Rework _Save/LoadSplitSettings() to generally work for split views with any number of splits.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43139 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Rene Gollent 2011-11-02 22:45:07 +00:00
parent 0d973a90bc
commit 6c59d52b62

View File

@ -1137,15 +1137,14 @@ TeamWindow::_LoadSplitSettings(BSplitView* view, const char* name,
BString settingName;
BVariant value;
settingName.SetToFormat("teamWindow%sSplit0", name);
status_t error = settings->Value(settingName.String(), value);
if (error == B_OK)
view->SetItemWeight(0L, value.ToFloat(), false);
settingName.SetToFormat("teamWindow%sSplit1", name);
error = settings->Value(settingName.String(), value);
if (error == B_OK)
view->SetItemWeight(1L, value.ToFloat(), true);
for (int32 i = 0; i < view->CountItems(); i++) {
settingName.SetToFormat("teamWindow%sSplit%d", name, i);
status_t error = settings->Value(settingName.String(), value);
if (error == B_OK) {
view->SetItemWeight(i, value.ToFloat(),
i == view->CountItems() - 1);
}
}
}
@ -1155,15 +1154,12 @@ TeamWindow::_SaveSplitSettings(BSplitView* view, const char* name,
{
BString settingName;
settingName.SetToFormat("teamWindow%sSplit0", name);
if (!settings->SetValue(settingName.String(),
view->ItemWeight(0L)))
return B_NO_MEMORY;
settingName.SetToFormat("teamWindow%sSplit1", name);
if (!settings->SetValue(settingName.String(),
view->ItemWeight(1L)))
for (int32 i = 0; i < view->CountItems(); i++) {
settingName.SetToFormat("teamWindow%sSplit%d", name, i);
if (!settings->SetValue(settingName.String(),
view->ItemWeight(i)))
return B_NO_MEMORY;
}
return B_OK;
}