Class helping with assembling data from chunks of byte unaligned bit arrays.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31629 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Ingo Weinhold 2009-07-18 23:06:33 +00:00
parent 6de84d6d8d
commit 72e9c66b4d
2 changed files with 178 additions and 0 deletions

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/*
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#include "BitBuffer.h"
// #pragma mark - BitReader
struct BitBuffer::BitReader {
const uint8* data;
uint64 bitSize;
uint32 bitOffset;
BitReader(const uint8* data, uint64 bitSize, uint32 bitOffset)
:
data(data),
bitSize(bitSize),
bitOffset(bitOffset)
{
}
uint8 ReadByte()
{
uint8 byte = *data;
data++;
bitSize -= 8;
if (bitOffset == 0)
return byte;
return (byte << bitOffset) | (*data >> (8 - bitOffset));
}
uint8 ReadBits(uint32 count)
{
uint8 byte = *data;
bitSize -= count;
bitOffset += count;
if (bitOffset <= 8) {
if (bitOffset == 8) {
bitOffset = 0;
data++;
return byte & ((1 << count) - 1);
}
return (byte >> (8 - bitOffset)) & ((1 << count) - 1);
}
data++;
bitOffset -= 8;
return ((byte << bitOffset) | (*data >> (8 - bitOffset)))
& ((1 << count) - 1);
}
};
// #pragma mark - BitBuffer
BitBuffer::BitBuffer()
:
fMissingBits(0)
{
}
BitBuffer::~BitBuffer()
{
}
bool
BitBuffer::AddBytes(const void* data, size_t size)
{
if (size == 0)
return true;
if (fMissingBits == 0) {
size_t oldSize = fBytes.Size();
if (!fBytes.AddUninitialized(size))
return false;
memcpy(fBytes.Elements() + oldSize, data, size);
return true;
}
return AddBits(data, (uint64)size * 8, 0);
}
bool
BitBuffer::AddBits(const void* _data, uint64 bitSize, uint32 bitOffset)
{
if (bitSize == 0)
return true;
const uint8* data = (const uint8*)_data + bitOffset / 8;
bitOffset %= 8;
BitReader reader(data, bitSize, bitOffset);
// handle special case first: no more bits than missing
size_t oldSize = fBytes.Size();
if (fMissingBits > 0 && bitSize <= fMissingBits) {
fMissingBits -= bitSize;
uint8 bits = reader.ReadBits(bitSize) << fMissingBits;
fBytes[oldSize - 1] |= bits;
return true;
}
// resize the buffer
if (!fBytes.AddUninitialized((reader.bitSize - fMissingBits + 7) / 8))
return false;
// fill in missing bits
if (fMissingBits > 0) {
fBytes[oldSize - 1] |= reader.ReadBits(fMissingBits);
fMissingBits = 0;
}
// read full bytes as long as we can
uint8* buffer = fBytes.Elements() + oldSize;
while (reader.bitSize >= 8) {
*buffer = reader.ReadByte();
buffer++;
}
// If we have left-over bits, write a partial byte.
if (reader.bitSize > 0) {
fMissingBits = 8 - reader.bitSize;
*buffer = reader.ReadBits(reader.bitSize) << fMissingBits;
}
return true;
}

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/*
* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef BIT_BUFFER_H
#define BIT_BUFFER_H
#include <SupportDefs.h>
#include "Array.h"
class BitBuffer {
public:
BitBuffer();
~BitBuffer();
bool AddBytes(const void* data, size_t size);
bool AddBits(const void* data, uint64 bitSize,
uint32 bitOffset = 0);
uint8* Bytes() const { return fBytes.Elements(); }
size_t Size() const { return fBytes.Size(); }
size_t BitSize() const
{ return Size() * 8 - fMissingBits; }
private:
struct BitReader;
private:
Array<uint8> fBytes;
uint8 fMissingBits;
};
#endif // BIT_BUFFER_H