cookie)
{
}
status_t
EqualizerNode::FormatChanged(const media_source &src, const media_destination &dst,
int32 changeTag, const media_format &format)
EqualizerNode::FormatChanged(const media_source &src,
const media_destination &dst, int32 changeTag, const media_format &format)
{
return B_MEDIA_BAD_FORMAT;
}
void
EqualizerNode::ProducerDataStatus(const media_destination &dst, int32 status, bigtime_t when)
EqualizerNode::ProducerDataStatus(const media_destination &dst, int32 status,
bigtime_t when)
{
if(fOutputMedia.destination != media_destination::null) {
if (fOutputMedia.destination != media_destination::null)
SendDataStatus(status, fOutputMedia.destination, when);
}
}
status_t
EqualizerNode::GetLatencyFor( const media_destination &dst, bigtime_t *latency,
media_node_id* outTimeSource)
EqualizerNode::GetLatencyFor(const media_destination &dst, bigtime_t* latency,
media_node_id* outTimeSource)
{
if(dst != fInputMedia.destination) {
if (dst != fInputMedia.destination)
return B_MEDIA_BAD_DESTINATION;
}
*latency = fDownstreamLatency + fProcessLatency;
*outTimeSource = TimeSource()->ID();
return B_OK;
}
status_t
EqualizerNode::Connected(const media_source& source,
const media_destination& destination, const media_format& format,
media_input* poInput)
{
if(destination != fInputMedia.destination) {
if (destination != fInputMedia.destination)
return B_MEDIA_BAD_DESTINATION;
}
if(fInputMedia.source != media_source::null) {
if (fInputMedia.source != media_source::null)
return B_MEDIA_ALREADY_CONNECTED;
}
fInputMedia.source = source;
fInputMedia.format = format;
@ -239,125 +253,132 @@ EqualizerNode::Connected(const media_source& source,
return B_OK;
}
void
EqualizerNode::Disconnected(const media_source &src, const media_destination &dst)
EqualizerNode::Disconnected(const media_source &src,
const media_destination &dst)
{
if(fInputMedia.source != src || dst != fInputMedia.destination) {
if (fInputMedia.source != src || dst != fInputMedia.destination)
return;
}
fInputMedia.source = media_source::null;
if(fOutputMedia.destination == media_destination::null) {
if (fOutputMedia.destination == media_destination::null)
fFormat.u.raw_audio = media_raw_audio_format::wildcard;
}
fInputMedia.format = fFormat;
}
//BBufferProducer
status_t
EqualizerNode::FormatSuggestionRequested(media_type type, int32 quality, media_format *format)
EqualizerNode::FormatSuggestionRequested(media_type type, int32 quality,
media_format* format)
{
if(type != B_MEDIA_RAW_AUDIO) {
if (type != B_MEDIA_RAW_AUDIO)
return B_MEDIA_BAD_FORMAT;
}
if(fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) {
if (fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format)
*format = fFormat;
} else {
else
*format = fPreferredFormat;
}
return B_OK;
}
status_t
EqualizerNode::FormatProposal(const media_source &src, media_format* format)
{
if(src != fOutputMedia.source) {
if (src != fOutputMedia.source)
return B_MEDIA_BAD_SOURCE;
}
if(format->type != B_MEDIA_RAW_AUDIO) {
if (format->type != B_MEDIA_RAW_AUDIO)
return B_MEDIA_BAD_FORMAT;
}
ValidateFormat((fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) ?
fFormat:fPreferredFormat,*format);
ValidateFormat((fFormat.u.raw_audio.format
!= media_raw_audio_format::wildcard.format) ?
fFormat:fPreferredFormat, *format);
return B_OK;
}
status_t
EqualizerNode::FormatChangeRequested(const media_source &src, const media_destination &dst,
media_format* format, int32* _deprecated_)
EqualizerNode::FormatChangeRequested(const media_source &src,
const media_destination &dst, media_format* format, int32* _deprecated_)
{
return B_MEDIA_BAD_FORMAT;
}
void
EqualizerNode::LateNoticeReceived(const media_source &src, bigtime_t late, bigtime_t when)
EqualizerNode::LateNoticeReceived(const media_source &src, bigtime_t late,
bigtime_t when)
{
if(src != fOutputMedia.source || fInputMedia.source == media_source::null) {
if (src != fOutputMedia.source || fInputMedia.source == media_source::null)
return;
}
NotifyLateProducer(fInputMedia.source, late, when);
}
status_t
EqualizerNode::GetNextOutput(int32 *cookie, media_output* output)
EqualizerNode::GetNextOutput(int32* cookie, media_output* output)
{
if(*cookie) {
if (*cookie)
return B_BAD_INDEX;
}
++*cookie;
*output = fOutputMedia;
return B_OK;
}
status_t
EqualizerNode::DisposeOutputCookie(int32 cookie)
{
return B_OK;
}
status_t
EqualizerNode::SetBufferGroup(const media_source &src, BBufferGroup *group)
EqualizerNode::SetBufferGroup(const media_source &src, BBufferGroup* group)
{
int32 changeTag;
status_t ret = B_OK;
if(src != fOutputMedia.source) {
if (src != fOutputMedia.source)
return B_MEDIA_BAD_SOURCE;
}
if(fInputMedia.source == media_source::null) {
return B_ERROR;
}
ret = SetOutputBuffersFor(fInputMedia.source, fInputMedia.destination, group, 0, &changeTag);
if (fInputMedia.source == media_source::null)
return B_ERROR;
ret = SetOutputBuffersFor(fInputMedia.source, fInputMedia.destination,
group, 0, &changeTag);
return ret;
}
status_t
EqualizerNode::PrepareToConnect( const media_source &src, const media_destination &dst,
media_format* format, media_source* outSource, char* outName)
EqualizerNode::PrepareToConnect(const media_source &src,
const media_destination &dst, media_format* format, media_source* outSource,
char* outName)
{
if(src != fOutputMedia.source) {
if (src != fOutputMedia.source)
return B_MEDIA_BAD_SOURCE;
}
if(format->type != B_MEDIA_RAW_AUDIO) {
if (format->type != B_MEDIA_RAW_AUDIO)
return B_MEDIA_BAD_FORMAT;
}
if(fOutputMedia.destination != media_destination::null) {
if (fOutputMedia.destination != media_destination::null)
return B_MEDIA_ALREADY_CONNECTED;
}
status_t err = ValidateFormat((fFormat.u.raw_audio.format != media_raw_audio_format::wildcard.format) ?
fFormat : fPreferredFormat, *format);
status_t err = ValidateFormat((fFormat.u.raw_audio.format
!= media_raw_audio_format::wildcard.format) ? fFormat
: fPreferredFormat, *format);
if(err < B_OK) {
if (err < B_OK)
return err;
}
SetOutputFormat(*format);
@ -370,12 +391,13 @@ EqualizerNode::PrepareToConnect( const media_source &src, const media_destinatio
return B_OK;
}
void
EqualizerNode::Connect(status_t status, const media_source &src, const media_destination &dst,
const media_format &format, char *outName)
EqualizerNode::Connect(status_t status, const media_source &src,
const media_destination &dst, const media_format &format, char* outName)
{
status_t err;
if(status < B_OK) {
if (status < B_OK) {
fOutputMedia.destination = media_destination::null;
return;
}
@ -385,86 +407,87 @@ EqualizerNode::Connect(status_t status, const media_source &src, const media_des
fFormat = format;
media_node_id timeSource;
err = FindLatencyFor(fOutputMedia.destination, &fDownstreamLatency, &timeSource);
err = FindLatencyFor(fOutputMedia.destination, &fDownstreamLatency,
&timeSource);
InitFilter();
fProcessLatency = GetFilterLatency();
SetEventLatency(fDownstreamLatency + fProcessLatency);
if(fInputMedia.source != media_source::null) {
if (fInputMedia.source != media_source::null) {
SendLatencyChange(fInputMedia.source, fInputMedia.destination,
EventLatency() + SchedulingLatency());
EventLatency() + SchedulingLatency());
}
bigtime_t duration = 0;
int sample_size = (fFormat.u.raw_audio.format & 0xf) *
fFormat.u.raw_audio.channel_count;
int sample_size = (fFormat.u.raw_audio.format & 0xf)
* fFormat.u.raw_audio.channel_count;
if (fFormat.u.raw_audio.buffer_size > 0 &&
fFormat.u.raw_audio.frame_rate > 0 &&
sample_size > 0) {
duration = (bigtime_t)(((fFormat.u.raw_audio.buffer_size / sample_size) /
fFormat.u.raw_audio.frame_rate) * 1000000.0);
if (fFormat.u.raw_audio.buffer_size > 0
&& fFormat.u.raw_audio.frame_rate > 0 && sample_size > 0) {
duration = (bigtime_t)(((fFormat.u.raw_audio.buffer_size / sample_size)
/ fFormat.u.raw_audio.frame_rate) * 1000000.0);
}
SetBufferDuration(duration);
}
void
EqualizerNode::Disconnect(const media_source &src, const media_destination &dst)
{
if(src != fOutputMedia.source) {
if (src != fOutputMedia.source)
return;
}
if(dst != fOutputMedia.destination) {
if (dst != fOutputMedia.destination)
return;
}
fOutputMedia.destination = media_destination::null;
if(fInputMedia.source == media_source::null) {
if (fInputMedia.source == media_source::null)
fFormat.u.raw_audio = media_raw_audio_format::wildcard;
}
fOutputMedia.format = fFormat;
}
void
EqualizerNode::EnableOutput(const media_source &src, bool enabled, int32* _deprecated_)
EqualizerNode::EnableOutput(const media_source &src, bool enabled,
int32* _deprecated_)
{
if(src != fOutputMedia.source) {
if (src != fOutputMedia.source)
return;
}
fOutputMediaEnabled = enabled;
}
status_t
EqualizerNode::GetLatency(bigtime_t *latency)
EqualizerNode::GetLatency(bigtime_t* latency)
{
*latency = EventLatency() + SchedulingLatency();
return B_OK;
}
void
EqualizerNode::LatencyChanged(const media_source &src, const media_destination &dst,
bigtime_t latency, uint32 flags)
EqualizerNode::LatencyChanged(const media_source &src,
const media_destination &dst, bigtime_t latency, uint32 flags)
{
if(src != fOutputMedia.source || dst != fOutputMedia.destination) {
if (src != fOutputMedia.source || dst != fOutputMedia.destination)
return;
}
fDownstreamLatency = latency;
SetEventLatency(fDownstreamLatency + fProcessLatency);
if(fInputMedia.source != media_source::null) {
if (fInputMedia.source != media_source::null) {
SendLatencyChange(fInputMedia.source,
fInputMedia.destination,EventLatency() + SchedulingLatency());
fInputMedia.destination,EventLatency() + SchedulingLatency());
}
}
//BMediaEventLooper
bigtime_t
EqualizerNode::OfflineTime()
@ -472,17 +495,17 @@ EqualizerNode::OfflineTime()
return 0LL;
}
//EqualizerNode
void
EqualizerNode::HandleEvent(const media_timed_event *event, bigtime_t late, bool realTime)
EqualizerNode::HandleEvent(const media_timed_event* event, bigtime_t late,
bool realTime)
{
if(event->type == BTimedEventQueue::B_PARAMETER) {
if (event->type == BTimedEventQueue::B_PARAMETER)
ParameterEventProcessing(event);
}
}
void
EqualizerNode::ParameterEventProcessing(const media_timed_event* event)
{
@ -495,40 +518,40 @@ EqualizerNode::ParameterEventProcessing(const media_timed_event* event)
type_code v_type = B_FLOAT_TYPE;
BParameter *web_param;
BParameter* web_param;
for(int i=0; i<fWeb->CountParameters(); i++) {
for (int i = 0; i < fWeb->CountParameters(); i++) {
web_param = fWeb->ParameterAt(i);
if(web_param->ID() == id) {
if (web_param->ID() == id) {
v_type=web_param->ValueType();
break;
}
}
if(v_type == B_FLOAT_TYPE)
if (v_type == B_FLOAT_TYPE)
value = *((float*)event->pointer);
if(v_type == B_INT32_TYPE) {
else if (v_type == B_INT32_TYPE) {
value32 = *((int32*)event->pointer);
value = (float)value32;
}
if(id == P_MUTE) {
if (id == P_MUTE) {
fMute = value32;
fMuteLastChanged = now;
BroadcastNewParameterValue(now, id, event->pointer, size);
} else if(id == P_BYPASS) {
} else if (id == P_BYPASS) {
fByPass = value32;
fByPassLastChanged = now;
BroadcastNewParameterValue(now, id, event->pointer, size);
} else if(id == P_PREAMP) {
if(value != fEqualizer.PreAmp()) {
} else if (id == P_PREAMP) {
if (value != fEqualizer.PreAmp()) {
fEqualizer.SetPreAmp(value);
fPreAmpLastChanged = now;
BroadcastNewParameterValue(now, id, &value, size);
}
} else if(id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount()) {
} else if (id >= P_BANDS && id < P_BANDS + fEqualizer.BandCount()) {
int band = id - P_BANDS;
if(value != fEqualizer.Band(band)) {
if (value != fEqualizer.Band(band)) {
fEqualizer.SetBand(band, value);
fBandsLastChanged[band] = now;
BroadcastNewParameterValue(now, id, &value, size);
@ -536,13 +559,14 @@ EqualizerNode::ParameterEventProcessing(const media_timed_event* event)
}
}
status_t
EqualizerNode::ValidateFormat(const media_format &preferredFormat,
media_format &format)
media_format &format)
{
status_t ret = B_OK;
if(format.type != B_MEDIA_RAW_AUDIO) {
if (format.type != B_MEDIA_RAW_AUDIO) {
format = preferredFormat;
return B_MEDIA_BAD_FORMAT;
}
@ -551,75 +575,70 @@ EqualizerNode::ValidateFormat(const media_format &preferredFormat,
media_raw_audio_format &f = format.u.raw_audio;
const media_raw_audio_format &pref = format.u.raw_audio;
if(pref.frame_rate != wild.frame_rate && f.frame_rate != pref.frame_rate) {
if(f.frame_rate != wild.frame_rate) {
if (pref.frame_rate != wild.frame_rate && f.frame_rate != pref.frame_rate) {
if (f.frame_rate != wild.frame_rate)
ret = B_MEDIA_BAD_FORMAT;
}
f.frame_rate = pref.frame_rate;
}
if(pref.channel_count != wild.channel_count && f.channel_count != pref.channel_count) {
if(f.channel_count != wild.channel_count) {
if (pref.channel_count != wild.channel_count
&& f.channel_count != pref.channel_count) {
if (f.channel_count != wild.channel_count)
ret = B_MEDIA_BAD_FORMAT;
}
f.channel_count = pref.channel_count;
}
if(pref.byte_order != wild.byte_order && f.byte_order != pref.byte_order) {
if(f.byte_order != wild.byte_order) {
if (pref.byte_order != wild.byte_order && f.byte_order != pref.byte_order) {
if (f.byte_order != wild.byte_order)
ret = B_MEDIA_BAD_FORMAT;
}
f.byte_order = pref.byte_order;
}
if(pref.format != wild.format && f.format != pref.format) {
if(f.format != wild.format) {
if (pref.format != wild.format && f.format != pref.format) {
if (f.format != wild.format)
ret = B_MEDIA_BAD_FORMAT;
}
f.format = pref.format;
}
if(pref.buffer_size != wild.buffer_size && f.buffer_size != pref.buffer_size) {
if(f.buffer_size != wild.buffer_size) {
if (pref.buffer_size != wild.buffer_size
&& f.buffer_size != pref.buffer_size) {
if (f.buffer_size != wild.buffer_size)
ret = B_MEDIA_BAD_FORMAT;
}
f.buffer_size = pref.buffer_size;
}
return ret;
}
void
EqualizerNode::SetOutputFormat(media_format &format)
{
media_raw_audio_format &f = format.u.raw_audio;
media_raw_audio_format &w = media_raw_audio_format::wildcard;
if(f.frame_rate == w.frame_rate) {
if (f.frame_rate == w.frame_rate)
f.frame_rate = 44100.0;
}
if(f.channel_count == w.channel_count) {
if(fInputMedia.source != media_source::null) {
if (f.channel_count == w.channel_count) {
if (fInputMedia.source != media_source::null)
f.channel_count = fInputMedia.format.u.raw_audio.channel_count;
} else {
else
f.channel_count = 2;
}
}
if(f.format == w.format) {
if (f.format == w.format)
f.format = media_raw_audio_format::B_AUDIO_FLOAT;
}
if(f.byte_order == w.format) {
f.byte_order = (B_HOST_IS_BENDIAN) ? B_MEDIA_BIG_ENDIAN : B_MEDIA_LITTLE_ENDIAN;
}
if (f.byte_order == w.format)
f.byte_order = (B_HOST_IS_BENDIAN) ? B_MEDIA_BIG_ENDIAN
: B_MEDIA_LITTLE_ENDIAN;
if(f.buffer_size == w.buffer_size) {
if (f.buffer_size == w.buffer_size)
f.buffer_size = BUFF_SIZE;
}
}
void
EqualizerNode::InitParameterValues()
{
@ -629,44 +648,46 @@ EqualizerNode::InitParameterValues()
fByPassLastChanged = 0LL;
fPreAmpLastChanged = 0LL;
for(int i=0;i<EQ_BANDS;i++) {
for (int i = 0; i < EQ_BANDS; i++)
fBandsLastChanged[i] = 0LL;
}
fEqualizer.CleanUp();
}
void
EqualizerNode::InitParameterWeb(void)
{
fWeb = new BParameterWeb();
BParameterGroup *fParamGroup = fWeb->MakeGroup("EqualizerNode Parameters");
BParameterGroup *fFControlGroup = fParamGroup->MakeGroup("FilterControl");
BParameterGroup* fParamGroup = fWeb->MakeGroup("EqualizerNode Parameters");
BParameterGroup* fFControlGroup = fParamGroup->MakeGroup("FilterControl");
fFControlGroup->MakeDiscreteParameter(P_MUTE,B_MEDIA_NO_TYPE,"Mute", B_ENABLE);
fFControlGroup->MakeDiscreteParameter(P_BYPASS,B_MEDIA_NO_TYPE,"ByPass", B_ENABLE);
fFControlGroup->MakeDiscreteParameter(P_MUTE,B_MEDIA_NO_TYPE,"Mute",
B_ENABLE);
fFControlGroup->MakeDiscreteParameter(P_BYPASS,B_MEDIA_NO_TYPE,"ByPass",
B_ENABLE);
BNullParameter *label;
BParameterGroup *group;
BContinuousParameter *value;
BNullParameter* label;
BParameterGroup* group;
BContinuousParameter* value;
group = fParamGroup->MakeGroup("Pre Amp");
label = group->MakeNullParameter(P_PREAMP_LABEL, B_MEDIA_NO_TYPE,
"Pre Amp", B_GENERIC);
value = group->MakeContinuousParameter(P_PREAMP, B_MEDIA_NO_TYPE,
"", B_GAIN, "dB", -8.0, 8.0, 0.1);
label = group->MakeNullParameter(P_PREAMP_LABEL, B_MEDIA_NO_TYPE, "Pre Amp",
B_GENERIC);
value = group->MakeContinuousParameter(P_PREAMP, B_MEDIA_NO_TYPE, "",
B_GAIN, "dB", -8.0, 8.0, 0.1);
label->AddOutput(value);
value->AddInput(label);
for(int i=0; i<fEqualizer.BandCount(); i++) {
for (int i = 0; i < fEqualizer.BandCount(); i++) {
char freq[32];
sprintf(freq,"%gHz",fEqualizer.BandFrequency(i));
group = fParamGroup->MakeGroup(freq);
label = group->MakeNullParameter(P_BAND_LABELS + i, B_MEDIA_NO_TYPE,
freq, B_GENERIC);
freq, B_GENERIC);
value = group->MakeContinuousParameter(P_BANDS + i, B_MEDIA_NO_TYPE,
"", B_GAIN, "dB", -16.0, 16.0, 0.1);
"", B_GAIN, "dB", -16.0, 16.0, 0.1);
label->AddOutput(value);
value->AddInput(label);
}
@ -674,22 +695,26 @@ EqualizerNode::InitParameterWeb(void)
SetParameterWeb(fWeb);
}
void
EqualizerNode::InitFilter(void)
{
fEqualizer.SetFormat(fFormat.u.raw_audio.channel_count, fFormat.u.raw_audio.frame_rate);
fEqualizer.SetFormat(fFormat.u.raw_audio.channel_count,
fFormat.u.raw_audio.frame_rate);
}
bigtime_t
EqualizerNode::GetFilterLatency(void)
{
if(fOutputMedia.destination == media_destination::null) {
if (fOutputMedia.destination == media_destination::null)
return 0LL;
}
BBufferGroup *test_group = new BBufferGroup(fOutputMedia.format.u.raw_audio.buffer_size, 1);
BBufferGroup* test_group =
new BBufferGroup(fOutputMedia.format.u.raw_audio.buffer_size, 1);
BBuffer *buffer = test_group->RequestBuffer(fOutputMedia.format.u.raw_audio.buffer_size);
BBuffer* buffer =
test_group->RequestBuffer(fOutputMedia.format.u.raw_audio.buffer_size);
buffer->Header()->type = B_MEDIA_RAW_AUDIO;
buffer->Header()->size_used = fOutputMedia.format.u.raw_audio.buffer_size;
@ -705,17 +730,16 @@ EqualizerNode::GetFilterLatency(void)
return latency;
}
void
EqualizerNode::FilterBuffer(BBuffer* buffer)
{
uint32 m_frameSize = (fFormat.u.raw_audio.format & 0x0f) * fFormat.u.raw_audio.channel_count;
uint32 m_frameSize = (fFormat.u.raw_audio.format & 0x0f)
* fFormat.u.raw_audio.channel_count;
uint32 samples = buffer->Header()->size_used / m_frameSize;
uint32 channels = fFormat.u.raw_audio.channel_count;
if(fMute !=0 ) {
if (fMute != 0)
memset(buffer->Data(), 0, buffer->Header()->size_used);
} else {
if(fByPass == 0) {
fEqualizer.ProcessBuffer((float*)buffer->Data(), samples*channels);
}
}
else if (fByPass == 0)
fEqualizer.ProcessBuffer((float*)buffer->Data(), samples * channels);
}