random: separate the software generator from the driver.

This commit is contained in:
Jérôme Duval 2013-08-27 18:26:30 +02:00
parent 8ce846e2b1
commit 749f8f2d72
5 changed files with 404 additions and 309 deletions

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@ -4,8 +4,8 @@ UsePrivateKernelHeaders ;
KernelAddon random :
driver.cpp
yarrow_rng.cpp
;
# CFLAGS was arch dependent:
# -fno-pic -D_KERNEL_MODE -O99 -mpentiumpro -march=pentiumpro -Wno-missing-prototypes

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@ -1,5 +1,5 @@
/* Yarrow Random Number Generator (True Randomness Achieved in Software) *
* Copyright (c) 1998-2000 by Yarrow Charnot, Identikey <mailto://ycharnot@identikey.com>
* Copyright (c) 1998-2000 by Yarrow Charnot, Identikey <mailto://ycharnot@identikey.com>
* All Lefts, Rights, Ups, Downs, Forwards, Backwards, Pasts and Futures Reserved *
*/
@ -8,19 +8,14 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <Drivers.h>
#include <OS.h>
#include <lock.h>
#include <thread.h>
#include <util/AutoLock.h>
#include "yarrow_rng.h"
//#define TRACE_DRIVER
#define TRACE_DRIVER
#ifdef TRACE_DRIVER
# define TRACE(x) dprintf x
#else
@ -61,274 +56,9 @@ static device_hooks sRandomHooks = {
};
// The number generator itself
#define rotr32(x, n) ((((uint32)(x)) >> ((int) ((n) & 31))) | (((uint32)(x)) << ((int) ((32 - ((n) & 31))))))
#define rotl32(x, n) ((((uint32)(x)) << ((int) ((n) & 31))) | (((uint32)(x)) >> ((int) ((32 - ((n) & 31))))))
#define bswap32(x) \
((rotl32((uint32)(x), 8) & 0x00ff00ff) | (rotr32((uint32)(x), 8) & 0xff00ff00))
typedef union _OCTET {
uint64 Q[1];
uint32 D[2];
uint16 W[4];
uint8 B[8];
} OCTET;
#define NK 257 /* internal state size */
#define NI 120 /* seed in increment */
#define NA 70 /* rand out increment A */
#define NB 139 /* rand out increment B */
typedef struct _ch_randgen {
OCTET ira[NK]; /* numbers live here */
OCTET *seedptr; /* next seed pointer */
OCTET *rndptrA; /* randomizing pointer #1 */
OCTET *rndptrB; /* randomizing pointer #2 */
OCTET *rndptrX; /* main randout pointer */
OCTET rndLeft; /* left rand accumulator */
OCTET rndRite; /* rite rand accumulator */
} ch_randgen;
static ch_randgen *sRandomEnv;
static uint32 sRandomCount = 0;
static mutex sRandomLock;
extern void hash_block(const unsigned char *block, const unsigned int block_byte_size, unsigned char *md);
#define HASH_BITS 160 /* I use Tiger. Modify it to match your HASH */
#define HASH_BLOCK_BITS 512 /* I use Tiger. Modify it to match your HASH */
#define HASH_BYTES (HASH_BITS / 8)
#define HASH_BLOCK_BYTES (HASH_BLOCK_BITS / 8)
#define HASH_OCTETS (HASH_BITS / 64)
#define HASH_BLOCK_OCTETS (HASH_BLOCK_BITS / 64)
/* attach by Yarrow Charnot. attaches x to y. can be seen as about 2-3 rounds of RC6 encryption
*/
static inline void
attach(OCTET *y, const OCTET *x, const uint32 anyA, const uint32 anyB,
const uint32 oddC, const uint32 oddD)
{
register OCTET _x;
register OCTET _y;
_x.D[0] = x->D[0];
_x.D[1] = x->D[1];
_y.D[0] = y->D[0];
_y.D[1] = y->D[1];
_x.D[0] = rotl32(((bswap32(_x.D[0]) | 1) * x->D[1]), 5);
_x.D[1] = rotl32((bswap32(_x.D[1]) | 1) * x->D[0], 5);
_y.D[0] = (bswap32(rotl32(_y.D[0] ^ _x.D[0], _x.D[1])) + anyA) * oddC;
_y.D[1] = (bswap32(rotl32(_y.D[1] ^ _x.D[1], _x.D[0])) + anyB) * oddD;
y->D[1] = _y.D[0];
y->D[0] = _y.D[1];
}
/** detach by Yarrow Charnot. detaches x from y. can be seen as about
* 2-3 rounds of RC6 decryption.
*/
static inline void
detach(OCTET *y, const OCTET *x, const uint32 sameA, const uint32 sameB,
const uint32 invoddC, const uint32 invoddD)
{
register OCTET _x;
register OCTET _y;
_x.D[0] = x->D[0];
_x.D[1] = x->D[1];
_y.D[0] = y->D[1];
_y.D[1] = y->D[0];
_x.D[0] = rotl32((bswap32(_x.D[0]) | 1) * x->D[1], 5);
_x.D[1] = rotl32((bswap32(_x.D[1]) | 1) * x->D[0], 5);
_y.D[0] = rotr32(bswap32(_y.D[0] * invoddC - sameA), _x.D[1]) ^ _x.D[0];
_y.D[1] = rotr32(bswap32(_y.D[1] * invoddD - sameB), _x.D[0]) ^ _x.D[1];
y->D[0] = _y.D[0];
y->D[1] = _y.D[1];
}
/** QUICKLY seeds in a 64 bit number, modified so that a subsequent call really
* "stirs" in another seed value (no bullshit XOR here!)
*/
static inline void
chseed(ch_randgen *prandgen, const uint64 seed)
{
prandgen->seedptr += NI;
if (prandgen->seedptr >= (prandgen->ira + NK))
prandgen->seedptr -= NK;
attach(prandgen->seedptr, (OCTET *) &seed, 0x213D42F6U, 0x6552DAF9U,
0x2E496B7BU, 0x1749A255U);
}
/** The heart of Yarrow 2000 Chuma Random Number Generator: fast and reliable
* randomness collection.
* Thread yielding function is the most OPTIMAL source of randomness combined
* with a clock counter.
* It doesn't have to switch to another thread, the call itself is random enough.
* Test it yourself.
* This FASTEST way to collect minimal randomness on each step couldn't use the
* processor any LESS. Even functions based on just creation of threads and their
* destruction can not compare by speed.
* Temporary file creation is just a little extra thwart to bewilder the processor
* cache and pipes.
* If you make clock_counter() (system_time()) return all 0's, still produces a
* stream indistinguishable from random.
*/
static void
reseed(ch_randgen *prandgen, const uint32 initTimes)
{
volatile uint32 i, j;
OCTET x, y;
x.Q[0] = 0;
for (j = initTimes; j; j--) {
for (i = NK * initTimes; i; i--) {
// TODO: Yielding sounds all nice in principle, but this will take
// ages (at least initTimes * initTimes * NK * quantum, i.e. ca. 49s
// for initTimes == 8) in a busy system. Since perl initializes its
// random seed on startup by reading from /dev/urandom, perl
// programs are all but unusable when at least one other thread
// hogs the CPU.
thread_yield(false);
// TODO: Introduce a clock_counter() function that directly returns
// the value of the hardware clock counter. This will be cheaper
// and will yield more randomness.
y.Q[0] += system_time();
attach(&x, &y, 0x52437EFFU, 0x026A4CEBU, 0xD9E66AC9U, 0x56E5A975U);
attach(&y, &x, 0xC70B8B41U, 0x9126B036U, 0x36CC6FDBU, 0x31D477F7U);
chseed(prandgen, y.Q[0]);
}
}
}
/* returns a 64 bit of Yarrow 2000 Chuma RNG random number */
static inline uint64
chrand(ch_randgen *prandgen)
{
prandgen->rndptrX++;
prandgen->rndptrA += NA;
prandgen->rndptrB += NB;
if (prandgen->rndptrX >= (prandgen->ira + NK)) {
prandgen->rndptrX -= NK;
reseed (prandgen, 1);
}
if (prandgen->rndptrA >= (prandgen->ira + NK))
prandgen->rndptrA -= NK;
if (prandgen->rndptrB >= (prandgen->ira + NK))
prandgen->rndptrB -= NK;
attach(&prandgen->rndLeft, prandgen->rndptrX, prandgen->rndptrA->D[0],
prandgen->rndptrA->D[1], 0x49A3BC71UL, 0x60E285FDUL);
attach(&prandgen->rndRite, &prandgen->rndLeft, prandgen->rndptrB->D[0],
prandgen->rndptrB->D[1], 0xC366A5FDUL, 0x20C763EFUL);
chseed(prandgen, prandgen->rndRite.Q[0]);
return prandgen->rndRite.Q[0] ^ prandgen->rndLeft.Q[0];
}
/** returns a 32 bit random number */
static inline uint32
chrand32(ch_randgen *prandgen)
{
OCTET r = {{chrand(prandgen)}};
return r.D[0] ^ r.D[1];
}
/** returns an 8 bit random number */
static inline uint8
chrand8(ch_randgen *prandgen)
{
OCTET r = {{chrand(prandgen)}};
return r.B[0] ^ r.B[1] ^ r.B[2] ^ r.B[3] ^ r.B[4] ^ r.B[5] ^ r.B[6] ^ r.B[7];
}
/* generates a cryptographically secure random big number 0 <= x < 32^n */
/* automatically reseeds if necessary or if requested 1/16 of the internal state or more */
/*
__inline void bigrand (ch_randgen *prandgen, unsigned __int32 *x, unsigned __int32 n)
{
unsigned int i;
OCTET block[HASH_BLOCK_OCTETS];
OCTET hash[HASH_OCTETS];
OCTET *j;
if (n >= NK/8) reseed (prandgen, 1);
for (*x++ = n; (signed) n > 0; )
{
for (i = 0; i < HASH_BLOCK_OCTETS; i++) block->Q[i] += chrand (prandgen) + hash
->Q[i % HASH_OCTETS];
hash_block (block->B, HASH_BLOCK_BYTES, hash->B);
for (i = HASH_OCTETS, j = hash; i && ((signed) n > 0); i--, j++, x += 2, n -= 2)
{
attach ((OCTET *) &x, j, 0x0AEF7ED2U, 0x3F85C5C1U, 0xD3EFB373U,
0x13ECF0B9U);
}
}
}
*/
/** Initializes Yarrow 2000 Chuma Random Number Generator.
* Reseeding about 8 times prior to the first use is recommended.
* More than 16 will probably be a bit too much as time increases
* by n^2.
*/
static ch_randgen *
new_chrand(const unsigned int inittimes)
{
ch_randgen *prandgen;
prandgen = (ch_randgen *)malloc(sizeof(ch_randgen));
if (prandgen == NULL)
return NULL;
prandgen->seedptr = prandgen->ira;
prandgen->rndptrX = prandgen->ira;
prandgen->rndptrA = prandgen->ira;
prandgen->rndptrB = prandgen->ira;
prandgen->rndLeft.Q[0] = 0x1A4B385C72D69E0FULL;
prandgen->rndRite.Q[0] = 0x9C805FE7361A42DBULL;
reseed (prandgen, inittimes);
prandgen->seedptr = prandgen->ira + chrand (prandgen) % NK;
prandgen->rndptrX = prandgen->ira + chrand (prandgen) % NK;
prandgen->rndptrA = prandgen->ira + chrand (prandgen) % NK;
prandgen->rndptrB = prandgen->ira + chrand (prandgen) % NK;
return prandgen;
}
/** Clean up after chuma */
static void
kill_chrand(ch_randgen *randgen)
{
free(randgen);
}
// #pragma mark -
// device driver
@ -348,11 +78,7 @@ init_driver(void)
mutex_init(&sRandomLock, "/dev/random lock");
sRandomEnv = new_chrand(8);
if (sRandomEnv == NULL)
return B_NO_MEMORY;
return B_OK;
return gRandomModuleInfo->init();
}
@ -360,7 +86,7 @@ void
uninit_driver(void)
{
TRACE((DRIVER_NAME ": uninit_driver()\n"));
kill_chrand(sRandomEnv);
gRandomModuleInfo->uninit();
mutex_destroy(&sRandomLock);
}
@ -404,40 +130,16 @@ random_read(void *cookie, off_t position, void *_buffer, size_t *_numBytes)
TRACE((DRIVER_NAME ": read(%Ld,, %ld)\n", position, *_numBytes));
MutexLocker locker(&sRandomLock);
sRandomCount += *_numBytes;
/* Reseed if we have or are gonna use up > 1/16th the entropy around */
if (sRandomCount >= NK/8) {
sRandomCount = 0;
reseed(sRandomEnv, 1);
}
/* ToDo: Yes, i know this is not the way we should do it. What we really should do is
* take the md5 or sha1 hash of the state of the pool, and return that. Someday.
*/
int32 *buffer = (int32 *)_buffer;
uint32 i;
for (i = 0; i < *_numBytes / 4; i++)
buffer[i] = chrand32(sRandomEnv);
uint8 *buffer8 = (uint8 *)_buffer;
for (uint32 j = 0; j < *_numBytes % 4; j++)
buffer8[(i * 4) + j] = chrand8(sRandomEnv);
return B_OK;
return gRandomModuleInfo->read(_buffer, _numBytes);
}
static status_t
static status_t
random_write(void *cookie, off_t position, const void *buffer, size_t *_numBytes)
{
TRACE((DRIVER_NAME ": write(%Ld,, %ld)\n", position, *_numBytes));
MutexLocker locker(&sRandomLock);
OCTET* data = (OCTET*)buffer;
for (size_t i = 0; i < *_numBytes / sizeof(OCTET); i++) {
chseed(sRandomEnv, data->Q[0]);
data++;
}
return B_OK;
return gRandomModuleInfo->write(buffer, _numBytes);
}
@ -495,4 +197,3 @@ random_deselect(void *cookie, uint8 event, selectsync *sync)
TRACE((DRIVER_NAME ": deselect()\n"));
return B_OK;
}

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@ -0,0 +1,20 @@
/*
* Copyright 2013, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Jérôme Duval, korli@berlios.de
*/
#ifndef _RANDOM_H
#define _RANDOM_H
typedef struct random_module_info {
status_t (*init)();
void (*uninit)();
status_t (*read)(void *_buffer, size_t *_numBytes);
status_t (*write)(const void *_buffer, size_t *_numBytes);
} random_module_info;
#endif /* _RANDOM_H */

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@ -0,0 +1,344 @@
/* Yarrow Random Number Generator (True Randomness Achieved in Software) *
* Copyright (c) 1998-2000 by Yarrow Charnot, Identikey <mailto://ycharnot@identikey.com>
* All Lefts, Rights, Ups, Downs, Forwards, Backwards, Pasts and Futures Reserved *
*/
#include "yarrow_rng.h"
#include <stdlib.h>
#include <thread.h>
#define rotr32(x, n) ((((uint32)(x)) >> ((int) ((n) & 31))) | (((uint32)(x)) << ((int) ((32 - ((n) & 31))))))
#define rotl32(x, n) ((((uint32)(x)) << ((int) ((n) & 31))) | (((uint32)(x)) >> ((int) ((32 - ((n) & 31))))))
#define bswap32(x) \
((rotl32((uint32)(x), 8) & 0x00ff00ff) | (rotr32((uint32)(x), 8) & 0xff00ff00))
typedef union _OCTET {
uint64 Q[1];
uint32 D[2];
uint16 W[4];
uint8 B[8];
} OCTET;
#define NK 257 /* internal state size */
#define NI 120 /* seed in increment */
#define NA 70 /* rand out increment A */
#define NB 139 /* rand out increment B */
typedef struct _ch_randgen {
OCTET ira[NK]; /* numbers live here */
OCTET *seedptr; /* next seed pointer */
OCTET *rndptrA; /* randomizing pointer #1 */
OCTET *rndptrB; /* randomizing pointer #2 */
OCTET *rndptrX; /* main randout pointer */
OCTET rndLeft; /* left rand accumulator */
OCTET rndRite; /* rite rand accumulator */
} ch_randgen;
static ch_randgen *sRandomEnv;
static uint32 sRandomCount = 0;
extern void hash_block(const unsigned char *block, const unsigned int block_byte_size, unsigned char *md);
#define HASH_BITS 160 /* I use Tiger. Modify it to match your HASH */
#define HASH_BLOCK_BITS 512 /* I use Tiger. Modify it to match your HASH */
#define HASH_BYTES (HASH_BITS / 8)
#define HASH_BLOCK_BYTES (HASH_BLOCK_BITS / 8)
#define HASH_OCTETS (HASH_BITS / 64)
#define HASH_BLOCK_OCTETS (HASH_BLOCK_BITS / 64)
/* attach by Yarrow Charnot. attaches x to y. can be seen as about 2-3 rounds of RC6 encryption
*/
static inline void
attach(OCTET *y, const OCTET *x, const uint32 anyA, const uint32 anyB,
const uint32 oddC, const uint32 oddD)
{
register OCTET _x;
register OCTET _y;
_x.D[0] = x->D[0];
_x.D[1] = x->D[1];
_y.D[0] = y->D[0];
_y.D[1] = y->D[1];
_x.D[0] = rotl32(((bswap32(_x.D[0]) | 1) * x->D[1]), 5);
_x.D[1] = rotl32((bswap32(_x.D[1]) | 1) * x->D[0], 5);
_y.D[0] = (bswap32(rotl32(_y.D[0] ^ _x.D[0], _x.D[1])) + anyA) * oddC;
_y.D[1] = (bswap32(rotl32(_y.D[1] ^ _x.D[1], _x.D[0])) + anyB) * oddD;
y->D[1] = _y.D[0];
y->D[0] = _y.D[1];
}
/** detach by Yarrow Charnot. detaches x from y. can be seen as about
* 2-3 rounds of RC6 decryption.
*/
static inline void
detach(OCTET *y, const OCTET *x, const uint32 sameA, const uint32 sameB,
const uint32 invoddC, const uint32 invoddD)
{
register OCTET _x;
register OCTET _y;
_x.D[0] = x->D[0];
_x.D[1] = x->D[1];
_y.D[0] = y->D[1];
_y.D[1] = y->D[0];
_x.D[0] = rotl32((bswap32(_x.D[0]) | 1) * x->D[1], 5);
_x.D[1] = rotl32((bswap32(_x.D[1]) | 1) * x->D[0], 5);
_y.D[0] = rotr32(bswap32(_y.D[0] * invoddC - sameA), _x.D[1]) ^ _x.D[0];
_y.D[1] = rotr32(bswap32(_y.D[1] * invoddD - sameB), _x.D[0]) ^ _x.D[1];
y->D[0] = _y.D[0];
y->D[1] = _y.D[1];
}
/** QUICKLY seeds in a 64 bit number, modified so that a subsequent call really
* "stirs" in another seed value (no bullshit XOR here!)
*/
static inline void
chseed(ch_randgen *prandgen, const uint64 seed)
{
prandgen->seedptr += NI;
if (prandgen->seedptr >= (prandgen->ira + NK))
prandgen->seedptr -= NK;
attach(prandgen->seedptr, (OCTET *) &seed, 0x213D42F6U, 0x6552DAF9U,
0x2E496B7BU, 0x1749A255U);
}
/** The heart of Yarrow 2000 Chuma Random Number Generator: fast and reliable
* randomness collection.
* Thread yielding function is the most OPTIMAL source of randomness combined
* with a clock counter.
* It doesn't have to switch to another thread, the call itself is random enough.
* Test it yourself.
* This FASTEST way to collect minimal randomness on each step couldn't use the
* processor any LESS. Even functions based on just creation of threads and their
* destruction can not compare by speed.
* Temporary file creation is just a little extra thwart to bewilder the processor
* cache and pipes.
* If you make clock_counter() (system_time()) return all 0's, still produces a
* stream indistinguishable from random.
*/
static void
reseed(ch_randgen *prandgen, const uint32 initTimes)
{
volatile uint32 i, j;
OCTET x, y;
x.Q[0] = 0;
for (j = initTimes; j; j--) {
for (i = NK * initTimes; i; i--) {
// TODO: Yielding sounds all nice in principle, but this will take
// ages (at least initTimes * initTimes * NK * quantum, i.e. ca. 49s
// for initTimes == 8) in a busy system. Since perl initializes its
// random seed on startup by reading from /dev/urandom, perl
// programs are all but unusable when at least one other thread
// hogs the CPU.
thread_yield(false);
// TODO: Introduce a clock_counter() function that directly returns
// the value of the hardware clock counter. This will be cheaper
// and will yield more randomness.
y.Q[0] += system_time();
attach(&x, &y, 0x52437EFFU, 0x026A4CEBU, 0xD9E66AC9U, 0x56E5A975U);
attach(&y, &x, 0xC70B8B41U, 0x9126B036U, 0x36CC6FDBU, 0x31D477F7U);
chseed(prandgen, y.Q[0]);
}
}
}
/* returns a 64 bit of Yarrow 2000 Chuma RNG random number */
static inline uint64
chrand(ch_randgen *prandgen)
{
prandgen->rndptrX++;
prandgen->rndptrA += NA;
prandgen->rndptrB += NB;
if (prandgen->rndptrX >= (prandgen->ira + NK)) {
prandgen->rndptrX -= NK;
reseed (prandgen, 1);
}
if (prandgen->rndptrA >= (prandgen->ira + NK))
prandgen->rndptrA -= NK;
if (prandgen->rndptrB >= (prandgen->ira + NK))
prandgen->rndptrB -= NK;
attach(&prandgen->rndLeft, prandgen->rndptrX, prandgen->rndptrA->D[0],
prandgen->rndptrA->D[1], 0x49A3BC71UL, 0x60E285FDUL);
attach(&prandgen->rndRite, &prandgen->rndLeft, prandgen->rndptrB->D[0],
prandgen->rndptrB->D[1], 0xC366A5FDUL, 0x20C763EFUL);
chseed(prandgen, prandgen->rndRite.Q[0]);
return prandgen->rndRite.Q[0] ^ prandgen->rndLeft.Q[0];
}
/** returns a 32 bit random number */
static inline uint32
chrand32(ch_randgen *prandgen)
{
OCTET r = {{chrand(prandgen)}};
return r.D[0] ^ r.D[1];
}
/** returns an 8 bit random number */
static inline uint8
chrand8(ch_randgen *prandgen)
{
OCTET r = {{chrand(prandgen)}};
return r.B[0] ^ r.B[1] ^ r.B[2] ^ r.B[3] ^ r.B[4] ^ r.B[5] ^ r.B[6] ^ r.B[7];
}
/* generates a cryptographically secure random big number 0 <= x < 32^n */
/* automatically reseeds if necessary or if requested 1/16 of the internal state or more */
/*
__inline void bigrand (ch_randgen *prandgen, unsigned __int32 *x, unsigned __int32 n)
{
unsigned int i;
OCTET block[HASH_BLOCK_OCTETS];
OCTET hash[HASH_OCTETS];
OCTET *j;
if (n >= NK/8) reseed (prandgen, 1);
for (*x++ = n; (signed) n > 0; )
{
for (i = 0; i < HASH_BLOCK_OCTETS; i++) block->Q[i] += chrand (prandgen) + hash
->Q[i % HASH_OCTETS];
hash_block (block->B, HASH_BLOCK_BYTES, hash->B);
for (i = HASH_OCTETS, j = hash; i && ((signed) n > 0); i--, j++, x += 2, n -= 2)
{
attach ((OCTET *) &x, j, 0x0AEF7ED2U, 0x3F85C5C1U, 0xD3EFB373U,
0x13ECF0B9U);
}
}
}
*/
/** Initializes Yarrow 2000 Chuma Random Number Generator.
* Reseeding about 8 times prior to the first use is recommended.
* More than 16 will probably be a bit too much as time increases
* by n^2.
*/
static ch_randgen *
new_chrand(const unsigned int inittimes)
{
ch_randgen *prandgen;
prandgen = (ch_randgen *)malloc(sizeof(ch_randgen));
if (prandgen == NULL)
return NULL;
prandgen->seedptr = prandgen->ira;
prandgen->rndptrX = prandgen->ira;
prandgen->rndptrA = prandgen->ira;
prandgen->rndptrB = prandgen->ira;
prandgen->rndLeft.Q[0] = 0x1A4B385C72D69E0FULL;
prandgen->rndRite.Q[0] = 0x9C805FE7361A42DBULL;
reseed (prandgen, inittimes);
prandgen->seedptr = prandgen->ira + chrand (prandgen) % NK;
prandgen->rndptrX = prandgen->ira + chrand (prandgen) % NK;
prandgen->rndptrA = prandgen->ira + chrand (prandgen) % NK;
prandgen->rndptrB = prandgen->ira + chrand (prandgen) % NK;
return prandgen;
}
/** Clean up after chuma */
static void
kill_chrand(ch_randgen *randgen)
{
free(sRandomEnv);
}
// #pragma mark -
// Random interface
static status_t
yarrow_rng_init()
{
sRandomEnv = new_chrand(8);
if (sRandomEnv == NULL)
return B_NO_MEMORY;
return B_OK;
}
static void
yarrow_rng_uninit()
{
kill_chrand(sRandomEnv);
}
static status_t
yarrow_rng_read(void *_buffer, size_t *_numBytes)
{
sRandomCount += *_numBytes;
/* Reseed if we have or are gonna use up > 1/16th the entropy around */
if (sRandomCount >= NK/8) {
sRandomCount = 0;
reseed(sRandomEnv, 1);
}
/* ToDo: Yes, i know this is not the way we should do it. What we really should do is
* take the md5 or sha1 hash of the state of the pool, and return that. Someday.
*/
int32 *buffer = (int32 *)_buffer;
uint32 i;
for (i = 0; i < *_numBytes / 4; i++)
buffer[i] = chrand32(sRandomEnv);
uint8 *buffer8 = (uint8 *)_buffer;
for (uint32 j = 0; j < *_numBytes % 4; j++)
buffer8[(i * 4) + j] = chrand8(sRandomEnv);
return B_OK;
}
static status_t
yarrow_rng_write(const void *buffer, size_t *_numBytes)
{
OCTET* data = (OCTET*)buffer;
for (size_t i = 0; i < *_numBytes / sizeof(OCTET); i++) {
chseed(sRandomEnv, data->Q[0]);
data++;
}
return B_OK;
}
random_module_info sRandomModuleInfo = {
yarrow_rng_init,
yarrow_rng_uninit,
yarrow_rng_read,
yarrow_rng_write
};
random_module_info *gRandomModuleInfo = &sRandomModuleInfo;

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/*
* Copyright 2013, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Jérôme Duval, korli@berlios.de
*/
#ifndef _YARROW_RNG_H
#define _YARROW_RNG_H
#include <OS.h>
#include "random.h"
#ifdef __cplusplus
extern "C" {
#endif
extern random_module_info* gRandomModuleInfo;
#ifdef __cplusplus
}
#endif
#endif /* _YARROW_RNG_H */