Removed superfluous TableModel::GetColumnName(). The TableColumns have a name,

anyway.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30324 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold 2009-04-22 12:23:43 +00:00
parent 3e9f9e8672
commit 7615c5eee5
2 changed files with 0 additions and 30 deletions

View File

@ -22,9 +22,6 @@ public:
virtual int32 CountColumns() const = 0;
virtual int32 CountRows() const = 0;
virtual void GetColumnName(int columnIndex,
BString& name) const = 0;
virtual bool GetValueAt(int32 rowIndex, int32 columnIndex,
Variant& value) = 0;
};

View File

@ -34,33 +34,6 @@ public:
return fModel->CountThreads();
}
virtual void GetColumnName(int columnIndex, BString& name) const
{
switch (columnIndex) {
case 0:
name = "Thread";
break;
case 1:
name = "Name";
break;
case 2:
name = "Run Time";
break;
case 3:
name = "Wait Time";
break;
case 4:
name = "Latencies";
break;
case 5:
name = "Preemptions";
break;
default:
name = "<invalid>";
break;
}
}
virtual bool GetValueAt(int32 rowIndex, int32 columnIndex, Variant& value)
{
Model::Thread* thread = fModel->ThreadAt(rowIndex);