Update the style of the Haiku Book to resemble the User Guide.
If you have never seen this before you are in for a bit of a shock. Update the Doxyfile to 1.7.3 (the version that gets auto-generated). Update the book.dox front page with some nice introductory text. Add new documentation for the following classes: BCheckBox BClipboard BColorControl BControl BEntryList BView (preliminary) Remove redundant documentation from src/kits/storage/EntryList.cpp Minor documentation update for the following classes: BAlert BApplication BArchivable BBox BButton BCatalog BFindDirectory BHandler BUnarchiver BString git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43096 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -6,8 +6,8 @@
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* John Scipione, jscipione@gmail.com
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*
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* Corresponds to:
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* /trunk/headers/os/app/Application.h rev 42274
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* /trunk/src/kits/app/Application.cpp rev 42274
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* /trunk/headers/os/app/Application.h rev 42794
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* /trunk/src/kits/app/Application.cpp rev 42794
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*/
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@ -20,6 +20,7 @@
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/*!
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\class BApplication
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\ingroup app
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\ingroup libbe
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\brief A container object for an application.
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A BApplication establishes a connection between the application and the
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|
343
docs/user/app/Clipboard.dox
Normal file
343
docs/user/app/Clipboard.dox
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@ -0,0 +1,343 @@
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/*
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* Copyright 2011, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Gabe Yoder, gyoder@stny.rr.com
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* John Scipione, jscipione@gmail.com
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*
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* Corresponds to:
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* /trunk/headers/os/app/Clipboard.h rev 42274
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* /trunk/src/kits/app/Clipboard.cpp rev 42274
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*/
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/*!
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\file Clipboard.h
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\brief Provides the BClipboard class.
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*/
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/*!
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\var be_clipboard
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\brief Global system clipboard object.
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*/
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/*!
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\class BClipboard
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\ingroup app
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\brief Used for short-term data storage between documents and
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applications via copy and paste operations.
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Clipboards are differentiated by their name. In order for two
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applications to share a clipboard they simply have to create a
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BClipboard object with the same name. However, it is rarely necessary
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to create your own clipboard, instead you can use the \c be_clipboard
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system clipboard object.
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\remark To access the system clipboard without a BApplication object,
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create a BClipboard object with the name "system". You should avoid
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creating a custom clipboard with the name "system" for your own use.
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To access the clipboard data call the Data() method. The BMessage object
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returned by the Data() method has the following properties:
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- The \c what value is unused.
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- The clipboard data is stored in a message field typed as
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\c B_MIME_TYPE.
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- The MIME type of the data is used as the name of the field that
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holds the data.
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- Each field in the data message contains the same data with a
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different format.
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To read and write to the clipboard you must first lock the BClipboard
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object. If you fail to lock the BClipboard object then the Data() method
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will return \c NULL instead of a pointer to a BMessage object.
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Below is an example of reading a string from the system clipboard.
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\code
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const char *string;
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int32 stringLen;
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if (be_clipboard->Lock()) {
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// Get the clipboard BMessage
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BMessage *clip = be_clipboard->Data();
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// Read the string from the clipboard data message
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clip->FindData("text/plain", B_MIME_TYPE, (const void **)&string,
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&stringLen);
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be_clipboard->Unlock();
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} else
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fprintf(stderr, "could not lock clipboard.\n");
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\endcode
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Below is an example of writing a string to the system clipboard.
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\code
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const char* string = "Some clipboard data";
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if (be_clipboard->Lock()) {
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// Clear the clipboard data
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be_clipboard->Clear();
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// Get the clipboard data message
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BMessage *clip = be_clipboard->Data();
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// Write string data to the clipboard data message
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clip->AddData("text/plain", B_MIME_TYPE, string, strlen(string));
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// Commit the data to the clipboard
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status = be_clipboard->Commit();
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if (status != B_OK)
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fprintf(stderr, "could not commit data to clipboard.\n");
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be_clipboard->Unlock();
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} else
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fprintf(stderr, "could not lock clipboard.\n");
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\endcode
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*/
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/*!
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\fn BClipboard::BClipboard(const char *name, bool transient = false)
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\brief Create a BClipboard object with the given \a name.
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If the \a name parameter is \c NULL then the "system" BClipboard object
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is constructed instead.
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\param name The \a name of the clipboard.
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\param transient If \c true, lose data after a reboot (currently unused).
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*/
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/*!
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\fn BClipboard::~BClipboard()
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\brief Destroys the BClipboard object. The clipboard data is not destroyed.
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*/
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/*!
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\fn const char* BClipboard::Name() const
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\brief Returns the name of the BClipboard object.
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\returns The name of the clipboard.
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*/
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/*!
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\name Commit Count Methods
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*/
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//! @{
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/*!
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\fn uint32 BClipboard::LocalCount() const
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\brief Returns the (locally cached) number of commits to the clipboard.
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The returned value is the number of successful Commit() invocations for
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the clipboard represented by this object, either invoked on this object
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or another (even from another application). This method returns a locally
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cached value, which might already be obsolete. For an up-to-date value
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use SystemCount().
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\return The number of commits to the clipboard.
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\sa SystemCount()
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*/
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/*!
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\fn uint32 BClipboard::SystemCount() const
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\brief Returns the number of commits to the clipboard.
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The returned value is the number of successful Commit() invocations for
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the clipboard represented by this object, either invoked on this object
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or another (even from another application). This method retrieves the
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value directly from the system service managing the clipboards, so it is
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more expensive, but more up-to-date than LocalCount(), which returns a
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locally cached value.
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\return The number of commits to the clipboard.
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\sa LocalCount()
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*/
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//! @}
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/*!
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\name Monitoring Methods
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*/
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//! @{
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/*!
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\fn status_t BClipboard::StartWatching(BMessenger target)
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\brief Start watching the BClipboard object for changes.
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When a change in the clipboard occurs, most like as the result of a cut
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or copy action, a \a B_CLIPBOARD_CHANGED message is sent to \a target.
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\retval B_OK Everything went fine.
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\retval B_BAD_VALUE \a target is invalid.
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\retval B_ERROR An error occured.
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\sa StopWatching()
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*/
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/*!
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\fn status_t BClipboard::StopWatching(BMessenger target)
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\brief Stop watching the BClipboard object for changes.
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\retval B_OK Everything went fine.
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\retval B_BAD_VALUE \a target is invalid.
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\retval B_ERROR An error occurred.
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\sa StartWatching()
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*/
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//! @}
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/*!
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\name Locking Methods
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*/
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//! @{
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/*!
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\fn bool BClipboard::Lock()
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\brief Locks the clipboard so that no other tread can read from it or
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write to it.
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|
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You should call Lock() before reading or writing to the clipboard.
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|
||||
\returns \c true if the clipboard was locked, \c false otherwise.
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\sa Unlock()
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*/
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/*!
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\fn void BClipboard::Unlock()
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\brief Unlocks the clipboard.
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\sa Lock()
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*/
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/*!
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\fn bool BClipboard::IsLocked() const
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\brief Returns whether or not the clipboard is locked.
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\returns \c true if the clipboard is locked, \c false if it is unlocked.
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*/
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//! @}
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/*!
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\name Clipboard Data Transaction Methods
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*/
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//! @{
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|
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/*!
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\fn status_t BClipboard::Clear()
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\brief Clears out all data from the clipboard.
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You should call Clear() before adding new data to the BClipboard object.
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|
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\retval B_OK Everything went find.
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\retval B_NOT_ALLOWED The clipboard is not locked.
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\retval B_NO_MEMORY Ran out of memory initializing the data message.
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||||
\retval B_ERROR Another error occurred.
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*/
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||||
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|
||||
/*!
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\fn status_t BClipboard::Commit()
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\brief Commits the clipboard data to the BClipboard object.
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|
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\retval B_OK Everything went find.
|
||||
\retval B_NOT_ALLOWED The clipboard is not locked.
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||||
\retval B_ERROR Another error occurred.
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||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BClipboard::Commit(bool failIfChanged)
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||||
\brief Commits the clipboard data to the BClipboard object with the
|
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option to fail if there is a change to the clipboard data.
|
||||
|
||||
\param failIfChanged Whether or not to fail to commit the changes
|
||||
if there is a change in the clipboard data.
|
||||
|
||||
\retval B_OK Everything went find.
|
||||
\retval B_NOT_ALLOWED The clipboard is not locked.
|
||||
\retval B_ERROR Another error occurred.
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||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BClipboard::Revert()
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||||
\brief Reverts the clipboard data.
|
||||
|
||||
The method should be used in the case that you have made a change to the
|
||||
clipboard data message and then decide to revert the change instead of
|
||||
committing it.
|
||||
|
||||
\retval B_OK Everything went find.
|
||||
\retval B_NOT_ALLOWED The clipboard is not locked.
|
||||
\retval B_NO_MEMORY Ran out of memory initializing the data message.
|
||||
\retval B_ERROR Another error occurred.
|
||||
*/
|
||||
|
||||
|
||||
//! @}
|
||||
|
||||
|
||||
/*!
|
||||
\name Clipboard Data Message Methods
|
||||
*/
|
||||
|
||||
|
||||
//! @{
|
||||
|
||||
|
||||
/*!
|
||||
\fn BMessenger BClipboard::DataSource() const
|
||||
\brief Gets a BMessenger object targeting the application that last
|
||||
modified the clipboard.
|
||||
|
||||
The clipboard object does not need to be locked to call this method.
|
||||
|
||||
\returns A BMessenger object that targets the application that last
|
||||
modified the clipboard.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BMessage* BClipboard::Data() const
|
||||
\brief Gets a pointer to the BMessage object that holds the clipboard
|
||||
data.
|
||||
|
||||
If the BClipboard object is not locked this method returns \c NULL.
|
||||
|
||||
\returns A pointer to the BMessage object that holds the clipboard
|
||||
data or \c NULL if the clipboard is not locked.
|
||||
*/
|
||||
|
||||
|
||||
//! @}
|
@ -207,15 +207,15 @@
|
||||
/*!
|
||||
\fn void BHandler::MessageReceived(BMessage *message)
|
||||
\brief Handle a message that has been received by the associated looper.
|
||||
|
||||
This method is reimplemented in your subclasses. If the messages that have
|
||||
|
||||
This method is reimplemented by subclasses. If the messages that have
|
||||
been received by a looper pass through the filters, then they end up in
|
||||
the MessageReceived() methods.
|
||||
|
||||
The example shows a very common way to handle message. Usually, this
|
||||
involves parsing the BMessage::what constant and then perform an action
|
||||
based on that.
|
||||
|
||||
|
||||
The example below shows a very common way to handle message. Usually,
|
||||
this involves parsing the BMessage::what constant and then perform an
|
||||
action based on that.
|
||||
|
||||
\code
|
||||
void
|
||||
ShowImageApp::MessageReceived(BMessage *message)
|
||||
@ -239,14 +239,14 @@ ShowImageApp::MessageReceived(BMessage *message)
|
||||
}
|
||||
\endcode
|
||||
|
||||
If your handler cannot process this message, you should pass it on to the
|
||||
base class. Eventually, it will reach the default implementation, which
|
||||
will reply with a \c B_MESSAGE_NOT_UNDERSTOOD constant.
|
||||
|
||||
\attention If you want to keep or manipulate the \a message, have a look
|
||||
at the \link BLooper::DetachCurrentMessage() DetachCurrentMessage() \endlink
|
||||
method to get ownership of the message.
|
||||
|
||||
If your handler cannot process this message, you should pass it on
|
||||
to the base class. Eventually, it will reach the base implementation,
|
||||
which will reply with \c B_MESSAGE_NOT_UNDERSTOOD.
|
||||
|
||||
\attention If you want to keep or manipulate the \a message, have a
|
||||
look at BLooper::DetachCurrentMessage() to receive ownership of
|
||||
the message.
|
||||
|
||||
\param message The message that needs to be handled.
|
||||
*/
|
||||
|
||||
@ -254,7 +254,7 @@ ShowImageApp::MessageReceived(BMessage *message)
|
||||
/*!
|
||||
\fn BLooper *BHandler::Looper() const
|
||||
\brief Return a pointer to the looper that this handler is associated with.
|
||||
|
||||
|
||||
\return If the handler is not yet associated with a looper, it will return
|
||||
\c NULL.
|
||||
\see BLooper::AddHandler()
|
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|
File diff suppressed because it is too large
Load Diff
@ -1,50 +1,555 @@
|
||||
/*!
|
||||
\mainpage The Haiku Book
|
||||
\mainpage Welcome to the Haiku Book
|
||||
|
||||
\section kits Kits and Servers
|
||||
Below you will find documentation on the Application Programming
|
||||
Interface (API) of the Haiku operating system. This API describes
|
||||
the internals of the operating system allowing developers to write
|
||||
native C++ applications and device drivers. See the
|
||||
<a href="http://api.haiku-os.org">online version</a> for the most
|
||||
updated version of this document. If you would like to help contribute
|
||||
contact the <a href="http://www.freelists.org/list/haiku-doc">documentation
|
||||
mailing list</a>. For guidelines on how to help document the API see
|
||||
the \link apidoc Documenting the API\endlink page. A list of
|
||||
contributors can be found \ref credits page. Documenting the API is
|
||||
an ongoing process so contributions are greatly appreciated.
|
||||
|
||||
- \ref app | \link app_intro \em Introduction \endlink
|
||||
- \ref drivers
|
||||
- \ref interface | \link interface_intro \em Introduction \endlink
|
||||
- \ref locale | \link locale_intro \em Introduction \endlink
|
||||
- \ref media | \em Introduction
|
||||
- \ref midi1
|
||||
- \ref midi2 | \link midi2_intro \em Introduction \endlink
|
||||
- \ref storage | \em Introduction
|
||||
- \ref support | \link support_intro \em Introduction \endlink
|
||||
The Haiku API is based on the BeOS R5 API but changes and additions have
|
||||
been included where appropriate. Important compatibility differences are
|
||||
detailed on the \ref compatibility page. New classes and methods
|
||||
and incompatible API changes to the BeOS R5 API are noted in the
|
||||
appropriate sections.
|
||||
|
||||
A complete reference to the BeOS R5 API is available on the web in
|
||||
<a href="http://haiku-os.org/legacy-docs/bebook/">The Be Book</a>.
|
||||
The Be Book is used with permission from
|
||||
<a href="http://www.access-company.com/">Access Co.</a>, the current
|
||||
owners of Be's intellectual property.
|
||||
|
||||
\section notes General Notes and Information
|
||||
- \ref compatibility
|
||||
- \ref apidoc
|
||||
- \ref credits
|
||||
\section kits Kits and Servers
|
||||
|
||||
The API is split into several kits and servers each detailing a different
|
||||
aspect of the operating system.
|
||||
- The \ref app is the starting point for developing applications
|
||||
and includes classes for messaging and for interacting with
|
||||
the rest of the system.
|
||||
- The \ref interface is used to create responsive and attractive
|
||||
graphical user interfaces building on the messaging facilities
|
||||
provided by the Application Kit.
|
||||
- The \link layout_intro Layout API \endlink is a new addition
|
||||
to the Interface Kit in Haiku which provides resources to
|
||||
layout your application flexibly and easily.
|
||||
- The \ref locale includes classes to localize your application to
|
||||
different languages, timezones, number formatting conventions and
|
||||
much more.
|
||||
- The \ref media provides a unified and consistent interface for media
|
||||
streams and applications to intercommunicate.
|
||||
- The \ref midi2 describes an interface to generating, processing,
|
||||
and playing music in MIDI format. For reference documentation on the
|
||||
\ref midi1 is also included.
|
||||
- The \ref storage is a collection of classes that deal with storing and
|
||||
retrieving information from disk.
|
||||
- The \ref support contains support classes to use in your application
|
||||
including resources for thread safety, IO, and serialization.
|
||||
|
||||
\section special_topics Special Topics
|
||||
|
||||
- \ref drivers
|
||||
*/
|
||||
|
||||
///// Define main kits /////
|
||||
|
||||
/*!
|
||||
\defgroup app Application Kit
|
||||
\defgroup drivers Drivers
|
||||
\defgroup interface Interface Kit
|
||||
\brief API for displaying a graphical user interface.
|
||||
\defgroup media
|
||||
\defgroup midi2 MIDI 2 Kit
|
||||
\brief API for producing and consuming MIDI events.
|
||||
\defgroup libmidi2 (libmidi2.so)
|
||||
\defgroup storage
|
||||
\defgroup support Support Kit
|
||||
\brief Collection of utility classes that are used throughout the API.
|
||||
\defgroup libbe (libbe.so)
|
||||
\defgroup libroot (libroot.so)
|
||||
\defgroup locale Locale Kit
|
||||
\brief Collection of classes for localizing applications.
|
||||
\defgroup app Application Kit
|
||||
\brief The Application Kit is the starting point for writing native Haiku
|
||||
GUI applications.
|
||||
|
||||
The application kit is exactly what its name suggests — it is the
|
||||
basis of Haiku applications. You should first read through this document
|
||||
and the references here before moving on to the other parts of the API.
|
||||
|
||||
The Application Kit classes can be divided into two groups: the messaging
|
||||
classes and the system interaction classes. The larger of the two groups is
|
||||
the messaging classes. Since the Haiku API relies on pervasive
|
||||
multithreading messaging is an essential topic for any application. Have a
|
||||
look at the \link app_messaging Introduction to Messaging \endlink for more
|
||||
information.
|
||||
|
||||
The following messaging classes which allow you to easily and securely
|
||||
communicate between threads.
|
||||
- BHandler
|
||||
- BInvoker
|
||||
- BLooper
|
||||
- BMessage
|
||||
- BMessageFilter
|
||||
- BMessageQueue
|
||||
- BMessageRunner
|
||||
- BMessenger
|
||||
|
||||
The second group is the system interaction classes. These classes
|
||||
provide hooks for your application to interact with the rest of the system.
|
||||
The most important class in this group is BApplication. Below is a list of
|
||||
all system interaction classes:
|
||||
- BApplication
|
||||
- BClipboard
|
||||
- BCursor
|
||||
- BPropertyInfo
|
||||
- BRoster
|
||||
|
||||
|
||||
\defgroup drivers Device Drivers
|
||||
|
||||
|
||||
\defgroup interface Interface Kit
|
||||
\brief API for displaying a graphical user interface.
|
||||
|
||||
The Interface Kit holds all the classes you'll need to develop a GUI.
|
||||
Building on the messaging facilities provided by the Application Kit,
|
||||
the Interface Kit can be used to create a responsive and attractive
|
||||
graphical user interface.
|
||||
|
||||
The most important class in the Interface Kit is the BView class, which
|
||||
handles drawing and user interaction. Pointer and keyboard events are
|
||||
processed in this class.
|
||||
|
||||
Another important class is the BWindow class, which holds BViews and makes
|
||||
them visible to the user. The BWindow class also handles BView focusing
|
||||
and BMessage dispatching, among other things.
|
||||
|
||||
A new addition Haiku has added over the BeOS API is the Layout API, which
|
||||
is based around the BLayoutItem and BLayout classes. These classes will
|
||||
take care of making sure all your GUI widgets end up where you want them,
|
||||
with enough space to be useful. You can start learning the Layout API
|
||||
by reading the \link layout_intro introduction \endlink.
|
||||
|
||||
|
||||
\defgroup locale Locale Kit
|
||||
\brief Collection of classes for localizing applications.
|
||||
|
||||
The Locale Kit provides a set of tools for internationalizing,
|
||||
localizing and translating your software. This includes not only
|
||||
replacing string with their translations at runtime, but also more
|
||||
complex tasks such as formatting numbers, dates, and times in a way
|
||||
that match the locale preferences of the user.
|
||||
|
||||
The main way to access locale data is through the be_locale_roster.
|
||||
This is a global instance of the BLocaleRoster class, storing the data
|
||||
for localizing an application according to the user's preferred settings.
|
||||
The locale roster also acts as a factory to instantiate most of the other
|
||||
classes. However, there are some cases where you will need to instantiate
|
||||
another class by yourself, to use it with custom settings. For example, you
|
||||
may need to format a date with a fixed format in english for including in an
|
||||
e-mail header, as it is the only format accepted there.
|
||||
|
||||
Unlike the other kits in Haiku, the Locale kit does not live in libbe.
|
||||
When building a localized application, you have to link it to
|
||||
liblocale.so. If you want to use the catalog macros, you also have to
|
||||
link each of your images (that is, applications, libraries and add-ons)
|
||||
to liblocalestub.a.
|
||||
|
||||
\defgroup media Media Kit
|
||||
\brief Collection of classes that deal with audio and video.
|
||||
|
||||
|
||||
\defgroup midi1 The old MIDI Kit (libmidi.so)
|
||||
\brief The old MIDI kit.
|
||||
|
||||
|
||||
\defgroup midi2 MIDI 2 Kit
|
||||
\brief The Midi Kit is the API that implements support for generating,
|
||||
processing, and playing music in MIDI format.
|
||||
|
||||
<A HREF="http://www.midi.org/">MIDI</A>, which stands for 'Musical
|
||||
Instrument Digital Interface', is a well-established standard for
|
||||
representing and communicating musical data. This document serves as
|
||||
an overview. If you would like to see all the components, please look
|
||||
at \link midi2 the list with classes \endlink.
|
||||
|
||||
\section midi2twokits A Tale of Two MIDI Kits
|
||||
|
||||
BeOS comes with two different, but compatible Midi Kits. This
|
||||
documentation focuses on the "new" Midi Kit, or midi2 as we like to
|
||||
call it, that was introduced with BeOS R5. The old kit, which we'll
|
||||
refer to as midi1, is more complete than the new kit, but less powerful.
|
||||
|
||||
Both kits let you create so-called MIDI endpoints, but the endpoints
|
||||
from midi1 cannot be shared between different applications. The midi2
|
||||
kit solves that problem, but unlike midi1 it does not include a General
|
||||
MIDI softsynth, nor does it have a facility for reading and playing
|
||||
Standard MIDI Files. Don't worry: both kits are compatible and you can
|
||||
mix-and-match them in your applications.
|
||||
|
||||
The main differences between the two kits:
|
||||
- Instead of one BMidi object that both produces and consumes events,
|
||||
we have BMidiProducer and BMidiConsumer.
|
||||
- Applications are capable of sharing MIDI producers and consumers
|
||||
with other applications via the centralized Midi Roster.
|
||||
- Physical MIDI ports are now sharable without apps "stealing" events
|
||||
from each other.
|
||||
- Applications can now send/receive raw MIDI byte streams (useful if
|
||||
an application has its own MIDI parser/engine).
|
||||
- Channels are numbered 0–15, not 1–16
|
||||
- Timing is now specified in microseconds rather than milliseconds.
|
||||
|
||||
\section midi2concepts Midi Kit Concepts
|
||||
|
||||
A brief overview of the elements that comprise the Midi Kit:
|
||||
- \b Endpoints. This is what the Midi Kit is all about: sending MIDI
|
||||
messages between endpoints. An endpoint is like a MIDI In or MIDI
|
||||
Out socket on your equipment; it either receives information or it
|
||||
sends information. Endpoints that send MIDI events are called
|
||||
\b producers; the endpoints that receive those events are called
|
||||
\b consumers. An endpoint that is created by your own application
|
||||
is called \b local; endpoints from other applications are
|
||||
\b remote. You can access remote endpoints using \b proxies.
|
||||
- \b Filters. A filter is an object that has a consumer and a producer
|
||||
endpoint. It reads incoming events from its consumer, performs some
|
||||
operation, and tells its producer to send out the results. In its
|
||||
current form, the Midi Kit doesn't provide any special facilities
|
||||
for writing filters.
|
||||
- \b Midi \b Roster. The roster is the list of all published producers
|
||||
and consumers. By publishing an endpoint, you allow other
|
||||
applications to talk to it. You are not required to publish your
|
||||
endpoints, in which case only your own application can use them.
|
||||
- \b Midi \b Server. The Midi Server does the behind-the-scenes work.
|
||||
It manages the roster, it connects endpoints, it makes sure that
|
||||
endpoints can communicate, and so on. The Midi Server is started
|
||||
automatically when BeOS boots, and you never have to deal with it
|
||||
directly. Just remember that it runs the show.
|
||||
- \b libmidi. The BMidi* classes live inside two shared libraries:
|
||||
libmidi.so and libmidi2.so. If you write an application that uses
|
||||
old Midi Kit, you must link it to libmidi.so. Applications that use
|
||||
the new Midi Kit must link to libmidi2.so. If you want to
|
||||
mix-and-match both kits, you should also link to both libraries.
|
||||
|
||||
Here is a pretty picture:
|
||||
|
||||
\image html midi2concepts.png
|
||||
|
||||
\section midi2mediakit Midi Kit != Media Kit
|
||||
|
||||
Be chose not to integrate the Midi Kit into the Media Kit as another media
|
||||
type, mainly because MIDI doesn't require any of the format negotiation that
|
||||
other media types need. Although the two kits look similar -- both have a
|
||||
"roster" for finding or registering "consumers" and "producers" -- there are
|
||||
some very important differences.
|
||||
|
||||
The first and most important point to note is that BMidiConsumer and
|
||||
BMidiProducer in the Midi Kit are \b NOT directly analogous to
|
||||
BBufferConsumer and BBufferProducer in the Media Kit! In the Media Kit,
|
||||
consumers and producers are the data consuming and producing properties
|
||||
of a media node. A filter in the Media Kit, therefore, inherits from both
|
||||
BBufferConsumer and BBufferProducer, and implements their virtual member
|
||||
functions to do its work.
|
||||
|
||||
In the Midi Kit, consumers and producers act as endpoints of MIDI data
|
||||
connections, much as media_source and media_destination do in the Media Kit.
|
||||
Thus, a MIDI filter does not derive from BMidiConsumer and BMidiProducer;
|
||||
instead, it contains BMidiConsumer and BMidiProducer objects for each of its
|
||||
distinct endpoints that connect to other MIDI objects. The Midi Kit does not
|
||||
allow the use of multiple virtual inheritance, so you can't create an object
|
||||
that's both a BMidiConsumer and a BMidiProducer.
|
||||
|
||||
This also contrasts with the old Midi Kit's conception of a BMidi object,
|
||||
which stood for an object that both received and sent MIDI data. In the new
|
||||
Midi Kit, the endpoints of MIDI connections are all that matters. What lies
|
||||
between the endpoints, i.e. how a MIDI filter is actually structured, is
|
||||
entirely at your discretion.
|
||||
|
||||
Also, rather than use token structs like media_node to make connections
|
||||
via the MediaRoster, the new kit makes the connections directly via the
|
||||
BMidiProducer object.
|
||||
|
||||
\section midi2remotelocal Remote vs. Local Objects
|
||||
|
||||
The Midi Kit makes a distinction between remote and local MIDI objects.
|
||||
You can only create local MIDI endpoints, which derive from either
|
||||
BMidiLocalConsumer or BMidiLocalProducer. Remote endpoints are endpoints
|
||||
that live in other applications, and you access them through BMidiRoster.
|
||||
|
||||
BMidiRoster only gives you access to BMidiEndpoints, BMidiConsumers, and
|
||||
BMidiProducers. When you want to talk to remote MIDI objects, you do so
|
||||
through the proxy objects that BMidiRoster provides. Unlike
|
||||
BMidiLocalConsumer and BMidiLocalProducer, these classes do not provide a
|
||||
lot of functions. That is intentional. In order to hide the details of
|
||||
communication with MIDI endpoints in other applications, the Midi Kit must
|
||||
hide the details of how a particular endpoint is implemented.
|
||||
|
||||
So what can you do with remote objects? Only what BMidiConsumer,
|
||||
BMidiProducer, and BMidiEndpoint will let you do. You can connect
|
||||
objects, get the properties of these objects -- and that's about it.
|
||||
|
||||
\section midi2lifespan Creating and Destroying Objects
|
||||
|
||||
The constructors and destructors of most midi2 classes are private,
|
||||
which means that you cannot directly create them using the C++
|
||||
<CODE>new</CODE> operator, on the stack, or as globals. Nor can you
|
||||
<CODE>delete</CODE> them. Instead, these objects are obtained through
|
||||
BMidiRoster. The only two exceptions to this rule are BMidiLocalConsumer
|
||||
and BMidiLocalProducer. These two objects may be directly created and
|
||||
subclassed by developers.
|
||||
|
||||
\section midi2refcount Reference Counting
|
||||
|
||||
Each MIDI endpoint has a reference count associated with it, so that
|
||||
the Midi Roster can do proper bookkeeping. When you construct a
|
||||
BMidiLocalProducer or BMidiLocalConsumer endpoint, it starts with a
|
||||
reference count of 1. In addition, BMidiRoster increments the reference
|
||||
count of any object it hands to you as a result of
|
||||
\link BMidiRoster::NextEndpoint() NextEndpoint() \endlink or
|
||||
\link BMidiRoster::FindEndpoint() FindEndpoint() \endlink.
|
||||
Once the count hits 0, the endpoint will be deleted.
|
||||
|
||||
This means that, to delete an endpoint, you don't call the
|
||||
<CODE>delete</CODE> operator directly; instead, you call
|
||||
\link BMidiEndpoint::Release() Release() \endlink.
|
||||
To balance this call, there's also an
|
||||
\link BMidiEndpoint::Acquire() Acquire() \endlink, in case you have two
|
||||
disparate parts of your application working with the endpoint, and you
|
||||
don't want to have to keep track of who needs to Release() the endpoint.
|
||||
|
||||
When you're done with any endpoint object, you must Release() it.
|
||||
This is true for both local and remote objects. Repeat after me:
|
||||
Release() when you're done.
|
||||
|
||||
\section midi2events MIDI Events
|
||||
|
||||
To make some actual music, you need to
|
||||
\link BMidiProducer::Connect() Connect() \endlink your consumers to
|
||||
your producers. Then you tell the producer to "spray" MIDI events to all
|
||||
the connected consumers. The consumers are notified of these incoming
|
||||
events through a set of hook functions.
|
||||
|
||||
The Midi Kit already provides a set of commonly used spray functions,
|
||||
such as \link BMidiLocalProducer::SprayNoteOn() SprayNoteOn() \endlink,
|
||||
\link BMidiLocalProducer::SprayControlChange() SprayControlChange()
|
||||
\endlink, and so on. These correspond one-to-one with the message types
|
||||
from the MIDI spec. You don't need to be a MIDI expert to use the kit, but
|
||||
of course some knowledge of the protocol helps. If you are really hardcore,
|
||||
you can also use the
|
||||
\link BMidiLocalProducer::SprayData() SprayData() \endlink to send raw MIDI
|
||||
events to the consumers.
|
||||
|
||||
At the consumer side, a dedicated thread invokes a hook function for every
|
||||
incoming MIDI event. For every spray function, there is a corresponding hook
|
||||
function, e.g. \link BMidiLocalConsumer::NoteOn() NoteOn() \endlink and
|
||||
\link BMidiLocalConsumer::ControlChange() ControlChange() \endlink.
|
||||
The hardcore MIDI fanatics among you will be pleased to know that you can
|
||||
also tap into the \link BMidiLocalConsumer::Data() Data() \endlink hook and
|
||||
get your hands dirty with the raw MIDI data.
|
||||
|
||||
\section midi2time Time
|
||||
|
||||
The spray and hook functions accept a bigtime_t parameter named "time". This
|
||||
indicates when the MIDI event should be performed. The time is given in
|
||||
microseconds since the computer booted. To get the current tick measurement,
|
||||
you call the system_time() function from the Kernel Kit.
|
||||
|
||||
If you override a hook function in one of your consumer objects, it should
|
||||
look at the time argument, wait until the designated time, and then perform
|
||||
its action. The preferred method is to use the Kernel Kit's
|
||||
<CODE>snooze_until()</CODE> function, which sends the consumer thread to
|
||||
sleep until the requested time has come. (Or, if the time has already
|
||||
passed, returns immediately.)
|
||||
|
||||
Like this:
|
||||
|
||||
\code
|
||||
void MyConsumer::NoteOn(
|
||||
uchar channel, uchar note, uchar velocity, bigtime_t time)
|
||||
{
|
||||
snooze_until(time, B_SYSTEM_TIMEBASE);
|
||||
...do your thing...
|
||||
}
|
||||
\endcode
|
||||
|
||||
If you want your producers to run in real time, i.e. they produce MIDI data
|
||||
that needs to be performed immediately, you should pass time 0 to the spray
|
||||
functions (which also happens to be the default value). Since time 0 has
|
||||
already passed, <CODE>snooze_until()</CODE> returns immediately, and the
|
||||
consumer will process the events as soon as they are received.
|
||||
|
||||
To schedule MIDI events for a performance time that lies somewhere in the
|
||||
future, the producer must take into account the consumer's latency.
|
||||
Producers should attempt to get notes to the consumer by or before
|
||||
<I>(scheduled_performance_time - latency)</I>. The time argument is still
|
||||
the scheduled performance time, so if your consumer has latency, it should
|
||||
snooze like this before it starts to perform the events:
|
||||
|
||||
\code
|
||||
snooze_until(time - Latency(), B_SYSTEM_TIMEBASE);
|
||||
\endcode
|
||||
|
||||
Note that a typical producer sends out its events as soon as it can;
|
||||
unlike a consumer, it does not have to snooze.
|
||||
|
||||
\section midi2ports Other Timing Issues
|
||||
|
||||
Each consumer object uses a Kernel Kit port to receive MIDI events from
|
||||
connected producers. The queue for this port is only 1 message deep.
|
||||
This means that if the consumer thread is asleep in a
|
||||
<CODE>snooze_until()</CODE>, it will not read its port. Consequently,
|
||||
any producer that tries to write a new event to this port will block until
|
||||
the consumer thread is ready to receive a new message. This is intentional,
|
||||
because it prevents producers from generating and queueing up thousands of
|
||||
events.
|
||||
|
||||
This mechanism, while simple, puts on the producer the responsibility
|
||||
for sorting the events in time. Suppose your producer sends three Note
|
||||
On events, the first on t + 0, the second on t + 4, and the third on t + 2.
|
||||
This last event won't be received until after t + 4, so it will be two ticks
|
||||
too late. If this sort of thing can happen with your producer, you should
|
||||
somehow sort the events before you spray them. Of course, if you have two or
|
||||
more producers connected to the same consumer, it is nearly impossible to
|
||||
sort this all out (pardon the pun). So it is not wise to send the same kinds
|
||||
of events from more than one producer to one consumer at the same time.
|
||||
|
||||
The article Introduction to MIDI, Part 2 in <A
|
||||
HREF="http://open-beos.sourceforge.net/nsl.php?mode=display&id=36">OpenBeOS
|
||||
Newsletter 36</A> describes this problem in more detail, and provides a
|
||||
solution. Go read it now!
|
||||
|
||||
\section midi2filters Writing a Filter
|
||||
|
||||
A typical filter contains a consumer and a producer endpoint. It receives
|
||||
events from the consumer, processes them, and sends them out again using the
|
||||
producer. The consumer endpoint is a subclass of BMidiLocalConsumer, whereas
|
||||
the producer is simply a BMidiLocalProducer, not a subclass. This is a
|
||||
common configuration, because consumers work by overriding the event hooks
|
||||
to do work when MIDI data arrives. Producers work by sending an event when
|
||||
you call their member functions. You should hardly ever need to derive from
|
||||
BMidiLocalProducer (unless you need to know when the producer gets connected
|
||||
or disconnected, perhaps), but you'll always have to override one or more of
|
||||
BMidiLocalConsumer's member functions to do something useful with incoming
|
||||
data.
|
||||
|
||||
Filters should ignore the time argument from the spray and hook functions,
|
||||
and simply pass it on unchanged. Objects that only filter data should
|
||||
process the event as quickly as possible and be done with it. Do not
|
||||
<CODE>snooze_until()</CODE> in the consumer endpoint of a filter!
|
||||
|
||||
\section midi2apidiffs API Differences
|
||||
|
||||
As far as the end user is concerned, the Haiku Midi Kit is mostly the same
|
||||
as the BeOS R5 kits, although there are a few small differences in the API
|
||||
(mostly bug fixes):
|
||||
- BMidiEndpoint::IsPersistent() always returns false.
|
||||
- The B_MIDI_CHANGE_LATENCY notification is now properly sent. The Be
|
||||
kit incorrectly set be:op to B_MIDI_CHANGED_NAME, even though the
|
||||
rest of the message was properly structured.
|
||||
- If creating a local endpoint fails, you can still Release() the object
|
||||
without crashing into the debugger.
|
||||
|
||||
\section midi2seealso See also
|
||||
|
||||
More about the Midi Kit:
|
||||
- \ref Midi2Defs.h
|
||||
- Be Newsletter Volume 3, Issue 47 - Motor Mix sample code
|
||||
- Be Newsletter Volume 4, Issue 3 - Overview of the new kit
|
||||
- <A HREF="http://haiku-os.org/documents/dev/introduction_to_midi_part_1">Newsletter
|
||||
33</A>, Introduction to MIDI, Part 1
|
||||
- <A HREF="http://haiku-os.org/documents/dev/introduction_to_midi_part_2">Newsletter
|
||||
36</A>, Introduction to MIDI, Part 2
|
||||
- Sample code and other goodies at the
|
||||
<A HREF="http://haiku-os.org/about/teams/midi_kit">Haiku Midi Kit team page</A>
|
||||
|
||||
Information about MIDI in general:
|
||||
- <A HREF="http://www.midi.org">MIDI Manufacturers Association</A>
|
||||
- <A HREF="http://www.borg.com/~jglatt/tutr/miditutr.htm">MIDI Tutorials</A>
|
||||
- <A HREF="http://www.borg.com/~jglatt/tech/midispec.htm">MIDI Specification</A>
|
||||
- <A HREF="http://www.borg.com/~jglatt/tech/midifile.htm">Standard MIDI File Format</A>
|
||||
- <A HREF="http://www.io.com/~jimm/midi_ref.html">Jim Menard's MIDI Reference</A>
|
||||
|
||||
|
||||
\defgroup libmidi2 (libmidi2.so)
|
||||
|
||||
|
||||
\defgroup storage Storage Kit
|
||||
\brief Collection of classes that deal with storing and retrieving
|
||||
information from disk.
|
||||
|
||||
|
||||
\defgroup support Support Kit
|
||||
\brief Collection of utility classes that are used throughout the API.
|
||||
|
||||
The Support Kit provides a handy set of classes that you can use in your
|
||||
applications. These classes provide:
|
||||
- \b Thread \b Safety. Haiku can execute multiple threads of an
|
||||
application in parallel, letting certain parts of an application
|
||||
continue when one part is stalled, as well as letting an application
|
||||
process multiple pieces of data at the same time on multicore or
|
||||
multiprocessor systems. However, there are times when multiple
|
||||
threads desire to work on the same piece of data at the same time,
|
||||
potentially causing a conflict where variables or pointers are
|
||||
changed by one thread causing another to execute incorrectly. To
|
||||
prevent this, Haiku implements a \"locking\" mechanism, allowing one
|
||||
thread to \"lock out\" other threads from executing code that might
|
||||
modify the same data.
|
||||
- \b Archiving \b and \b IO. These classes allow a programmer to
|
||||
convert objects into a form that can more easily be transferred to
|
||||
other applications or stored to disk, as well as performing basic
|
||||
input and output operations.
|
||||
- \b Memory \b Allocation. This class allows a programmer to hand off
|
||||
some of the duties of memory accounting and management.
|
||||
- \b Common \b Datatypes. To avoid unnecessary duplication of code
|
||||
and to make life easier for programmers, Haiku includes classes that
|
||||
handle management of ordered lists and strings.
|
||||
|
||||
There are also a number of utility functions to time actions, play system
|
||||
alert sounds, compare strings, and atomically manipulate integers. Have a
|
||||
look at the overview, or go straight to the complete
|
||||
\link support list of components \endlink of this kit.
|
||||
|
||||
\section Overview
|
||||
- Thread Safety:
|
||||
- BLocker provides a semaphore-like locking mechanism allowing for
|
||||
recursive locks.
|
||||
- BAutolock provides a simple method of automatically removing a
|
||||
lock when a function ends.
|
||||
- \ref TLS.h "Thread Local Storage" allows a global variable\'s
|
||||
content to be sensitive to thread context.
|
||||
- Archiving and IO:
|
||||
- BArchivable provides an interface for \"archiving\" objects so
|
||||
that they may be sent to other applications where an identical
|
||||
copy will be recreated.
|
||||
- BArchiver simplifies archiving of BArchivable hierarchies.
|
||||
- BUnarchiver simplifies unarchiving hierarchies that have been
|
||||
archived using BArchiver.
|
||||
- BFlattenable provides an interface for \"flattening\" objects so
|
||||
that they may be easily stored to disk.
|
||||
- BDataIO provides an interface for generalized read/write streams.
|
||||
- BPositionIO extends BDataIO to allow seeking within the data.
|
||||
- BBufferIO creates a buffer and attaches it to a BPositionIO
|
||||
stream, allowing for reduced load on the underlying stream.
|
||||
- BMemoryIO allows operation on an already-existing buffer.
|
||||
- BMallocIO creates and allows operation on a buffer.
|
||||
- Memory Allocation:
|
||||
- BBlockCache allows an application to allocate a \"pool\" of
|
||||
memory blocks that the application can fetch and dispose of as
|
||||
it pleases, letting the application make only a few large memory
|
||||
allocations, instead of many small expensive allocations.
|
||||
- Common Datatypes:
|
||||
- BList allows simple ordered lists and provides common access,
|
||||
modification, and comparison functions.
|
||||
- BString allows strings and provides common access, modification,
|
||||
and comparison functions.
|
||||
- BStopWatch allows an application to measure the time an action takes.
|
||||
- \ref support_globals "Global functions"
|
||||
- \ref TypeConstants.h "Common types and constants"
|
||||
- Error codes for all kits
|
||||
|
||||
|
||||
\defgroup libbe (libbe.so)
|
||||
|
||||
|
||||
\defgroup libroot (libroot.so)
|
||||
*/
|
||||
|
||||
///// Subgroups /////
|
||||
|
||||
/*!
|
||||
\defgroup support_globals Global functions in the support kit
|
||||
\ingroup support
|
||||
\defgroup support_globals Global functions in the support kit
|
||||
\ingroup support
|
||||
|
||||
\defgroup layout Layout classes in the Interface Kit
|
||||
\ingroup interface
|
||||
\defgroup layout Layout classes in the Interface Kit
|
||||
\ingroup interface
|
||||
*/
|
||||
|
@ -6,7 +6,8 @@
|
||||
<link href="book.css" rel="stylesheet" type="text/css">
|
||||
</head>
|
||||
<body>
|
||||
<div class="logo">
|
||||
<img src="logo.png" alt="logo" width="372" height="84" />
|
||||
<div class="title">$title</div>
|
||||
<div id="banner">
|
||||
<div class="logo">
|
||||
<span class="subtitle">API Documentation</span>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -1,12 +1,12 @@
|
||||
/*
|
||||
* Copyright 2011, Haiku inc.
|
||||
* Distributed under the terms of the MIT Licence.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Documentation by:
|
||||
* John Scipione <jscipione@gmail.com>
|
||||
* John Scipione <jscipione@gmail.com>
|
||||
* Corresponds to:
|
||||
* /trunk/headers/os/interface/Alert.h rev 42274
|
||||
* /trunk/src/kits/interface/Alert.cpp rev 42274
|
||||
* /trunk/headers/os/interface/Alert.h rev 42274
|
||||
* /trunk/src/kits/interface/Alert.cpp rev 42274
|
||||
*/
|
||||
|
||||
|
||||
@ -77,6 +77,7 @@
|
||||
/*!
|
||||
\class BAlert
|
||||
\ingroup interface
|
||||
\ingroup libbe
|
||||
\brief The BAlert class defines a modal alert dialog which displays a short
|
||||
message and provides a set of labeled buttons that allow the user to
|
||||
respond.
|
||||
|
BIN
docs/user/interface/BCheckBox_example.png
Normal file
BIN
docs/user/interface/BCheckBox_example.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.0 KiB |
BIN
docs/user/interface/BColorControl_example.png
Normal file
BIN
docs/user/interface/BColorControl_example.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.0 KiB |
BIN
docs/user/interface/BColorControl_example_256_colors.png
Normal file
BIN
docs/user/interface/BColorControl_example_256_colors.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.4 KiB |
@ -20,17 +20,15 @@
|
||||
/*!
|
||||
\class BBox
|
||||
\ingroup interface
|
||||
\brief The BBox class is used to draw a square box in a window with an
|
||||
optional label to group related subviews.
|
||||
|
||||
A BBox is an organizational interface element used to group related views
|
||||
together visually. A basic BBox looks like this:
|
||||
\brief A rectangular view with a border and an optional label to group
|
||||
related subviews visually.
|
||||
|
||||
A basic BBox looks like this:
|
||||
\image html B_FANCY_BORDER.png
|
||||
|
||||
A box's label can either be text or it can be another control such
|
||||
A box's label can either be composed of text or it can be a view such
|
||||
as a checkbox or dropdown box. See SetLabel() for more details on setting
|
||||
the label on a BBox.
|
||||
the box's label.
|
||||
*/
|
||||
|
||||
|
||||
@ -39,17 +37,17 @@
|
||||
uint32 resizingMode = B_FOLLOW_LEFT | B_FOLLOW_TOP,
|
||||
uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE_JUMP,
|
||||
border_style border = B_FANCY_BORDER)
|
||||
\brief Constructs a BBox from a set of dimensions.
|
||||
\brief Constructs a named BBox object from a set of dimensions.
|
||||
|
||||
\note This is the only constructor that can be used if the BBox is to be
|
||||
\note This is the only constructor that can be used if the box is to be
|
||||
inserted in a window that doesn't use the layout system.
|
||||
|
||||
\param frame The bounds of the BBox.
|
||||
\param name The name of the BBox.
|
||||
\param resizingMode Defines the behavior of the BBox as the parent view
|
||||
resizes.
|
||||
\param flags Behavior flags for the BBox. See BView for details.
|
||||
\param border The border_style of the BBox.
|
||||
\param frame The bounds of the box.
|
||||
\param name The name of the box.
|
||||
\param resizingMode Defines the behavior of the box as the parent view
|
||||
resizes. See BView for details.
|
||||
\param flags Behavior flags for the box. See BView for details.
|
||||
\param border The border_style of the box.
|
||||
*/
|
||||
|
||||
|
||||
@ -57,40 +55,39 @@
|
||||
\fn BBox::BBox(const char* name,
|
||||
uint32 flags = B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE_JUMP,
|
||||
border_style border = B_FANCY_BORDER, BView* child = NULL)
|
||||
\brief Constructs a named BBox with dimensions defined automatically by the
|
||||
Layout Kit.
|
||||
\brief Constructs a named BBox object with its dimensions defined
|
||||
automatically by the Layout API.
|
||||
|
||||
\param name The name of the BBox.
|
||||
\param flags Behavior flags for the BBox. See BView for details.
|
||||
\param border The border_style of the BBox.
|
||||
\param child Adds an initial child to the BBox. See the Layout Kit for
|
||||
details.
|
||||
\param name The name of the box.
|
||||
\param flags Behavior flags for the box. See BView for details.
|
||||
\param border The border_style of the box.
|
||||
\param child Adds an initial child to the Box object. See the Layout
|
||||
API for details.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BBox::BBox(border_style border, BView* child)
|
||||
\brief Constructs an anonymous BBox, with a defined border style and
|
||||
a child.
|
||||
\brief Constructs an anonymous BBox object with a defined border style
|
||||
and child view.
|
||||
|
||||
There can only be a single child view in the BBox. This view can, however,
|
||||
act as a nesting container if you need more things to show inside the BBox.
|
||||
There can only be a single child view. This view can, however, act as a
|
||||
nesting container if you need to show more items inside the box.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BBox::BBox(BMessage* archive)
|
||||
\brief For archive restoration, allows a BBox to be constructed from an
|
||||
\a archive message.
|
||||
\brief Constructs a BBox object from an \a archive message.
|
||||
|
||||
This method is usually not called directly. If you want to build a BBox
|
||||
from a message then you should call Instantiate() which can handle errors
|
||||
properly.
|
||||
object from a message you should call Instantiate() which can
|
||||
handle errors properly.
|
||||
|
||||
If the \a archive is a deep one, the BBox will also unarchive all
|
||||
of its children recursively.
|
||||
If the \a archive deep, the BBox object will also unarchive each of its
|
||||
child views recursively.
|
||||
|
||||
\param archive The \a archive to restore from.
|
||||
\param archive The \a archive message to restore from.
|
||||
*/
|
||||
|
||||
|
||||
@ -104,77 +101,89 @@
|
||||
|
||||
|
||||
/*!
|
||||
\fn static BArchivable* BBox::Instantiate(BMessage* archive)
|
||||
\brief Creates a new BBox from an \a archive.
|
||||
\fn static BArchivable* BBox::Instantiate(BMessage* archive)
|
||||
\brief Creates a new object from an \a archive.
|
||||
|
||||
If the message is a valid BBox then an instance of BBox created from the
|
||||
If the message is a valid object then the instance created from the
|
||||
passed in \a archive will be returned. Otherwise this method will
|
||||
return \c NULL.
|
||||
|
||||
\param archive The \a archive message.
|
||||
|
||||
\returns An instance of BBox if the \a archive is valid or \c NULL.
|
||||
\returns An instance of the object if \a archive is valid or \c NULL.
|
||||
|
||||
\sa BArchivable::Instantiate()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual status_t BBox::Archive(BMessage* archive,
|
||||
bool deep = true) const;
|
||||
\brief Archives the BBox into \a archive.
|
||||
\brief Archives the object into \a archive.
|
||||
|
||||
\param archive The target \a archive that the data will go into.
|
||||
\param deep Whether or not to recursively archive child views.
|
||||
|
||||
\param archive The target \a archive which the BBox data will go
|
||||
into.
|
||||
\param deep Whether or not to recursively archive the children.
|
||||
\returns A status flag indicating if the archive operation was successful.
|
||||
|
||||
\retval B_OK The archive operation was successful.
|
||||
\retval B_BAD_VALUE The archive operation failed.
|
||||
\retval B_BAD_VALUE \c NULL \a archive message.
|
||||
\retval B_ERROR The archive operation failed.
|
||||
|
||||
\sa BArchivable::Archive()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual void BBox::SetBorder(border_style border)
|
||||
\brief Sets the border style.
|
||||
\fn virtual void BBox::SetBorder(border_style border)
|
||||
\brief Sets the #border_style.
|
||||
|
||||
Possible values are \c B_PLAIN_BORDER (a single 1-pixel line border),
|
||||
\c B_FANCY_BORDER (the default, beveled look), and \c B_NO_BORDER, which
|
||||
is used to make an invisible box. See border_style for more details.
|
||||
Possible #border_style values include:
|
||||
- \c B_PLAIN_BORDER A single 1-pixel line border.
|
||||
- \c B_FANCY_BORDER The default, beveled look.
|
||||
- \c B_NO_BORDER Used to make a borderless box.
|
||||
|
||||
\param border The #border_style to set.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn border_style BBox::Border() const
|
||||
\brief Gets the current border_style of a BBox.
|
||||
\brief Gets the current #border_style.
|
||||
|
||||
\returns The border_style flag that is currently set to the BBox.
|
||||
Possible #border_style values include:
|
||||
- \c B_PLAIN_BORDER A single 1-pixel line border.
|
||||
- \c B_FANCY_BORDER The default, beveled look.
|
||||
- \c B_NO_BORDER Used to make a borderless box.
|
||||
|
||||
\returns The #border_style of the box.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn float BBox::TopBorderOffset()
|
||||
\brief Gets the distance from the very top of the BBox to the top border
|
||||
line in pixels as a \c float.
|
||||
\brief Gets the distance from the very top of the box to the top border
|
||||
line in pixels.
|
||||
|
||||
\warning This method is not part of the BeOS R5 API and is not yet
|
||||
finalized.
|
||||
|
||||
The distance may vary depending on the text or view used as label, and the
|
||||
font settings. The border is drawn center aligned with the label. You can
|
||||
use this value to line up two boxes visually if one has a label and the
|
||||
other does not.
|
||||
The distance may vary depending on the text or view used as label and the
|
||||
font settings. The border is drawn center-aligned with the label. This
|
||||
method can be used to line up two boxes visually if one has a label and
|
||||
the other does not.
|
||||
|
||||
\returns The distance offset of the BBox as a \c float.
|
||||
\returns The distance from the very top of the box to the top border
|
||||
line in pixels as a \c float.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BRect BBox::InnerFrame()
|
||||
\brief Gets the rectangle just inside the border of the BBox as a BRect.
|
||||
\brief Gets the frame rectangle just inside the border of the box.
|
||||
|
||||
\warning This method is not part of the BeOS R5 API and is not yet
|
||||
finalized.
|
||||
|
||||
\returns A BRect of the dimensions of the box's inside border.
|
||||
\returns A BRect set to the dimensions of the box's inside border.
|
||||
*/
|
||||
|
||||
|
||||
@ -182,12 +191,11 @@
|
||||
\fn void BBox::SetLabel(const char* string)
|
||||
\brief Sets the box's label text.
|
||||
|
||||
Below is an example of a BBox with a simple text label:
|
||||
Below is an example of a box with some simple text label:
|
||||
|
||||
\image html BBox_example.png
|
||||
|
||||
The code to create a BBox with a text label looks like this:
|
||||
|
||||
The code to create a box with a text label looks like this:
|
||||
\code
|
||||
fIconBox = new BBox("Icon Box");
|
||||
fIconBox->SetLabel("Icon");
|
||||
@ -199,18 +207,16 @@ fIconBox->SetLabel("Icon");
|
||||
|
||||
/*!
|
||||
\fn status_t BBox::SetLabel(BView* viewLabel)
|
||||
\brief Sets the label from a pre-existing BView.
|
||||
\brief Sets the label from a BView.
|
||||
|
||||
This version of SetLabel() allows building a BBox with a control as a
|
||||
label widget. You can pass in any type of BView derived control for this
|
||||
such as a BPopupMenu or BCheckBox.
|
||||
|
||||
An example of a BBox with a BCheckBox control attached is shown below:
|
||||
This version of SetLabel() provides for building a BBox object with a
|
||||
control used in place of the text label. You can pass in any type of
|
||||
BView derived control for this such as a BPopupMenu or BCheckBox.
|
||||
|
||||
An example of a box with a checkbox view is shown below:
|
||||
\image html BBox_with_checkbox.png
|
||||
|
||||
The code to create such a BBox looks like this:
|
||||
|
||||
The code to create such a box looks like this:
|
||||
\code
|
||||
fVirtualMemoryEnabledCheckBox = new BCheckBox("Virtual memory check box",
|
||||
"Enable virtual memory", new BMessage(kVirtualMemoryEnabled));
|
||||
@ -220,132 +226,137 @@ fVirtualMemoryBox->SetLabel(fVirtualMemoryEnabledCheckBox);
|
||||
\endcode
|
||||
|
||||
\param viewLabel A BView.
|
||||
|
||||
\returns \c B_OK
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn const char* BBox::Label() const
|
||||
\brief Gets the label's text.
|
||||
\fn const char* BBox::Label() const
|
||||
\brief Gets the text of the box's label.
|
||||
|
||||
This only works if the label was set as text. If you set another view as the
|
||||
label, you have to get its text by other means, likely starting with
|
||||
This only works if the label is set as text. If you set the label to a
|
||||
BView, you have to get the text by other means, likely starting with
|
||||
LabelView.
|
||||
|
||||
\returns The label text of the BBox as a <tt>const char*</tt> if the BBox
|
||||
has a text label or \c NULL otherwise.
|
||||
\returns The label text of the BBox if the box has a text label or
|
||||
\c NULL otherwise.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BView* BBox::LabelView() const
|
||||
\fn BView* BBox::LabelView() const
|
||||
\brief Gets the BView representing the label.
|
||||
|
||||
\returns a pointer to a BView object.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual void BBox::Draw(BRect updateRect)
|
||||
\brief Draws onto the parent window the part of the BBox that intersects
|
||||
the dirty area.
|
||||
\fn virtual void BBox::Draw(BRect updateRect)
|
||||
\brief Draws the area of the box that intersects \a updateRect.
|
||||
|
||||
This is an hook method called by the interface kit. You don't have to call
|
||||
it yourself. If you need to force redrawing of (part of) the BBox, consider
|
||||
using Invalidate instead.
|
||||
This is an hook method called by the Interface Kit, you don't have to
|
||||
call it yourself. If you need to forcefully redraw the view,
|
||||
consider calling Invalidate() instead.
|
||||
|
||||
\param updateRect The area that needs to be redrawn. Note the box may draw
|
||||
more around the rectangle.
|
||||
\param updateRect The rectangular area to be drawn.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual void BBox::AttachedToWindow()
|
||||
\brief Hook method called when the BBox is attached to a window.
|
||||
\fn virtual void BBox::AttachedToWindow()
|
||||
\brief Hook method that is called when the object is attached to a
|
||||
window.
|
||||
|
||||
This method sets the box's background color to the background of the
|
||||
parent view.
|
||||
This method overrides BView::AttachedToWindow() to set the background
|
||||
color of the box to the background of its parent view.
|
||||
|
||||
If you are using the layout system, the BBox is also resized according to
|
||||
the layout of the parent view.
|
||||
|
||||
\sa BView::AttachedToWindow()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual void BBox::FrameResized(float width, float height)
|
||||
\brief Called when the BBox needs to change its size.
|
||||
\brief Hook method that gets called when the BBox object is resized.
|
||||
|
||||
This method may be called either because the window in which the BBox is
|
||||
was resized, or because the window layout was otherwise altered.
|
||||
This method may be called either because the window in which the BBox
|
||||
object was resized, or because the window layout was otherwise altered.
|
||||
|
||||
It recomputes the layout of the BBox (including label and contents) and
|
||||
makes it redraw as necessary.
|
||||
This method recomputes the layout of the BBox (including label and
|
||||
contents) and makes it redraw as necessary.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual void BBox::ResizeToPreferred()
|
||||
\brief Resizes the BBox to its preferred dimensions.
|
||||
\brief Resizes the box to its preferred dimensions.
|
||||
|
||||
This only works in the non-layout mode, as it forces the resizing.
|
||||
\note This only works in the non-layout mode, as it forces the resizing.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual void BBox::GetPreferredSize(float* _width, float* _height)
|
||||
\brief Gets the dimensions that the BBox would prefer to be.
|
||||
|
||||
The size is computed from the children sizes, unless it was explicitly set
|
||||
for the BBox (which can be done only if the BBox is configured to
|
||||
use the Layout Kit).
|
||||
\brief Fill out the preferred width and height of the box
|
||||
into the \a _width and \a _height parameters.
|
||||
|
||||
\note Either the \a _width or \a _height parameter may be set to \c NULL
|
||||
if you only want to get the other one.
|
||||
|
||||
\param[out] _width The width of the preferred size is placed in here.
|
||||
\param[out] _height The height of the preferred size is placed in here.
|
||||
The size is computed from the child view sizes, unless it was explicitly
|
||||
set for the BBox (which can be done only if the BBox is configured to
|
||||
use the Layout API).
|
||||
|
||||
\param[out] _width Pointer to a \c float to store the width of the view.
|
||||
\param[out] _height Pointer to a \c float to store the height of the view.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual BSize BBox::MinSize()
|
||||
\brief Gets the minimum possible size of the BBox.
|
||||
\fn virtual BSize BBox::MinSize()
|
||||
\brief Gets the minimum possible size of the BBox object.
|
||||
|
||||
Drawing the BBox at this size ensures the label and the child view are
|
||||
visible. Going smaller means something may get invisible on screen for lack
|
||||
of space.
|
||||
Drawing the box at this size ensures the label and the child view are
|
||||
visible. Reducing the size even more would mean that a view would not
|
||||
be visible.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual BSize BBox::MaxSize()
|
||||
\brief Gets the maximum possible size of the BBox.
|
||||
\fn virtual BSize BBox::MaxSize()
|
||||
\brief Gets the maximum possible size of the BBox object.
|
||||
|
||||
The maximum size depends on the child view's one.
|
||||
The maximum size depends on the maximize size of the child views.
|
||||
|
||||
\returns A BSize of the maximum possible size of the BBox.
|
||||
\returns The maximum possible size of the BBox as a BSize.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual BSize BBox::PreferredSize()
|
||||
\brief Returns the box's preferred size.
|
||||
\fn virtual BSize BBox::PreferredSize()
|
||||
\brief Returns the preferred size of the box.
|
||||
|
||||
This is the same as GetPreferredSize, but using the more convenient BSize
|
||||
struct.
|
||||
This method works the same as GetPreferredSize, but uses the more
|
||||
convenient BSize object.
|
||||
|
||||
\returns A BSize of the minimum possible size of the BBox.
|
||||
\returns The minimum possible size of the BBox as a BSize.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn virtual void BBox::DoLayout()
|
||||
\brief Lays out the BBox. Moves everything into its appropriate position.
|
||||
\fn virtual void BBox::DoLayout()
|
||||
\brief Lays out the box moving everything into its appropriate position.
|
||||
|
||||
This only works if the BBox uses the layout system from the Layout Kit,
|
||||
This only works if the BBox object was constructed using the Layout API,
|
||||
i.e. it was created with one of the BRect-less constructors.
|
||||
|
||||
Once the size of the BBox is known, from layouting of the parent views,
|
||||
this method is called so the BBox can adjust the position and size of the
|
||||
label, eventually truncating the text if there is not enough space. The
|
||||
exact border positions are also computed, then the child view is also
|
||||
layouted if its size constraints changed.
|
||||
Once the size of the box is known from laying out its parent views,
|
||||
this method is called so the box can adjust the position and size of the
|
||||
label, eventually truncating the label text if there is not enough space.
|
||||
The exact border positions are also computed, then the child view is also
|
||||
laid out if its size constraints change.
|
||||
*/
|
||||
|
@ -1,12 +1,12 @@
|
||||
/*
|
||||
* Copyright 2011, Haiku inc.
|
||||
* Distributed under the terms of the MIT Licence.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Documentation by:
|
||||
* John Scipione <jscipione@gmail.com>
|
||||
* John Scipione, jscipione@gmail.com
|
||||
* Corresponds to:
|
||||
* /trunk/headers/os/interface/Button.h
|
||||
* /trunk/src/kits/interface/Button.cpp
|
||||
* /trunk/headers/os/interface/Button.h rev 42794
|
||||
* /trunk/src/kits/interface/Button.cpp rev 42794
|
||||
|
||||
|
||||
/*!
|
||||
@ -141,59 +141,51 @@
|
||||
|
||||
|
||||
/*! \fn BButton::BButton(BMessage* archive)
|
||||
\brief Creates a new BButton from an \a archive.
|
||||
\brief Constructs a BButton object from an \a archive message.
|
||||
|
||||
If the message is a valid button then an instance of BButton created
|
||||
from the passed in \a archive will be returned. Otherwise this method
|
||||
will return \c NULL.
|
||||
This method is usually not called directly. If you want to build a
|
||||
button from a message you should call Instantiate() which can
|
||||
handle errors properly.
|
||||
|
||||
\returns An instance of BButton if the \a archive is valid or \c NULL.
|
||||
*/
|
||||
If the \a archive deep, the BButton object will also unarchive each
|
||||
of its child views recursively.
|
||||
|
||||
|
||||
/*!
|
||||
\fn BArchivable* BButton::Instantiate(BMessage* archive)
|
||||
\brief Instantiates a BButton from a BMessage.
|
||||
|
||||
\param archive The \c archive message to instantiate the BButton.
|
||||
|
||||
\returns a BArchivable object of the BButton.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BButton::Archive(BMessage* archive, bool deep) const
|
||||
\brief Archives the BButton into \a archive.
|
||||
|
||||
\param archive The target \a archive which the BButton data will
|
||||
go into.
|
||||
\param deep Whether or not to recursively archive the BButton's children.
|
||||
|
||||
\retval B_OK The archive operation was successful.
|
||||
\retval B_BAD_VALUE The archive operation failed.
|
||||
\param archive The \a archive message to restore from.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::Draw(BRect updateRect)
|
||||
\brief Draws the button and sets its label.
|
||||
\brief Draws the area of the button that intersects \a updateRect and
|
||||
sets the label.
|
||||
|
||||
\param updateRect The BRect which the button is drawn into.
|
||||
\note This is an hook method called by the Interface Kit, you don't
|
||||
have to call it yourself. If you need to forcefully redraw the button
|
||||
consider calling Invalidate() instead.
|
||||
|
||||
\param updateRect The rectangular area to be drawn.
|
||||
|
||||
\sa BView::Draw()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::MouseDown(BPoint point)
|
||||
\brief Hook method to respond to a MouseDown event.
|
||||
\brief Hook method that is called when a mouse button is pressed.
|
||||
|
||||
\param point The point on the screen that the mouse pointer is located at.
|
||||
\param point The point on the screen where to mouse pointer is when
|
||||
the mouse button is pressed.
|
||||
|
||||
\sa BView::MouseDown()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::AttachedToWindow()
|
||||
\brief Hook method that is called when the BButton view is attached
|
||||
to the window.
|
||||
\brief Hook method that is called when the object is attached to a
|
||||
window.
|
||||
|
||||
\sa BControl::AttachedToWindow()
|
||||
*/
|
||||
|
||||
|
||||
@ -235,50 +227,6 @@
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::MessageReceived(BMessage *message)
|
||||
\brief Hook method that is called when a message is received by the BButton.
|
||||
|
||||
\param message The message received.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::WindowActivated(bool active)
|
||||
\brief Sets the window that the BButton is attached to as activated or not.
|
||||
|
||||
\param active if \c true the window is activated, if \c false the window is
|
||||
deactivated.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::MouseMoved(BPoint point, uint32 transit,
|
||||
const BMessage *message)
|
||||
\brief Hook method that is called when the mouse is moved.
|
||||
|
||||
\param point The point on the screen that the mouse pointer is located at.
|
||||
\param transit ???
|
||||
\param message The message that is received when the mouse is moved.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::MouseUp(BPoint point)
|
||||
\brief Hook method that is called when a mouse button is unpressed.
|
||||
|
||||
\param point The point on the screen that the mouse pointer is located at.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::DetachedFromWindow()
|
||||
\brief Detaches the BButton from the window.
|
||||
|
||||
\see BControl::DetachedFromWindow()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::SetValue(int32 value)
|
||||
\brief Sets the value of the BButton.
|
||||
@ -314,7 +262,7 @@
|
||||
\fn void BButton::ResizeToPreferred()
|
||||
\brief Resizes the BButton to its preferred size.
|
||||
|
||||
\see BControl::ResizeToPreferred()
|
||||
\see BView::ResizeToPreferred()
|
||||
*/
|
||||
|
||||
|
||||
@ -343,7 +291,7 @@
|
||||
\param newLocation The location on the screen that the BButton
|
||||
is moved to.
|
||||
|
||||
\see BControl::FrameMoved();
|
||||
\see BView::FrameMoved();
|
||||
*/
|
||||
|
||||
|
||||
@ -354,7 +302,7 @@
|
||||
\param width the new \a width of the BButton
|
||||
\param height the new \a height of the BButton
|
||||
|
||||
\see BControl::FrameResized();
|
||||
\see BView::FrameResized();
|
||||
*/
|
||||
|
||||
|
||||
@ -362,47 +310,13 @@
|
||||
\fn void BButton::MakeFocus(bool focused)
|
||||
\brief Focus or unfocus the BButton.
|
||||
|
||||
\param focused If \c true focus the BButton, otherwise unfocus the BButton.
|
||||
\param focused If \c true focus the button, otherwise remove focus from
|
||||
the button.
|
||||
|
||||
\see BControl::MakeFocus()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::AllAttached()
|
||||
\brief Hook method that is called when the BButton is attached.
|
||||
|
||||
\see BControl::AllAttached()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BButton::AllDetached()
|
||||
\brief Hook method that is called when the BButton is deattached.
|
||||
|
||||
\see BControl::AllDetached()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BHandler* BButton::ResolveSpecifier(BMessage *message, int32 index,
|
||||
BMessage *specifier, int32 what, property)
|
||||
\brief Resolves specifiers for properties.
|
||||
\see BHandler::ResolveSpecifier()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BButton::GetSupportedSuites(BMessage *message)
|
||||
\brief Reports the suites of messages and specifiers that derived classes
|
||||
understand.
|
||||
|
||||
\param message The message to report the suite of messages and specifiers.
|
||||
|
||||
\see BWindow::GetSupportedSuites()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BButton::Perform(perform_code code, void* _data)
|
||||
\brief Perform an action on the BButton.
|
||||
@ -453,4 +367,3 @@
|
||||
|
||||
\returns The preferred BButton size as a BSize
|
||||
*/
|
||||
|
||||
|
239
docs/user/interface/CheckBox.dox
Normal file
239
docs/user/interface/CheckBox.dox
Normal file
@ -0,0 +1,239 @@
|
||||
/*
|
||||
* Copyright 2011, Haiku inc.
|
||||
* Distributed under the terms of the MIT Licence.
|
||||
*
|
||||
* Documentation by:
|
||||
* Stephan Aßmus, superstippi@gmx.de
|
||||
* Marc Flerackers, mflerackers@androme.be
|
||||
* John Scipione, jscipione@gmail.com
|
||||
* Corresponds to:
|
||||
* /trunk/headers/os/interface/CheckBox.h rev 42794
|
||||
* /trunk/src/kits/interface/CheckBox.cpp rev 42794
|
||||
*/
|
||||
|
||||
/*!
|
||||
\file CheckBox.h
|
||||
\brief Defines the BCheckBox class
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\class BCheckBox
|
||||
\ingroup interface
|
||||
\ingroup libbe
|
||||
\brief BCheckBox is a user interface element used to make a binary
|
||||
decision.
|
||||
|
||||
A BCheckBox object is used to draw a checkbox element. This simple control
|
||||
has 2 states, \c B_CONTROL_OFF when the checkbox is unchecked and
|
||||
\c B_CONTROL_ON when the checkbox is checked. A checkbox can also have a
|
||||
descriptive label drawn to the right of the checkbox.
|
||||
|
||||
When the checkbox is checked it has an X drawn inside of it. The checkbox
|
||||
can be checked by a mouse click or by pushing \key{Space} on the
|
||||
keyboard when the checkbox has focus. A checkbox object with focus
|
||||
is surrounded by a blue border. A checkbox can also be set
|
||||
programmatically by calling the SetValue() method.
|
||||
|
||||
A few checkbox examples can be seen below in unchecked state, checked
|
||||
state, and another unchecked checkbox with focus on it.
|
||||
|
||||
\image html BCheckBox_example.png
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BCheckBox::BCheckBox(BRect frame, const char *name, const char *label,
|
||||
BMessage *message, uint32 resizingMode,
|
||||
uint32 flags)
|
||||
\brief Construct a checkbox in the \a frame with a \a name, \a label,
|
||||
model \a message, \a resizingMode, and creation \a flags.
|
||||
|
||||
The initial value of the checkbox is set to 0 (\c B_CONTROL_OFF).
|
||||
The \a label and the \a message parameters can be set to \c NULL.
|
||||
|
||||
\param frame The frame to draw the checkbox in.
|
||||
\param name The name of the checkbox.
|
||||
\param label The label displayed along with the checkbox.
|
||||
\param message The message to send when the checkbox is activated.
|
||||
\param resizingMode Defines the behavior of the checkbox as the parent
|
||||
view resizes.
|
||||
\param flags Behavior flags for the checkbox. See BView for details.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BCheckBox::BCheckBox(const char *name, const char *label,
|
||||
BMessage *message, uint32 flags)
|
||||
\brief Construct a checkbox with a \a name, \a label, model \a message,
|
||||
and creation \a flags suitable for use with the Layout API.
|
||||
|
||||
The initial value of the checkbox is set to 0 (\c B_CONTROL_OFF).
|
||||
The \a label and the \a message parameters can be set to \c NULL.
|
||||
|
||||
\param name The name of the checkbox.
|
||||
\param label The label displayed along with the checkbox.
|
||||
\param message The message to send when the checkbox is activated.
|
||||
\param flags Behavior flags for the checkbox. See BView for details.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BCheckBox::BCheckBox(const char *label, BMessage *message)
|
||||
\brief Constructs a BCheckBox object with just a \a label and model
|
||||
\a message.
|
||||
|
||||
The initial value of the checkbox is set to 0 (\c B_CONTROL_OFF).
|
||||
The \a label and the \a message parameters can be set to \c NULL.
|
||||
|
||||
\param label The label displayed along with the checkbox.
|
||||
\param message The message to send when the checkbox is activated.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BCheckBox::BCheckBox(BMessage *archive)
|
||||
\brief Constructs a BCheckBox object from an \a archive message.
|
||||
|
||||
This method is usually not called directly. If you want to build a
|
||||
checkbox from a message you should call Instantiate() which can
|
||||
handle errors properly.
|
||||
|
||||
If the \a archive deep, the BCheckBox object will also unarchive each
|
||||
of its child views recursively.
|
||||
|
||||
\param archive The \a archive message to restore from.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BCheckBox::~BCheckBox()
|
||||
\brief Destructor Method.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BCheckBox::Draw(BRect updateRect)
|
||||
\brief Draws the area of the checkbox that intersects \a updateRect.
|
||||
|
||||
\note This is an hook method called by the Interface Kit, you don't
|
||||
have to call it yourself. If you need to forcefully redraw the checkbox
|
||||
consider calling Invalidate() instead.
|
||||
|
||||
\param updateRect The rectangular area to be drawn.
|
||||
|
||||
\sa BView::Draw()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BCheckBox::FrameMoved(BPoint newLocation)
|
||||
\brief Hook method that gets called when the checkbox is moved.
|
||||
|
||||
\param newLocation The point that the top left corner of the frame
|
||||
is moved to.
|
||||
|
||||
\sa BView::FrameMoved()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BCheckBox::FrameResized(float width, float height)
|
||||
\brief Hook method that gets called when the checkbox is resized.
|
||||
|
||||
\param width The new \a width of the checkbox.
|
||||
\param height The new \a height of the checkbox.
|
||||
|
||||
\sa BView::FrameResized()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BCheckBox::GetPreferredSize(float* _width, float* _height)
|
||||
\brief Fill out the preferred width and height of the checkbox
|
||||
into the \a _width and \a _height parameters.
|
||||
|
||||
\param _width Pointer to a \c float to hold the width of the checkbox.
|
||||
\param _height Pointer to a \c float to hold the height of the checkbox.
|
||||
|
||||
\sa BView::GetPreferredSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BCheckBox::ResizeToPreferred()
|
||||
\brief Resize the checkbox to its preferred size.
|
||||
|
||||
\sa BView::ResizeToPreferred()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BCheckBox::InvalidateLayout(bool descendants)
|
||||
\brief \brief Redraws the checkbox.
|
||||
|
||||
\param descendants Redraw child views as well.
|
||||
|
||||
\sa BLayout::InvalidateLayout()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BSize BCheckBox::MinSize()
|
||||
\brief Get the minimum size of the checkbox.
|
||||
|
||||
\return The minimum size of the checkbox as a BSize.
|
||||
|
||||
\sa BAbstractLayout::MinSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BSize BCheckBox::MaxSize()
|
||||
\brief Get the maximum size of the checkbox.
|
||||
|
||||
\return The maximum size of the checkbox as a BSize.
|
||||
|
||||
\sa BAbstractLayout::MaxSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BSize BCheckBox::PreferredSize()
|
||||
\brief Get the preferred size of the checkbox.
|
||||
|
||||
\return The preferred size of the checkbox as a BSize.
|
||||
|
||||
\sa BAbstractLayout::PreferredSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BCheckBox::MakeFocus(bool focused)
|
||||
\brief Gives or removes focus from the checkbox.
|
||||
|
||||
\param focused \a true to set focus, \a false to remove it.
|
||||
|
||||
\sa BControl::MakeFocus()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BCheckBox::SetValue(int32 value)
|
||||
\brief Turn the checkbox on or off.
|
||||
|
||||
\param value The value to set the checkbox to, should be
|
||||
either \c B_CONTROL_ON or \c B_CONTROL_OFF.
|
||||
|
||||
\sa BControl::SetValue()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BCheckBox::Invoke(BMessage *message)
|
||||
\brief Tells the messenger to send a message.
|
||||
|
||||
\param message The \a message to send.
|
||||
|
||||
\sa BInvoker::Invoke()
|
||||
*/
|
316
docs/user/interface/ColorControl.dox
Normal file
316
docs/user/interface/ColorControl.dox
Normal file
@ -0,0 +1,316 @@
|
||||
/*
|
||||
* Copyright 2011, Haiku inc.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Documentation by:
|
||||
* John Scipione, jscipione@gmail.com
|
||||
* Corresponds to:
|
||||
* /trunk/headers/os/interface/ColorControl.h rev 42794
|
||||
* /trunk/src/kits/interface/ColorControl.cpp rev 42794
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\file ColorControl.h
|
||||
\brief BColorControl class definition and support enums.
|
||||
*/
|
||||
|
||||
|
||||
/*! \enum color_control_layout
|
||||
Enumeration of the color control layout options.
|
||||
*/
|
||||
|
||||
/*!
|
||||
\var color_control_layout B_CELLS_4x64
|
||||
cells are arranged in 4 columns, 64 rows.
|
||||
*/
|
||||
|
||||
/*!
|
||||
\var color_control_layout B_CELLS_8x32
|
||||
cells are arranged in 8 columns, 32 rows.
|
||||
*/
|
||||
|
||||
/*!
|
||||
\var color_control_layout B_CELLS_16x16
|
||||
cells are arranged in 16 columns, 16 rows.
|
||||
*/
|
||||
|
||||
/*!
|
||||
\var color_control_layout B_CELLS_32x8
|
||||
cells are arranged in 32 columns, 8 rows.
|
||||
*/
|
||||
|
||||
/*!
|
||||
\var color_control_layout B_CELLS_64x4
|
||||
cells are arranged in 64 columns, 4 rows.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\class BColorControl
|
||||
\ingroup interface
|
||||
\ingroup libbe
|
||||
|
||||
\brief BColorControl displays an on-screen color picker.
|
||||
|
||||
The value of the color control is a rgb_color data structure
|
||||
containing a 32-bit color. If a message is specified in the
|
||||
constructor then the message is sent to a target in response to
|
||||
changes in the color value.
|
||||
|
||||
The color value is initially set to 0 which corresponds to black.
|
||||
To set the color of the color control use the SetValue() method.
|
||||
|
||||
An example of creating a color control looks like this:
|
||||
\code
|
||||
colorControl = new BColorControl(BPoint(0, 0), B_CELLS_32x8, 7.0,
|
||||
"ColorControl", new BMessage(kValueChanged));
|
||||
colorControl->SetValue(0x336698);
|
||||
\endcode
|
||||
|
||||
A BColorControl contains four color ramps to set the red, green,
|
||||
and blue components of the color control value. A greyscale slider
|
||||
is provided to easily select black, white, and shades of grey. The color
|
||||
control also contains three child BTextControl objects used to set the
|
||||
color by typing in a number between 0 and 255 for the red, green, and
|
||||
blue components of the color value.
|
||||
|
||||
\image html BColorControl_example.png
|
||||
|
||||
If the screen is set to 8-bit (256) colors then the color ramps are
|
||||
replaced with a palette of color cells.
|
||||
|
||||
\image html BColorControl_example_256_colors.png
|
||||
|
||||
You can set the size of these cells by calling the SetCellSize() method.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BColorControl::BColorControl(BPoint leftTop,
|
||||
color_control_layout layout, float cellSize, const char *name,
|
||||
BMessage *message = NULL, bool bufferedDrawing = false)
|
||||
\brief Constructs a new color control object.
|
||||
|
||||
\param leftTop location of the left top corner of the frame rectangle
|
||||
relative to the parent view.
|
||||
\param layout The \a layout of the BColorControl. See the
|
||||
#color_control_layout enum for more information. Color control
|
||||
layout options include:
|
||||
- \c B_CELLS_4x64
|
||||
- \c B_CELLS_8x32
|
||||
- \c B_CELLS_16x16
|
||||
- \c B_CELLS_32x8
|
||||
- \c B_CELLS_32x8
|
||||
\param cellSize The size of the sides of the color cell.
|
||||
\param name The name of the color control.
|
||||
\param message The optional \a message to send to a target in response
|
||||
to a change in color value.
|
||||
\param bufferedDrawing If \c true, all on-screen changes are first
|
||||
made to an off-screen bitmap and then copied to the screen
|
||||
making the drawing smoother, but requiring more memory
|
||||
(currently unused).
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BColorControl::BColorControl(BMessage* archive)
|
||||
\brief Constructs a BColorControl object from an \a archive message.
|
||||
|
||||
This method is usually not called directly. If you want to build a
|
||||
color control from a message you should call Instantiate() which can
|
||||
handle errors properly.
|
||||
|
||||
If the \a archive deep, the BColorControl object will also unarchive
|
||||
each of its child views recursively.
|
||||
|
||||
\param archive The \a archive message to restore from.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BColorControl::~BColorControl()
|
||||
\brief Destructor method.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::SetLayout(BLayout* layout)
|
||||
\brief Set the layout of the BColorControl object to \a layout.
|
||||
|
||||
\param layout The \a layout to set.
|
||||
|
||||
\sa BView::SetLayout()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::SetLayout(color_control_layout layout)
|
||||
\brief Set the layout of the color control.
|
||||
|
||||
Color control layout options include:
|
||||
- \c B_CELLS_4x64
|
||||
- \c B_CELLS_8x32
|
||||
- \c B_CELLS_16x16
|
||||
- \c B_CELLS_32x8
|
||||
- \c B_CELLS_32x8
|
||||
|
||||
\param layout The color control layout to set.
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::SetValue(int32 value)
|
||||
\brief Set the color of the BColorControl to \a value.
|
||||
|
||||
\param value The 32-bit color value to set.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn inline void BColorControl::SetValue(rgb_color color)
|
||||
\brief Set the color of the BColorControl to \a color.
|
||||
|
||||
\param color The rgb_color to set.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn rgb_color BColorControl::ValueAsColor()
|
||||
\brief Return the current color value as an rgb_color.
|
||||
|
||||
\returns The current color as an rgb_color.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::SetEnabled(bool enabled)
|
||||
\brief Enable and disable the color control.
|
||||
|
||||
\param enabled Whether to enable or disable the color control.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::AttachedToWindow()
|
||||
\brief Hook method that is called when the object is attached to a
|
||||
window.
|
||||
|
||||
This method also sets the view color and low color of the color control
|
||||
to be the same as its parent's view color and sets the red, green, and
|
||||
blue BTextControl color values.
|
||||
|
||||
\sa BControl::AttachedToWindow()
|
||||
\sa BView::SetViewColor()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::Draw(BRect updateRect)
|
||||
\brief Draws the area of the color control that intersects \a updateRect.
|
||||
|
||||
\note This is an hook method called by the Interface Kit, you don't
|
||||
have to call it yourself. If you need to forcefully redraw the color
|
||||
control consider calling Invalidate() instead.
|
||||
|
||||
\param updateRect The area to be drawn.
|
||||
|
||||
\sa BView::Draw()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::SetCellSize(float cellSide)
|
||||
\brief Set the size of the color cell in the color control.
|
||||
|
||||
\param cellSide The cell size to set.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn float BColorControl::CellSize() const
|
||||
\brief Get the current color cell size.
|
||||
|
||||
\returns the current color cell size as a float.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn color_control_layout BColorControl::Layout() const
|
||||
\brief Get the current color control layout.
|
||||
|
||||
\returns The current color_control_layout
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::DetachedFromWindow()
|
||||
\brief Hook method that is called when the object is detached from a
|
||||
window.
|
||||
|
||||
\sa BView::DetachedFromWindow()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::GetPreferredSize(float *_width, float *_height)
|
||||
\brief Fill out the preferred width and height of the checkbox
|
||||
into the \a _width and \a _height parameters.
|
||||
|
||||
\param _width Pointer to a \c float to hold the width of the checkbox.
|
||||
\param _height Pointer to a \c float to hold the height of the checkbox.
|
||||
|
||||
\sa BView::GetPreferredSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::ResizeToPreferred()
|
||||
\brief Resize the color control to its preferred size.
|
||||
|
||||
\sa BView::ResizeToPreferred()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BColorControl::Invoke(BMessage *msg)
|
||||
\brief Tells the messenger to send a message.
|
||||
|
||||
\param msg The message to send.
|
||||
|
||||
\sa BControl::Invoke()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::FrameMoved(BPoint new_position)
|
||||
\brief Hook method that gets called when the color control is moved.
|
||||
|
||||
\param new_position The point that the top left corner of the frame
|
||||
is moved to.
|
||||
|
||||
\sa BView::FrameMoved()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::FrameResized(float new_width, float new_height)
|
||||
\brief Hook method that gets called when the checkbox is resized.
|
||||
|
||||
\param new_width The new width of the checkbox.
|
||||
\param new_height The new height of the checkbox.
|
||||
|
||||
\sa BView::FrameResized()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BColorControl::MakeFocus(bool state)
|
||||
\brief Gives focus to or removes focus from the color control.
|
||||
|
||||
\param state \a true to set focus, \a false to remove it.
|
||||
|
||||
\sa BControl::MakeFocus()
|
||||
|
||||
*/
|
422
docs/user/interface/Control.dox
Normal file
422
docs/user/interface/Control.dox
Normal file
@ -0,0 +1,422 @@
|
||||
/*
|
||||
* Copyright 2011, Haiku inc.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Documentation by:
|
||||
* John Scipione, jscipione@gmail.com
|
||||
* Corresponds to:
|
||||
* /trunk/headers/os/interface/Control.h rev 42794
|
||||
* /trunk/src/kits/interface/Control.cpp rev 42794
|
||||
*/
|
||||
|
||||
/*!
|
||||
\file Control.h
|
||||
\brief BControl class definition and support enums.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\var B_CONTROL_ON
|
||||
Control on
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\var B_CONTROL_OFF
|
||||
Control off
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\class BControl
|
||||
\ingroup interface
|
||||
\ingroup libbe
|
||||
\brief BControl is the base class for user-event handling objects.
|
||||
|
||||
Simple controls such as BCheckBox and BButton deviate only a bit from
|
||||
BControl, whereas more complicated controls such as BColorControl and
|
||||
BSlider re-implement much more functionality. Whether you are building
|
||||
a simple control or something more complicated you should inherit from
|
||||
BControl as it provides a common set of methods for intercepting
|
||||
received messages from mouse and keyboard events.
|
||||
|
||||
Controls have state which they keep in their value. The value of a
|
||||
control, stored as an int32, is read and set by the virtual Value() and
|
||||
SetValue() methods. BControl defines \c B_CONTROL_ON and \c B_CONTROL_OFF
|
||||
values that you can use as a convenience if your control has a simple
|
||||
on/off state. If your BControl derived class stores a larger set of
|
||||
states then you should define your own integer values instead.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BControl::BControl(BRect frame, const char *name, const char *label,
|
||||
BMessage *message, uint32 resizingMode,
|
||||
uint32 flags)
|
||||
\brief Construct a control in the \a frame with a \a name, \a label,
|
||||
model \a message, \a resizingMode, and creation \a flags.
|
||||
|
||||
The initial value of the control is set to 0 (\c B_CONTROL_OFF).
|
||||
The \a label and the \a message parameters can be set to \c NULL.
|
||||
|
||||
\param frame The \a frame to draw the control in.
|
||||
\param name The \a name of the control.
|
||||
\param label The \a label displayed along with the control.
|
||||
\param message The \a message to send when the control is activated.
|
||||
\param resizingMode Defines the behavior of the control as the parent
|
||||
view resizes.
|
||||
\param flags Behavior \a flags for the control. See BView for details.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BControl::BControl(const char *name, const char *label,
|
||||
BMessage *message, uint32 flags)
|
||||
\brief Construct a control with a \a name, \a label, model \a message,
|
||||
and creation \a flags suitable for use with the Layout API.
|
||||
|
||||
The initial value of the control is set to 0 (\c B_CONTROL_OFF).
|
||||
The \a label and the \a message parameters can be set to \c NULL.
|
||||
|
||||
\param name The \a name of the control.
|
||||
\param label The \a label displayed along with the control.
|
||||
\param message The \a message to send when the control is activated.
|
||||
\param flags Behavior \a flags for the control. See BView for details.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BControl::~BControl()
|
||||
\brief Frees all memory used by the BControl object including the memory
|
||||
used by the model message.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BControl::BControl(BMessage *archive)
|
||||
\brief Constructs a BControl object from an \a archive message.
|
||||
|
||||
This method is usually not called directly. If you want to build a
|
||||
control from a message you should call Instantiate() which can
|
||||
handle errors properly.
|
||||
|
||||
If the \a archive deep, the BControl object will also unarchive each
|
||||
of its child views recursively.
|
||||
|
||||
\param archive The \a archive message to restore from.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BArchivable* BControl::Instantiate(BMessage *archive)
|
||||
\brief Creates a new object from an \a archive.
|
||||
|
||||
If the message is a valid object then the instance created from the
|
||||
passed in \a archive will be returned. Otherwise this method will
|
||||
return \c NULL.
|
||||
|
||||
\param archive The \a archive message.
|
||||
|
||||
\returns An instance of the object if \a archive is valid or \c NULL.
|
||||
|
||||
\sa BArchivable::Instantiate()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BControl::Archive(BMessage *archive, bool deep) const
|
||||
\brief Archives the object into \a archive.
|
||||
|
||||
\param archive The target \a archive that the data will go into.
|
||||
\param deep Whether or not to recursively archive child views.
|
||||
|
||||
\retval B_OK The archive operation was successful.
|
||||
\retval B_BAD_VALUE \c NULL \a archive message.
|
||||
\retval B_ERROR The archive operation failed.
|
||||
|
||||
\sa BArchivable::Archive()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::WindowActivated(bool active)
|
||||
\brief Hook method that is called when the attached window becomes
|
||||
activated or deactivated.
|
||||
|
||||
The BControl is redrawn if it is a child of the focused view.
|
||||
|
||||
\param active \c true if the window becomes activated, \c false if the
|
||||
window becomes deactivated.
|
||||
|
||||
\sa BView::WindowActivated()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::AttachedToWindow()
|
||||
\brief Hook method that is called when the object is attached to a
|
||||
window.
|
||||
|
||||
This method overrides BView::AttachedToWindow() setting the low color
|
||||
and view color of the BControl so that it matches the view color of the
|
||||
control's parent view. It also makes the attached window the default
|
||||
target for Invoke() as long as another target has not already been set.
|
||||
|
||||
\sa BView::AttachedToWindow()
|
||||
\sa Invoke()
|
||||
\sa BInvoker::SetTarget()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::DetachedFromWindow()
|
||||
\brief Hook method that is called when the object is detached from a
|
||||
window.
|
||||
|
||||
\sa BView::DetachedFromWindow()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::AllAttached()
|
||||
\brief Similar to AttachedToWindow() but this method is triggered after
|
||||
all child views have already been attached to a window.
|
||||
|
||||
\sa BView::AllAttached()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::AllDetached()
|
||||
\brief Similar to AttachedToWindow() but this method is triggered after
|
||||
all child views have already been detached from a window.
|
||||
|
||||
\sa BView::AllDetached()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::MakeFocus(bool focused)
|
||||
\brief Gives or removes focus from the control.
|
||||
|
||||
BControl::MakeFocus() overrides BView::MakeFocus() to call Draw() when
|
||||
the focus changes. Derived classes generally don't have to re-implement
|
||||
MakeFocus().
|
||||
|
||||
IsFocusChanging() returns \c true when Draw() is called from this method.
|
||||
|
||||
\param focused \a true to set focus, \a false to remove it.
|
||||
|
||||
\sa BView::MakeFocus()
|
||||
\sa IsFocusChanging()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::KeyDown(const char *bytes, int32 numBytes)
|
||||
\brief Hook method that is called when a keyboard key is pressed.
|
||||
|
||||
Overrides BView::KeyDown() to toggle the control value and then
|
||||
calls Invoke() for \c B_SPACE or \c B_ENTER. If this is not desired
|
||||
you should override this method in derived classes.
|
||||
|
||||
The KeyDown() method is only called if the BControl is the focus view
|
||||
in the active window. If the window has a default button, \c B_ENTER
|
||||
will be passed to that object instead of the focus view.
|
||||
|
||||
\param bytes The bytes of the key combination pressed.
|
||||
\param numBytes The number of bytes in \a bytes.
|
||||
|
||||
\sa BView::KeyDown()
|
||||
\sa MakeFocus()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::MouseDown(BPoint point)
|
||||
\brief Hook method that is called when a mouse button is pressed.
|
||||
|
||||
\param point The point on the screen where to mouse pointer is when
|
||||
the mouse button is pressed.
|
||||
|
||||
\sa BView::MouseDown()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::MouseUp(BPoint point)
|
||||
\brief Hook method that is called when a mouse button is released.
|
||||
|
||||
\param point The point on the screen where to mouse pointer is when
|
||||
the mouse button is released.
|
||||
|
||||
\sa BView::MouseUp()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::MouseMoved(BPoint point, uint32 transit,
|
||||
const BMessage *message)
|
||||
\brief Hook method that is called when the mouse is moved.
|
||||
|
||||
\sa BView::MouseMoved()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::SetLabel(const char *label)
|
||||
\brief Sets the \a label of the control.
|
||||
|
||||
If the \a label changes the control is redrawn.
|
||||
|
||||
\param label The \a label to set, can be \c NULL.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn const char* BControl::Label() const
|
||||
\brief Gets the label of the control.
|
||||
|
||||
returns The control's label.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::SetValue(int32 value)
|
||||
\brief Sets the value of the control.
|
||||
|
||||
If the \a value changes the control is redrawn.
|
||||
|
||||
\param value The \a value to set.
|
||||
|
||||
\sa SetValueNoUpdate()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::SetValueNoUpdate(int32 value)
|
||||
\brief Sets the value of the control without redrawing.
|
||||
|
||||
\param value The \a value to set.
|
||||
|
||||
\sa SetValue()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn int32 BControl::Value() const
|
||||
\brief Gets the value of the control.
|
||||
|
||||
\returns The control's value.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::SetEnabled(bool enabled)
|
||||
\brief Enables or disables the control.
|
||||
|
||||
BControl objects are enabled by default. If the control changes enabled
|
||||
state then it is redrawn.
|
||||
|
||||
Disabled controls generally won't allow the user to focus on them
|
||||
(The \c B_NAVIGABLE flag is turned off), and don't post any messages.
|
||||
|
||||
Disabled controls in derived classes should be drawn in subdued colors
|
||||
to visually indicate that they are disabled and should not respond to
|
||||
keyboard or mouse events.
|
||||
|
||||
\param enabled If \c true enables the control, if \c false, disables it.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn bool BControl::IsEnabled() const
|
||||
\brief Gets whether or not the control is currently enabled.
|
||||
|
||||
\returns \c true if the control is enabled, \c false if it is disabled.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::GetPreferredSize(float *_width, float *_height)
|
||||
\brief Fill out the preferred width and height of the control
|
||||
into the \a _width and \a _height parameters.
|
||||
|
||||
Derived classes can override this method to set the preferred
|
||||
width and height of the control.
|
||||
|
||||
\param _width Pointer to a \c float to hold the width of the control.
|
||||
\param _height Pointer to a \c float to hold the height of the control.
|
||||
|
||||
\sa BView::GetPreferredSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BControl::ResizeToPreferred()
|
||||
\brief Resize the control to its preferred size.
|
||||
|
||||
\sa BView::ResizeToPreferred()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BControl::Invoke(BMessage *message)
|
||||
\brief Sends a copy of the model \a message to the designated target.
|
||||
|
||||
BControl::Invoke() overrides BInvoker::Invoke(). Derived classes
|
||||
should use this method in their MouseDown() and KeyDown() methods
|
||||
and should call IsEnabled() to check if the control is enabled
|
||||
before calling Invoke().
|
||||
|
||||
The following fields added to the BMessage:
|
||||
- "when" \c B_INT64_TYPE system_time()
|
||||
- "source" \c B_POINTER_TYPE A pointer to the BControl object.
|
||||
|
||||
\param message The \a message to send.
|
||||
|
||||
\sa BInvoker::Invoke()
|
||||
\sa IsEnabled()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BHandler* BControl::ResolveSpecifier(BMessage *message, int32 index,
|
||||
BMessage *specifier, int32 what,
|
||||
const char *property)
|
||||
\brief Determine the proper specifier for scripting messages.
|
||||
|
||||
\sa BHandler::ResolveSpecifier()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BControl::GetSupportedSuites(BMessage *message)
|
||||
\brief Report the suites of understood messages.
|
||||
|
||||
\sa BHandler::GetSupportedSuites();
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BControl::Perform(perform_code code, void* _data)
|
||||
\brief Perform some action. (Internal Method)
|
||||
|
||||
The following perform codes are recognized:
|
||||
- \c PERFORM_CODE_MIN_SIZE
|
||||
- \c PERFORM_CODE_MAX_SIZE
|
||||
- \c PERFORM_CODE_PREFERRED_SIZE
|
||||
- \c PERFORM_CODE_LAYOUT_ALIGNMENT
|
||||
- \c PERFORM_CODE_HAS_HEIGHT_FOR_WIDTH
|
||||
- \c PERFORM_CODE_GET_HEIGHT_FOR_WIDTH
|
||||
- \c PERFORM_CODE_SET_LAYOUT
|
||||
- \c PERFORM_CODE_INVALIDATE_LAYOUT
|
||||
- \c PERFORM_CODE_DO_LAYOUT
|
||||
|
||||
\param code The perform code.
|
||||
\param _data A pointer to store some data.
|
||||
|
||||
\returns A status code.
|
||||
|
||||
\sa BHandler::Perform()
|
||||
*/
|
297
docs/user/interface/View.dox
Normal file
297
docs/user/interface/View.dox
Normal file
@ -0,0 +1,297 @@
|
||||
/*
|
||||
* Copyright 2011, Haiku inc.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Documentation by:
|
||||
* John Scipione, jscipione@gmail.com
|
||||
* Corresponds to:
|
||||
* /trunk/headers/os/interface/View.h rev 42794
|
||||
* /trunk/src/kits/interface/View.cpp rev 42794
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\file View.h
|
||||
\brief BView class definition and support enums.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\class BView
|
||||
\ingroup interface
|
||||
\ingroup libbe
|
||||
|
||||
\brief View base class.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::AttachedToWindow()
|
||||
\brief Hook method that is called when the object is attached to a
|
||||
window.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::AllAttached()
|
||||
\brief Similar to AttachedToWindow() but this method is triggered after
|
||||
all child views have already been attached to a window.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::DetachedFromWindow()
|
||||
\brief Hook method that is called when the object is detached from a
|
||||
window.
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BView::AllDetached()
|
||||
\brief Similar to AttachedToWindow() but this method is triggered after
|
||||
all child views have already been detached from a window.
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn void BView::Draw(BRect updateRect)
|
||||
\brief Draws the area of the view that intersects \a updateRect.
|
||||
|
||||
Derived classes should override this method to draw their view.
|
||||
|
||||
\note This is an hook method called by the Interface Kit, you don't
|
||||
have to call it yourself. If you need to forcefully redraw the view
|
||||
consider calling Invalidate() instead.
|
||||
|
||||
\param updateRect The rectangular area to be drawn.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::DrawAfterChildren(BRect r)
|
||||
\brief Perform any drawing that needs to be done after child view have
|
||||
already been drawn.
|
||||
|
||||
\param r The rectangular area to be drawn.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::FrameMoved(BPoint newPosition)
|
||||
\brief Hook method that gets called when the view is moved.
|
||||
|
||||
\param newPosition The point of the top left corner of the frame
|
||||
that the view has been moved to.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::FrameResized(float newWidth, float newHeight)
|
||||
\brief Hook method that gets called when the view is resized.
|
||||
|
||||
\param newWidth The new \a width of the view.
|
||||
\param newHeight The new \a height of the view.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::GetPreferredSize(float* _width, float* _height)
|
||||
\brief Fill out the preferred width and height of the view
|
||||
into the \a _width and \a _height parameters.
|
||||
|
||||
Derived classes should override this method to set the preferred
|
||||
size of object.
|
||||
|
||||
\note Either the \a _width or \a _height parameter may be set to \c NULL
|
||||
if you only want to get the other one.
|
||||
|
||||
\param[out] _width Pointer to a \c float to store the width of the view.
|
||||
\param[out] _height Pointer to a \c float to store the height of the view.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::ResizeToPreferred()
|
||||
\brief Resize the view to its preferred size.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::KeyDown(const char* bytes, int32 numBytes)
|
||||
\brief Hook method that is called when a keyboard key is pressed.
|
||||
|
||||
\param bytes The bytes of the key combination pressed.
|
||||
\param numBytes The number of bytes in \a bytes.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::KeyUp(const char* bytes, int32 numBytes)
|
||||
\brief Hook method that is called when a keyboard key is released.
|
||||
|
||||
\param bytes The bytes of the key combination pressed.
|
||||
\param numBytes The number of bytes in \a bytes.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::MouseDown(BPoint where)
|
||||
\brief Hook method that is called when a mouse button is pressed.
|
||||
|
||||
\param where The point on the screen where to mouse pointer is when
|
||||
the mouse button is pressed.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::MouseUp(BPoint where)
|
||||
\brief Hook method that is called when a mouse button is released.
|
||||
|
||||
\param where The point on the screen where to mouse pointer is when
|
||||
the mouse button is released.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::MouseMoved(BPoint where, uint32 code,
|
||||
const BMessage* a_message)
|
||||
\brief Hook method that is called when the mouse is moved.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::Pulse()
|
||||
\brief Hook method that gets invoked when the view receives a
|
||||
\c B_PULSE message.
|
||||
|
||||
An action is performed each time the App Server calls the Pulse() method.
|
||||
The pulse rate is set by SetPulseRate(). You can implement Pulse() to do
|
||||
anything you want. The default version does nothing. The pulse granularity
|
||||
is no better than once per 100,000 microseconds.
|
||||
|
||||
\sa SetPulseRate()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::WindowActivated(bool state)
|
||||
\brief Hook method that is called when the attached window becomes
|
||||
activated or deactivated.
|
||||
|
||||
\param state \c true if the window becomes activated, \c false if the
|
||||
window becomes deactivated.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::MakeFocus(bool focusState)
|
||||
\brief Gives or removes focus from the control.
|
||||
|
||||
\param focusState \a true to set focus, \a false to remove it.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BView::Perform(perform_code code, void* _data)
|
||||
\brief Perform some action. (Internal Method)
|
||||
|
||||
The following perform codes are recognized:
|
||||
- \c PERFORM_CODE_MIN_SIZE:
|
||||
- \c PERFORM_CODE_MAX_SIZE:
|
||||
- \c PERFORM_CODE_PREFERRED_SIZE:
|
||||
- \c PERFORM_CODE_LAYOUT_ALIGNMENT:
|
||||
- \c PERFORM_CODE_HAS_HEIGHT_FOR_WIDTH:
|
||||
- \c PERFORM_CODE_GET_HEIGHT_FOR_WIDTH:
|
||||
- \c PERFORM_CODE_SET_LAYOUT:
|
||||
- \c PERFORM_CODE_INVALIDATE_LAYOUT:
|
||||
- \c PERFORM_CODE_DO_LAYOUT:
|
||||
- \c PERFORM_CODE_GET_TOOL_TIP_AT:
|
||||
- \c PERFORM_CODE_ALL_UNARCHIVED:
|
||||
- \c PERFORM_CODE_ALL_ARCHIVED:
|
||||
|
||||
\param code The perform code.
|
||||
\param _data A pointer to store some data.
|
||||
|
||||
\returns A status code.
|
||||
|
||||
\sa BHandler::Perform()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BSize BView::MinSize()
|
||||
\brief Get the minimum size of the view.
|
||||
|
||||
\return The minimum size of the view as a BSize.
|
||||
|
||||
\sa BAbstractLayout::MinSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BSize BView::MaxSize()
|
||||
\brief Get the maximum size of the view.
|
||||
|
||||
\return The maximum size of the view as a BSize.
|
||||
|
||||
\sa BAbstractLayout::MaxSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BSize BView::PreferredSize()
|
||||
\brief Get the preferred size of the view.
|
||||
|
||||
\return The preferred size of the view as a BSize.
|
||||
|
||||
\sa BAbstractLayout::PreferredSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::SetExplicitMinSize(BSize size)
|
||||
\brief Set this item's explicit min size, to be used by MinSize().
|
||||
|
||||
\sa BAbstractLayout::SetExplicitMinSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::SetExplicitMaxSize(BSize size)
|
||||
\brief Set this item's explicit max size, to be used by MaxSize().
|
||||
|
||||
\sa BAbstractLayout::SetExplicitMaxSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::SetExplicitPreferredSize(BSize size)
|
||||
\brief Set this item's explicit preferred size, to be used by
|
||||
PreferredSize().
|
||||
|
||||
\sa BAbstractLayout::SetExplicitPreferredSize()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::SetExplicitAlignment(BAlignment alignment)
|
||||
\brief Set this item's explicit alignment, to be used by Alignment().
|
||||
|
||||
\sa BAbstractLayout::SetExplicitAlignment()
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn void BView::SetLayout(BLayout* layout)
|
||||
\brief Set the \a layout of the view.
|
||||
|
||||
\param layout The \a layout to set.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BLayout* BView::GetLayout() const
|
||||
\brief Get the layout of the view.
|
||||
|
||||
\returns The layout of the view.
|
||||
*/
|
||||
|
||||
|
@ -8,8 +8,8 @@
|
||||
* Oliver Tappe, zooey@hirschkaefer.de
|
||||
*
|
||||
* Corresponds to:
|
||||
* /trunk/headers/os/locale/Catalog.h rev 42274
|
||||
* /trunk/src/kits/locale/Catalog.cpp rev 42274
|
||||
* /trunk/headers/os/locale/Catalog.h rev 43095
|
||||
* /trunk/src/kits/locale/Catalog.cpp rev 43095
|
||||
*/
|
||||
|
||||
|
||||
@ -73,13 +73,9 @@
|
||||
|
||||
|
||||
/*!
|
||||
\fn BCatalog::BCatalog(const char* signature, const char* language = NULL,
|
||||
uint32 fingerprint = 0)
|
||||
\brief Construct a catalog for the given application.
|
||||
|
||||
This constructor builds a catalog for the application with the given mime
|
||||
signature. In Haiku, the mime signature is used as a way to uniquely
|
||||
identify a catalog and match it with the corresponding application.
|
||||
\fn BCatalog::Catalog(const entry_ref& catalogOwner,
|
||||
const char* language = NULL, uint32 fingerprint = 0);
|
||||
\brief Construct a catalog for the given \a catalogOwner.
|
||||
|
||||
If you don't specify a language, the system default list will be used.
|
||||
The language is passed here as a 2 letter ISO code.
|
||||
@ -92,9 +88,8 @@
|
||||
different versions of your application, it may be useful to separate their
|
||||
catalogs.
|
||||
|
||||
\param signature Mime-signature of the application for which to load a
|
||||
catalog.
|
||||
\param language The language of the catalog to load. If NULL, the user
|
||||
\param catalogOwner entry_ref for which to load a catalog.
|
||||
\param language The language of the catalog to load. If \c NULL, the user
|
||||
settings will be used.
|
||||
\param fingerprint The fingerprint version-info for the catalog to load.
|
||||
If \c 0, the fingerprint will not be checked,and any version of the
|
||||
@ -146,7 +141,7 @@
|
||||
\fn status_t BCatalog::GetData(const char* name, BMessage* msg)
|
||||
\brief Get custom data from the catalog.
|
||||
|
||||
This function allows you to localize something else than raw text. This
|
||||
This method allows you to localize something else than raw text. This
|
||||
may include pictures, sounds, videos, or anything else. Note there is no
|
||||
support for generating a catalog with such data inside, and the current
|
||||
format may not support it. If you need to localize data that is not text,
|
||||
@ -167,7 +162,7 @@
|
||||
but is faster.
|
||||
|
||||
Note the current catalog format doesn't allow storing custom data in
|
||||
catalogs, so the only way to use this function is providing your own
|
||||
catalogs, so the only way to use this method is providing your own
|
||||
catalog add-on for storing the data.
|
||||
*/
|
||||
|
||||
@ -176,7 +171,7 @@
|
||||
\fn status_t BCatalog::GetSignature(BString* sig)
|
||||
\brief Get the catalog mime-signature.
|
||||
|
||||
This function fills the sig string with the mime-signature associated to the
|
||||
This method fills the sig string with the mime-signature associated to the
|
||||
catalog.
|
||||
|
||||
\param sig The string where to copy the signature.
|
||||
@ -189,7 +184,7 @@
|
||||
\fn status_t BCatalog::GetLanguage(BString* lang)
|
||||
\brief Get the catalog language.
|
||||
|
||||
This function fills the lang string with the language name for the catalog.
|
||||
This method fills the lang string with the language name for the catalog.
|
||||
|
||||
\param lang The string where to copy the language.
|
||||
|
||||
@ -201,7 +196,7 @@
|
||||
\fn status_t BCatalog::GetFingerprint(uint32* fp)
|
||||
\brief Get the catalog fingerprint.
|
||||
|
||||
This function setsfp to the fingerprint of the catalog. This allows you
|
||||
This method setsfp to the fingerprint of the catalog. This allows you
|
||||
to check which version of the sourcecode this catalog was generated from.
|
||||
|
||||
\param fp The integer to set to the fingerprint value.
|
||||
@ -211,12 +206,13 @@
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BCatalog::SetCatalog(const char* signature, uint32 fingerprint)
|
||||
\fn status_t BCatalog::SetCatalog(const entry_ref& catalogOwner,
|
||||
uint32 fingerprint)
|
||||
\brief Reload the string data.
|
||||
|
||||
This function reloads the data for the given signature and fingerprint.
|
||||
This method reloads the data for the given signature and fingerprint.
|
||||
|
||||
\param signature The signature of the catalog youwant to load
|
||||
\param catalogOwner The entry_ref of the catalog that you want to load.
|
||||
\param fingerprint The fingerprint of the catalog you want to load.
|
||||
|
||||
\returns An error code.
|
||||
|
132
docs/user/storage/EntryList.dox
Normal file
132
docs/user/storage/EntryList.dox
Normal file
@ -0,0 +1,132 @@
|
||||
/*
|
||||
* Copyright 2011, Haiku, Inc. All Rights Reserved.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
* Erik Jaesler, ejakowatz@users.sourceforge.net
|
||||
* John Scipione, jscipione@gmail.com
|
||||
*
|
||||
* Corresponds to:
|
||||
* /trunk/headers/os/storage/EntryList.h rev 42794
|
||||
* /trunk/src/kits/storage/EntryList.cpp rev 42794
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\file EntryList.h
|
||||
\brief Defines the BEntryList class.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\class BEntryList
|
||||
\ingroup storage
|
||||
\ingroup libbe
|
||||
\brief Interface for iterating through a list of filesystem entries.
|
||||
|
||||
Defines a general interface for iterating through a list of entries
|
||||
i.e. files in a folder.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BEntryList::BEntryList()
|
||||
\brief Creates a BEntryList object.
|
||||
|
||||
Does nothing at this time.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn BEntryList::~BEntryList()
|
||||
\brief Frees all resources associated with the BEntryList object.
|
||||
|
||||
Does nothing at this time.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BEntryList::GetNextEntry(BEntry *entry, bool traverse)
|
||||
\brief Returns the BEntryList's next entry as a BEntry.
|
||||
|
||||
Places the next entry in the list in \a entry, traversing symlinks if
|
||||
\a traverse is \c true.
|
||||
|
||||
\param entry a pointer to a BEntry to be initialized with the found entry.
|
||||
\param traverse specifies whether to follow it, if the found entry
|
||||
is a symbolic link.
|
||||
|
||||
\note The iterator used by this method is the same one used by
|
||||
GetNextRef(), GetNextDirents(), Rewind() and CountEntries().
|
||||
|
||||
\retval B_OK if successful
|
||||
\retval B_ENTRY_NOT_FOUND when at the end of the list
|
||||
\retval B_ERROR or another error code (depending on the implementation
|
||||
of the derived class).
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BEntryList::GetNextRef(entry_ref *ref)
|
||||
\brief Returns the BEntryList's next entry as an entry_ref.
|
||||
|
||||
Places an entry_ref to the next entry in the list into \a ref.
|
||||
|
||||
\param ref a pointer to an entry_ref to be filled in with the data of the
|
||||
found entry.
|
||||
|
||||
\note The iterator used by this method is the same one used by
|
||||
GetNextEntry(), GetNextDirents(), Rewind() and CountEntries().
|
||||
|
||||
\retval B_OK if successful
|
||||
\retval B_ENTRY_NOT_FOUND when at the end of the list
|
||||
\retval B_ERROR or another error code (depending on the implementation
|
||||
of the derived class).
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn int32 BEntryList::GetNextDirents(struct dirent *buf, size_t length,
|
||||
int32 count)
|
||||
\brief Returns the BEntryList's next entries as dirent structures.
|
||||
|
||||
Reads a number of entries into the array of dirent structures pointed
|
||||
to by \a buf. Reads as many but no more than \a count entries, as many
|
||||
entries as remain, or as many entries as will fit into the array at
|
||||
\a buf with given length \a length (in bytes), whichever is smallest.
|
||||
|
||||
\param buf A pointer to a buffer to be filled with dirent structures of
|
||||
the found entries.
|
||||
\param length The length of the \a buf array.
|
||||
\param count the maximum number of entries to be read.
|
||||
|
||||
\note The iterator used by this method is the same one used by
|
||||
GetNextEntry(), GetNextRef(), Rewind() and CountEntries().
|
||||
|
||||
\returns
|
||||
- The number of dirent structures stored in the buffer or 0 when
|
||||
there are no more entries to be read.
|
||||
- an error code (depending on the implementation of the derived class)
|
||||
if an error occurred.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t BEntryList::Rewind()
|
||||
\brief Rewinds the list pointer to the beginning of the list.
|
||||
|
||||
\retval B_OK if successful
|
||||
\retval B_ERROR or another error code (depending on the implementation
|
||||
of the derived class).
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn int32 BEntryList::CountEntries()
|
||||
\brief Returns the number of entries in the list
|
||||
|
||||
\retval B_OK if successful
|
||||
\retval B_ENTRY_NOT_FOUND when at the end of the list
|
||||
\retval B_ERROR or another error code (depending on the implementation
|
||||
of the derived class).
|
||||
*/
|
@ -13,8 +13,8 @@
|
||||
/*!
|
||||
\file FindDirectory.h
|
||||
\ingroup storage
|
||||
\brief Provides the find_dirctory function.
|
||||
|
||||
\brief Provides the find_directory function.
|
||||
|
||||
Haiku provides a set of directories for applications to use. These can be
|
||||
accessed using the find_directory function. It is very important to use the
|
||||
function at runtime and not hardcode the path, as it may change in future
|
||||
@ -26,6 +26,7 @@
|
||||
in ported applications.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\enum directory_which
|
||||
\brief Directory constants to use with find_directory.
|
||||
@ -45,6 +46,7 @@
|
||||
settings.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\var directory_which B_DESKTOP_DIRECTORY
|
||||
The desktop for a given volume.
|
||||
@ -162,6 +164,7 @@
|
||||
\var directory_which B_UTILITIES_DIRECTORY
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t find_directory(directory_which which, dev_t volume, bool createIt, char* pathString, int32 length)
|
||||
\brief C interface to find_directory
|
||||
@ -171,6 +174,7 @@
|
||||
set.
|
||||
*/
|
||||
|
||||
|
||||
/*!
|
||||
\fn status_t find_directory(directory_which which, BPath* path, bool createIt = false, BVolume* volume = NULL)
|
||||
\brief C++ interface to find_directory
|
||||
|
@ -63,7 +63,8 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn BArchivable::BArchivable(BMessage* from)
|
||||
/*!
|
||||
\fn BArchivable::BArchivable(BMessage* from)
|
||||
\brief Constructor. Does important behind-the-scenes work in the unarchiving
|
||||
process.
|
||||
|
||||
@ -74,17 +75,20 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn BArchivable::BArchivable()
|
||||
/*!
|
||||
\fn BArchivable::BArchivable()
|
||||
\brief Constructor. Does nothing.
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn BArchivable::~BArchivable()
|
||||
/*!
|
||||
\fn BArchivable::~BArchivable()
|
||||
\brief Destructor. Does nothing.
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn virtual status_t BArchivable::Archive(BMessage* into,
|
||||
/*!
|
||||
\fn virtual status_t BArchivable::Archive(BMessage* into,
|
||||
bool deep = true) const
|
||||
\brief Archive the object into a BMessage.
|
||||
|
||||
@ -94,20 +98,23 @@
|
||||
\param into The message you store your object in.
|
||||
\param deep If \c true, all children of this object should be archived as
|
||||
well.
|
||||
\retval B_OK The archiving succeeded.
|
||||
\retval "error codes" The archiving did not succeed.
|
||||
|
||||
\retval B_OK The archive operation was successful.
|
||||
\retval B_BAD_VALUE \c NULL \a archive message.
|
||||
\retval B_ERROR The archive operation failed.
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn static BArchivable* BArchivable::Instantiate(BMessage* archive)
|
||||
/*!
|
||||
\fn static BArchivable* BArchivable::Instantiate(BMessage* archive)
|
||||
\brief Static member to restore objects from messages.
|
||||
|
||||
|
||||
You should always check that the \a archive argument actually corresponds to
|
||||
your class. The automatic functions, such as #instantiate_object() and
|
||||
BUnarchiver::InstantiateObject() will not choose the wrong class but manual
|
||||
calls to this member might be faulty. You can verify that \c archive
|
||||
stores an object of your calss with the validate_instantiation() function.
|
||||
|
||||
|
||||
\param archive The message with the data of the object to restore.
|
||||
\retval You should return a pointer to the object you create with
|
||||
\c archive, or \c NULL if unarchival fails.
|
||||
@ -120,15 +127,24 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn virtual status_t BArchivable::Perform(perform_code d, void* arg)
|
||||
\brief Internal method defined for binary compatibility purposes.
|
||||
/*!
|
||||
\fn virtual status_t BArchivable::Perform(perform_code d, void* arg)
|
||||
\brief Perform some action (Internal method defined for binary
|
||||
compatibility purposes).
|
||||
|
||||
\internal This method is defined for binary compatibility purposes, it is
|
||||
used to ensure that the correct AllUnarchived() and AllArchived()
|
||||
methods are called for objects, as those methods are new to Haiku.
|
||||
|
||||
\param d The perform code.
|
||||
\param arg A pointer to store some data.
|
||||
|
||||
\returns A status code.
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn virtual status_t BArchivable::AllUnarchived(const BMessage* archive)
|
||||
/*!
|
||||
\fn virtual status_t BArchivable::AllUnarchived(const BMessage* archive)
|
||||
\brief Method relating to the use of \c BUnarchiver.
|
||||
|
||||
This hook function is called triggered in the BUnarchiver::Finish() method.
|
||||
@ -180,7 +196,8 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn BArchivable* instantiate_object(BMessage *from, image_id *id)
|
||||
/*!
|
||||
\fn BArchivable* instantiate_object(BMessage *from, image_id *id)
|
||||
\brief Instantiate an archived object with the object being defined in a
|
||||
different application or library.
|
||||
|
||||
@ -194,7 +211,8 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn BArchivable* instantiate_object(BMessage *from)
|
||||
/*!
|
||||
\fn BArchivable* instantiate_object(BMessage *from)
|
||||
\brief Instantiate an archived object.
|
||||
|
||||
This global function will determine the base class, based on the \a from
|
||||
@ -209,26 +227,30 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn bool validate_instantiation(BMessage* from, const char* className)
|
||||
/*!
|
||||
\fn bool validate_instantiation(BMessage* from, const char* className)
|
||||
\brief Internal function that checks if the \a className is the same as the
|
||||
one stored in the \a from message.
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn instantiation_func find_instantiation_func(const char* className,
|
||||
/*!
|
||||
\fn instantiation_func find_instantiation_func(const char* className,
|
||||
const char* signature)
|
||||
\brief Internal function that searches for the instantiation func with a
|
||||
specific signature. Use instantiate_object() instead.
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn instantiation_func find_instantiation_func(const char* className)
|
||||
/*!
|
||||
\fn instantiation_func find_instantiation_func(const char* className)
|
||||
\brief Internal function that searches for the instantiation func of a
|
||||
specific class. Use instantiate_object() instead.
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn instantiation_func find_instantiation_func(BMessage* archive)
|
||||
/*!
|
||||
\fn instantiation_func find_instantiation_func(BMessage* archive)
|
||||
\brief Internal function that searches for the instantiation func that
|
||||
works on the specified \a archive. Use instantiate_object() instead.
|
||||
*/
|
||||
|
@ -11,7 +11,8 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \class BUnarchiver
|
||||
/*!
|
||||
\class BUnarchiver
|
||||
\ingroup support
|
||||
\ingroup libbe
|
||||
\brief A class that simplifies the unarchiving of complicated BArchivable
|
||||
@ -39,7 +40,8 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn BUnarchiver::BUnarchiver(const BMessage* archive)
|
||||
/*!
|
||||
\fn BUnarchiver::BUnarchiver(const BMessage* archive)
|
||||
\brief Constructs a BUnarchiver object to manage \c archive.
|
||||
|
||||
\note To guarantee that your AllUnarchived() method will be called during
|
||||
@ -55,14 +57,16 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn BUnarchiver::~BUnarchiver()
|
||||
/*!
|
||||
\fn BUnarchiver::~BUnarchiver()
|
||||
\brief Destroys a BUnarchiver object.
|
||||
|
||||
Calls this objects Finish() method, if it has not yet been called.
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn status_t BUnarchiver::EnsureUnarchived(int32 token)
|
||||
/*!
|
||||
\fn status_t BUnarchiver::EnsureUnarchived(int32 token)
|
||||
\brief Ensure the object represented by \a token is unarchived and
|
||||
instantiated.
|
||||
|
||||
@ -70,7 +74,8 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn status_t BUnarchiver::EnsureUnarchived(const char* name,
|
||||
/*!
|
||||
\fn status_t BUnarchiver::EnsureUnarchived(const char* name,
|
||||
int32 index = 0)
|
||||
\brief Ensure the object archived under \a name at \a index is unarchived
|
||||
and instantiated.
|
||||
@ -80,7 +85,8 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn bool BUnarchiver::IsInstantiated(int32 token)
|
||||
/*!
|
||||
\fn bool BUnarchiver::IsInstantiated(int32 token)
|
||||
\brief Checks whether the object represented by \c token has been
|
||||
instantiated in this session.
|
||||
|
||||
@ -88,7 +94,8 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn bool BUnarchiver::IsInstantiated(const char* name, int32 index = 0)
|
||||
/*!
|
||||
\fn bool BUnarchiver::IsInstantiated(const char* name, int32 index = 0)
|
||||
\brief Checks whether the object archived under \a name at \a index has been
|
||||
instantiated in this session.
|
||||
|
||||
@ -97,9 +104,9 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn template<class T> status_t BUnarchiver::GetObject(int32 token,
|
||||
/*!
|
||||
\fn template<class T> status_t BUnarchiver::GetObject(int32 token,
|
||||
ownership_policy owning, T*& object)
|
||||
|
||||
\brief Recover an object by token that was archived by a BArchiver object.
|
||||
If the object has not yet been instantiated, and this request is not coming
|
||||
from an AllUnarchived() implementation, the object will be instantiated now.
|
||||
@ -121,9 +128,9 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn template<class T> status_t BUnarchiver::GetObject(int32 token,
|
||||
/*!
|
||||
\fn template<class T> status_t BUnarchiver::GetObject(int32 token,
|
||||
T*& object)
|
||||
|
||||
\brief Recover and take ownership of an object represented by \a token.
|
||||
|
||||
Equivalent to calling GetObject(token, \c B_ASSUME_OWNERSHIP, object)
|
||||
@ -142,11 +149,12 @@
|
||||
/*!
|
||||
\fn template<class T> status_t BUnarchiver::FindObject(const char* name,
|
||||
int32 index, ownership_policy owning, T*& object)
|
||||
|
||||
\brief Recover an object that had previously been archived using
|
||||
the BArchiver::AddArchivable() method. If the object has not yet been
|
||||
instantiated, and this request is not coming from an AllUnarchived()
|
||||
implementation, the object will be instantiated now.
|
||||
the BArchiver::AddArchivable() method.
|
||||
|
||||
If the object has not yet been instantiated, and this request is not
|
||||
coming from an AllUnarchived() implementation, the object will be
|
||||
instantiated now.
|
||||
|
||||
If the retrieved object is not of the type T, then this method will fail.
|
||||
If this method fails, you will not receive ownership of the object, no
|
||||
@ -167,9 +175,9 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn template<class T> status_t BUnarchiver::FindObject(const char* name,
|
||||
/*!
|
||||
\fn template<class T> status_t BUnarchiver::FindObject(const char* name,
|
||||
int32 index, T*& object)
|
||||
|
||||
\brief Recover and take ownership of an object that had previously been
|
||||
archived using the BArchiver::AddArchivable() method.
|
||||
|
||||
@ -186,9 +194,9 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn template<class T> status_t BUnarchiver::FindObject(const char* name,
|
||||
/*!
|
||||
\fn template<class T> status_t BUnarchiver::FindObject(const char* name,
|
||||
ownership_policy owning, T*& object)
|
||||
|
||||
\brief Recover an object at index \c 0 that had previously been
|
||||
archived using the BArchiver::AddArchivable() method.
|
||||
|
||||
@ -207,9 +215,9 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn template<class T> status_t BUnarchiver::FindObject(const char* name,
|
||||
/*!
|
||||
\fn template<class T> status_t BUnarchiver::FindObject(const char* name,
|
||||
T*& object)
|
||||
|
||||
\brief Recover and take ownership of an object at index \c 0 that had
|
||||
previously been archived using the BArchiver::AddArchivable() method.
|
||||
|
||||
@ -227,7 +235,8 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn status_t BUnarchiver::Finish(status_t err = B_OK);
|
||||
/*!
|
||||
\fn status_t BUnarchiver::Finish(status_t err = B_OK);
|
||||
\brief Report any unarchiving errors and possibly complete the archiving
|
||||
session.
|
||||
|
||||
@ -260,8 +269,8 @@
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn static bool BUnarchiver::IsArchiveManaged(const BMessage* archive)
|
||||
|
||||
/*!
|
||||
\fn static bool BUnarchiver::IsArchiveManaged(const BMessage* archive)
|
||||
\brief Checks whether \a archive was managed by a BArchiver object.
|
||||
|
||||
This method can be used to maintain archive backwards-compatibility for a
|
||||
@ -293,7 +302,8 @@ MyArchivableClas::MyArchivableClass(BMessage* archive)
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn static BMessage* BUnarchiver::PrepareArchive(BMessage* &archive)
|
||||
/*!
|
||||
\fn static BMessage* BUnarchiver::PrepareArchive(BMessage* &archive)
|
||||
\brief Prepares \c archive for use by a BUnarchiver.
|
||||
|
||||
This method must be called if you plan to use a BUnarchiver on an archive.
|
||||
@ -319,7 +329,8 @@ MyArchivableClas::MyArchivableClas(BMessage* archive)
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn void BUnarchiver::AssumeOwnership(BArchivable* archivable)
|
||||
/*!
|
||||
\fn void BUnarchiver::AssumeOwnership(BArchivable* archivable)
|
||||
\brief Become the owner of \a archivable.
|
||||
|
||||
After calling this method you are responsible for deleting the
|
||||
@ -329,7 +340,8 @@ MyArchivableClas::MyArchivableClas(BMessage* archive)
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn void BUnarchiver::RelinquishOwnership(BArchivable* archivable)
|
||||
/*!
|
||||
\fn void BUnarchiver::RelinquishOwnership(BArchivable* archivable)
|
||||
\brief Relinquish ownership of \a archivable. If \a archivable remains
|
||||
unclaimed at the end of the unarchiving session, it will be deleted
|
||||
(unless it is the root object).
|
||||
@ -338,7 +350,8 @@ MyArchivableClas::MyArchivableClas(BMessage* archive)
|
||||
*/
|
||||
|
||||
|
||||
/*! \fn template<class T> status_t BUnarchiver::InstantiateObject(
|
||||
/*!
|
||||
\fn template<class T> status_t BUnarchiver::InstantiateObject(
|
||||
BMessage* from, T*& object)
|
||||
\brief Attempt to instantiate an object of type T from BMessage*
|
||||
\a from.
|
||||
|
@ -1369,21 +1369,21 @@
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BString& BString::ReplaceSet(const char *setOfChars, char with)
|
||||
\fn BString& BString::ReplaceSet(const char *setOfBytes, char with)
|
||||
\brief Replaces characters that are in a certain set with a chosen
|
||||
character.
|
||||
|
||||
\param setOfChars The set of characters that need to be replaced.
|
||||
\param setOfBytes The set of characters that need to be replaced.
|
||||
\param with The character to replace the occurences with.
|
||||
|
||||
\return This method always returns \c *this.
|
||||
*/
|
||||
|
||||
/*!
|
||||
\fn BString& BString::ReplaceSet(const char *setOfChars, const char *with)
|
||||
\fn BString& BString::ReplaceSet(const char *setOfBytes, const char *with)
|
||||
\brief Replaces characters that are in a certain set with a chosen string.
|
||||
|
||||
\param setOfChars The set of characters that need to be replaced.
|
||||
\param setOfBytes The set of characters that need to be replaced.
|
||||
\param with The string to replace the occurences with.
|
||||
|
||||
\return This method always returns \c *this.
|
||||
|
@ -2,103 +2,21 @@
|
||||
// This software is part of the OpenBeOS distribution and is covered
|
||||
// by the OpenBeOS license.
|
||||
//---------------------------------------------------------------------
|
||||
/*!
|
||||
\file EntryList.cpp
|
||||
BEntryList implementation.
|
||||
*/
|
||||
|
||||
#include <EntryList.h>
|
||||
|
||||
|
||||
// constructor
|
||||
//! Creates a BEntryList.
|
||||
/*! Does nothing at this time.
|
||||
*/
|
||||
BEntryList::BEntryList()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// destructor
|
||||
//! Frees all resources associated with this BEntryList.
|
||||
/*! Does nothing at this time.
|
||||
*/
|
||||
BEntryList::~BEntryList()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// GetNextEntry
|
||||
/*! \fn status_t BEntryList::GetNextEntry(BEntry *entry, bool traverse)
|
||||
\brief Returns the BEntryList's next entry as a BEntry.
|
||||
Places the next entry in the list in \a entry, traversing symlinks if
|
||||
\a traverse is \c true.
|
||||
\param entry a pointer to a BEntry to be initialized with the found entry
|
||||
\param traverse specifies whether to follow it, if the found entry
|
||||
is a symbolic link.
|
||||
\note The iterator used by this method is the same one used by
|
||||
GetNextRef(), GetNextDirents(), Rewind() and CountEntries().
|
||||
\return
|
||||
- \c B_OK if successful,
|
||||
- \c B_ENTRY_NOT_FOUND when at the end of the list,
|
||||
- another error code (depending on the implementation of the derived class)
|
||||
if an error occured.
|
||||
*/
|
||||
|
||||
// GetNextRef
|
||||
/*! \fn status_t BEntryList::GetNextRef(entry_ref *ref)
|
||||
\brief Returns the BEntryList's next entry as an entry_ref.
|
||||
Places an entry_ref to the next entry in the list into \a ref.
|
||||
\param ref a pointer to an entry_ref to be filled in with the data of the
|
||||
found entry
|
||||
\note The iterator used by this method is the same one used by
|
||||
GetNextEntry(), GetNextDirents(), Rewind() and CountEntries().
|
||||
\return
|
||||
- \c B_OK if successful,
|
||||
- \c B_ENTRY_NOT_FOUND when at the end of the list,
|
||||
- another error code (depending on the implementation of the derived class)
|
||||
if an error occured.
|
||||
*/
|
||||
|
||||
// GetNextDirents
|
||||
/*! \fn int32 BEntryList::GetNextDirents(struct dirent *buf, size_t length, int32 count)
|
||||
\brief Returns the BEntryList's next entries as dirent structures.
|
||||
Reads a number of entries into the array of dirent structures pointed to by
|
||||
\a buf. Reads as many but no more than \a count entries, as many entries as
|
||||
remain, or as many entries as will fit into the array at \a buf with given
|
||||
length \a length (in bytes), whichever is smallest.
|
||||
\param buf a pointer to a buffer to be filled with dirent structures of
|
||||
the found entries
|
||||
\param length the maximal number of entries to be read.
|
||||
\note The iterator used by this method is the same one used by
|
||||
GetNextEntry(), GetNextRef(), Rewind() and CountEntries().
|
||||
\return
|
||||
- The number of dirent structures stored in the buffer, 0 when there are
|
||||
no more entries to be read.
|
||||
- an error code (depending on the implementation of the derived class)
|
||||
if an error occured.
|
||||
*/
|
||||
|
||||
// Rewind
|
||||
/*! \fn status_t BEntryList::Rewind()
|
||||
\brief Rewinds the list pointer to the beginning of the list.
|
||||
\return
|
||||
- \c B_OK if successful,
|
||||
- an error code (depending on the implementation of the derived class)
|
||||
if an error occured.
|
||||
*/
|
||||
|
||||
// CountEntries
|
||||
/*! \fn int32 BEntryList::CountEntries()
|
||||
\brief Returns the number of entries in the list
|
||||
\return
|
||||
- the number of entries in the list,
|
||||
- an error code (depending on the implementation of the derived class)
|
||||
if an error occured.
|
||||
*/
|
||||
|
||||
|
||||
/*! Currently unused */
|
||||
// Currently unused
|
||||
void BEntryList::_ReservedEntryList1() {}
|
||||
void BEntryList::_ReservedEntryList2() {}
|
||||
void BEntryList::_ReservedEntryList3() {}
|
||||
|
Loading…
Reference in New Issue
Block a user