some more cleanups to TCP TRACE() facility

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20539 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Hugo Santos 2007-04-03 16:54:07 +00:00
parent c79ae507aa
commit 71bca39bbe
1 changed files with 47 additions and 46 deletions

View File

@ -42,10 +42,12 @@
// Forward RTO-Recovery, RFC 4138
//#define TRACE_TCP
#ifdef TRACE_TCP
# define TRACE(x) dprintf x
// the space after 'this' is important in order for this to work with cpp 2.95
# define TRACE(format, args...) dprintf("TCP:%p:" format "\n", this , ##args)
#else
# define TRACE(x)
# define TRACE(args...)
#endif
// Initial estimate for packet round trip time (RTT)
@ -139,7 +141,7 @@ TCPEndpoint::InitCheck() const
status_t
TCPEndpoint::Open()
{
TRACE(("%p.Open()\n", this));
TRACE("Open()");
// nothing to do here...
return B_OK;
}
@ -148,7 +150,7 @@ TCPEndpoint::Open()
status_t
TCPEndpoint::Close()
{
TRACE(("TCP:%p.Close()\n", this));
TRACE("Close()");
RecursiveLocker lock(fLock);
if (fState == LISTEN)
@ -174,7 +176,7 @@ TCPEndpoint::Close()
return status;
}
TRACE(("TCP: %p.Close(): Entering state %d\n", this, fState));
TRACE("Close(): Entering state %d", fState);
// TODO: do i need to wait until fState returns to CLOSED?
return B_OK;
}
@ -183,7 +185,7 @@ TCPEndpoint::Close()
status_t
TCPEndpoint::Free()
{
TRACE(("TCP:%p.Free()\n", this));
TRACE("Free()");
if (fState <= SYNCHRONIZE_SENT || fState == TIME_WAIT)
return B_OK;
@ -201,15 +203,15 @@ TCPEndpoint::Free()
status_t
TCPEndpoint::Connect(const struct sockaddr *address)
{
TRACE(("TCP:%p.Connect() on address %s\n", this,
AddressString(gDomain, address, true).Data()));
TRACE("Connect() on address %s",
AddressString(gDomain, address, true).Data());
if (address->sa_family != AF_INET)
return EAFNOSUPPORT;
RecursiveLocker locker(&fLock);
TRACE((" TCP:%p.Connect(): in state %d\n", this, fState));
TRACE(" Connect(): in state %d", fState);
// Can only call connect() from CLOSED or LISTEN states
// otherwise endpoint is considered already connected
@ -223,7 +225,7 @@ TCPEndpoint::Connect(const struct sockaddr *address)
// TODO: get a net_route_info instead!
if (fRoute == NULL) {
fRoute = gDatalinkModule->get_route(gDomain, (sockaddr *)address);
TRACE((" TCP:%p.Connect(): Using Route %p\n", this, fRoute));
TRACE(" Connect(): Using Route %p", fRoute);
if (fRoute == NULL)
return ENETUNREACH;
}
@ -232,8 +234,7 @@ TCPEndpoint::Connect(const struct sockaddr *address)
status_t status = gEndpointManager->SetConnection(this,
(sockaddr *)&socket->address, address, fRoute->interface->address);
if (status < B_OK) {
TRACE((" TCP:%p.Connect(): could not add connection: %s!\n",
this, strerror(status)));
TRACE(" Connect(): could not add connection: %s!", strerror(status));
return status;
}
@ -247,7 +248,7 @@ TCPEndpoint::Connect(const struct sockaddr *address)
fReceiveWindowShift++;
}
TRACE((" TCP:%p.Connect(): starting 3-way handshake...\n", this));
TRACE(" Connect(): starting 3-way handshake...");
fState = SYNCHRONIZE_SENT;
fInitialSendSequence = system_time() >> 4;
@ -275,8 +276,7 @@ TCPEndpoint::Connect(const struct sockaddr *address)
status = acquire_sem_etc(fSendLock, 1, B_RELATIVE_TIMEOUT | B_CAN_INTERRUPT, timeout);
TRACE((" TCP:%p.Connect(): Connection complete: %s\n",
this, strerror(status)));
TRACE(" Connect(): Connection complete: %s", strerror(status));
return status;
}
@ -284,7 +284,7 @@ TCPEndpoint::Connect(const struct sockaddr *address)
status_t
TCPEndpoint::Accept(struct net_socket **_acceptedSocket)
{
TRACE(("TCP:%p.Accept()\n", this));
TRACE("Accept()");
// TODO: test for pending sockets
// TODO: test for non-blocking I/O
@ -305,8 +305,8 @@ TCPEndpoint::Accept(struct net_socket **_acceptedSocket)
status_t
TCPEndpoint::Bind(sockaddr *address)
{
TRACE(("TCP:%p.Bind() on address %s\n", this,
AddressString(gDomain, address, true).Data()));
TRACE("Bind() on address %s",
AddressString(gDomain, address, true).Data());
RecursiveLocker lock(fLock);
@ -330,7 +330,7 @@ TCPEndpoint::Bind(sockaddr *address)
status_t
TCPEndpoint::Unbind(struct sockaddr *address)
{
TRACE(("TCP:%p.Unbind()\n", this));
TRACE("Unbind()");
RecursiveLocker lock(fLock);
return gEndpointManager->Unbind(this);
@ -340,7 +340,7 @@ TCPEndpoint::Unbind(struct sockaddr *address)
status_t
TCPEndpoint::Listen(int count)
{
TRACE(("TCP:%p.Listen()\n", this));
TRACE("Listen()");
RecursiveLocker lock(fLock);
@ -358,7 +358,7 @@ TCPEndpoint::Listen(int count)
status_t
TCPEndpoint::Shutdown(int direction)
{
TRACE(("TCP:%p.Shutdown()\n", this));
TRACE("Shutdown()");
// TODO: implement shutdown!
return B_ERROR;
}
@ -370,8 +370,8 @@ TCPEndpoint::Shutdown(int direction)
status_t
TCPEndpoint::SendData(net_buffer *buffer)
{
TRACE(("TCP:%p.SendData(buffer %p, size %lu, flags %lx)\n",
this, buffer, buffer->size, buffer->flags));
TRACE("SendData(buffer %p, size %lu, flags %lx)",
buffer, buffer->size, buffer->flags);
size_t bytesLeft = buffer->size;
@ -383,7 +383,8 @@ TCPEndpoint::SendData(net_buffer *buffer)
* fSendMaxSegmentSize;
chunk = gBufferModule->split(buffer, chunkSize);
TRACE((" TCP:%p.Send() split buffer at %lu (buffer size %lu, mss %lu) -> %p\n", this, chunkSize, socket->send.buffer_size, fSendMaxSegmentSize, chunk));
TRACE(" Send() split buffer at %lu (buffer size %lu, mss %lu) -> %p",
chunkSize, socket->send.buffer_size, fSendMaxSegmentSize, chunk);
if (chunk == NULL)
return B_NO_MEMORY;
} else
@ -433,7 +434,7 @@ TRACE((" TCP:%p.Send() split buffer at %lu (buffer size %lu, mss %lu) -> %p\n",
ssize_t
TCPEndpoint::SendAvailable()
{
TRACE(("TCP:%p.SendAvailable()\n", this));
TRACE("SendAvailable()");
RecursiveLocker locker(fLock);
return fSendQueue.Free();
@ -443,7 +444,7 @@ TCPEndpoint::SendAvailable()
status_t
TCPEndpoint::ReadData(size_t numBytes, uint32 flags, net_buffer** _buffer)
{
TRACE(("TCP:%p.ReadData(%lu bytes)\n", this, numBytes));
TRACE("ReadData(%lu bytes)", numBytes);
//BenaphoreLocker lock(&fReceiveLock);
@ -478,8 +479,9 @@ TCPEndpoint::ReadData(size_t numBytes, uint32 flags, net_buffer** _buffer)
RecursiveLocker locker(fLock);
TRACE(("TCP: %p.ReadData(): read %lu bytes, %lu are available\n",
this, numBytes, fReceiveQueue.Available()));
TRACE("ReadData(): read %lu bytes, %lu are available",
numBytes, fReceiveQueue.Available());
if (numBytes < fReceiveQueue.Available())
release_sem_etc(fReceiveLock, 1, B_DO_NOT_RESCHEDULE);
@ -490,7 +492,7 @@ TCPEndpoint::ReadData(size_t numBytes, uint32 flags, net_buffer** _buffer)
ssize_t
TCPEndpoint::ReadAvailable()
{
TRACE(("TCP:%p.ReadAvailable()\n", this));
TRACE("ReadAvailable()");
RecursiveLocker locker(fLock);
return _AvailableBytesOrDisconnect();
@ -706,8 +708,8 @@ TCPEndpoint::SynchronizeSentReceive(tcp_segment_header &segment, net_buffer *buf
int32
TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
{
TRACE(("TCP:%p.Receive(): Connection in state %d received packet %p (%lu bytes) with flags 0x%x, seq %lu, ack %lu!\n",
this, fState, buffer, buffer->size, segment.flags, segment.sequence, segment.acknowledge));
TRACE("Receive(): Connection in state %d received packet %p (%lu bytes) with flags 0x%x, seq %lu, ack %lu!",
fState, buffer, buffer->size, segment.flags, segment.sequence, segment.acknowledge);
// TODO: rethink locking!
@ -726,7 +728,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
// this is a pure acknowledge segment - we're on the sending end
if (fSendUnacknowledged < segment.acknowledge
&& fSendMax >= segment.acknowledge) {
TRACE(("TCP:%p.Receive(): header prediction send!\n", this));
TRACE("Receive(): header prediction send!");
// and it only acknowledges outstanding data
// TODO: update RTT estimators
@ -749,12 +751,11 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
} else if (segment.acknowledge == fSendUnacknowledged
&& fReceiveQueue.IsContiguous()
&& fReceiveQueue.Free() >= buffer->size) {
TRACE(("TCP:%p.Receive(): header prediction receive!\n", this));
TRACE("Receive(): header prediction receive!");
// we're on the receiving end of the connection, and this segment
// is the one we were expecting, in-sequence
fReceiveNext += buffer->size;
TRACE(("TCP:%p.Receive(): receive next = %lu!\n",
this, (uint32)fReceiveNext));
TRACE("Receive(): receive next = %lu", (uint32)fReceiveNext);
fReceiveQueue.Add(buffer, segment.sequence);
release_sem_etc(fReceiveLock, 1, B_DO_NOT_RESCHEDULE);
@ -810,7 +811,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
}
// remove duplicate data at the start
TRACE(("* remove %ld bytes from the start\n", drop));
TRACE("* remove %ld bytes from the start", drop);
gBufferModule->remove_header(buffer, drop);
segment.sequence += drop;
}
@ -835,7 +836,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
}
segment.flags &= ~(TCP_FLAG_FINISH | TCP_FLAG_PUSH);
TRACE(("* remove %ld bytes from the end\n", drop));
TRACE("* remove %ld bytes from the end", drop);
gBufferModule->remove_trailer(buffer, drop);
}
@ -864,7 +865,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
// TODO: handle this!
if (buffer->size == 0 && advertisedWindow == fSendWindow
&& (segment.flags & TCP_FLAG_FINISH) == 0) {
TRACE(("TCP:%p.Receive(): duplicate ack!\n", this));
TRACE("Receive(): duplicate ack!");
fDuplicateAcknowledgeCount++;
gStackModule->cancel_timer(&fRetransmitTimer);
@ -881,10 +882,10 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
// there is no outstanding data to be acknowledged
// TODO: if the transmit timer function is already waiting
// to acquire this endpoint's lock, we should stop it anyway
TRACE(("TCP:%p.Receive(): all inflight data ack'd!\n", this));
TRACE("Receive(): all inflight data ack'd!");
gStackModule->cancel_timer(&fRetransmitTimer);
} else {
TRACE(("TCP:%p.Receive(): set retransmit timer!\n", this));
TRACE("Receive(): set retransmit timer!");
// TODO: set retransmit timer correctly
if (!gStackModule->is_timer_active(&fRetransmitTimer))
gStackModule->set_timer(&fRetransmitTimer, 1000000LL);
@ -898,7 +899,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
if (segment.acknowledge > fSendQueue.LastSequence() && fState > ESTABLISHED) {
// our TCP_FLAG_FINISH has been acknowledged
TRACE(("TCP:%p.Receive(): FIN has been acknowledged!\n", this));
TRACE("Receive(): FIN has been acknowledged!");
switch (fState) {
case FINISH_SENT:
@ -928,7 +929,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
// TODO: ignore data *after* FIN
if (segment.flags & TCP_FLAG_FINISH) {
TRACE(("TCP:%p.Receive(): peer is finishing connection!\n", this));
TRACE("Receive(): peer is finishing connection!");
fReceiveNext++;
fFlags |= FLAG_NO_RECEIVE;
@ -963,7 +964,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
if (buffer->size > 0 || (segment.flags & (TCP_FLAG_SYNCHRONIZE | TCP_FLAG_FINISH)) != 0)
action |= ACKNOWLEDGE;
TRACE(("TCP %p.Receive():Entering state %d, segment action %ld\n", this, fState, action));
TRACE("Receive():Entering state %d, segment action %ld", fState, action);
// state machine is done switching states and the data is good.
// put it in the receive buffer
@ -971,7 +972,7 @@ TCPEndpoint::Receive(tcp_segment_header &segment, net_buffer *buffer)
if (buffer->size > 0) {
fReceiveQueue.Add(buffer, segment.sequence);
fReceiveNext = fReceiveQueue.NextSequence();
TRACE(("TCP %p.Receive(): adding data, receive next = %lu!\n", this, (uint32)fReceiveNext));
TRACE("Receive(): adding data, receive next = %lu!", (uint32)fReceiveNext);
release_sem_etc(fReceiveLock, 1, B_DO_NOT_RESCHEDULE);
// TODO: real conditional locking needed!
@ -1134,10 +1135,10 @@ TCPEndpoint::_SendQueued(bool force)
gAddressModule->set_to((sockaddr *)&buffer->source, (sockaddr *)&socket->address);
gAddressModule->set_to((sockaddr *)&buffer->destination, (sockaddr *)&socket->peer);
TRACE(("TCP:%p.SendQueued() flags %x, buffer %p, size %lu, from address %s to %s\n", this,
TRACE("SendQueued() flags %x, buffer %p, size %lu, from address %s to %s",
segment.flags, buffer, buffer->size,
AddressString(gDomain, (sockaddr *)&buffer->source, true).Data(),
AddressString(gDomain, (sockaddr *)&buffer->destination, true).Data()));
AddressString(gDomain, (sockaddr *)&buffer->destination, true).Data());
uint32 size = buffer->size;
if (length > 0 && fSendNext + segmentLength == fSendQueue.LastSequence()) {