Merge branch 'mesabetter'

This commit is contained in:
Alexander von Gluck IV 2012-01-10 20:54:26 -06:00
commit 683e7cc845
735 changed files with 354 additions and 351605 deletions

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@ -170,6 +170,51 @@ if $(HAIKU_BUILD_FEATURE_CLUCENE) {
}
# Mesa
local mesaBaseURL = http://pub.haikufire.com/mesa ;
if $(TARGET_ARCH) = x86 {
local zipFile ;
if $(HAIKU_GCC_VERSION[1]) >= 4 {
HAIKU_MESA_FILE = mesa-71cc639-gcc4-x86.zip ;
} else {
HAIKU_MESA_FILE = mesa-7.8.2-gcc2-x86.zip ;
}
zipFile = [ DownloadFile $(HAIKU_MESA_FILE)
: $(mesaBaseURL)/$(HAIKU_MESA_FILE) ] ;
HAIKU_MESA_DIR = [ FDirName $(HAIKU_OPTIONAL_BUILD_PACKAGES_DIR)
$(HAIKU_MESA_FILE:B) ] ;
HAIKU_MESA_HEADERS_DEPENDENCY = [ ExtractArchive $(HAIKU_MESA_DIR)
: include/ : $(zipFile) : extracted-mesa ] ;
if $(HAIKU_GCC_VERSION[1]) >= 4 {
HAIKU_MESA_LIBS = [ ExtractArchive $(HAIKU_MESA_DIR)
:
src/mesa/libmesa.a
src/mapi/glapi/libglapi.a
lib/libGLU.a
: $(zipFile)
: extracted-mesa ] ;
} else {
# Older Mesa 7.8
HAIKU_MESA_LIBS = [ ExtractArchive $(HAIKU_MESA_DIR)
:
src/mesa/libmesa.a
src/mesa/libglapi.a
lib/libGLU.a
: $(zipFile)
: extracted-mesa ] ;
}
HAIKU_MESA_HEADERS = [ FDirName $(HAIKU_MESA_DIR) include ] ;
} else {
Echo "Mesa 3D rendering support not available on $(TARGET_ARCH)" ;
}
# TagLib
# Automatically install the TagLib feature, when the optional TagLib optional

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@ -1,353 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#ifndef __glu_h__
#define __glu_h__
#if defined(USE_MGL_NAMESPACE)
#include "glu_mangle.h"
#endif
#include <GL/gl.h>
#ifndef GLAPIENTRY
#if defined(_MSC_VER) || defined(__MINGW32__)
#define GLAPIENTRY __stdcall
#else
#define GLAPIENTRY
#endif
#endif
#ifndef GLAPIENTRYP
#define GLAPIENTRYP GLAPIENTRY *
#endif
#if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GLU32)
# undef GLAPI
# define GLAPI __declspec(dllexport)
#elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL)
/* tag specifying we're building for DLL runtime support */
# undef GLAPI
# define GLAPI __declspec(dllimport)
#elif !defined(GLAPI)
/* for use with static link lib build of Win32 edition only */
# define GLAPI extern
#endif /* _STATIC_MESA support */
#ifdef __cplusplus
extern "C" {
#endif
/*************************************************************/
/* Extensions */
#define GLU_EXT_object_space_tess 1
#define GLU_EXT_nurbs_tessellator 1
/* Boolean */
#define GLU_FALSE 0
#define GLU_TRUE 1
/* Version */
#define GLU_VERSION_1_1 1
#define GLU_VERSION_1_2 1
#define GLU_VERSION_1_3 1
/* StringName */
#define GLU_VERSION 100800
#define GLU_EXTENSIONS 100801
/* ErrorCode */
#define GLU_INVALID_ENUM 100900
#define GLU_INVALID_VALUE 100901
#define GLU_OUT_OF_MEMORY 100902
#define GLU_INCOMPATIBLE_GL_VERSION 100903
#define GLU_INVALID_OPERATION 100904
/* NurbsDisplay */
/* GLU_FILL */
#define GLU_OUTLINE_POLYGON 100240
#define GLU_OUTLINE_PATCH 100241
/* NurbsCallback */
#define GLU_NURBS_ERROR 100103
#define GLU_ERROR 100103
#define GLU_NURBS_BEGIN 100164
#define GLU_NURBS_BEGIN_EXT 100164
#define GLU_NURBS_VERTEX 100165
#define GLU_NURBS_VERTEX_EXT 100165
#define GLU_NURBS_NORMAL 100166
#define GLU_NURBS_NORMAL_EXT 100166
#define GLU_NURBS_COLOR 100167
#define GLU_NURBS_COLOR_EXT 100167
#define GLU_NURBS_TEXTURE_COORD 100168
#define GLU_NURBS_TEX_COORD_EXT 100168
#define GLU_NURBS_END 100169
#define GLU_NURBS_END_EXT 100169
#define GLU_NURBS_BEGIN_DATA 100170
#define GLU_NURBS_BEGIN_DATA_EXT 100170
#define GLU_NURBS_VERTEX_DATA 100171
#define GLU_NURBS_VERTEX_DATA_EXT 100171
#define GLU_NURBS_NORMAL_DATA 100172
#define GLU_NURBS_NORMAL_DATA_EXT 100172
#define GLU_NURBS_COLOR_DATA 100173
#define GLU_NURBS_COLOR_DATA_EXT 100173
#define GLU_NURBS_TEXTURE_COORD_DATA 100174
#define GLU_NURBS_TEX_COORD_DATA_EXT 100174
#define GLU_NURBS_END_DATA 100175
#define GLU_NURBS_END_DATA_EXT 100175
/* NurbsError */
#define GLU_NURBS_ERROR1 100251
#define GLU_NURBS_ERROR2 100252
#define GLU_NURBS_ERROR3 100253
#define GLU_NURBS_ERROR4 100254
#define GLU_NURBS_ERROR5 100255
#define GLU_NURBS_ERROR6 100256
#define GLU_NURBS_ERROR7 100257
#define GLU_NURBS_ERROR8 100258
#define GLU_NURBS_ERROR9 100259
#define GLU_NURBS_ERROR10 100260
#define GLU_NURBS_ERROR11 100261
#define GLU_NURBS_ERROR12 100262
#define GLU_NURBS_ERROR13 100263
#define GLU_NURBS_ERROR14 100264
#define GLU_NURBS_ERROR15 100265
#define GLU_NURBS_ERROR16 100266
#define GLU_NURBS_ERROR17 100267
#define GLU_NURBS_ERROR18 100268
#define GLU_NURBS_ERROR19 100269
#define GLU_NURBS_ERROR20 100270
#define GLU_NURBS_ERROR21 100271
#define GLU_NURBS_ERROR22 100272
#define GLU_NURBS_ERROR23 100273
#define GLU_NURBS_ERROR24 100274
#define GLU_NURBS_ERROR25 100275
#define GLU_NURBS_ERROR26 100276
#define GLU_NURBS_ERROR27 100277
#define GLU_NURBS_ERROR28 100278
#define GLU_NURBS_ERROR29 100279
#define GLU_NURBS_ERROR30 100280
#define GLU_NURBS_ERROR31 100281
#define GLU_NURBS_ERROR32 100282
#define GLU_NURBS_ERROR33 100283
#define GLU_NURBS_ERROR34 100284
#define GLU_NURBS_ERROR35 100285
#define GLU_NURBS_ERROR36 100286
#define GLU_NURBS_ERROR37 100287
/* NurbsProperty */
#define GLU_AUTO_LOAD_MATRIX 100200
#define GLU_CULLING 100201
#define GLU_SAMPLING_TOLERANCE 100203
#define GLU_DISPLAY_MODE 100204
#define GLU_PARAMETRIC_TOLERANCE 100202
#define GLU_SAMPLING_METHOD 100205
#define GLU_U_STEP 100206
#define GLU_V_STEP 100207
#define GLU_NURBS_MODE 100160
#define GLU_NURBS_MODE_EXT 100160
#define GLU_NURBS_TESSELLATOR 100161
#define GLU_NURBS_TESSELLATOR_EXT 100161
#define GLU_NURBS_RENDERER 100162
#define GLU_NURBS_RENDERER_EXT 100162
/* NurbsSampling */
#define GLU_OBJECT_PARAMETRIC_ERROR 100208
#define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208
#define GLU_OBJECT_PATH_LENGTH 100209
#define GLU_OBJECT_PATH_LENGTH_EXT 100209
#define GLU_PATH_LENGTH 100215
#define GLU_PARAMETRIC_ERROR 100216
#define GLU_DOMAIN_DISTANCE 100217
/* NurbsTrim */
#define GLU_MAP1_TRIM_2 100210
#define GLU_MAP1_TRIM_3 100211
/* QuadricDrawStyle */
#define GLU_POINT 100010
#define GLU_LINE 100011
#define GLU_FILL 100012
#define GLU_SILHOUETTE 100013
/* QuadricCallback */
/* GLU_ERROR */
/* QuadricNormal */
#define GLU_SMOOTH 100000
#define GLU_FLAT 100001
#define GLU_NONE 100002
/* QuadricOrientation */
#define GLU_OUTSIDE 100020
#define GLU_INSIDE 100021
/* TessCallback */
#define GLU_TESS_BEGIN 100100
#define GLU_BEGIN 100100
#define GLU_TESS_VERTEX 100101
#define GLU_VERTEX 100101
#define GLU_TESS_END 100102
#define GLU_END 100102
#define GLU_TESS_ERROR 100103
#define GLU_TESS_EDGE_FLAG 100104
#define GLU_EDGE_FLAG 100104
#define GLU_TESS_COMBINE 100105
#define GLU_TESS_BEGIN_DATA 100106
#define GLU_TESS_VERTEX_DATA 100107
#define GLU_TESS_END_DATA 100108
#define GLU_TESS_ERROR_DATA 100109
#define GLU_TESS_EDGE_FLAG_DATA 100110
#define GLU_TESS_COMBINE_DATA 100111
/* TessContour */
#define GLU_CW 100120
#define GLU_CCW 100121
#define GLU_INTERIOR 100122
#define GLU_EXTERIOR 100123
#define GLU_UNKNOWN 100124
/* TessProperty */
#define GLU_TESS_WINDING_RULE 100140
#define GLU_TESS_BOUNDARY_ONLY 100141
#define GLU_TESS_TOLERANCE 100142
/* TessError */
#define GLU_TESS_ERROR1 100151
#define GLU_TESS_ERROR2 100152
#define GLU_TESS_ERROR3 100153
#define GLU_TESS_ERROR4 100154
#define GLU_TESS_ERROR5 100155
#define GLU_TESS_ERROR6 100156
#define GLU_TESS_ERROR7 100157
#define GLU_TESS_ERROR8 100158
#define GLU_TESS_MISSING_BEGIN_POLYGON 100151
#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152
#define GLU_TESS_MISSING_END_POLYGON 100153
#define GLU_TESS_MISSING_END_CONTOUR 100154
#define GLU_TESS_COORD_TOO_LARGE 100155
#define GLU_TESS_NEED_COMBINE_CALLBACK 100156
/* TessWinding */
#define GLU_TESS_WINDING_ODD 100130
#define GLU_TESS_WINDING_NONZERO 100131
#define GLU_TESS_WINDING_POSITIVE 100132
#define GLU_TESS_WINDING_NEGATIVE 100133
#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
/*************************************************************/
#ifdef __cplusplus
class GLUnurbs;
class GLUquadric;
class GLUtesselator;
#else
typedef struct GLUnurbs GLUnurbs;
typedef struct GLUquadric GLUquadric;
typedef struct GLUtesselator GLUtesselator;
#endif
typedef GLUnurbs GLUnurbsObj;
typedef GLUquadric GLUquadricObj;
typedef GLUtesselator GLUtesselatorObj;
typedef GLUtesselator GLUtriangulatorObj;
#define GLU_TESS_MAX_COORD 1.0e150
/* Internal convenience typedefs */
typedef void (GLAPIENTRYP _GLUfuncptr)();
GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb);
GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data);
GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data);
GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data);
GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString);
GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks);
GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad);
GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops);
GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb);
GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error);
GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data);
GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name);
GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data);
GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view);
GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ);
GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void);
GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void);
GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void);
GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type);
GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData);
GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData);
GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type);
GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value);
GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type);
GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top);
GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep);
GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport);
GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type);
GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw);
GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal);
GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation);
GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture);
GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut);
GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks);
GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data);
GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc);
GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess);
GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ);
GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data);
GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data);
GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ);
GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW);
#ifdef __cplusplus
}
#endif
#endif /* __glu_h__ */

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@ -7,12 +7,13 @@ if $(TARGET_PLATFORM) != haiku {
# We need our public GL headers also when not compiling for Haiku.
}
{
local defines ;
defines = BEOS_THREADS GNU_ASSEMBLER ;
if $(TARGET_ARCH) = x86 {
defines += USE_X86_ASM USE_MMX_ASM USE_3DNOW_ASM USE_SSE_ASM ;
defines += USE_X86_ASM USE_MMX_ASM USE_3DNOW_ASM USE_SSE_ASM ;
} else if $(TARGET_ARCH) = ppc {
# Not yet supported, as current Mesa3D PPC assembly is Linux-dependent!
# defines += USE_PPC_ASM ;
@ -20,23 +21,34 @@ if $(TARGET_PLATFORM) != haiku {
defines += USE_SPARC_ASM ;
}
SubDirC++Flags [ FDefines $(defines) ] ;
# For GCC2
local flags ;
if $(HAIKU_GCC_VERSION[1]) < 3 {
flags = --no-warnings ;
}
SubDirC++Flags [ FDefines $(defines) ] $(flags) ;
}
UsePrivateHeaders interface ;
UseLibraryHeaders mesa ;
local sources = MesaSoftwareRenderer.cpp ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa main ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa glapi ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa tnl ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa x86 ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa ppc ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa sparc ] ;
UsePrivateHeaders interface ;
SubDirSysHdrs $(HAIKU_MESA_HEADERS) ;
Includes [ FGristFiles $(sources) ] : $(HAIKU_MESA_HEADERS_DEPENDENCY) ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) include ] ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mesa ] ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mesa main ] ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mapi ] ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mapi glapi ] ;
# For older versions of Mesa
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mesa glapi ] ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mesa tnl ] ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mesa x86 ] ;
Addon Mesa\ Software\ Renderer :
MesaSoftwareRenderer.cpp
: libGL.so libmesa.a be $(TARGET_LIBSUPC++)
: libGL.so be $(TARGET_LIBSUPC++)
;

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@ -1,11 +1,12 @@
/*
* Copyright 2006-2008, Haiku. All rights reserved.
* Copyright 2006-2011, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Jérôme Duval, korli@users.berlios.de
* Philippe Houdoin, philippe.houdoin@free.fr
* Artur Wyszynski, harakash@gmail.com
* Alexander von Gluck, kallisti5@unixzen.com
*/
/*
* Mesa 3-D graphics library
@ -23,17 +24,20 @@
#include <GraphicsDefs.h>
#include <Screen.h>
extern "C" {
#include "extensions.h"
#include "drivers/common/driverfuncs.h"
#include "drivers/common/meta.h"
#include "main/colormac.h"
#include "main/buffers.h"
#include "main/formats.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/state.h"
#include "main/version.h"
#include "swrast/swrast.h"
#if __GNUC__ > 2
#include "swrast/s_renderbuffer.h"
#endif
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
@ -199,6 +203,7 @@ extern "C" {
}
extern "C" _EXPORT BGLRenderer*
instantiate_gl_renderer(BGLView* view, ulong options,
BGLDispatcher* dispatcher)
@ -208,7 +213,7 @@ instantiate_gl_renderer(BGLView* view, ulong options,
MesaSoftwareRenderer::MesaSoftwareRenderer(BGLView* view, ulong options,
BGLDispatcher* dispatcher)
BGLDispatcher* dispatcher)
: BGLRenderer(view, options, dispatcher),
fBitmap(NULL),
fDirectModeEnabled(false),
@ -233,7 +238,7 @@ MesaSoftwareRenderer::MesaSoftwareRenderer(BGLView* view, ulong options,
fColorSpace = BScreen(GLView()->Window()).ColorSpace();
// We force single buffering for the time being
//options &= !BGL_DOUBLE;
options &= !BGL_DOUBLE;
const GLboolean rgbFlag = ((options & BGL_INDEX) == 0);
const GLboolean alphaFlag = ((options & BGL_ALPHA) == BGL_ALPHA);
@ -242,7 +247,6 @@ MesaSoftwareRenderer::MesaSoftwareRenderer(BGLView* view, ulong options,
const GLint depth = (options & BGL_DEPTH) ? 16 : 0;
const GLint stencil = (options & BGL_STENCIL) ? 8 : 0;
const GLint accum = (options & BGL_ACCUM) ? 16 : 0;
const GLint index = (options & BGL_INDEX) ? 32 : 0;
const GLint red = rgbFlag ? 8 : 0;
const GLint green = rgbFlag ? 8 : 0;
const GLint blue = rgbFlag ? 8 : 0;
@ -251,8 +255,8 @@ MesaSoftwareRenderer::MesaSoftwareRenderer(BGLView* view, ulong options,
fOptions = options; // | BGL_INDIRECT;
struct dd_function_table functions;
fVisual = _mesa_create_visual(rgbFlag, dblFlag, stereoFlag, red, green,
blue, alpha, index, depth, stencil, accum, accum, accum,
fVisual = _mesa_create_visual(dblFlag, stereoFlag, red, green,
blue, alpha, depth, stencil, accum, accum, accum,
alpha ? accum : 0, 1);
// Initialize device driver function table
@ -266,7 +270,13 @@ MesaSoftwareRenderer::MesaSoftwareRenderer(BGLView* view, ulong options,
functions.Flush = _Flush;
// create core context
#if HAIKU_MESA_VER <= 708
fContext = _mesa_create_context(fVisual, NULL, &functions, this);
#else
fContext = _mesa_create_context(API_OPENGL, fVisual, NULL,
&functions, this);
#endif
if (!fContext) {
_mesa_destroy_visual(fVisual);
return;
@ -282,6 +292,7 @@ MesaSoftwareRenderer::MesaSoftwareRenderer(BGLView* view, ulong options,
// Use default TCL pipeline
TNL_CONTEXT(fContext)->Driver.RunPipeline = _tnl_run_pipeline;
_mesa_meta_init(fContext);
_mesa_enable_sw_extensions(fContext);
_mesa_enable_1_3_extensions(fContext);
_mesa_enable_1_4_extensions(fContext);
@ -290,50 +301,86 @@ MesaSoftwareRenderer::MesaSoftwareRenderer(BGLView* view, ulong options,
_mesa_enable_2_1_extensions(fContext);
// create core framebuffer
fFrameBuffer = (struct msr_framebuffer*)_mesa_calloc(
fFrameBuffer = (struct msr_framebuffer*)calloc(1,
sizeof(*fFrameBuffer));
_mesa_initialize_framebuffer(&fFrameBuffer->Base, fVisual);
_mesa_initialize_window_framebuffer(&fFrameBuffer->base, fVisual);
fFrontRenderBuffer = (struct msr_renderbuffer*)_mesa_calloc(
fFrontRenderBuffer = (struct msr_renderbuffer*)calloc(1,
sizeof(*fFrontRenderBuffer));
_mesa_init_renderbuffer(&fFrontRenderBuffer->Base, 0);
_mesa_init_renderbuffer(&fFrontRenderBuffer->base, 0);
fFrontRenderBuffer->Base.AllocStorage = _FrontRenderbufferStorage;
fFrontRenderBuffer->Base.Data = NULL;
fFrontRenderBuffer->Base.InternalFormat = GL_RGBA;
fFrontRenderBuffer->Base._BaseFormat = GL_RGBA;
fFrontRenderBuffer->Base.DataType = GL_UNSIGNED_BYTE;
fFrontRenderBuffer->Base.RedBits = 8 * sizeof(GLubyte);
fFrontRenderBuffer->Base.GreenBits = 8 * sizeof(GLubyte);
fFrontRenderBuffer->Base.BlueBits = 8 * sizeof(GLubyte);
fFrontRenderBuffer->Base.AlphaBits = 8 * sizeof(GLubyte);
_SetSpanFuncs(fFrontRenderBuffer, fColorSpace);
_mesa_add_renderbuffer(&fFrameBuffer->Base, BUFFER_FRONT_LEFT,
&fFrontRenderBuffer->Base);
fFrontRenderBuffer->active = true;
fFrontRenderBuffer->base.InternalFormat = GL_RGBA;
fFrontRenderBuffer->base._BaseFormat = GL_RGBA;
fFrontRenderBuffer->base.DataType = GL_UNSIGNED_BYTE;
if (dblFlag) {
fBackRenderBuffer = (struct msr_renderbuffer*)_mesa_calloc(
sizeof(*fBackRenderBuffer));
_mesa_init_renderbuffer(&fBackRenderBuffer->Base, 0);
fBackRenderBuffer->Base.AllocStorage = _BackRenderbufferStorage;
fBackRenderBuffer->Base.Data = NULL;
fBackRenderBuffer->Base.Delete = _DeleteBackBuffer;
fBackRenderBuffer->Base.InternalFormat = GL_RGBA;
fBackRenderBuffer->Base._BaseFormat = GL_RGBA;
fBackRenderBuffer->Base.DataType = GL_UNSIGNED_BYTE;
fBackRenderBuffer->Base.RedBits = 8 * sizeof(GLubyte);
fBackRenderBuffer->Base.GreenBits = 8 * sizeof(GLubyte);
fBackRenderBuffer->Base.BlueBits = 8 * sizeof(GLubyte);
fBackRenderBuffer->Base.AlphaBits = 8 * sizeof(GLubyte);
_SetSpanFuncs(fBackRenderBuffer, fColorSpace);
_mesa_add_renderbuffer(&fFrameBuffer->Base, BUFFER_BACK_LEFT,
&fBackRenderBuffer->Base);
switch(fColorSpace) {
case B_RGB32:
#if HAIKU_MESA_VER >= 709
// Only in New Mesa
fFrontRenderBuffer->base.Format = MESA_FORMAT_XRGB8888;
break;
#endif
case B_RGBA32:
fFrontRenderBuffer->base.Format = MESA_FORMAT_ARGB8888;
break;
case B_RGB24:
fFrontRenderBuffer->base.Format = MESA_FORMAT_ARGB8888;
break;
case B_RGB16:
fFrontRenderBuffer->base.Format = MESA_FORMAT_RGB565;
break;
case B_RGB15:
case B_RGBA15:
fFrontRenderBuffer->base.Format = MESA_FORMAT_ARGB1555;
break;
case B_CMAP8:
default:
fprintf(stderr, "Unsupported screen color space %d\n", fColorSpace);
debugger("Unsupported OpenGL color space");
break;
}
_mesa_add_soft_renderbuffers(&fFrameBuffer->Base, GL_FALSE,
fFrontRenderBuffer->base.AllocStorage = _FrontRenderbufferStorage;
fFrontRenderBuffer->base.Data = NULL;
_SetSpanFuncs(fFrontRenderBuffer, fColorSpace);
_mesa_add_renderbuffer(&fFrameBuffer->base, BUFFER_FRONT_LEFT,
&fFrontRenderBuffer->base);
fBackRenderBuffer = (struct msr_renderbuffer*)calloc(1,
sizeof(*fBackRenderBuffer));
if (dblFlag) {
_mesa_init_renderbuffer(&fBackRenderBuffer->base, 0);
fBackRenderBuffer->active = true;
fBackRenderBuffer->base.AllocStorage = _BackRenderbufferStorage;
fBackRenderBuffer->base.Data = NULL;
fBackRenderBuffer->base.Delete = _DeleteBackBuffer;
fBackRenderBuffer->base.InternalFormat
= fFrontRenderBuffer->base.InternalFormat;
fBackRenderBuffer->base._BaseFormat
= fFrontRenderBuffer->base._BaseFormat;
fBackRenderBuffer->base.Format = fFrontRenderBuffer->base.Format;
_SetSpanFuncs(fBackRenderBuffer, fColorSpace);
_mesa_add_renderbuffer(&fFrameBuffer->base, BUFFER_BACK_LEFT,
&fBackRenderBuffer->base);
} else {
fBackRenderBuffer->active = false;
}
#if HAIKU_MESA_VER >= 709
// New Mesa
_swrast_add_soft_renderbuffers(&fFrameBuffer->base, GL_FALSE,
fVisual->haveDepthBuffer, fVisual->haveStencilBuffer,
fVisual->haveAccumBuffer, alphaFlag, GL_FALSE);
#else
// Old Mesa
_mesa_add_soft_renderbuffers(&fFrameBuffer->base, GL_FALSE,
fVisual->haveDepthBuffer, fVisual->haveStencilBuffer,
fVisual->haveAccumBuffer, alphaFlag, GL_FALSE);
#endif
BRect bounds = view->Bounds();
fWidth = fNewWidth = (GLint)bounds.Width();
@ -349,6 +396,7 @@ MesaSoftwareRenderer::MesaSoftwareRenderer(BGLView* view, ulong options,
}
}
MesaSoftwareRenderer::~MesaSoftwareRenderer()
{
CALLED();
@ -357,7 +405,7 @@ MesaSoftwareRenderer::~MesaSoftwareRenderer()
_tnl_DestroyContext(fContext);
_vbo_DestroyContext(fContext);
_mesa_destroy_visual(fVisual);
_mesa_destroy_framebuffer(&fFrameBuffer->Base);
_mesa_destroy_framebuffer(&fFrameBuffer->base);
_mesa_destroy_context(fContext);
free(fInfo);
@ -372,7 +420,7 @@ MesaSoftwareRenderer::LockGL()
CALLED();
BGLRenderer::LockGL();
_mesa_make_current(fContext, &fFrameBuffer->Base, &fFrameBuffer->Base);
_mesa_make_current(fContext, &fFrameBuffer->base, &fFrameBuffer->base);
color_space cs = B_RGBA32;
@ -385,16 +433,17 @@ MesaSoftwareRenderer::LockGL()
- fInfo->window_bounds.top + 1;
}
if (fBitmap && cs == fColorSpace && fNewWidth == fWidth
&& fNewHeight == fHeight)
return;
if (cs != fColorSpace) {
fColorSpace = cs;
_SetSpanFuncs(fFrontRenderBuffer, fColorSpace);
_SetSpanFuncs(fBackRenderBuffer, fColorSpace);
if (fBackRenderBuffer->active)
_SetSpanFuncs(fBackRenderBuffer, fColorSpace);
}
if (fBitmap && fNewWidth == fWidth
&& fNewHeight == fHeight)
return;
fWidth = fNewWidth;
fHeight = fNewHeight;
@ -418,7 +467,7 @@ void
MesaSoftwareRenderer::SwapBuffers(bool VSync)
{
CALLED();
if (!fBitmap)
return;
@ -582,12 +631,13 @@ MesaSoftwareRenderer::_AllocateBitmap()
+ i * fBitmap->BytesPerRow());
}
_mesa_resize_framebuffer(fContext, &fFrameBuffer->Base, fWidth, fHeight);
fFrontRenderBuffer->Base.Data = fBitmap->Bits();
fFrontRenderBuffer->Size = fBitmap->BitsLength();
fBackRenderBuffer->Size = fBitmap->BitsLength();
fFrameBuffer->Width = fWidth;
fFrameBuffer->Height = fHeight;
_mesa_resize_framebuffer(fContext, &fFrameBuffer->base, fWidth, fHeight);
fFrontRenderBuffer->base.Data = fBitmap->Bits();
fFrontRenderBuffer->size = fBitmap->BitsLength();
if (fBackRenderBuffer->active)
fBackRenderBuffer->size = fBitmap->BitsLength();
fFrameBuffer->width = fWidth;
fFrameBuffer->height = fHeight;
}
@ -595,7 +645,7 @@ MesaSoftwareRenderer::_AllocateBitmap()
void
MesaSoftwareRenderer::_Error(GLcontext* ctx)
MesaSoftwareRenderer::_Error(gl_context* ctx)
{
MesaSoftwareRenderer* mr = (MesaSoftwareRenderer*)ctx->DriverCtx;
if (mr && mr->GLView())
@ -604,17 +654,17 @@ MesaSoftwareRenderer::_Error(GLcontext* ctx)
const GLubyte*
MesaSoftwareRenderer::_GetString(GLcontext* ctx, GLenum name)
MesaSoftwareRenderer::_GetString(gl_context* ctx, GLenum name)
{
switch (name) {
case GL_VENDOR:
return (const GLubyte*) "Mesa Project";
case GL_RENDERER: {
static char buffer[256] = { '\0' };
if (!buffer[0]) {
// Let's build an renderer string
// TODO: add SVN revision
strncat(buffer, "Haiku's Mesa " MESA_VERSION_STRING
" Software Renderer", sizeof(buffer));
strncat(buffer, "Software Rasterizer", sizeof(buffer));
// Append any CPU-specific information.
#ifdef USE_X86_ASM
@ -661,7 +711,7 @@ MesaSoftwareRenderer::_GetString(GLcontext* ctx, GLenum name)
#endif
}
return (const GLubyte *) buffer;
return (const GLubyte*) buffer;
}
default:
// Let core library handle all other cases
@ -671,22 +721,22 @@ MesaSoftwareRenderer::_GetString(GLcontext* ctx, GLenum name)
void
MesaSoftwareRenderer::_Viewport(GLcontext* ctx, GLint x, GLint y, GLsizei w,
MesaSoftwareRenderer::_Viewport(gl_context* ctx, GLint x, GLint y, GLsizei w,
GLsizei h)
{
CALLED();
GLframebuffer* draw = ctx->WinSysDrawBuffer;
GLframebuffer* read = ctx->WinSysReadBuffer;
gl_framebuffer* draw = ctx->WinSysDrawBuffer;
gl_framebuffer* read = ctx->WinSysReadBuffer;
struct msr_framebuffer* msr = msr_framebuffer(draw);
_mesa_resize_framebuffer(ctx, draw, msr->Width, msr->Height);
_mesa_resize_framebuffer(ctx, read, msr->Width, msr->Height);
_mesa_resize_framebuffer(ctx, draw, msr->width, msr->height);
_mesa_resize_framebuffer(ctx, read, msr->width, msr->height);
}
void
MesaSoftwareRenderer::_UpdateState(GLcontext* ctx, GLuint new_state)
MesaSoftwareRenderer::_UpdateState(gl_context* ctx, GLuint new_state)
{
if (!ctx)
return;
@ -700,7 +750,7 @@ MesaSoftwareRenderer::_UpdateState(GLcontext* ctx, GLuint new_state)
void
MesaSoftwareRenderer::_ClearFront(GLcontext* ctx)
MesaSoftwareRenderer::_ClearFront(gl_context* ctx)
{
CALLED();
@ -745,32 +795,36 @@ MesaSoftwareRenderer::_ClearFront(GLcontext* ctx)
GLboolean
MesaSoftwareRenderer::_FrontRenderbufferStorage(GLcontext* ctx,
MesaSoftwareRenderer::_FrontRenderbufferStorage(gl_context* ctx,
struct gl_renderbuffer* render, GLenum internalFormat,
GLuint width, GLuint height)
{
render->Data = NULL;
render->Width = width;
render->Height = height;
#if HAIKU_MESA_VER >= 712
render->RowStride = width;
#endif
return GL_TRUE;
}
GLboolean
MesaSoftwareRenderer::_BackRenderbufferStorage(GLcontext* ctx,
MesaSoftwareRenderer::_BackRenderbufferStorage(gl_context* ctx,
struct gl_renderbuffer* render, GLenum internalFormat,
GLuint width, GLuint height)
{
struct msr_renderbuffer* mrb = msr_renderbuffer(render);
_mesa_free(render->Data);
free(render->Data);
_FrontRenderbufferStorage(ctx, render, internalFormat, width, height);
render->Data = _mesa_malloc(mrb->Size);
render->Data = malloc(mrb->size);
return GL_TRUE;
}
void
MesaSoftwareRenderer::_Flush(GLcontext* ctx)
MesaSoftwareRenderer::_Flush(gl_context* ctx)
{
CALLED();
MesaSoftwareRenderer* mr = (MesaSoftwareRenderer*)ctx->DriverCtx;
@ -787,60 +841,75 @@ void
MesaSoftwareRenderer::_SetSpanFuncs(
struct msr_renderbuffer* buffer, color_space colorSpace)
{
if (!buffer->active)
return;
switch (colorSpace) {
case B_RGBA32:
buffer->Base.GetRow = get_row_RGBA32;
buffer->Base.GetValues = get_values_RGBA32;
buffer->Base.PutRow = put_row_RGBA32;
buffer->Base.PutRowRGB = put_row_rgb_RGBA32;
buffer->Base.PutMonoRow = put_mono_row_RGBA32;
buffer->Base.PutValues = put_values_RGBA32;
buffer->Base.PutMonoValues = put_mono_values_RGBA32;
buffer->base.GetRow = get_row_RGBA32;
buffer->base.GetValues = get_values_RGBA32;
buffer->base.PutRow = put_row_RGBA32;
buffer->base.PutValues = put_values_RGBA32;
#if HAIKU_MESA_VER <= 711
buffer->base.PutRowRGB = put_row_rgb_RGBA32;
buffer->base.PutMonoRow = put_mono_row_RGBA32;
buffer->base.PutMonoValues = put_values_RGBA32;
#endif
break;
case B_RGB32:
buffer->Base.GetRow = get_row_RGB32;
buffer->Base.GetValues = get_values_RGB32;
buffer->Base.PutRow = put_row_RGB32;
buffer->Base.PutRowRGB = put_row_rgb_RGB32;
buffer->Base.PutMonoRow = put_mono_row_RGB32;
buffer->Base.PutValues = put_values_RGB32;
buffer->Base.PutMonoValues = put_mono_values_RGB32;
buffer->base.GetRow = get_row_RGB32;
buffer->base.GetValues = get_values_RGB32;
buffer->base.PutRow = put_row_RGB32;
buffer->base.PutValues = put_values_RGB32;
#if HAIKU_MESA_VER <= 711
buffer->base.PutRowRGB = put_row_rgb_RGB32;
buffer->base.PutMonoRow = put_mono_row_RGB32;
buffer->base.PutMonoValues = put_values_RGB32;
#endif
break;
case B_RGB24:
buffer->Base.GetRow = get_row_RGB24;
buffer->Base.GetValues = get_values_RGB24;
buffer->Base.PutRow = put_row_RGB24;
buffer->Base.PutRowRGB = put_row_rgb_RGB24;
buffer->Base.PutMonoRow = put_mono_row_RGB24;
buffer->Base.PutValues = put_values_RGB24;
buffer->Base.PutMonoValues = put_mono_values_RGB24;
buffer->base.GetRow = get_row_RGB24;
buffer->base.GetValues = get_values_RGB24;
buffer->base.PutRow = put_row_RGB24;
buffer->base.PutValues = put_values_RGB24;
#if HAIKU_MESA_VER <= 711
buffer->base.PutRowRGB = put_row_rgb_RGB24;
buffer->base.PutMonoRow = put_mono_row_RGB24;
buffer->base.PutMonoValues = put_values_RGB24;
#endif
break;
case B_RGB16:
buffer->Base.GetRow = get_row_RGB16;
buffer->Base.GetValues = get_values_RGB16;
buffer->Base.PutRow = put_row_RGB16;
buffer->Base.PutRowRGB = put_row_rgb_RGB16;
buffer->Base.PutMonoRow = put_mono_row_RGB16;
buffer->Base.PutValues = put_values_RGB16;
buffer->Base.PutMonoValues = put_mono_values_RGB16;
buffer->base.GetRow = get_row_RGB16;
buffer->base.GetValues = get_values_RGB16;
buffer->base.PutRow = put_row_RGB16;
buffer->base.PutValues = put_values_RGB16;
#if HAIKU_MESA_VER <= 711
buffer->base.PutRowRGB = put_row_rgb_RGB16;
buffer->base.PutMonoRow = put_mono_row_RGB16;
buffer->base.PutMonoValues = put_values_RGB16;
#endif
break;
case B_RGB15:
buffer->Base.GetRow = get_row_RGB15;
buffer->Base.GetValues = get_values_RGB15;
buffer->Base.PutRow = put_row_RGB15;
buffer->Base.PutRowRGB = put_row_rgb_RGB15;
buffer->Base.PutMonoRow = put_mono_row_RGB15;
buffer->Base.PutValues = put_values_RGB15;
buffer->Base.PutMonoValues = put_mono_values_RGB15;
buffer->base.GetRow = get_row_RGB15;
buffer->base.GetValues = get_values_RGB15;
buffer->base.PutRow = put_row_RGB15;
buffer->base.PutValues = put_values_RGB15;
#if HAIKU_MESA_VER <= 711
buffer->base.PutRowRGB = put_row_rgb_RGB15;
buffer->base.PutMonoRow = put_mono_row_RGB15;
buffer->base.PutMonoValues = put_values_RGB15;
#endif
break;
case B_CMAP8:
buffer->Base.GetRow = get_row_CMAP8;
buffer->Base.GetValues = get_values_CMAP8;
buffer->Base.PutRow = put_row_CMAP8;
buffer->Base.PutRowRGB = put_row_rgb_CMAP8;
buffer->Base.PutMonoRow = put_mono_row_CMAP8;
buffer->Base.PutValues = put_values_CMAP8;
buffer->Base.PutMonoValues = put_mono_values_CMAP8;
buffer->base.GetRow = get_row_CMAP8;
buffer->base.GetValues = get_values_CMAP8;
buffer->base.PutRow = put_row_CMAP8;
buffer->base.PutValues = put_values_CMAP8;
#if HAIKU_MESA_VER <= 711
buffer->base.PutRowRGB = put_row_rgb_CMAP8;
buffer->base.PutMonoRow = put_mono_row_CMAP8;
buffer->base.PutMonoValues = put_values_CMAP8;
#endif
break;
default:
fprintf(stderr, "Unsupported screen color space %d\n", fColorSpace);
@ -853,8 +922,8 @@ MesaSoftwareRenderer::_SetSpanFuncs(
void
MesaSoftwareRenderer::_DeleteBackBuffer(struct gl_renderbuffer* rb)
{
_mesa_free(rb->Data);
_mesa_free(rb);
free(rb->Data);
free(rb);
}

View File

@ -19,12 +19,26 @@
#include "GLRenderer.h"
extern "C" {
#include "main/version.h"
#define HAIKU_MESA_VER (MESA_MAJOR * 100) + MESA_MINOR
#include "context.h"
#if HAIKU_MESA_VER >= 712
#include "swrast/s_chan.h"
#endif
#if HAIKU_MESA_VER <= 711
#define gl_context GLcontext
#define gl_config GLvisual
#endif
struct msr_renderbuffer {
struct gl_renderbuffer Base;
uint32 Size;
struct gl_renderbuffer base;
uint32 size;
bool active;
};
@ -36,9 +50,9 @@ msr_renderbuffer(struct gl_renderbuffer* rb)
struct msr_framebuffer {
struct gl_framebuffer Base;
uint32 Width;
uint32 Height;
struct gl_framebuffer base;
uint32 width;
uint32 height;
};
@ -48,8 +62,10 @@ msr_framebuffer(struct gl_framebuffer* rb)
return (struct msr_framebuffer*)rb;
}
}
class MesaSoftwareRenderer : public BGLRenderer {
public:
MesaSoftwareRenderer(BGLView* view,
@ -72,21 +88,21 @@ public:
virtual void DirectConnected(direct_buffer_info* info);
private:
static void _Error(GLcontext* ctx);
static const GLubyte* _GetString(GLcontext* ctx, GLenum name);
static void _Viewport(GLcontext* ctx, GLint x, GLint y,
static void _Error(gl_context* ctx);
static const GLubyte* _GetString(gl_context* ctx, GLenum name);
static void _Viewport(gl_context* ctx, GLint x, GLint y,
GLsizei w, GLsizei h);
static void _UpdateState(GLcontext* ctx, GLuint newState);
static void _ClearFront(GLcontext* ctx);
static GLboolean _FrontRenderbufferStorage(GLcontext* ctx,
static void _UpdateState(gl_context* ctx, GLuint newState);
static void _ClearFront(gl_context* ctx);
static GLboolean _FrontRenderbufferStorage(gl_context* ctx,
struct gl_renderbuffer* render,
GLenum internalFormat,
GLuint width, GLuint height);
static GLboolean _BackRenderbufferStorage(GLcontext* ctx,
static GLboolean _BackRenderbufferStorage(gl_context* ctx,
struct gl_renderbuffer* render,
GLenum internalFormat,
GLuint width, GLuint height);
static void _Flush(GLcontext *ctx);
static void _Flush(gl_context *ctx);
void _SetSpanFuncs(struct msr_renderbuffer* buffer,
color_space colorSpace);
static void _DeleteBackBuffer(struct gl_renderbuffer* rb);
@ -100,8 +116,8 @@ private:
BLocker fInfoLocker;
ulong fOptions;
GLcontext* fContext;
GLvisual* fVisual;
gl_context* fContext;
gl_config* fVisual;
struct msr_framebuffer* fFrameBuffer;
struct msr_renderbuffer* fFrontRenderBuffer;
struct msr_renderbuffer* fBackRenderBuffer;

View File

@ -1,4 +1,11 @@
SubDir HAIKU_TOP src add-ons screen_savers flurry ;
SubDirSysHdrs $(HAIKU_MESA_HEADERS) ;
# For GCC2
if $(HAIKU_GCC_VERSION[1]) < 3 {
SubDirC++Flags --no-warnings ;
}
AddResources Message : Flurry.rdef ;

View File

@ -34,6 +34,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <GL/gl.h>
#include <GL/glu.h>

View File

@ -1,7 +1,14 @@
SubDir HAIKU_TOP src apps glteapot ;
SubDirSysHdrs $(HAIKU_MESA_HEADERS) ;
SetSubDirSupportedPlatformsBeOSCompatible ;
# For GCC2
if $(HAIKU_GCC_VERSION[1]) < 3 {
SubDirC++Flags --no-warnings ;
}
Application GLTeapot :
FPS.cpp
GLObject.cpp

View File

@ -7,6 +7,7 @@
#define UTIL_H
#include <memory.h>
#include <stdlib.h>
#include "error.h"
template <class contents>

View File

@ -32,13 +32,14 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <GL/gl.h>
#include "glheader.h"
extern "C" {
#include "glapi.h"
#if __GNUC__ > 2
// New Mesa
#include "glapi_priv.h"
#include "glapitable.h"
#endif
/*
* NOTE: this file portion implements C-based dispatch of the OpenGL entrypoints
@ -66,7 +67,9 @@ extern "C" {
return (dispatch->func) args
#if __GNUC__ > 2
#include "glapitemp.h"
#endif
#endif /* USE_X86_ASM */

View File

@ -3,8 +3,11 @@
#include <BeBuild.h>
#include <GL/gl.h>
#include <SupportDefs.h>
#include "glheader.h"
extern "C" {
#include "glapi.h"
}

View File

@ -13,6 +13,7 @@
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <DirectWindow.h>

View File

@ -3,61 +3,50 @@ SubDir HAIKU_TOP src kits opengl ;
SetSubDirSupportedPlatformsBeOSCompatible ;
UsePrivateHeaders interface ;
UseLibraryHeaders mesa ;
UsePrivateSystemHeaders ;
local sources =
GLView.cpp
GLDispatcher.cpp
GLRenderer.cpp
GLRendererRoster.cpp
;
if $(TARGET_PLATFORM) != haiku {
UseHeaders [ FDirName $(HAIKU_TOP) headers os opengl ] : true ;
# We need our public GL headers also when not compiling for Haiku.
}
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa main ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa glapi ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa math ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa tnl ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa shader ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa swrast ] ;
UseHeaders [ FDirName $(HAIKU_TOP) src libs mesa mesa swrast_setup ] ;
SubDirSysHdrs $(HAIKU_MESA_HEADERS) ;
Includes [ FGristFiles $(sources) ] : $(HAIKU_MESA_HEADERS_DEPENDENCY) ;
{
local defines ;
defines = BEOS_THREADS GNU_ASSEMBLER ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) include ] ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mesa ] ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mesa main ] ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mapi ] ;
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mapi glapi ] ;
if $(TARGET_ARCH) = x86 {
defines += USE_X86_ASM USE_MMX_ASM USE_3DNOW_ASM USE_SSE_ASM ;
} else if $(TARGET_ARCH) = ppc {
# Not yet supported, as current Mesa3D PPC assembly is Linux-dependent!
# defines += USE_PPC_ASM ;
} else if $(TARGET_ARCH) = sparc {
defines += USE_SPARC_ASM ;
}
# For older versions of Mesa
UseHeaders [ FDirName $(HAIKU_MESA_DIR) src mesa glapi ] ;
defines = [ FDefines $(defines) ] ;
SubDirCcFlags $(defines) ;
SubDirC++Flags $(defines) ;
SubDirAsFlags $(defines) ;
LINKFLAGS on libGL.so = [ on libGL.so return $(LINKFLAGS) ]
-Xlinker --strip-debug -Xlinker --whole-archive -Xlinker -zmuldefs ;
# For GCC2
if $(HAIKU_GCC_VERSION[1]) < 3 {
SubDirC++Flags --no-warnings ;
}
SharedLibrary libGL.so :
GLView.cpp
GLDispatcher.cpp
GLRenderer.cpp
GLRendererRoster.cpp
:
SharedLibrary libGL.so : $(sources) :
# Mesa GL API dispatching code
<mesa>glapi-dispatching.o
# Mesa libraries (from Mesa optional package):
$(HAIKU_MESA_LIBS)
# GLU API is included in libGL.so under BeOS R5, not a separate libglu.so library
<opengl>sgi-glu.o
# GLUT API is included in libGL.so under Haiku, not a separate libglut.so library
<opengl>glut.o
# External libs:
be
game # BWindowScreen needed by BGLScreen stub class
# External libraries:
be
game # BWindowScreen needed by BGLScreen stub class
$(TARGET_LIBSTDC++)
;

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@ -9,6 +9,7 @@ SubInclude HAIKU_TOP src libs edit ;
SubInclude HAIKU_TOP src libs expat ;
SubInclude HAIKU_TOP src libs fluidsynth ;
SubInclude HAIKU_TOP src libs freetype2 ;
SubInclude HAIKU_TOP src libs glut ;
SubInclude HAIKU_TOP src libs gnu ;
SubInclude HAIKU_TOP src libs icon ;
SubInclude HAIKU_TOP src libs iconv ;
@ -17,7 +18,6 @@ SubInclude HAIKU_TOP src libs libtelnet ;
SubInclude HAIKU_TOP src libs linprog ;
SubInclude HAIKU_TOP src libs lp_solve ;
SubInclude HAIKU_TOP src libs mapm ;
SubInclude HAIKU_TOP src libs mesa ;
SubInclude HAIKU_TOP src libs ncurses ;
SubInclude HAIKU_TOP src libs pdflib ;
SubInclude HAIKU_TOP src libs png ;

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@ -1,4 +1,4 @@
SubDir HAIKU_TOP src libs mesa glut ;
SubDir HAIKU_TOP src libs glut ;
SetSubDirSupportedPlatformsBeOSCompatible ;

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@ -1,5 +0,0 @@
SubDir HAIKU_TOP src libs mesa ;
SubInclude HAIKU_TOP src libs mesa glu ;
SubInclude HAIKU_TOP src libs mesa glut ;
SubInclude HAIKU_TOP src libs mesa mesa ;

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@ -1,124 +0,0 @@
SubDir HAIKU_TOP src libs mesa glu ;
SetSubDirSupportedPlatformsBeOSCompatible ;
if $(TARGET_PLATFORM) != haiku {
UseHeaders [ FDirName $(HAIKU_TOP) headers os opengl ] : true ;
# We need our public GL headers also when not compiling for Haiku.
}
UseHeaders [ FDirName $(SUBDIR) include ] ;
UseHeaders [ FDirName $(SUBDIR) libnurbs interface ] ;
UseHeaders [ FDirName $(SUBDIR) libnurbs internals ] ;
UseHeaders [ FDirName $(SUBDIR) libnurbs nurbtess ] ;
SubDirCcFlags -DNDEBUG -DLIBRARYBUILD ;
SubDirC++Flags -DNDEBUG -DLIBRARYBUILD ;
SEARCH_SOURCE += [ FDirName $(SUBDIR) libutil ] ;
SEARCH_SOURCE += [ FDirName $(SUBDIR) libtess ] ;
SEARCH_SOURCE += [ FDirName $(SUBDIR) libnurbs interface ] ;
SEARCH_SOURCE += [ FDirName $(SUBDIR) libnurbs internals ] ;
SEARCH_SOURCE += [ FDirName $(SUBDIR) libnurbs nurbtess ] ;
MergeObject <opengl>sgi-glu.o :
# libutil
error.c
glue.c
mipmap.c
project.c
quad.c
registry.c
# libtess
dict.c
geom.c
memalloc.c
mesh.c
normal.c
priorityq.c
render.c
sweep.c
tess.c
tessmono.c
# libnurbs/interface
bezierEval.cc
bezierPatch.cc
bezierPatchMesh.cc
glcurveval.cc
glinterface.cc
glrenderer.cc
glsurfeval.cc
incurveeval.cc
insurfeval.cc
# libnurbs/internals
arc.cc
arcsorter.cc
arctess.cc
backend.cc
basiccrveval.cc
basicsurfeval.cc
bin.cc
bufpool.cc
cachingeval.cc
ccw.cc
coveandtiler.cc
curve.cc
curvelist.cc
curvesub.cc
dataTransform.cc
displaylist.cc
flist.cc
flistsorter.cc
hull.cc
intersect.cc
knotvector.cc
mapdesc.cc
mapdescv.cc
maplist.cc
mesher.cc
monoTriangulationBackend.cc
monotonizer.cc
mycode.cc
nurbsinterfac.cc
nurbstess.cc
patch.cc
patchlist.cc
quilt.cc
reader.cc
renderhints.cc
slicer.cc
sorter.cc
splitarcs.cc
subdivider.cc
tobezier.cc
trimline.cc
trimregion.cc
trimvertpool.cc
uarray.cc
varray.cc
# libnurbs/nurbtess
directedLine.cc
gridWrap.cc
monoChain.cc
monoPolyPart.cc
monoTriangulation.cc
partitionX.cc
partitionY.cc
polyDBG.cc
polyUtil.cc
primitiveStream.cc
quicksort.cc
rectBlock.cc
sampleComp.cc
sampleCompBot.cc
sampleCompRight.cc
sampleCompTop.cc
sampleMonoPoly.cc
sampledLine.cc
searchTree.cc
;

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@ -1,72 +0,0 @@
/*
** gluos.h - operating system dependencies for GLU
**
*/
#ifdef __VMS
#ifdef __cplusplus
#pragma message disable nocordel
#pragma message disable codeunreachable
#pragma message disable codcauunr
#endif
#endif
#ifdef __WATCOMC__
/* Disable *lots* of warnings to get a clean build. I can't be bothered fixing the
* code at the moment, as it is pretty ugly.
*/
#pragma warning 7 10
#pragma warning 13 10
#pragma warning 14 10
#pragma warning 367 10
#pragma warning 379 10
#pragma warning 726 10
#pragma warning 836 10
#endif
#ifdef BUILD_FOR_SNAP
#include <stdlib.h>
#include <stdio.h>
#include <malloc.h>
#elif defined(_WIN32)
#include <stdlib.h> /* For _MAX_PATH definition */
#include <stdio.h>
#include <malloc.h>
#define WIN32_LEAN_AND_MEAN
#define NOGDI
#define NOIME
#define NOMINMAX
#define _WIN32_WINNT 0x0400
#ifndef STRICT
#define STRICT 1
#endif
#include <windows.h>
/* Disable warnings */
#pragma warning(disable : 4101)
#pragma warning(disable : 4244)
#pragma warning(disable : 4761)
#if defined(_MSC_VER) && _MSC_VER >= 1200 && _MSC_VER < 1300
#pragma comment(linker, "/OPT:NOWIN98")
#endif
#elif defined(__OS2__)
#include <stdlib.h>
#include <stdio.h>
#include <malloc.h>
#define WINGDIAPI
#else
/* Disable Microsoft-specific keywords */
#define GLAPIENTRY
#define WINGDIAPI
#endif

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@ -1,260 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
/*
*/
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <math.h>
#include "bezierEval.h"
#ifdef __WATCOMC__
#pragma warning 14 10
#endif
#define TOLERANCE 0.0001
#ifndef MAX_ORDER
#define MAX_ORDER 16
#endif
#ifndef MAX_DIMENSION
#define MAX_DIMENSION 4
#endif
static void normalize(float vec[3]);
static void crossProduct(float x[3], float y[3], float ret[3]);
#if 0 // UNUSED
static void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]);
#endif
static float binomialCoefficients[8][8] = {
{1,0,0,0,0,0,0,0},
{1,1,0,0,0,0,0,0},
{1,2,1,0,0,0,0,0},
{1,3,3,1,0,0,0,0},
{1,4,6,4,1,0,0,0},
{1,5,10,10,5,1,0,0},
{1,6,15,20,15,6,1,0},
{1,7,21,35,35,21,7,1}
};
void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[])
{
float uprime = (u-u0)/(u1-u0);
float *ctlptr = ctlpoints;
float oneMinusX = 1.0f-uprime;
float XPower = 1.0f;
int i,k;
for(k=0; k<dimension; k++)
retpoint[k] = (*(ctlptr + k));
for(i=1; i<order; i++){
ctlptr += stride;
XPower *= uprime;
for(k=0; k<dimension; k++) {
retpoint[k] = retpoint[k]*oneMinusX + ctlptr[k]* binomialCoefficients[order-1][i] * XPower;
}
}
}
#if 0 // UNUSED
/*order = degree +1 >=1.
*/
void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[])
{
float uprime = (u-u0)/(u1-u0);
float buf[MAX_ORDER][MAX_ORDER][MAX_DIMENSION];
float* ctlptr = ctlpoints;
int r, i,j;
for(i=0; i<order; i++) {
for(j=0; j<dimension; j++)
buf[0][i][j] = ctlptr[j];
ctlptr += stride;
}
for(r=1; r<order; r++){
for(i=0; i<order-r; i++) {
for(j=0; j<dimension; j++)
buf[r][i][j] = (1-uprime)*buf[r-1][i][j] + uprime*buf[r-1][i+1][j];
}
}
for(j=0; j<dimension; j++)
retpoint[j] = buf[order-1][0][j];
}
#endif
/*order = degree +1 >=1.
*/
void bezierCurveEvalDer(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[])
{
int i,k;
float width = u1-u0;
float *ctlptr = ctlpoints;
float buf[MAX_ORDER][MAX_DIMENSION];
if(order == 1){
for(k=0; k<dimension; k++)
retDer[k]=0;
}
for(i=0; i<order-1; i++){
for(k=0; k<dimension; k++) {
buf[i][k] = (ctlptr[stride+k] - ctlptr[k])*(order-1)/width;
}
ctlptr += stride;
}
bezierCurveEval(u0, u1, order-1, (float*) buf, MAX_DIMENSION, dimension, u, retDer);
}
void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[])
{
int i,k,r;
float *ctlptr = ctlpoints;
float width=u1-u0;
float buf[MAX_ORDER][MAX_ORDER][MAX_DIMENSION];
if(der<0) der=0;
for(i=0; i<order; i++){
for(k=0; k<dimension; k++){
buf[0][i][k] = ctlptr[k];
}
ctlptr += stride;
}
for(r=1; r<=der; r++){
for(i=0; i<order-r; i++){
for(k=0; k<dimension; k++){
buf[r][i][k] = (buf[r-1][i+1][k] - buf[r-1][i][k])*(order-r)/width;
}
}
}
bezierCurveEval(u0, u1, order-der, (float *) (buf[der]), MAX_DIMENSION, dimension, u, retDer);
}
/*the Bezier bivarite polynomial is:
* sum[i:0,uorder-1][j:0,vorder-1] { ctlpoints[i*ustride+j*vstride] * B(i)*B(j)
* where B(i) and B(j) are basis functions
*/
void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[])
{
int i;
float newPoints[MAX_ORDER][MAX_DIMENSION];
for(i=0; i<uorder; i++){
bezierCurveEvalDerGen(vder, v0, v1, vorder, ctlpoints+ustride*i, vstride, dimension, v, newPoints[i]);
}
bezierCurveEvalDerGen(uder, u0, u1, uorder, (float *) newPoints, MAX_DIMENSION, dimension, u, ret);
}
/*division by w is performed*/
void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[])
{
bezierSurfEvalDerGen(0, 0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, ret);
if(dimension == 4) /*homogeneous*/{
ret[0] /= ret[3];
ret[1] /= ret[3];
ret[2] /= ret[3];
}
}
void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[])
{
float partialU[4];
float partialV[4];
assert(dimension>=3 && dimension <=4);
bezierSurfEvalDerGen(1,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialU);
bezierSurfEvalDerGen(0,1, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialV);
if(dimension == 3){/*inhomogeneous*/
crossProduct(partialU, partialV, retNormal);
normalize(retNormal);
return;
}
else { /*homogeneous*/
float val[4]; /*the point coordinates (without derivative)*/
float newPartialU[MAX_DIMENSION];
float newPartialV[MAX_DIMENSION];
int i;
bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val);
for(i=0; i<=2; i++){
newPartialU[i] = partialU[i] * val[3] - val[i] * partialU[3];
newPartialV[i] = partialV[i] * val[3] - val[i] * partialV[3];
}
crossProduct(newPartialU, newPartialV, retNormal);
normalize(retNormal);
}
}
/*if size is 0, then nothing is done*/
static void normalize(float vec[3])
{
float size = (float)sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]);
if(size < TOLERANCE)
{
#ifdef DEBUG
fprintf(stderr, "Warning: in oglBSpline.c normal is 0\n");
#endif
return;
}
else {
vec[0] = vec[0]/size;
vec[1] = vec[1]/size;
vec[2] = vec[2]/size;
}
}
static void crossProduct(float x[3], float y[3], float ret[3])
{
ret[0] = x[1]*y[2] - y[1]*x[2];
ret[1] = x[2]*y[0] - y[2]*x[0];
ret[2] = x[0]*y[1] - y[0]*x[1];
}

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@ -1,48 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
*/
#ifndef _BEZIEREVAL_H
#define _BEZIEREVAL_H
void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]);
void bezierCurveEvalDer(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]);
void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]);
void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]);
void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]);
void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[]);
#endif

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@ -1,206 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
/*
*/
#include "gluos.h"
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <GL/glu.h> /*for drawing bzier patch*/
#include "bezierPatch.h"
#include "bezierEval.h"
/*
*allocate an instance of bezierPatch. The control points are unknown. But
*the space of this array is allocated with size of
* uorder*vorder*dimension
*
*/
bezierPatch* bezierPatchMake(float umin, float vmin, float umax, float vmax, int uorder, int vorder, int dimension)
{
bezierPatch* ret = (bezierPatch*) malloc(sizeof(bezierPatch));
assert(ret);
ret->umin = umin;
ret->vmin = vmin;
ret->umax = umax;
ret->vmax = vmax;
ret->uorder = uorder;
ret->vorder = vorder;
ret->dimension = dimension;
ret->ctlpoints = (float*) malloc(sizeof(float) * dimension * uorder * vorder);
assert(ret->ctlpoints);
ret->next = NULL;
return ret;
}
bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int uorder, int vorder, int dimension, int ustride, int vstride, float* ctlpoints)
{
bezierPatch* ret = (bezierPatch*) malloc(sizeof(bezierPatch));
assert(ret);
ret->umin = umin;
ret->vmin = vmin;
ret->umax = umax;
ret->vmax = vmax;
ret->uorder = uorder;
ret->vorder = vorder;
ret->dimension = dimension;
ret->ctlpoints = (float*) malloc(sizeof(float) * dimension * uorder * vorder);
assert(ret->ctlpoints);
/*copy the control points there*/
int the_ustride = vorder * dimension;
int the_vstride = dimension;
for(int i=0; i<uorder; i++)
for(int j=0; j<vorder; j++)
for(int k=0; k<dimension; k++)
ret->ctlpoints[i * the_ustride + j*the_vstride+k] = ctlpoints[i*ustride+j*vstride+k];
ret->next = NULL;
return ret;
}
/*
*deallocate the space as allocated by Make
*/
void bezierPatchDelete(bezierPatch *b)
{
free(b->ctlpoints);
free(b);
}
/*delete the whole linked list
*/
void bezierPatchDeleteList(bezierPatch *b)
{
bezierPatch *temp;
while (b != NULL) {
temp = b;
b = b->next;
bezierPatchDelete(temp);
}
}
bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b)
{
b->next = list;
return b;
}
/*print the data stored in this patch*/
void bezierPatchPrint(bezierPatch *b)
{
printf("bezierPatch:\n");
printf("umin,umax=(%f,%f), (vmin, vmax)=(%f,%f)\n", b->umin, b->umax, b->vmin, b->vmax);
printf("uorder=%i, vorder=%i\n", b->uorder, b->vorder);
printf("idmension = %i\n", b->dimension);
}
/*print the whole list*/
void bezierPatchPrintList(bezierPatch *list)
{
bezierPatch* temp;
for(temp=list; temp != NULL; temp = temp->next)
bezierPatchPrint(temp);
}
void bezierPatchEval(bezierPatch *b, float u, float v, float ret[])
{
if( u >= b->umin && u<= b->umax
&& v >= b->vmin && v<= b->vmax)
{
bezierSurfEval(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret);
}
else if(b->next != NULL)
bezierPatchEval(b->next, u,v, ret);
else
bezierSurfEval(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret);
}
/*the returned normal is normlized
*/
void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float ret[])
{
bezierSurfEvalNormal(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret);
if( u >= b->umin && u<= b->umax
&& v >= b->vmin && v<= b->vmax)
{
bezierSurfEvalNormal(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret);
}
else if(b->next != NULL)
bezierPatchEvalNormal(b->next, u,v, ret);
else
bezierSurfEvalNormal(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret);
}
void bezierPatchDraw(bezierPatch *bpatch, int u_reso, int v_reso)
{
if(bpatch->dimension == 3)
glMap2f(GL_MAP2_VERTEX_3, bpatch->umin, bpatch->umax, 3*bpatch->vorder, bpatch->uorder, bpatch->vmin, bpatch->vmax,3, bpatch->vorder, (GLfloat*) bpatch->ctlpoints);
else
glMap2f(GL_MAP2_VERTEX_4, bpatch->umin, bpatch->umax, 4*bpatch->vorder, bpatch->uorder, bpatch->vmin, bpatch->vmax,3, bpatch->vorder, (GLfloat*) bpatch->ctlpoints);
glMapGrid2f(u_reso, bpatch->umin, bpatch->umax,
v_reso, bpatch->vmin, bpatch->vmax);
glEvalMesh2(GL_LINE, 0, u_reso, 0, v_reso);
}
void bezierPatchListDraw(bezierPatch *list, int u_reso, int v_reso)
{
bezierPatch *temp;
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glEnable(GL_MAP2_VERTEX_3);
glEnable(GL_AUTO_NORMAL);
glEnable(GL_NORMALIZE);
glColor3f(1,0,0);
#ifdef DEBUG
printf("mapmap\n");
#endif
for(temp = list; temp != NULL; temp = temp->next)
bezierPatchDraw(temp, u_reso, v_reso);
}

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@ -1,104 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
*/
#ifndef _BEZIERPATCH_H
#define _BEZIERPATCH_H
typedef struct bezierPatch{
float umin, vmin, umax, vmax;
int uorder; /*order= degree + 1*/
int vorder;
/*
*the control points are stored in a one dimensional array.
*the surface is defined as:
* s(u,v) = sum_{i,j} P(i,j) * B_i(u) * B_j(v).
*where P(i,j) are the control points, B_i(.) are Bezier
*basis functions.
*Each control point can have dimension 3 or 4: (x,y,z,w).
*The components of P(i,j) are stored in a one dimensional
*array:
* ctlpoints[]
*in the order of:
* P[0,0], P[0,1], ..., P[0,vorder-1],
* P[1,0], P[1,1], ..., P[1,vorder-1],
* ...
* P[uorder-1,0], P[uorder-1,1], ..., P[uorder-1,vorder-1].
*/
int dimension;
float* ctlpoints;
/*
*in case we have to manage multiple bezierPatches.
*/
struct bezierPatch *next;
} bezierPatch;
#ifdef __cplusplus
extern "C" {
#endif
bezierPatch* bezierPatchMake(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension);
bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension, int ustride, int vstride, float *ctlpoints);
bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b);
void bezierPatchDelete(bezierPatch *b);
void bezierPatchDeleteList(bezierPatch *b);
void bezierPatchPrint(bezierPatch *b);
void bezierPatchPrintList(bezierPatch *list);
void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]);
void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float retNormal[]);
void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]);
void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float ret[]);
void bezierPatchDraw(bezierPatch *bpatch, int u_reso, int v_reso);
void bezierPatchListDraw(bezierPatch *list, int u_reso, int v_reso);
#ifdef __cplusplus
}
#endif
#endif

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@ -1,610 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
/*
*/
#include "gluos.h"
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <GL/gl.h>
#include "bezierEval.h"
#include "bezierPatchMesh.h"
static int isDegenerate(float A[2], float B[2], float C[2]);
void drawStrips(float *vertex_array, float *normal_array, int *length_array, GLenum *type_array, int num_strips)
{
int i,j,k;
k=0;
/*k is the index of the first component of the current vertex*/
for(i=0; i<num_strips; i++)
{
glBegin(type_array[i]);
for(j=0; j<length_array[i]; j++)
{
glNormal3fv(normal_array+k);
glVertex3fv(vertex_array+k);
k += 3;
}
glEnd();
}
}
void bezierPatchMeshListDelDeg(bezierPatchMesh* list)
{
bezierPatchMesh* temp;
for(temp=list; temp != NULL; temp = temp->next)
{
bezierPatchMeshDelDeg(temp);
}
}
void bezierPatchMeshListDelete(bezierPatchMesh *list)
{
if(list == NULL) return;
bezierPatchMeshListDelete(list->next);
bezierPatchMeshDelete(list);
}
bezierPatchMesh* bezierPatchMeshListReverse(bezierPatchMesh* list)
{
bezierPatchMesh* ret=NULL;
bezierPatchMesh* temp;
bezierPatchMesh* nextone;
for(temp = list; temp != NULL; temp = nextone)
{
nextone = temp->next;
ret=bezierPatchMeshListInsert(ret, temp);
}
return ret;
}
/*maptype is either GL_MAP2_VERTEX_3 or GL_MAP2_VERTEX_4
*/
bezierPatchMesh *bezierPatchMeshMake(int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints, int size_UVarray, int size_length_array)
{
int i,j,k;
int dimension;
int the_ustride;
int the_vstride;
if(maptype == GL_MAP2_VERTEX_3) dimension = 3;
else if (maptype==GL_MAP2_VERTEX_4) dimension = 4;
else {
fprintf(stderr, "error in inMap2f, maptype=%i is wrong, maptype,map is invalid\n", maptype);
return NULL;
}
bezierPatchMesh *ret = (bezierPatchMesh*) malloc(sizeof(bezierPatchMesh));
assert(ret);
ret->bpatch_normal = NULL;
ret->bpatch_color = NULL;
ret->bpatch_texcoord = NULL;
ret->bpatch = bezierPatchMake(umin, vmin, umax, vmax, uorder, vorder, dimension);
/*copy the control points there*/
the_ustride = vorder * dimension;
the_vstride = dimension;
for(i=0; i<uorder; i++)
for(j=0; j<vorder; j++)
for(k=0; k<dimension; k++)
ret->bpatch->ctlpoints[i * the_ustride + j*the_vstride+k] = ctlpoints[i*ustride+j*vstride+k];
ret->size_UVarray = size_UVarray;
ret->size_length_array = size_length_array;
ret->UVarray = (float*) malloc(sizeof(float) * size_UVarray);
assert(ret->UVarray);
ret->length_array = (int *)malloc(sizeof(int) * size_length_array);
assert(ret->length_array);
ret->type_array = (GLenum *)malloc(sizeof(GLenum) * size_length_array);
assert(ret->type_array);
ret->index_UVarray = 0;
ret->index_length_array = 0;
ret->vertex_array = NULL;
ret->normal_array = NULL;
ret->color_array = NULL;
ret->texcoord_array = NULL;
ret->next = NULL;
return ret;
}
bezierPatchMesh *bezierPatchMeshMake2(int size_UVarray, int size_length_array)
{
bezierPatchMesh *ret = (bezierPatchMesh*) malloc(sizeof(bezierPatchMesh));
assert(ret);
ret->bpatch = NULL;
ret->bpatch_normal = NULL;
ret->bpatch_color = NULL;
ret->bpatch_texcoord = NULL;
ret->size_UVarray = size_UVarray;
ret->size_length_array = size_length_array;
ret->UVarray = (float*) malloc(sizeof(float) * size_UVarray);
assert(ret->UVarray);
ret->length_array = (int *)malloc(sizeof(int) * size_length_array);
assert(ret->length_array);
ret->type_array = (GLenum *)malloc(sizeof(GLenum) * size_length_array);
assert(ret->type_array);
ret->index_UVarray = 0;
ret->index_length_array = 0;
ret->vertex_array = NULL;
ret->normal_array = NULL;
ret->color_array = NULL;
ret->texcoord_array = NULL;
ret->next = NULL;
return ret;
}
void bezierPatchMeshPutPatch(bezierPatchMesh *bpm, int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints)
{
switch(maptype){
case GL_MAP2_VERTEX_3:
bpm->bpatch = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints);
break;
case GL_MAP2_VERTEX_4:
bpm->bpatch = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4,ustride, vstride, ctlpoints );
break;
case GL_MAP2_NORMAL:
bpm->bpatch_normal = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints);
break;
case GL_MAP2_INDEX:
bpm->bpatch_color = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 1, ustride, vstride, ctlpoints);
break;
case GL_MAP2_COLOR_4:
bpm->bpatch_color = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4, ustride, vstride, ctlpoints);
break;
case GL_MAP2_TEXTURE_COORD_1:
bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 1, ustride, vstride, ctlpoints);
break;
case GL_MAP2_TEXTURE_COORD_2:
bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 2, ustride, vstride, ctlpoints);
break;
case GL_MAP2_TEXTURE_COORD_3:
bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints);
break;
case GL_MAP2_TEXTURE_COORD_4:
bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4, ustride, vstride, ctlpoints);
break;
default:
fprintf(stderr, "error in bezierPatchMeshPutPatch, maptype=%i is wrong, maptype,map is invalid\n", maptype);
}
}
/*delete everything including the arrays. So if you want to output the
*pointers of the arrays, you should not use this function to deallocate space.
*you should dealocate manually
*/
void bezierPatchMeshDelete(bezierPatchMesh *bpm)
{
if(bpm->bpatch != NULL)
bezierPatchDelete(bpm->bpatch);
if(bpm->bpatch_normal != NULL)
bezierPatchDelete(bpm->bpatch_normal);
if(bpm->bpatch_color != NULL)
bezierPatchDelete(bpm->bpatch_color);
if(bpm->bpatch_texcoord != NULL)
bezierPatchDelete(bpm->bpatch_texcoord);
free(bpm->UVarray);
free(bpm->length_array);
free(bpm->vertex_array);
free(bpm->normal_array);
free(bpm->type_array);
free(bpm);
}
/*begin a strip
*type is the primitive type:
*/
void bezierPatchMeshBeginStrip(bezierPatchMesh *bpm, GLenum type)
{
bpm->counter = 0;
bpm->type = type;
}
/*signal the end of the current strip*/
void bezierPatchMeshEndStrip(bezierPatchMesh *bpm)
{
int i;
/*if there are no vertices in this strip, then nothing needs to be done*/
if(bpm->counter == 0) return;
/*if the length_array is full, it should be expanded*/
if(bpm->index_length_array >= bpm->size_length_array)
{
int *temp = (int*) malloc(sizeof(int) * (bpm->size_length_array*2 + 1));
assert(temp);
GLenum *temp_type = (GLenum*) malloc(sizeof(GLenum) * (bpm->size_length_array*2 + 1));
assert(temp_type);
/*update the size*/
bpm->size_length_array = bpm->size_length_array*2 + 1;
/*copy*/
for(i=0; i<bpm->index_length_array; i++)
{
temp[i] = bpm->length_array[i];
temp_type[i] = bpm->type_array[i];
}
/*deallocate old array*/
free(bpm->length_array);
free(bpm->type_array);
/*point to the new array which is twice as bigger*/
bpm->length_array = temp;
bpm->type_array = temp_type;
}
bpm->type_array[bpm->index_length_array] = bpm->type;
bpm->length_array[bpm->index_length_array++] = bpm->counter;
}
/*insert (u,v) */
void bezierPatchMeshInsertUV(bezierPatchMesh *bpm, float u, float v)
{
int i;
/*if the UVarray is full, it should be expanded*/
if(bpm->index_UVarray+1 >= bpm->size_UVarray)
{
float *temp = (float*) malloc(sizeof(float) * (bpm->size_UVarray * 2 + 2));
assert(temp);
/*update the size*/
bpm->size_UVarray = bpm->size_UVarray*2 + 2;
/*copy*/
for(i=0; i<bpm->index_UVarray; i++)
{
temp[i] = bpm->UVarray[i];
}
/*deallocate old array*/
free(bpm->UVarray);
/*pointing to the new arrays*/
bpm->UVarray = temp;
}
/*insert the new UV*/
bpm->UVarray[bpm->index_UVarray] = u;
bpm->index_UVarray++;
bpm->UVarray[bpm->index_UVarray] = v;
bpm->index_UVarray++;
/*update counter: one more vertex*/
bpm->counter++;
}
void bezierPatchMeshPrint(bezierPatchMesh *bpm)
{
int i;
printf("the bezier patch is\n");
bezierPatchPrint(bpm->bpatch);
printf("index_length_array= %i\n", bpm->index_length_array);
printf("size_length_array =%i\n", bpm->size_length_array);
printf("index_UVarray =%i\n", bpm->index_UVarray);
printf("size_UVarray =%i\n", bpm->size_UVarray);
printf("UVarray is\n");
for(i=0; i<bpm->index_UVarray; i++)
printf("%f ", bpm->UVarray[i]);
printf("length_array is\n");
for(i=0; i<bpm->index_length_array; i++)
printf("%i ", bpm->length_array[i]);
printf("\n");
}
/*insert a new patch in front of the current linked list and return the new list*/
bezierPatchMesh* bezierPatchMeshListInsert(bezierPatchMesh* list, bezierPatchMesh* bpm)
{
bpm->next=list;
return bpm;
}
/*print all the patches*/
void bezierPatchMeshListPrint(bezierPatchMesh* list)
{
bezierPatchMesh *temp;
for(temp = list; temp != NULL; temp = temp->next)
{
bezierPatchMeshPrint(temp);
}
}
int bezierPatchMeshListTotalStrips(bezierPatchMesh* list)
{
int sum=0;
bezierPatchMesh *temp;
for(temp=list; temp != NULL; temp = temp->next)
{
sum += temp->index_length_array;
}
return sum;
}
int bezierPatchMeshListTotalVert(bezierPatchMesh* list)
{
int sum=0;
bezierPatchMesh *temp;
for(temp=list; temp != NULL; temp = temp->next)
{
sum += temp->index_UVarray;
}
return sum/2;
}
int bezierPatchMeshListNumTriangles(bezierPatchMesh* list)
{
int sum=0;
bezierPatchMesh* temp;
for(temp=list; temp != NULL; temp = temp->next)
{
sum += bezierPatchMeshNumTriangles(temp);
}
return sum;
}
int bezierPatchMeshNumTriangles(bezierPatchMesh* bpm)
{
int i;
int sum=0;
for(i=0; i<bpm->index_length_array; i++)
{
switch(bpm->type_array[i])
{
case GL_TRIANGLES:
sum += bpm->length_array[i]/3;
break;
case GL_TRIANGLE_FAN:
if(bpm->length_array[i] > 2)
sum += bpm->length_array[i]-2;
break;
case GL_TRIANGLE_STRIP:
if(bpm->length_array[i] > 2)
sum += bpm->length_array[i]-2;
break;
case GL_QUAD_STRIP:
if(bpm->length_array[i]>2)
sum += (bpm->length_array[i]-2);
break;
default:
fprintf(stderr,"error in bezierPatchMeshListNumTriangles, type invalid\n");
}
}
return sum;
}
/*delete degenerate triangles*/
void bezierPatchMeshDelDeg(bezierPatchMesh* bpm)
{
if(bpm == NULL) return;
int i,j,k;
int *new_length_array;
GLenum *new_type_array;
int index_new_length_array;
float *new_UVarray;
int index_new_UVarray;
new_length_array = (int*)malloc(sizeof(int) * bpm->index_length_array);
assert(new_length_array);
new_type_array = (GLenum*)malloc(sizeof(GLenum) * bpm->index_length_array);
assert(new_length_array);
new_UVarray = (float*) malloc(sizeof(float) * bpm->index_UVarray);
assert(new_UVarray);
index_new_length_array = 0;
index_new_UVarray=0;
k=0;
for(i=0; i<bpm->index_length_array; i++){
/*(if not degenerate, we have to copy*/
if( (bpm->length_array[i] != 3) || (!isDegenerate(bpm->UVarray+k, bpm->UVarray+k+2, bpm->UVarray+k+4)))
{
for(j=0; j<2* bpm->length_array[i]; j++)
new_UVarray[index_new_UVarray++] = bpm->UVarray[k++];
new_length_array[index_new_length_array] = bpm->length_array[i];
new_type_array[index_new_length_array] = bpm->type_array[i];
index_new_length_array++;
}
else
{
k += 6;
}
}
free(bpm->UVarray);
free(bpm->length_array);
free(bpm->type_array);
bpm->UVarray=new_UVarray;
bpm->length_array=new_length_array;
bpm->type_array=new_type_array;
bpm->index_UVarray = index_new_UVarray;
bpm->index_length_array = index_new_length_array;
}
/*(u,v) to XYZ
*the xyz and normals are stored in vertex_array,
*and normal_array. the spaces of both are allocated here
*/
void bezierPatchMeshEval(bezierPatchMesh* bpm)
{
int i,j,k,l;
float u,v;
float u0 = bpm->bpatch->umin;
float u1 = bpm->bpatch->umax;
int uorder = bpm->bpatch->uorder;
float v0 = bpm->bpatch->vmin;
float v1 = bpm->bpatch->vmax;
int vorder = bpm->bpatch->vorder;
int dimension = bpm->bpatch->dimension;
int ustride = dimension * vorder;
int vstride = dimension;
float *ctlpoints = bpm->bpatch->ctlpoints;
bpm->vertex_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3);
assert(bpm->vertex_array);
bpm->normal_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3);
assert(bpm->normal_array);
k=0;
l=0;
for(i=0; i<bpm->index_length_array; i++)
{
for(j=0; j<bpm->length_array[i]; j++)
{
u = bpm->UVarray[k];
v = bpm->UVarray[k+1];
bezierSurfEval(u0,u1,uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u,v, bpm->vertex_array+l);
bezierSurfEvalNormal(u0,u1,uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u,v, bpm->normal_array+l);
k += 2;
l += 3;
}
}
}
void bezierPatchMeshListEval(bezierPatchMesh* list)
{
bezierPatchMesh* temp;
for(temp = list; temp != NULL; temp = temp->next)
{
bezierPatchMeshEval(temp);
}
}
void bezierPatchMeshDraw(bezierPatchMesh* bpm)
{
int i,j,k;
k=0;
/*k is the index of the first component of the current vertex*/
for(i=0; i<bpm->index_length_array; i++)
{
glBegin(bpm->type_array[i]);
for(j=0; j<bpm->length_array[i]; j++)
{
glNormal3fv(bpm->normal_array+k);
glVertex3fv(bpm->vertex_array+k);
k+= 3;
}
glEnd();
}
}
void bezierPatchMeshListDraw(bezierPatchMesh* list)
{
bezierPatchMesh* temp;
for(temp = list; temp != NULL; temp = temp->next)
{
bezierPatchMeshDraw(temp);
}
}
void bezierPatchMeshListCollect(bezierPatchMesh* list, float **vertex_array, float **normal_array, int **length_array, GLenum **type_array, int *num_strips)
{
int i,j,k,l;
bezierPatchMesh *temp;
int total_num_vertices = bezierPatchMeshListTotalVert(list);
(*vertex_array) = (float *) malloc(sizeof(float) * total_num_vertices*3);
assert(*vertex_array);
(*normal_array) = (float *) malloc(sizeof(float) * total_num_vertices*3);
assert(*normal_array);
*num_strips = bezierPatchMeshListTotalStrips(list);
*length_array = (int*) malloc(sizeof(int) * (*num_strips));
assert(*length_array);
*type_array = (GLenum*) malloc(sizeof(GLenum) * (*num_strips));
assert(*type_array);
k=0;
l=0;
for(temp = list; temp != NULL; temp = temp->next)
{
int x=0;
for(i=0; i<temp->index_length_array; i++)
{
for(j=0; j<temp->length_array[i]; j++)
{
(*vertex_array)[k] = temp->vertex_array[x];
(*vertex_array)[k+1] = temp->vertex_array[x+1];
(*vertex_array)[k+2] = temp->vertex_array[x+2];
(*normal_array)[k] = temp->normal_array[x];
(*normal_array)[k+1] = temp->normal_array[x+1];
(*normal_array)[k+2] = temp->normal_array[x+2];
x += 3;
k += 3;
}
(*type_array)[l] = temp->type_array[i];
(*length_array)[l++] = temp->length_array[i];
}
}
}
static int isDegenerate(float A[2], float B[2], float C[2])
{
if( (A[0] == B[0] && A[1]==B[1]) ||
(A[0] == C[0] && A[1]==C[1]) ||
(B[0] == C[0] && B[1]==C[1])
)
return 1;
else
return 0;
}

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@ -1,120 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
*/
#ifndef _BEZIERPATCHMESH_H
#define _BEZIERPATCHMESH_H
#include "bezierPatch.h"
typedef struct bezierPatchMesh{
bezierPatch *bpatch; /*vertex*/
bezierPatch *bpatch_normal;
bezierPatch *bpatch_texcoord; /*s,t,r,q*/
bezierPatch *bpatch_color; /*RGBA*/
float *UVarray; /*all UV components of all vertices of all strips*/
int *length_array; /*[i] is the number of vertices in the ith strip*/
GLenum *type_array; /*[i] is the type of the ith primitive*/
/*to support dynamic insertion*/
int size_UVarray;
int index_UVarray;
int size_length_array;
int index_length_array;
int counter; /*track the current strip size*/
GLenum type; /*track the current type: 0: GL_TRIANGLES, 1: GL_TRIANGLE_STRIP*/
/*we eventually want to evaluate from (u,v) to (x,y,z) and draw them*/
float *vertex_array; /*each vertex contains three components*/
float *normal_array; /*each normal contains three components*/
float *color_array;
float *texcoord_array;
/*in case we need a linked list*/
struct bezierPatchMesh *next;
} bezierPatchMesh;
#ifdef __cplusplus
extern "C" {
#endif
bezierPatchMesh *bezierPatchMeshMake(int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints, int size_UVarray, int size_length_array);
/*initilize patches to be null*/
bezierPatchMesh *bezierPatchMeshMake2(int size_UVarray, int size_length_array);
void bezierPatchMeshPutPatch(bezierPatchMesh *bpm, int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints);
void bezierPatchMeshDelete(bezierPatchMesh *bpm);
void bezierPatchMeshBeginStrip(bezierPatchMesh *bpm, GLenum type);
void bezierPatchMeshEndStrip(bezierPatchMesh *bpm);
void bezierPatchMeshInsertUV(bezierPatchMesh *bpm, float u, float v);
void bezierPatchMeshPrint(bezierPatchMesh *bpm);
bezierPatchMesh* bezierPatchMeshListInsert(bezierPatchMesh* list, bezierPatchMesh* bpm);
void bezierPatchMeshListPrint(bezierPatchMesh* list);
int bezierPatchMeshListTotalStrips(bezierPatchMesh* list);
int bezierPatchMeshListTotalVert(bezierPatchMesh* list);
int bezierPatchMeshNumTriangles(bezierPatchMesh* bpm);
int bezierPatchMeshListNumTriangles(bezierPatchMesh* list);
void bezierPatchMeshDelDeg(bezierPatchMesh* bpm);
void bezierPatchMeshEval(bezierPatchMesh* bpm);
void bezierPatchMeshDraw(bezierPatchMesh* bpm);
void bezierPatchMeshListDraw(bezierPatchMesh* list);
void bezierPatchMeshListEval(bezierPatchMesh* list);
void bezierPatchMeshListCollect(bezierPatchMesh* list, float **vertex_array, float **normal_array, int **length_array, GLenum **type_array, int *num_strips);
void bezierPatchMeshListDelDeg(bezierPatchMesh* list);
void bezierPatchMeshListDelete(bezierPatchMesh *list);
bezierPatchMesh* bezierPatchMeshListReverse(bezierPatchMesh* list);
void drawStrips(float *vertex_array, float *normal_array, int *length_array, GLenum *type_array, int num_strips);
#ifdef __cplusplus
}
#endif
#endif

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@ -1,402 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* glcurveval.c++
*
*/
/* Polynomial Evaluator Interface */
#include "gluos.h"
#include "glimports.h"
#include "glrenderer.h"
#include "glcurveval.h"
#include "nurbsconsts.h"
OpenGLCurveEvaluator::OpenGLCurveEvaluator(void)
{
//no default callback functions
beginCallBackN = NULL;
endCallBackN = NULL;
vertexCallBackN = NULL;
normalCallBackN = NULL;
colorCallBackN = NULL;
texcoordCallBackN = NULL;
beginCallBackData = NULL;
endCallBackData = NULL;
vertexCallBackData = NULL;
normalCallBackData = NULL;
colorCallBackData = NULL;
texcoordCallBackData = NULL;
userData = NULL;
vertex_flag = 0;
normal_flag = 0;
color_flag = 0;
texcoord_flag = 0;
em_vertex.uprime = -1.0;
em_normal.uprime = -1.0;
em_color.uprime = -1.0;
em_texcoord.uprime = -1.0;
output_triangles = 0; // don't output triangles by default
}
OpenGLCurveEvaluator::~OpenGLCurveEvaluator(void)
{
}
/* added nonsense to avoid the warning messages at compile time */
void
OpenGLCurveEvaluator::addMap(CurveMap *m)
{
m = m;
}
void
OpenGLCurveEvaluator::range1f(long type, REAL *from, REAL *to)
{
type = type;
from = from;
to = to;
}
void
OpenGLCurveEvaluator::domain1f(REAL ulo, REAL uhi)
{
ulo = ulo;
uhi = uhi;
}
void
OpenGLCurveEvaluator::bgnline(void)
{
if(output_triangles)
beginCallBack(GL_LINE_STRIP, userData);
else
glBegin((GLenum) GL_LINE_STRIP);
}
void
OpenGLCurveEvaluator::endline(void)
{
if(output_triangles)
endCallBack(userData);
else
glEnd();
}
/*---------------------------------------------------------------------------
* disable - turn off a curve map
*---------------------------------------------------------------------------
*/
void
OpenGLCurveEvaluator::disable(long type)
{
glDisable((GLenum) type);
}
/*---------------------------------------------------------------------------
* enable - turn on a curve map
*---------------------------------------------------------------------------
*/
void
OpenGLCurveEvaluator::enable(long type)
{
glEnable((GLenum) type);
}
/*-------------------------------------------------------------------------
* mapgrid1f - define a lattice of points with origin and offset
*-------------------------------------------------------------------------
*/
void
OpenGLCurveEvaluator::mapgrid1f(long nu, REAL u0, REAL u1)
{
if(output_triangles)
{
global_grid_u0 = u0;
global_grid_u1 = u1;
global_grid_nu = (int) nu;
}
else
glMapGrid1f((GLint) nu, (GLfloat) u0, (GLfloat) u1);
}
/*-------------------------------------------------------------------------
* bgnmap1 - preamble to curve definition and evaluations
*-------------------------------------------------------------------------
*/
void
OpenGLCurveEvaluator::bgnmap1f(long)
{
if(output_triangles)
{
//initialized so that no maps are set initially
vertex_flag = 0;
normal_flag = 0;
color_flag = 0;
texcoord_flag = 0;
//no need to worry about gl states when doing callback
}
else
glPushAttrib((GLbitfield) GL_EVAL_BIT);
}
/*-------------------------------------------------------------------------
* endmap1 - postamble to a curve map
*-------------------------------------------------------------------------
*/
void
OpenGLCurveEvaluator::endmap1f(void)
{
if(output_triangles)
{
}
else
glPopAttrib();
}
/*-------------------------------------------------------------------------
* map1f - pass a desription of a curve map
*-------------------------------------------------------------------------
*/
void
OpenGLCurveEvaluator::map1f(
long type, /* map type */
REAL ulo, /* lower parametric bound */
REAL uhi, /* upper parametric bound */
long stride, /* distance to next point in REALS */
long order, /* parametric order */
REAL *pts /* control points */
)
{
if(output_triangles)
{
int dimension = 0;
int which = 0;
switch(type){
case GL_MAP1_VERTEX_3:
which = 0;
dimension = 3;
break;
case GL_MAP1_VERTEX_4:
which=0;
dimension = 4;
break;
case GL_MAP1_INDEX:
which=2;
dimension = 1;
break;
case GL_MAP1_COLOR_4:
which=2;
dimension = 4;
break;
case GL_MAP1_NORMAL:
which=1;
dimension = 3;
break;
case GL_MAP1_TEXTURE_COORD_1:
which=3;
dimension = 1;
break;
case GL_MAP1_TEXTURE_COORD_2:
which=3;
dimension = 2;
break;
case GL_MAP1_TEXTURE_COORD_3:
which=3;
dimension = 3;
break;
case GL_MAP1_TEXTURE_COORD_4:
which=3;
dimension = 4;
break;
}
inMap1f(which, dimension, ulo, uhi, stride, order, pts);
}
else
glMap1f((GLenum) type, (GLfloat) ulo, (GLfloat) uhi, (GLint) stride,
(GLint) order, (const GLfloat *) pts);
}
/*-------------------------------------------------------------------------
* mapmesh1f - evaluate a mesh of points on lattice
*-------------------------------------------------------------------------
*/
void OpenGLCurveEvaluator::mapmesh1f(long style, long from, long to)
{
if(output_triangles)
{
inMapMesh1f((int) from, (int) to);
}
else
{
switch(style) {
default:
case N_MESHFILL:
case N_MESHLINE:
glEvalMesh1((GLenum) GL_LINE, (GLint) from, (GLint) to);
break;
case N_MESHPOINT:
glEvalMesh1((GLenum) GL_POINT, (GLint) from, (GLint) to);
break;
}
}
}
/*-------------------------------------------------------------------------
* evalpoint1i - evaluate a point on a curve
*-------------------------------------------------------------------------
*/
void OpenGLCurveEvaluator::evalpoint1i(long i)
{
glEvalPoint1((GLint) i);
}
/*-------------------------------------------------------------------------
* evalcoord1f - evaluate a point on a curve
*-------------------------------------------------------------------------
*/
void OpenGLCurveEvaluator::evalcoord1f(long, REAL u)
{
glEvalCoord1f((GLfloat) u);
}
void
#ifdef _WIN32
OpenGLCurveEvaluator::putCallBack(GLenum which, void (GLAPIENTRY *fn)())
#else
OpenGLCurveEvaluator::putCallBack(GLenum which, _GLUfuncptr fn)
#endif
{
switch(which)
{
case GLU_NURBS_BEGIN:
beginCallBackN = (void (GLAPIENTRY *) (GLenum)) fn;
break;
case GLU_NURBS_END:
endCallBackN = (void (GLAPIENTRY *) (void)) fn;
break;
case GLU_NURBS_VERTEX:
vertexCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
break;
case GLU_NURBS_NORMAL:
normalCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
break;
case GLU_NURBS_COLOR:
colorCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
break;
case GLU_NURBS_TEXTURE_COORD:
texcoordCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
break;
case GLU_NURBS_BEGIN_DATA:
beginCallBackData = (void (GLAPIENTRY *) (GLenum, void*)) fn;
break;
case GLU_NURBS_END_DATA:
endCallBackData = (void (GLAPIENTRY *) (void*)) fn;
break;
case GLU_NURBS_VERTEX_DATA:
vertexCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
break;
case GLU_NURBS_NORMAL_DATA:
normalCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
break;
case GLU_NURBS_COLOR_DATA:
colorCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
break;
case GLU_NURBS_TEXTURE_COORD_DATA:
texcoordCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
break;
}
}
void
OpenGLCurveEvaluator::beginCallBack(GLenum which, void *data)
{
if(beginCallBackData)
beginCallBackData(which, data);
else if(beginCallBackN)
beginCallBackN(which);
}
void
OpenGLCurveEvaluator::endCallBack(void *data)
{
if(endCallBackData)
endCallBackData(data);
else if(endCallBackN)
endCallBackN();
}
void
OpenGLCurveEvaluator::vertexCallBack(const GLfloat *vert, void* data)
{
if(vertexCallBackData)
vertexCallBackData(vert, data);
else if(vertexCallBackN)
vertexCallBackN(vert);
}
void
OpenGLCurveEvaluator::normalCallBack(const GLfloat *normal, void* data)
{
if(normalCallBackData)
normalCallBackData(normal, data);
else if(normalCallBackN)
normalCallBackN(normal);
}
void
OpenGLCurveEvaluator::colorCallBack(const GLfloat *color, void* data)
{
if(colorCallBackData)
colorCallBackData(color, data);
else if(colorCallBackN)
colorCallBackN(color);
}
void
OpenGLCurveEvaluator::texcoordCallBack(const GLfloat *texcoord, void* data)
{
if(texcoordCallBackData)
texcoordCallBackData(texcoord, data);
else if(texcoordCallBackN)
texcoordCallBackN(texcoord);
}

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@ -1,157 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* glcurveval.h
*
*/
#ifndef __gluglcurveval_h_
#define __gluglcurveval_h_
#include "gluos.h"
#include <GL/gl.h>
#include <GL/glu.h>
#include "basiccrveval.h"
class CurveMap;
/*for internal evaluator callback stuff*/
#ifndef IN_MAX_BEZIER_ORDER
#define IN_MAX_BEZIER_ORDER 40 /*XXX should be bigger than machine order*/
#endif
#ifndef IN_MAX_DIMENSION
#define IN_MAX_DIMENSION 4
#endif
typedef struct curveEvalMachine{
REAL uprime; //cached previously evaluated uprime
int k; //the dimension
REAL u1;
REAL u2;
int ustride;
int uorder;
REAL ctlpoints[IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION];
REAL ucoeff[IN_MAX_BEZIER_ORDER];//cache the polynomial values
} curveEvalMachine;
class OpenGLCurveEvaluator : public BasicCurveEvaluator {
public:
OpenGLCurveEvaluator(void);
virtual ~OpenGLCurveEvaluator(void);
void range1f(long, REAL *, REAL *);
void domain1f(REAL, REAL);
void addMap(CurveMap *);
void enable(long);
void disable(long);
void bgnmap1f(long);
void map1f(long, REAL, REAL, long, long, REAL *);
void mapgrid1f(long, REAL, REAL);
void mapmesh1f(long, long, long);
void evalpoint1i(long);
void evalcoord1f(long, REAL);
void endmap1f(void);
void bgnline(void);
void endline(void);
void put_vertices_call_back(int flag)
{
output_triangles = flag;
}
#ifdef _WIN32
void putCallBack(GLenum which, void (GLAPIENTRY *fn)() );
#else
void putCallBack(GLenum which, _GLUfuncptr fn );
#endif
void set_callback_userData(void *data)
{
userData = data;
}
/*------------------begin for curveEvalMachine------------*/
curveEvalMachine em_vertex;
curveEvalMachine em_normal;
curveEvalMachine em_color;
curveEvalMachine em_texcoord;
int vertex_flag; //whether there is a vertex map or not
int normal_flag; //whether there is a normal map or not
int color_flag; //whether there is a color map or not
int texcoord_flag; //whether there is a texture map or not
REAL global_grid_u0;
REAL global_grid_u1;
int global_grid_nu;
void inMap1f(int which, //0: vert, 1: norm, 2: color, 3: tex
int dimension,
REAL ulower,
REAL uupper,
int ustride,
int uorder,
REAL *ctlpoints);
void inPreEvaluate(int order, REAL vprime, REAL *coeff);
void inDoDomain1(curveEvalMachine *em, REAL u, REAL *retPoint);
void inDoEvalCoord1(REAL u);
void inMapMesh1f(int umin, int umax);
void (GLAPIENTRY *beginCallBackN) (GLenum type);
void (GLAPIENTRY *endCallBackN) (void);
void (GLAPIENTRY *vertexCallBackN) (const GLfloat *vert);
void (GLAPIENTRY *normalCallBackN) (const GLfloat *normal);
void (GLAPIENTRY *colorCallBackN) (const GLfloat *color);
void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord);
void (GLAPIENTRY *beginCallBackData) (GLenum type, void* data);
void (GLAPIENTRY *endCallBackData) (void* data);
void (GLAPIENTRY *vertexCallBackData) (const GLfloat *vert, void* data);
void (GLAPIENTRY *normalCallBackData) (const GLfloat *normal, void* data);
void (GLAPIENTRY *colorCallBackData) (const GLfloat *color, void* data);
void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data);
void* userData; //the opaque pointer for Data callback functions
void beginCallBack(GLenum type, void* data);
void endCallBack(void* data);
void vertexCallBack(const GLfloat *vert, void *data);
void normalCallBack(const GLfloat *normal, void* data);
void colorCallBack(const GLfloat *color, void* data);
void texcoordCallBack(const GLfloat *texcoord, void* data);
/*------------------end for curveEvalMachine------------*/
private:
int output_triangles; //true 1; false 0
};
#endif /* __gluglcurveval_h_ */

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@ -1,42 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* glimports.h
*
*/
#ifndef __gluimports_h_
#define __gluimports_h_
#include "mystdlib.h"
#include "mystdio.h"
#endif /* __gluimports_h_ */

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@ -1,469 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
/*
*/
#include "gluos.h"
#include <GL/gl.h>
#include <GL/glu.h>
#include <stdio.h>
#include "glimports.h"
#include "glrenderer.h"
#include "nurbsconsts.h"
//#define DOWN_LOAD_NURBS
#ifdef DOWN_LOAD_NURBS
#include "oglTrimNurbs.h"
static int surfcount = 0;
static oglTrimNurbs* otn = NULL;
nurbSurf* tempNurb = NULL;
oglTrimLoops* tempTrim = NULL;
#endif
//for LOD
extern "C" {void glu_LOD_eval_list(GLUnurbs *nurb, int level);}
void glu_LOD_eval_list(GLUnurbs *nurb, int level)
{
nurb->LOD_eval_list(level);
}
GLUnurbs * GLAPIENTRY
gluNewNurbsRenderer(void)
{
GLUnurbs *t;
t = new GLUnurbs();
return t;
}
void GLAPIENTRY
gluDeleteNurbsRenderer(GLUnurbs *r)
{
delete r;
}
extern "C"
void GLAPIENTRY
gluDeleteNurbsTessellatorEXT(GLUnurbsObj *r)
{
delete r;
}
void GLAPIENTRY
gluBeginSurface(GLUnurbs *r)
{
#ifdef DOWN_LOAD_NURBS
surfcount++;
tempTrim = OTL_make(10,10);
#endif
r->bgnsurface(0);
}
void GLAPIENTRY
gluBeginCurve(GLUnurbs *r)
{
r->bgncurve(0);
}
void GLAPIENTRY
gluEndCurve(GLUnurbs *r)
{
r->endcurve();
}
void GLAPIENTRY
gluEndSurface(GLUnurbs *r)
{
#ifdef DOWN_LOAD_NURBS
if(surfcount == 1)
otn = OTN_make(1);
OTN_insert(otn, tempNurb, tempTrim);
if(surfcount >= 1)
{
#ifdef DEBUG
printf("write file\n");
#endif
OTN_write(otn, "out.otn");
}
#endif
r->endsurface();
}
void GLAPIENTRY
gluBeginTrim(GLUnurbs *r)
{
#ifdef DOWN_LOAD_NURBS
OTL_bgnTrim(tempTrim);
#endif
r->bgntrim();
}
void GLAPIENTRY
gluEndTrim(GLUnurbs *r)
{
#ifdef DOWN_LOAD_NURBS
OTL_endTrim(tempTrim);
#endif
r->endtrim();
}
void GLAPIENTRY
gluPwlCurve(GLUnurbs *r, GLint count, INREAL array[],
GLint stride, GLenum type)
{
#ifdef DOWN_LOAD_NURBS
OTL_pwlCurve(tempTrim, count, array, stride, type);
#endif
int realType;
switch(type) {
case GLU_MAP1_TRIM_2:
realType = N_P2D;
break;
case GLU_MAP1_TRIM_3:
realType = N_P2DR;
break;
default:
realType = type;
break;
}
r->pwlcurve(count, array, sizeof(INREAL) * stride, realType);
}
void GLAPIENTRY
gluNurbsCurve(GLUnurbs *r, GLint nknots, INREAL knot[], GLint stride,
INREAL ctlarray[], GLint order, GLenum type)
{
#ifdef DOWN_LOAD_NURBS
OTL_nurbsCurve(tempTrim, nknots, knot, stride, ctlarray, order, type);
#endif
int realType;
switch(type) {
case GLU_MAP1_TRIM_2:
realType = N_P2D;
break;
case GLU_MAP1_TRIM_3:
realType = N_P2DR;
break;
default:
realType = type;
break;
}
r->nurbscurve(nknots, knot, sizeof(INREAL) * stride, ctlarray, order,
realType);
}
void GLAPIENTRY
gluNurbsSurface(GLUnurbs *r, GLint sknot_count, GLfloat *sknot,
GLint tknot_count, GLfloat *tknot,
GLint s_stride, GLint t_stride,
GLfloat *ctlarray, GLint sorder, GLint torder,
GLenum type)
{
#ifdef DOWN_LOAD_NURBS
{
int dimension;
switch(type){
case GL_MAP2_VERTEX_3:
dimension = 3;
break;
case GL_MAP2_VERTEX_4:
dimension = 4;
break;
default:
fprintf(stderr, "error in glinterface.c++, type no implemented\n");
exit(1);
}
tempNurb = nurbSurfMake(sknot_count, sknot,
tknot_count, tknot,
sorder, torder,
dimension,
ctlarray,
s_stride, t_stride);
}
#endif
r->nurbssurface(sknot_count, sknot, tknot_count, tknot,
sizeof(INREAL) * s_stride, sizeof(INREAL) * t_stride,
ctlarray, sorder, torder, type);
}
void GLAPIENTRY
gluLoadSamplingMatrices(GLUnurbs *r, const GLfloat modelMatrix[16],
const GLfloat projMatrix[16],
const GLint viewport[4])
{
r->useGLMatrices(modelMatrix, projMatrix, viewport);
}
void GLAPIENTRY
gluNurbsProperty(GLUnurbs *r, GLenum property, GLfloat value)
{
GLfloat nurbsValue;
switch (property) {
case GLU_AUTO_LOAD_MATRIX:
r->setautoloadmode(value);
return;
case GLU_CULLING:
if (value != 0.0) {
nurbsValue = N_CULLINGON;
} else {
nurbsValue = N_NOCULLING;
}
r->setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLING, nurbsValue);
r->setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLING, nurbsValue);
r->setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLING, nurbsValue);
r->setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLING, nurbsValue);
return;
case GLU_SAMPLING_METHOD:
if (value == GLU_PATH_LENGTH) {
nurbsValue = N_PATHLENGTH;
} else if (value == GLU_PARAMETRIC_ERROR) {
nurbsValue = N_PARAMETRICDISTANCE;
} else if (value == GLU_DOMAIN_DISTANCE) {
nurbsValue = N_DOMAINDISTANCE;
r->set_is_domain_distance_sampling(1); //optimzing untrimmed case
} else if (value == GLU_OBJECT_PARAMETRIC_ERROR) {
nurbsValue = N_OBJECTSPACE_PARA;
r->setautoloadmode( 0.0 );
r->setSamplingMatrixIdentity();
} else if (value == GLU_OBJECT_PATH_LENGTH) {
nurbsValue = N_OBJECTSPACE_PATH;
r->setautoloadmode( 0.0 );
r->setSamplingMatrixIdentity();
} else {
r->postError(GLU_INVALID_VALUE);
return;
}
r->setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMETHOD, nurbsValue);
r->setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMETHOD, nurbsValue);
r->setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMETHOD, nurbsValue);
r->setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMETHOD, nurbsValue);
return;
case GLU_SAMPLING_TOLERANCE:
r->setnurbsproperty(GL_MAP2_VERTEX_3, N_PIXEL_TOLERANCE, value);
r->setnurbsproperty(GL_MAP2_VERTEX_4, N_PIXEL_TOLERANCE, value);
r->setnurbsproperty(GL_MAP1_VERTEX_3, N_PIXEL_TOLERANCE, value);
r->setnurbsproperty(GL_MAP1_VERTEX_4, N_PIXEL_TOLERANCE, value);
return;
case GLU_PARAMETRIC_TOLERANCE:
r->setnurbsproperty(GL_MAP2_VERTEX_3, N_ERROR_TOLERANCE, value);
r->setnurbsproperty(GL_MAP2_VERTEX_4, N_ERROR_TOLERANCE, value);
r->setnurbsproperty(GL_MAP1_VERTEX_3, N_ERROR_TOLERANCE, value);
r->setnurbsproperty(GL_MAP1_VERTEX_4, N_ERROR_TOLERANCE, value);
return;
case GLU_DISPLAY_MODE:
if (value == GLU_FILL) {
nurbsValue = N_FILL;
} else if (value == GLU_OUTLINE_POLYGON) {
nurbsValue = N_OUTLINE_POLY;
} else if (value == GLU_OUTLINE_PATCH) {
nurbsValue = N_OUTLINE_PATCH;
} else {
r->postError(GLU_INVALID_VALUE);
return;
}
r->setnurbsproperty(N_DISPLAY, nurbsValue);
break;
case GLU_U_STEP:
r->setnurbsproperty(GL_MAP1_VERTEX_3, N_S_STEPS, value);
r->setnurbsproperty(GL_MAP1_VERTEX_4, N_S_STEPS, value);
r->setnurbsproperty(GL_MAP2_VERTEX_3, N_S_STEPS, value);
r->setnurbsproperty(GL_MAP2_VERTEX_4, N_S_STEPS, value);
//added for optimizing untrimmed case
r->set_domain_distance_u_rate(value);
break;
case GLU_V_STEP:
r->setnurbsproperty(GL_MAP1_VERTEX_3, N_T_STEPS, value);
r->setnurbsproperty(GL_MAP1_VERTEX_4, N_T_STEPS, value);
r->setnurbsproperty(GL_MAP2_VERTEX_3, N_T_STEPS, value);
r->setnurbsproperty(GL_MAP2_VERTEX_4, N_T_STEPS, value);
//added for optimizing untrimmed case
r->set_domain_distance_v_rate(value);
break;
case GLU_NURBS_MODE:
if(value == GLU_NURBS_RENDERER)
r->put_callbackFlag(0);
else if(value == GLU_NURBS_TESSELLATOR)
r->put_callbackFlag(1);
else
r->postError(GLU_INVALID_ENUM);
break;
default:
r->postError(GLU_INVALID_ENUM);
return;
}
}
void GLAPIENTRY
gluGetNurbsProperty(GLUnurbs *r, GLenum property, GLfloat *value)
{
GLfloat nurbsValue;
switch(property) {
case GLU_AUTO_LOAD_MATRIX:
if (r->getautoloadmode()) {
*value = GL_TRUE;
} else {
*value = GL_FALSE;
}
break;
case GLU_CULLING:
r->getnurbsproperty(GL_MAP2_VERTEX_3, N_CULLING, &nurbsValue);
if (nurbsValue == N_CULLINGON) {
*value = GL_TRUE;
} else {
*value = GL_FALSE;
}
break;
case GLU_SAMPLING_METHOD:
r->getnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMETHOD, value);
if(*value == N_PATHLENGTH)
*value = GLU_PATH_LENGTH;
else if(*value == N_PARAMETRICDISTANCE)
*value = GLU_PARAMETRIC_ERROR;
else if(*value == N_DOMAINDISTANCE)
*value = GLU_DOMAIN_DISTANCE;
else if(*value == N_OBJECTSPACE_PATH)
*value = GLU_OBJECT_PATH_LENGTH;
else if(*value == N_OBJECTSPACE_PARA)
*value = GLU_OBJECT_PARAMETRIC_ERROR;
break;
case GLU_SAMPLING_TOLERANCE:
r->getnurbsproperty(GL_MAP2_VERTEX_3, N_PIXEL_TOLERANCE, value);
break;
case GLU_PARAMETRIC_TOLERANCE:
r->getnurbsproperty(GL_MAP2_VERTEX_3, N_ERROR_TOLERANCE, value);
break;
case GLU_U_STEP:
r->getnurbsproperty(GL_MAP2_VERTEX_3, N_S_STEPS, value);
break;
case GLU_V_STEP:
r->getnurbsproperty(GL_MAP2_VERTEX_3, N_T_STEPS, value);
break;
case GLU_DISPLAY_MODE:
r->getnurbsproperty(N_DISPLAY, &nurbsValue);
if (nurbsValue == N_FILL) {
*value = GLU_FILL;
} else if (nurbsValue == N_OUTLINE_POLY) {
*value = GLU_OUTLINE_POLYGON;
} else {
*value = GLU_OUTLINE_PATCH;
}
break;
case GLU_NURBS_MODE:
if(r->is_callback())
*value = GLU_NURBS_TESSELLATOR;
else
*value = GLU_NURBS_RENDERER;
break;
default:
r->postError(GLU_INVALID_ENUM);
return;
}
}
extern "C" void GLAPIENTRY
gluNurbsCallback(GLUnurbs *r, GLenum which, _GLUfuncptr fn )
{
switch (which) {
case GLU_NURBS_BEGIN:
case GLU_NURBS_END:
case GLU_NURBS_VERTEX:
case GLU_NURBS_NORMAL:
case GLU_NURBS_TEXTURE_COORD:
case GLU_NURBS_COLOR:
case GLU_NURBS_BEGIN_DATA:
case GLU_NURBS_END_DATA:
case GLU_NURBS_VERTEX_DATA:
case GLU_NURBS_NORMAL_DATA:
case GLU_NURBS_TEXTURE_COORD_DATA:
case GLU_NURBS_COLOR_DATA:
r->putSurfCallBack(which, fn);
break;
case GLU_NURBS_ERROR:
r->errorCallback = (void (APIENTRY *)( GLenum e )) fn;
break;
default:
r->postError(GLU_INVALID_ENUM);
return;
}
}
extern "C"
void GLAPIENTRY
gluNurbsCallbackDataEXT(GLUnurbs* r, void* userData)
{
r->setNurbsCallbackData(userData);
}
extern "C"
void GLAPIENTRY
gluNurbsCallbackData(GLUnurbs* r, void* userData)
{
gluNurbsCallbackDataEXT(r,userData);
}

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@ -1,301 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
/*
*/
#include "gluos.h"
#include "glimports.h"
#include "glrenderer.h"
GLUnurbs::GLUnurbs()
: NurbsTessellator(curveEvaluator, surfaceEvaluator)
{
redefineMaps();
defineMap(GL_MAP2_NORMAL, 0, 3);
defineMap(GL_MAP1_NORMAL, 0, 3);
defineMap(GL_MAP2_TEXTURE_COORD_1, 0, 1);
defineMap(GL_MAP1_TEXTURE_COORD_1, 0, 1);
defineMap(GL_MAP2_TEXTURE_COORD_2, 0, 2);
defineMap(GL_MAP1_TEXTURE_COORD_2, 0, 2);
defineMap(GL_MAP2_TEXTURE_COORD_3, 0, 3);
defineMap(GL_MAP1_TEXTURE_COORD_3, 0, 3);
defineMap(GL_MAP2_TEXTURE_COORD_4, 1, 4);
defineMap(GL_MAP1_TEXTURE_COORD_4, 1, 4);
defineMap(GL_MAP2_VERTEX_4, 1, 4);
defineMap(GL_MAP1_VERTEX_4, 1, 4);
defineMap(GL_MAP2_VERTEX_3, 0, 3);
defineMap(GL_MAP1_VERTEX_3, 0, 3);
defineMap(GL_MAP2_COLOR_4, 0, 4);
defineMap(GL_MAP1_COLOR_4, 0, 4);
defineMap(GL_MAP2_INDEX, 0, 1);
defineMap(GL_MAP1_INDEX, 0, 1);
setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMETHOD, (float) N_PATHLENGTH);
setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMETHOD, (float) N_PATHLENGTH);
setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMETHOD, (float) N_PATHLENGTH);
setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMETHOD, (float) N_PATHLENGTH);
setnurbsproperty(GL_MAP1_VERTEX_3, N_PIXEL_TOLERANCE, (float) 50.0);
setnurbsproperty(GL_MAP1_VERTEX_4, N_PIXEL_TOLERANCE, (float) 50.0);
setnurbsproperty(GL_MAP2_VERTEX_3, N_PIXEL_TOLERANCE, (float) 50.0);
setnurbsproperty(GL_MAP2_VERTEX_4, N_PIXEL_TOLERANCE, (float) 50.0);
setnurbsproperty(GL_MAP1_VERTEX_3, N_ERROR_TOLERANCE, (float) 0.50);
setnurbsproperty(GL_MAP1_VERTEX_4, N_ERROR_TOLERANCE, (float) 0.50);
setnurbsproperty(GL_MAP2_VERTEX_3, N_ERROR_TOLERANCE, (float) 0.50);
setnurbsproperty(GL_MAP2_VERTEX_4, N_ERROR_TOLERANCE, (float) 0.50);
setnurbsproperty(GL_MAP1_VERTEX_3, N_S_STEPS, (float) 100.0);
setnurbsproperty(GL_MAP1_VERTEX_4, N_S_STEPS, (float) 100.0);
setnurbsproperty(GL_MAP2_VERTEX_3, N_S_STEPS, (float) 100.0);
setnurbsproperty(GL_MAP2_VERTEX_4, N_S_STEPS, (float) 100.0);
//added for optimizing untrimmed case
set_domain_distance_u_rate(100.0);
setnurbsproperty(GL_MAP1_VERTEX_3, N_T_STEPS, (float) 100.0);
setnurbsproperty(GL_MAP1_VERTEX_4, N_T_STEPS, (float) 100.0);
setnurbsproperty(GL_MAP2_VERTEX_3, N_T_STEPS, (float) 100.0);
setnurbsproperty(GL_MAP2_VERTEX_4, N_T_STEPS, (float) 100.0);
//added for optimizing untrimmed case
set_domain_distance_v_rate(100.0);
set_is_domain_distance_sampling(0); //since the default is path_length
//default autoloadmode is true
autoloadmode = 1;
//default callbackFlag is 0
callbackFlag = 0;
errorCallback = NULL;
}
void
GLUnurbs::bgnrender(void)
{
if (autoloadmode) {
loadGLMatrices();
}
}
void
GLUnurbs::endrender(void)
{
}
void
GLUnurbs::errorHandler(int i)
{
int gluError;
gluError = i + (GLU_NURBS_ERROR1 - 1);
postError( gluError );
}
void
GLUnurbs::loadGLMatrices(void)
{
GLfloat vmat[4][4];
GLint viewport[4];
grabGLMatrix((GLfloat (*)[4]) vmat);
loadCullingMatrix((GLfloat (*)[4]) vmat);
::glGetIntegerv((GLenum) GL_VIEWPORT, (GLint *) viewport);
loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport);
}
void
GLUnurbs::useGLMatrices(const GLfloat modelMatrix[16],
const GLfloat projMatrix[16],
const GLint viewport[4])
{
GLfloat vmat[4][4];
multmatrix4d(vmat, (const GLfloat (*)[4]) modelMatrix,
(const GLfloat (*)[4]) projMatrix);
loadCullingMatrix((GLfloat (*)[4]) vmat);
loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport);
}
/*--------------------------------------------------------------------------
* grabGLMatrix
*--------------------------------------------------------------------------
*/
void
GLUnurbs::grabGLMatrix(GLfloat vmat[4][4])
{
GLfloat m1[4][4], m2[4][4];
::glGetFloatv((GLenum) GL_MODELVIEW_MATRIX, (GLfloat *) &(m1[0][0]));
::glGetFloatv((GLenum) GL_PROJECTION_MATRIX, (GLfloat *) &(m2[0][0]));
multmatrix4d((GLfloat (*)[4]) vmat,
(const GLfloat (*)[4]) m1, (const GLfloat (*)[4]) m2);
}
//for object space tesselation: view independent
void
GLUnurbs::setSamplingMatrixIdentity( void )
{
INREAL smat[4][4] = {
{1,0,0,0},
{0,1,0,0},
{0,0,1,0},
{0,0,0,1}
};
const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]);
const long cstride = 1;
setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
}
void
GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4],
const GLint viewport[4])
{
/* rescale the mapping to correspond to pixels in x/y */
REAL xsize = 0.5 * (REAL) (viewport[2]);
REAL ysize = 0.5 * (REAL) (viewport[3]);
INREAL smat[4][4];
smat[0][0] = vmat[0][0] * xsize;
smat[1][0] = vmat[1][0] * xsize;
smat[2][0] = vmat[2][0] * xsize;
smat[3][0] = vmat[3][0] * xsize;
smat[0][1] = vmat[0][1] * ysize;
smat[1][1] = vmat[1][1] * ysize;
smat[2][1] = vmat[2][1] * ysize;
smat[3][1] = vmat[3][1] * ysize;
smat[0][2] = 0.0;
smat[1][2] = 0.0;
smat[2][2] = 0.0;
smat[3][2] = 0.0;
smat[0][3] = vmat[0][3];
smat[1][3] = vmat[1][3];
smat[2][3] = vmat[2][3];
smat[3][3] = vmat[3][3];
const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]);
const long cstride = 1;
setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
}
void
GLUnurbs::loadCullingMatrix(GLfloat vmat[4][4])
{
INREAL cmat[4][4];
cmat[0][0] = vmat[0][0];
cmat[0][1] = vmat[0][1];
cmat[0][2] = vmat[0][2];
cmat[0][3] = vmat[0][3];
cmat[1][0] = vmat[1][0];
cmat[1][1] = vmat[1][1];
cmat[1][2] = vmat[1][2];
cmat[1][3] = vmat[1][3];
cmat[2][0] = vmat[2][0];
cmat[2][1] = vmat[2][1];
cmat[2][2] = vmat[2][2];
cmat[2][3] = vmat[2][3];
cmat[3][0] = vmat[3][0];
cmat[3][1] = vmat[3][1];
cmat[3][2] = vmat[3][2];
cmat[3][3] = vmat[3][3];
const long rstride = sizeof(cmat[0]) / sizeof(cmat[0][0]);
const long cstride = 1;
setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride,
cstride);
setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride,
cstride);
//added for curves by zl
setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride,
cstride);
setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride,
cstride);
}
/*---------------------------------------------------------------------
* A = B * MAT ; transform a 4d vector through a 4x4 matrix
*---------------------------------------------------------------------
*/
void
GLUnurbs::transform4d(GLfloat A[4], GLfloat B[4], GLfloat mat[4][4])
{
A[0] = B[0]*mat[0][0] + B[1]*mat[1][0] + B[2]*mat[2][0] + B[3]*mat[3][0];
A[1] = B[0]*mat[0][1] + B[1]*mat[1][1] + B[2]*mat[2][1] + B[3]*mat[3][1];
A[2] = B[0]*mat[0][2] + B[1]*mat[1][2] + B[2]*mat[2][2] + B[3]*mat[3][2];
A[3] = B[0]*mat[0][3] + B[1]*mat[1][3] + B[2]*mat[2][3] + B[3]*mat[3][3];
}
/*---------------------------------------------------------------------
* new = [left][right] ; multiply two matrices together
*---------------------------------------------------------------------
*/
void
GLUnurbs::multmatrix4d (GLfloat n[4][4], const GLfloat left[4][4],
const GLfloat right[4][4])
{
transform4d ((GLfloat *) n[0],(GLfloat *) left[0],(GLfloat (*)[4]) right);
transform4d ((GLfloat *) n[1],(GLfloat *) left[1],(GLfloat (*)[4]) right);
transform4d ((GLfloat *) n[2],(GLfloat *) left[2],(GLfloat (*)[4]) right);
transform4d ((GLfloat *) n[3],(GLfloat *) left[3],(GLfloat (*)[4]) right);
}

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@ -1,146 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* glrenderer.h
*
*/
#ifndef __gluglrenderer_h_
#define __gluglrenderer_h_
#include <GL/gl.h>
#include <GL/glu.h>
#include "nurbstess.h"
#include "glsurfeval.h"
#include "glcurveval.h"
extern "C" {
typedef void (APIENTRY *errorCallbackType)( GLenum );
}
class GLUnurbs : public NurbsTessellator {
public:
GLUnurbs( void );
void loadGLMatrices( void );
void useGLMatrices( const GLfloat modelMatrix[16],
const GLfloat projMatrix[16],
const GLint viewport[4] );
void setSamplingMatrixIdentity( void );
void errorHandler( int );
void bgnrender( void );
void endrender( void );
void setautoloadmode( INREAL value )
{
if (value) autoloadmode = GL_TRUE;
else autoloadmode = GL_FALSE;
}
GLboolean getautoloadmode( void ) { return autoloadmode; }
errorCallbackType errorCallback;
void postError( int which )
{ if (errorCallback) (errorCallback)( (GLenum)which ); }
#ifdef _WIN32
void putSurfCallBack(GLenum which, void (GLAPIENTRY *fn)() )
#else
void putSurfCallBack(GLenum which, _GLUfuncptr fn )
#endif
{
curveEvaluator.putCallBack(which, fn);
surfaceEvaluator.putCallBack(which, fn);
}
int get_vertices_call_back()
{
return surfaceEvaluator.get_vertices_call_back();
}
void put_vertices_call_back(int flag)
{
surfaceEvaluator.put_vertices_call_back(flag);
}
int get_callback_auto_normal()
{
return surfaceEvaluator.get_callback_auto_normal();
}
void put_callback_auto_normal(int flag)
{
surfaceEvaluator.put_callback_auto_normal(flag);
}
void setNurbsCallbackData(void* userData)
{
curveEvaluator.set_callback_userData(userData);
surfaceEvaluator.set_callback_userData(userData);
}
//for LOD
void LOD_eval_list(int level)
{
surfaceEvaluator.LOD_eval_list(level);
}
//NEWCALLBACK
int is_callback()
{
return callbackFlag;
}
void put_callbackFlag(int flag)
{
callbackFlag = flag;
surfaceEvaluator.put_vertices_call_back(flag);
curveEvaluator.put_vertices_call_back(flag);
}
private:
GLboolean autoloadmode;
OpenGLSurfaceEvaluator surfaceEvaluator;
OpenGLCurveEvaluator curveEvaluator;
void loadSamplingMatrix( const GLfloat vmat[4][4],
const GLint viewport[4] );
void loadCullingMatrix( GLfloat vmat[4][4] );
static void grabGLMatrix( GLfloat vmat[4][4] );
static void transform4d( GLfloat A[4], GLfloat B[4],
GLfloat mat[4][4] );
static void multmatrix4d( GLfloat n[4][4], const GLfloat left[4][4],
const GLfloat right[4][4] );
int callbackFlag;
};
#endif /* __gluglrenderer_h_ */

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/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* glsurfeval.h
*
*/
#ifndef __gluglsurfeval_h_
#define __gluglsurfeval_h_
#include "basicsurfeval.h"
#include "bezierPatchMesh.h" //in case output triangles
#include <GL/gl.h>
#include <GL/glu.h>
class SurfaceMap;
class OpenGLSurfaceEvaluator;
class StoredVertex;
#define TYPECOORD 1
#define TYPEPOINT 2
/* Cache up to 3 vertices from tmeshes */
#define VERTEX_CACHE_SIZE 3
/*for internal evaluator callback stuff*/
#ifndef IN_MAX_BEZIER_ORDER
#define IN_MAX_BEZIER_ORDER 40 /*XXX should be bigger than machine order*/
#endif
#ifndef IN_MAX_DIMENSION
#define IN_MAX_DIMENSION 4
#endif
typedef struct surfEvalMachine{
REAL uprime;//cached previusly evaluated uprime.
REAL vprime;
int k; /*the dimension*/
REAL u1;
REAL u2;
int ustride;
int uorder;
REAL v1;
REAL v2;
int vstride;
int vorder;
REAL ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION];
REAL ucoeff[IN_MAX_BEZIER_ORDER]; /*cache the polynomial values*/
REAL vcoeff[IN_MAX_BEZIER_ORDER];
REAL ucoeffDeriv[IN_MAX_BEZIER_ORDER]; /*cache the polynomial derivatives*/
REAL vcoeffDeriv[IN_MAX_BEZIER_ORDER];
} surfEvalMachine;
class StoredVertex {
public:
StoredVertex() { type = 0; }
~StoredVertex(void) {}
void saveEvalCoord(REAL x, REAL y)
{coord[0] = x; coord[1] = y; type = TYPECOORD; }
void saveEvalPoint(long x, long y)
{point[0] = x; point[1] = y; type = TYPEPOINT; }
void invoke(OpenGLSurfaceEvaluator *eval);
private:
int type;
REAL coord[2];
long point[2];
};
class OpenGLSurfaceEvaluator : public BasicSurfaceEvaluator {
public:
OpenGLSurfaceEvaluator();
virtual ~OpenGLSurfaceEvaluator( void );
void polymode( long style );
void range2f( long, REAL *, REAL * );
void domain2f( REAL, REAL, REAL, REAL );
void addMap( SurfaceMap * ) { }
void enable( long );
void disable( long );
void bgnmap2f( long );
void map2f( long, REAL, REAL, long, long,
REAL, REAL, long, long, REAL * );
void mapgrid2f( long, REAL, REAL, long, REAL, REAL );
void mapmesh2f( long, long, long, long, long );
void evalcoord2f( long, REAL, REAL );
void evalpoint2i( long, long );
void endmap2f( void );
void bgnline( void );
void endline( void );
void bgnclosedline( void );
void endclosedline( void );
void bgntmesh( void );
void swaptmesh( void );
void endtmesh( void );
void bgnqstrip( void );
void endqstrip( void );
void bgntfan( void );
void endtfan( void );
void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val,
int n_lower, REAL v_lower, REAL* lower_val);
void evalVStrip(int n_left, REAL u_left, REAL* left_val,
int n_right, REAL u_right, REAL* right_val);
void coord2f( REAL, REAL );
void point2i( long, long );
void newtmeshvert( REAL, REAL );
void newtmeshvert( long, long );
#ifdef _WIN32
void putCallBack(GLenum which, void (GLAPIENTRY *fn)() );
#else
void putCallBack(GLenum which, _GLUfuncptr fn );
#endif
int get_vertices_call_back()
{
return output_triangles;
}
void put_vertices_call_back(int flag)
{
output_triangles = flag;
}
void put_callback_auto_normal(int flag)
{
callback_auto_normal = flag;
}
int get_callback_auto_normal()
{
return callback_auto_normal;
}
void set_callback_userData(void* data)
{
userData = data;
}
/**************begin for LOD_eval_list***********/
void LOD_eval_list(int level);
private:
StoredVertex *vertexCache[VERTEX_CACHE_SIZE];
int tmeshing;
int which;
int vcount;
GLint gl_polygon_mode[2];/*to save and restore so that
*no side effect
*/
bezierPatchMesh *global_bpm; //for output triangles
int output_triangles; //true 1 or false 0
void (GLAPIENTRY *beginCallBackN) (GLenum type);
void (GLAPIENTRY *endCallBackN) (void);
void (GLAPIENTRY *vertexCallBackN) (const GLfloat *vert);
void (GLAPIENTRY *normalCallBackN) (const GLfloat *normal);
void (GLAPIENTRY *colorCallBackN) (const GLfloat *color);
void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord);
void (GLAPIENTRY *beginCallBackData) (GLenum type, void* data);
void (GLAPIENTRY *endCallBackData) (void* data);
void (GLAPIENTRY *vertexCallBackData) (const GLfloat *vert, void* data);
void (GLAPIENTRY *normalCallBackData) (const GLfloat *normal, void* data);
void (GLAPIENTRY *colorCallBackData) (const GLfloat *color, void* data);
void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data);
void beginCallBack (GLenum type, void* data);
void endCallBack (void* data);
void vertexCallBack (const GLfloat *vert, void* data);
void normalCallBack (const GLfloat *normal, void* data);
void colorCallBack (const GLfloat *color, void* data);
void texcoordCallBack (const GLfloat *texcoord, void* data);
void* userData; //the opaque pointer for Data callback functions.
/*LOD evaluation*/
void LOD_triangle(REAL A[2], REAL B[2], REAL C[2],
int level);
void LOD_eval(int num_vert, REAL* verts, int type, int level);
int LOD_eval_level; //set by LOD_eval_list()
/*************begin for internal evaluators*****************/
/*the following global variables are only defined in this file.
*They are used to cache the precomputed Bezier polynomial values.
*These calues may be used consecutively in which case we don't have
*recompute these values again.
*/
int global_uorder; /*store the uorder in the previous evaluation*/
int global_vorder; /*store the vorder in the previous evaluation*/
REAL global_uprime;
REAL global_vprime;
REAL global_vprime_BV;
REAL global_uprime_BU;
int global_uorder_BV; /*store the uorder in the previous evaluation*/
int global_vorder_BV; /*store the vorder in the previous evaluation*/
int global_uorder_BU; /*store the uorder in the previous evaluation*/
int global_vorder_BU; /*store the vorder in the previous evaluation*/
REAL global_ucoeff[IN_MAX_BEZIER_ORDER]; /*cache the polynomial values*/
REAL global_vcoeff[IN_MAX_BEZIER_ORDER];
REAL global_ucoeffDeriv[IN_MAX_BEZIER_ORDER]; /*cache the polynomial derivatives*/
REAL global_vcoeffDeriv[IN_MAX_BEZIER_ORDER];
REAL global_BV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION];
REAL global_PBV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION];
REAL global_BU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION];
REAL global_PBU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION];
REAL* global_baseData;
int global_ev_k; /*the dimension*/
REAL global_ev_u1;
REAL global_ev_u2;
int global_ev_ustride;
int global_ev_uorder;
REAL global_ev_v1;
REAL global_ev_v2;
int global_ev_vstride;
int global_ev_vorder;
REAL global_ev_ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION];
REAL global_grid_u0;
REAL global_grid_u1;
int global_grid_nu;
REAL global_grid_v0;
REAL global_grid_v1;
int global_grid_nv;
/*functions*/
void inDoDomain2WithDerivs(int k, REAL u, REAL v,
REAL u1, REAL u2, int uorder,
REAL v1, REAL v2, int vorder,
REAL *baseData,
REAL *retPoint, REAL *retdu, REAL *retdv);
void inPreEvaluate(int order, REAL vprime, REAL *coeff);
void inPreEvaluateWithDeriv(int order, REAL vprime, REAL *coeff, REAL *coeffDeriv);
void inComputeFirstPartials(REAL *p, REAL *pu, REAL *pv);
void inComputeNormal2(REAL *pu, REAL *pv, REAL *n);
void inDoEvalCoord2(REAL u, REAL v,
REAL *retPoint, REAL *retNormal);
void inDoEvalCoord2NOGE(REAL u, REAL v,
REAL *retPoint, REAL *retNormal);
void inMap2f(int k,
REAL ulower,
REAL uupper,
int ustride,
int uorder,
REAL vlower,
REAL vupper,
int vstride,
int vorder,
REAL *ctlPoints);
void inMapGrid2f(int nu, REAL u0, REAL u1,
int nv, REAL v0, REAL v1);
void inEvalMesh2(int lowU, int lowV, int highU, int highV);
void inEvalPoint2(int i, int j);
void inEvalCoord2f(REAL u, REAL v);
void inEvalULine(int n_points, REAL v, REAL* u_vals,
int stride, REAL ret_points[][3], REAL ret_normals[][3]);
void inEvalVLine(int n_points, REAL u, REAL* v_vals,
int stride, REAL ret_points[][3], REAL ret_normals[][3]);
void inEvalUStrip(int n_upper, REAL v_upper, REAL* upper_val,
int n_lower, REAL v_lower, REAL* lower_val
);
void inEvalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val);
void inPreEvaluateBV(int k, int uorder, int vorder, REAL vprime, REAL *baseData);
void inPreEvaluateBU(int k, int uorder, int vorder, REAL uprime, REAL *baseData);
void inPreEvaluateBV_intfac(REAL v )
{
inPreEvaluateBV(global_ev_k, global_ev_uorder, global_ev_vorder, (v-global_ev_v1)/(global_ev_v2-global_ev_v1), global_ev_ctlPoints);
}
void inPreEvaluateBU_intfac(REAL u)
{
inPreEvaluateBU(global_ev_k, global_ev_uorder, global_ev_vorder, (u-global_ev_u1)/(global_ev_u2-global_ev_u1), global_ev_ctlPoints);
}
void inDoDomain2WithDerivsBV(int k, REAL u, REAL v,
REAL u1, REAL u2, int uorder,
REAL v1, REAL v2, int vorder,
REAL *baseData,
REAL *retPoint, REAL* retdu, REAL *retdv);
void inDoDomain2WithDerivsBU(int k, REAL u, REAL v,
REAL u1, REAL u2, int uorder,
REAL v1, REAL v2, int vorder,
REAL *baseData,
REAL *retPoint, REAL* retdu, REAL *retdv);
void inDoEvalCoord2NOGE_BV(REAL u, REAL v,
REAL *retPoint, REAL *retNormal);
void inDoEvalCoord2NOGE_BU(REAL u, REAL v,
REAL *retPoint, REAL *retNormal);
void inBPMEval(bezierPatchMesh* bpm);
void inBPMListEval(bezierPatchMesh* list);
/*-------------begin for surfEvalMachine -------------*/
surfEvalMachine em_vertex;
surfEvalMachine em_normal;
surfEvalMachine em_color;
surfEvalMachine em_texcoord;
int auto_normal_flag; //whether to output normla or not in callback
//determined by GL_AUTO_NORMAL and callback_auto_normal
int callback_auto_normal; //GLU_CALLBACK_AUTO_NORMAL_EXT
int vertex_flag;
int normal_flag;
int color_flag;
int texcoord_flag;
void inMap2fEM(int which, //0:vert,1:norm,2:color,3:tex
int dimension,
REAL ulower,
REAL uupper,
int ustride,
int uorder,
REAL vlower,
REAL vupper,
int vstride,
int vorder,
REAL *ctlPoints);
void inDoDomain2WithDerivsEM(surfEvalMachine *em, REAL u, REAL v,
REAL *retPoint, REAL *retdu, REAL *retdv);
void inDoDomain2EM(surfEvalMachine *em, REAL u, REAL v,
REAL *retPoint);
void inDoEvalCoord2EM(REAL u, REAL v);
void inBPMEvalEM(bezierPatchMesh* bpm);
void inBPMListEvalEM(bezierPatchMesh* list);
/*-------------end for surfEvalMachine -------------*/
/*************end for internal evaluators*****************/
};
inline void StoredVertex::invoke(OpenGLSurfaceEvaluator *eval)
{
switch(type) {
case TYPECOORD:
eval->coord2f(coord[0], coord[1]);
break;
case TYPEPOINT:
eval->point2i(point[0], point[1]);
break;
default:
break;
}
}
#endif /* __gluglsurfeval_h_ */

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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/
/*
*/
#include <stdlib.h>
#include <stdio.h>
#include "glcurveval.h"
/*
*compute the Bezier polynomials C[n,j](v) for all j at v with
*return values stored in coeff[], where
* C[n,j](v) = (n,j) * v^j * (1-v)^(n-j),
* j=0,1,2,...,n.
*order : n+1
*vprime: v
*coeff : coeff[j]=C[n,j](v), this array store the returned values.
*The algorithm is a recursive scheme:
* C[0,0]=1;
* C[n,j](v) = (1-v)*C[n-1,j](v) + v*C[n-1,j-1](v), n>=1
*This code is copied from opengl/soft/so_eval.c:PreEvaluate
*/
void OpenGLCurveEvaluator::inPreEvaluate(int order, REAL vprime, REAL *coeff)
{
int i, j;
REAL oldval, temp;
REAL oneMinusvprime;
/*
* Minor optimization
* Compute orders 1 and 2 outright, and set coeff[0], coeff[1] to
* their i==1 loop values to avoid the initialization and the i==1 loop.
*/
if (order == 1) {
coeff[0] = 1.0;
return;
}
oneMinusvprime = 1-vprime;
coeff[0] = oneMinusvprime;
coeff[1] = vprime;
if (order == 2) return;
for (i = 2; i < order; i++) {
oldval = coeff[0] * vprime;
coeff[0] = oneMinusvprime * coeff[0];
for (j = 1; j < i; j++) {
temp = oldval;
oldval = coeff[j] * vprime;
coeff[j] = temp + oneMinusvprime * coeff[j];
}
coeff[j] = oldval;
}
}
void OpenGLCurveEvaluator::inMap1f(int which, //0: vert, 1: norm, 2: color, 3: tex
int k, //dimension
REAL ulower,
REAL uupper,
int ustride,
int uorder,
REAL *ctlpoints)
{
int i,x;
curveEvalMachine *temp_em;
switch(which){
case 0: //vertex
vertex_flag = 1;
temp_em = &em_vertex;
break;
case 1: //normal
normal_flag = 1;
temp_em = &em_normal;
break;
case 2: //color
color_flag = 1;
temp_em = &em_color;
break;
default:
texcoord_flag = 1;
temp_em = &em_texcoord;
break;
}
REAL *data = temp_em->ctlpoints;
temp_em->uprime = -1; //initialized
temp_em->k = k;
temp_em->u1 = ulower;
temp_em->u2 = uupper;
temp_em->ustride = ustride;
temp_em->uorder = uorder;
/*copy the control points*/
for(i=0; i<uorder; i++){
for(x=0; x<k; x++){
data[x] = ctlpoints[x];
}
ctlpoints += ustride;
data += k;
}
}
void OpenGLCurveEvaluator::inDoDomain1(curveEvalMachine *em, REAL u, REAL *retPoint)
{
int j, row;
REAL the_uprime;
REAL *data;
if(em->u2 == em->u1)
return;
the_uprime = (u-em->u1) / (em->u2-em->u1);
/*use already cached values if possible*/
if(em->uprime != the_uprime){
inPreEvaluate(em->uorder, the_uprime, em->ucoeff);
em->uprime = the_uprime;
}
for(j=0; j<em->k; j++){
data = em->ctlpoints+j;
retPoint[j] = 0.0;
for(row=0; row<em->uorder; row++)
{
retPoint[j] += em->ucoeff[row] * (*data);
data += em->k;
}
}
}
void OpenGLCurveEvaluator::inDoEvalCoord1(REAL u)
{
REAL temp_vertex[4];
REAL temp_normal[3];
REAL temp_color[4];
REAL temp_texcoord[4];
if(texcoord_flag) //there is a texture map
{
inDoDomain1(&em_texcoord, u, temp_texcoord);
texcoordCallBack(temp_texcoord, userData);
}
#ifdef DEBUG
printf("color_flag = %i\n", color_flag);
#endif
if(color_flag) //there is a color map
{
inDoDomain1(&em_color, u, temp_color);
colorCallBack(temp_color, userData);
}
if(normal_flag) //there is a normal map
{
inDoDomain1(&em_normal, u, temp_normal);
normalCallBack(temp_normal, userData);
}
if(vertex_flag)
{
inDoDomain1(&em_vertex, u, temp_vertex);
vertexCallBack(temp_vertex, userData);
}
}
void OpenGLCurveEvaluator::inMapMesh1f(int umin, int umax)
{
REAL du, u;
int i;
if(global_grid_nu == 0)
return; //no points to output
du = (global_grid_u1 - global_grid_u0) / (REAL) global_grid_nu;
bgnline();
for(i=umin; i<= umax; i++){
u = (i==global_grid_nu)? global_grid_u1: global_grid_u0 + i*du;
inDoEvalCoord1(u);
}
endline();
}

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/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* mystdio.h
*
*/
#ifndef __glumystdio_h_
#define __glumystdio_h_
#ifdef STANDALONE
inline void _glu_dprintf( const char *, ... ) { }
#endif
#ifdef LIBRARYBUILD
#ifndef NDEBUG
#include <stdio.h>
#define _glu_dprintf printf
#else
inline void _glu_dprintf( const char *, ... ) { }
#endif
#endif
#ifdef GLBUILD
inline void _glu_dprintf( const char *, ... ) { }
#endif
#ifndef NULL
#define NULL 0
#endif
#endif /* __glumystdio_h_ */

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@ -1,57 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* mystdlib.h
*
*/
#ifndef __glumystdlib_h_
#define __glumystdlib_h_
#ifdef STANDALONE
typedef unsigned int size_t;
extern "C" void abort( void );
extern "C" void * malloc( size_t );
extern "C" void free( void * );
#endif
#ifdef LIBRARYBUILD
#include <stdlib.h>
#endif
#ifdef GLBUILD
typedef unsigned int size_t;
extern "C" void abort( void );
extern "C" void * malloc( size_t );
extern "C" void free( void * );
#endif
#endif /* __glumystdlib_h_ */

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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* arc.c++
*
*/
#include <stdio.h>
#include "glimports.h"
#include "mystdio.h"
#include "myassert.h"
#include "arc.h"
#include "bin.h"
#include "bezierarc.h"
#include "pwlarc.h"
#include "simplemath.h"
/* local preprocessor definitions */
#define ZERO 0.00001/*0.000001*/
const int Arc::bezier_tag = (1<<13);
const int Arc::arc_tag = (1<<3);
const int Arc::tail_tag = (1<<6);
/*--------------------------------------------------------------------------
* makeSide - attach a pwl arc to an arc and mark it as a border arc
*--------------------------------------------------------------------------
*/
void
Arc::makeSide( PwlArc *pwl, arc_side side )
{
assert( pwl != 0);
assert( pwlArc == 0 );
assert( pwl->npts > 0 );
assert( pwl->pts != 0);
pwlArc = pwl;
clearbezier();
setside( side );
}
/*--------------------------------------------------------------------------
* numpts - count number of points on arc loop
*--------------------------------------------------------------------------
*/
int
Arc::numpts( void )
{
Arc_ptr jarc = this;
int npts = 0;
do {
npts += jarc->pwlArc->npts;
jarc = jarc->next;
} while( jarc != this );
return npts;
}
/*--------------------------------------------------------------------------
* markverts - mark each point with id of arc
*--------------------------------------------------------------------------
*/
void
Arc::markverts( void )
{
Arc_ptr jarc = this;
do {
TrimVertex *p = jarc->pwlArc->pts;
for( int i=0; i<jarc->pwlArc->npts; i++ )
p[i].nuid = jarc->nuid;
jarc = jarc->next;
} while( jarc != this );
}
/*--------------------------------------------------------------------------
* getextrema - find axis extrema on arc loop
*--------------------------------------------------------------------------
*/
void
Arc::getextrema( Arc_ptr extrema[4] )
{
REAL leftpt, botpt, rightpt, toppt;
extrema[0] = extrema[1] = extrema[2] = extrema[3] = this;
leftpt = rightpt = this->tail()[0];
botpt = toppt = this->tail()[1];
for( Arc_ptr jarc = this->next; jarc != this; jarc = jarc->next ) {
if ( jarc->tail()[0] < leftpt ||
(jarc->tail()[0] <= leftpt && jarc->rhead()[0]<=leftpt)) {
leftpt = jarc->pwlArc->pts->param[0];
extrema[1] = jarc;
}
if ( jarc->tail()[0] > rightpt ||
(jarc->tail()[0] >= rightpt && jarc->rhead()[0] >= rightpt)) {
rightpt = jarc->pwlArc->pts->param[0];
extrema[3] = jarc;
}
if ( jarc->tail()[1] < botpt ||
(jarc->tail()[1] <= botpt && jarc->rhead()[1] <= botpt )) {
botpt = jarc->pwlArc->pts->param[1];
extrema[2] = jarc;
}
if ( jarc->tail()[1] > toppt ||
(jarc->tail()[1] >= toppt && jarc->rhead()[1] >= toppt)) {
toppt = jarc->pwlArc->pts->param[1];
extrema[0] = jarc;
}
}
}
/*-------------------------------------------------------------------------
* show - print to the stdout the vertices of a pwl arc
*-------------------------------------------------------------------------
*/
void
Arc::show()
{
#ifndef NDEBUG
_glu_dprintf( "\tPWLARC NP: %d FL: 1\n", pwlArc->npts );
for( int i = 0; i < pwlArc->npts; i++ ) {
_glu_dprintf( "\t\tVERTEX %f %f\n", pwlArc->pts[i].param[0],
pwlArc->pts[i].param[1] );
}
#endif
}
/*-------------------------------------------------------------------------
* print - print out the vertices of all pwl arcs on a loop
*-------------------------------------------------------------------------
*/
void
Arc::print( void )
{
Arc_ptr jarc = this;
#ifndef NDEBUG
_glu_dprintf( "BGNTRIM\n" );
#endif
do {
jarc->show( );
jarc = jarc->next;
} while (jarc != this);
#ifndef NDEBUG
_glu_dprintf("ENDTRIM\n" );
#endif
}
/*-------------------------------------------------------------------------
* isDisconnected - check if tail of arc and head of prev meet
*-------------------------------------------------------------------------
*/
int
Arc::isDisconnected( void )
{
if( pwlArc == 0 ) return 0;
if( prev->pwlArc == 0 ) return 0;
REAL *p0 = tail();
REAL *p1 = prev->rhead();
if( ((p0[0] - p1[0]) > ZERO) || ((p1[0] - p0[0]) > ZERO) ||
((p0[1] - p1[1]) > ZERO) || ((p1[1] - p0[1]) > ZERO) ) {
#ifndef NDEBUG
_glu_dprintf( "x coord = %f %f %f\n", p0[0], p1[0], p0[0] - p1[0] );
_glu_dprintf( "y coord = %f %f %f\n", p0[1], p1[1], p0[1] - p1[1] );
#endif
return 1;
} else {
/* average two points together */
p0[0] = p1[0] = (p1[0] + p0[0]) * 0.5;
p0[1] = p1[1] = (p1[1] + p0[1]) * 0.5;
return 0;
}
}
/*-------------------------------------------------------------------------
* neq_vert - assert that two 2D vertices are not equal
*-------------------------------------------------------------------------
*/
inline static int
neq_vert( REAL *v1, REAL *v2 )
{
return ((v1[0] != v2[0]) || (v1[1] != v2[1] )) ? 1 : 0;
}
/*-------------------------------------------------------------------------
* check - verify consistency of a loop, including
* 1) if pwl, no two consecutive vertices are identical
* 2) the circular link pointers are valid
* 3) the geometric info at the head and tail are consistent
*-------------------------------------------------------------------------
*/
int
Arc::check( void )
{
if( this == 0 ) return 1;
Arc_ptr jarc = this;
do {
assert( (jarc->pwlArc != 0) || (jarc->bezierArc != 0) );
if (jarc->prev == 0 || jarc->next == 0) {
#ifndef NDEBUG
_glu_dprintf( "checkjarc:null next/prev pointer\n");
jarc->print( );
#endif
return 0;
}
if (jarc->next->prev != jarc) {
#ifndef NDEBUG
_glu_dprintf( "checkjarc: pointer linkage screwed up\n");
jarc->print( );
#endif
return 0;
}
if( jarc->pwlArc ) {
#ifndef NDEBUG
assert( jarc->pwlArc->npts >= 1 );
assert( jarc->pwlArc->npts < 100000 );
/*
for( int i=0; i < jarc->pwlArc->npts-1; i++ )
assert( neq_vert( jarc->pwlArc->pts[i].param,
jarc->pwlArc->pts[i+1].param) );
*/
#endif
if( jarc->prev->pwlArc ) {
if( jarc->tail()[1] != jarc->prev->rhead()[1] ) {
#ifndef NDEBUG
_glu_dprintf( "checkjarc: geometric linkage screwed up 1\n");
jarc->prev->show();
jarc->show();
#endif
return 0;
}
if( jarc->tail()[0] != jarc->prev->rhead()[0] ) {
#ifndef NDEBUG
_glu_dprintf( "checkjarc: geometric linkage screwed up 2\n");
jarc->prev->show();
jarc->show();
#endif
return 0;
}
}
if( jarc->next->pwlArc ) {
if( jarc->next->tail()[0] != jarc->rhead()[0] ) {
#ifndef NDEBUG
_glu_dprintf( "checkjarc: geometric linkage screwed up 3\n");
jarc->show();
jarc->next->show();
#endif
return 0;
}
if( jarc->next->tail()[1] != jarc->rhead()[1] ) {
#ifndef NDEBUG
_glu_dprintf( "checkjarc: geometric linkage screwed up 4\n");
jarc->show();
jarc->next->show();
#endif
return 0;
}
}
if( jarc->isbezier() ) {
assert( jarc->pwlArc->npts == 2 );
assert( (jarc->pwlArc->pts[0].param[0] == \
jarc->pwlArc->pts[1].param[0]) ||\
(jarc->pwlArc->pts[0].param[1] == \
jarc->pwlArc->pts[1].param[1]) );
}
}
jarc = jarc->next;
} while (jarc != this);
return 1;
}
#define TOL 0.00001
inline long tooclose( REAL x, REAL y )
{
return (glu_abs(x-y) < TOL) ? 1 : 0;
}
/*--------------------------------------------------------------------------
* append - append a jordan arc to a circularly linked list
*--------------------------------------------------------------------------
*/
Arc_ptr
Arc::append( Arc_ptr jarc )
{
if( jarc != 0 ) {
next = jarc->next;
prev = jarc;
next->prev = prev->next = this;
} else {
next = prev = this;
}
return this;
}

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/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* arc.h
*
*/
#ifndef __gluarc_h_
#define __gluarc_h_
#include "myassert.h"
#include "bufpool.h"
#include "mystdio.h"
#include "types.h"
#include "pwlarc.h"
#include "trimvertex.h"
class Bin;
class Arc;
struct BezierArc;
typedef class Arc *Arc_ptr;
enum arc_side { arc_none = 0, arc_right, arc_top, arc_left, arc_bottom };
class Arc: public PooledObj { /* an arc, in two list, the trim list and bin */
public:
static const int bezier_tag;
static const int arc_tag;
static const int tail_tag;
Arc_ptr prev; /* trim list pointer */
Arc_ptr next; /* trim list pointer */
Arc_ptr link; /* bin pointers */
BezierArc * bezierArc; /* associated bezier arc */
PwlArc * pwlArc; /* associated pwl arc */
long type; /* curve type */
long nuid;
inline Arc( Arc *, PwlArc * );
inline Arc( arc_side, long );
Arc_ptr append( Arc_ptr );
int check( void );
int isMonotone( void );
int isDisconnected( void );
int numpts( void );
void markverts( void );
void getextrema( Arc_ptr[4] );
void print( void );
void show( void );
void makeSide( PwlArc *, arc_side );
inline int isTessellated() { return pwlArc ? 1 : 0; }
inline long isbezier() { return type & bezier_tag; }
inline void setbezier() { type |= bezier_tag; }
inline void clearbezier() { type &= ~bezier_tag; }
inline long npts() { return pwlArc->npts; }
inline TrimVertex * pts() { return pwlArc->pts; }
inline REAL * tail() { return pwlArc->pts[0].param; }
inline REAL * head() { return next->pwlArc->pts[0].param; }
inline REAL * rhead() { return pwlArc->pts[pwlArc->npts-1].param; }
inline long ismarked() { return type & arc_tag; }
inline void setmark() { type |= arc_tag; }
inline void clearmark() { type &= (~arc_tag); }
inline void clearside() { type &= ~(0x7 << 8); }
inline void setside( arc_side s ) { clearside(); type |= (((long)s)<<8); }
inline arc_side getside() { return (arc_side) ((type>>8) & 0x7); }
inline int getitail() { return type & tail_tag; }
inline void setitail() { type |= tail_tag; }
inline void clearitail() { type &= (~tail_tag); }
};
/*--------------------------------------------------------------------------
* Arc - initialize a new Arc with the same type and uid of
* a given Arc and a given pwl arc
*--------------------------------------------------------------------------
*/
inline
Arc::Arc( Arc *j, PwlArc *p )
{
bezierArc = NULL;
pwlArc = p;
type = j->type;
nuid = j->nuid;
}
/*--------------------------------------------------------------------------
* Arc - initialize a new Arc with the same type and uid of
* a given Arc and a given pwl arc
*--------------------------------------------------------------------------
*/
inline
Arc::Arc( arc_side side, long _nuid )
{
bezierArc = NULL;
pwlArc = NULL;
type = 0;
setside( side );
nuid = _nuid;
}
#endif /* __gluarc_h_ */

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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* arcsorter.c++
*
*/
#ifndef __gluarcsorter_c_
#define __gluarcsorter_c_
#include "glimports.h"
#include "arc.h"
#include "arcsorter.h"
#include "subdivider.h"
ArcSorter::ArcSorter(Subdivider &s) : Sorter( sizeof( Arc ** ) ), subdivider(s)
{
}
int
ArcSorter::qscmp( char *, char * )
{
_glu_dprintf( "ArcSorter::qscmp: pure virtual called\n" );
return 0;
}
void
ArcSorter::qsort( Arc **a, int n )
{
Sorter::qsort( (void *) a, n );
}
void
ArcSorter::qsexc( char *i, char *j )// i<-j, j<-i
{
Arc **jarc1 = (Arc **) i;
Arc **jarc2 = (Arc **) j;
Arc *tmp = *jarc1;
*jarc1 = *jarc2;
*jarc2 = tmp;
}
void
ArcSorter::qstexc( char *i, char *j, char *k )// i<-k, k<-j, j<-i
{
Arc **jarc1 = (Arc **) i;
Arc **jarc2 = (Arc **) j;
Arc **jarc3 = (Arc **) k;
Arc *tmp = *jarc1;
*jarc1 = *jarc3;
*jarc3 = *jarc2;
*jarc2 = tmp;
}
ArcSdirSorter::ArcSdirSorter( Subdivider &s ) : ArcSorter(s)
{
}
int
ArcSdirSorter::qscmp( char *i, char *j )
{
Arc *jarc1 = *(Arc **) i;
Arc *jarc2 = *(Arc **) j;
int v1 = (jarc1->getitail() ? 0 : (jarc1->pwlArc->npts - 1));
int v2 = (jarc2->getitail() ? 0 : (jarc2->pwlArc->npts - 1));
REAL diff = jarc1->pwlArc->pts[v1].param[1] -
jarc2->pwlArc->pts[v2].param[1];
if( diff < 0.0)
return -1;
else if( diff > 0.0)
return 1;
else {
if( v1 == 0 ) {
if( jarc2->tail()[0] < jarc1->tail()[0] ) {
return subdivider.ccwTurn_sl( jarc2, jarc1 ) ? 1 : -1;
} else {
return subdivider.ccwTurn_sr( jarc2, jarc1 ) ? -1 : 1;
}
} else {
if( jarc2->head()[0] < jarc1->head()[0] ) {
return subdivider.ccwTurn_sl( jarc1, jarc2 ) ? -1 : 1;
} else {
return subdivider.ccwTurn_sr( jarc1, jarc2 ) ? 1 : -1;
}
}
}
}
ArcTdirSorter::ArcTdirSorter( Subdivider &s ) : ArcSorter(s)
{
}
/*----------------------------------------------------------------------------
* ArcTdirSorter::qscmp -
* compare two axis monotone arcs that are incident
* to the line T == compare_value. Determine which of the
* two intersects that line with a LESSER S value. If
* jarc1 does, return 1. If jarc2 does, return -1.
*----------------------------------------------------------------------------
*/
int
ArcTdirSorter::qscmp( char *i, char *j )
{
Arc *jarc1 = *(Arc **) i;
Arc *jarc2 = *(Arc **) j;
int v1 = (jarc1->getitail() ? 0 : (jarc1->pwlArc->npts - 1));
int v2 = (jarc2->getitail() ? 0 : (jarc2->pwlArc->npts - 1));
REAL diff = jarc1->pwlArc->pts[v1].param[0] -
jarc2->pwlArc->pts[v2].param[0];
if( diff < 0.0)
return 1;
else if( diff > 0.0)
return -1;
else {
if( v1 == 0 ) {
if (jarc2->tail()[1] < jarc1->tail()[1]) {
return subdivider.ccwTurn_tl( jarc2, jarc1 ) ? 1 : -1;
} else {
return subdivider.ccwTurn_tr( jarc2, jarc1 ) ? -1 : 1;
}
} else {
if( jarc2->head()[1] < jarc1->head()[1] ) {
return subdivider.ccwTurn_tl( jarc1, jarc2 ) ? -1 : 1;
} else {
return subdivider.ccwTurn_tr( jarc1, jarc2 ) ? 1 : -1;
}
}
}
}
#endif /* __gluarcsorter_c_ */

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@ -1,73 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* arcsorter.h
*
*/
#ifndef __gluarcsorter_h_
#define __gluarcsorter_h_
#include "sorter.h"
#include "arcsorter.h"
class Arc;
class Subdivider;
class ArcSorter : private Sorter {
public:
ArcSorter(Subdivider &);
void qsort( Arc **a, int n );
protected:
virtual int qscmp( char *, char * );
Subdivider& subdivider;
private:
void qsexc( char *i, char *j ); // i<-j, j<-i
void qstexc( char *i, char *j, char *k ); // i<-k, k<-j, j<-i
};
class ArcSdirSorter : public ArcSorter {
public:
ArcSdirSorter( Subdivider & );
private:
int qscmp( char *, char * );
};
class ArcTdirSorter : public ArcSorter {
public:
ArcTdirSorter( Subdivider & );
private:
int qscmp( char *, char * );
};
#endif /* __gluarcsorter_h_ */

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@ -1,611 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* arctessellator.c++
*
*/
#include "glimports.h"
#include "mystdio.h"
#include "myassert.h"
#include "arctess.h"
#include "bufpool.h"
#include "simplemath.h"
#include "bezierarc.h"
#include "trimvertex.h"
#include "trimvertpool.h"
#define NOELIMINATION
#define steps_function(large, small, rate) (max(1, 1+ (int) ((large-small)/rate)));
/*-----------------------------------------------------------------------------
* ArcTessellator - construct an ArcTessellator
*-----------------------------------------------------------------------------
*/
ArcTessellator::ArcTessellator( TrimVertexPool& t, Pool& p )
: pwlarcpool(p), trimvertexpool(t)
{
}
/*-----------------------------------------------------------------------------
* ~ArcTessellator - destroy an ArcTessellator
*-----------------------------------------------------------------------------
*/
ArcTessellator::~ArcTessellator( void )
{
}
/*-----------------------------------------------------------------------------
* bezier - construct a bezier arc and attach it to an Arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::bezier( Arc *arc, REAL s1, REAL s2, REAL t1, REAL t2 )
{
assert( arc != 0 );
assert( ! arc->isTessellated() );
#ifndef NDEBUG
switch( arc->getside() ) {
case arc_left:
assert( s1 == s2 );
assert( t2 < t1 );
break;
case arc_right:
assert( s1 == s2 );
assert( t1 < t2 );
break;
case arc_top:
assert( t1 == t2 );
assert( s2 < s1 );
break;
case arc_bottom:
assert( t1 == t2 );
assert( s1 < s2 );
break;
case arc_none:
(void) abort();
break;
}
#endif
TrimVertex *p = trimvertexpool.get(2);
arc->pwlArc = new(pwlarcpool) PwlArc( 2, p );
p[0].param[0] = s1;
p[0].param[1] = t1;
p[1].param[0] = s2;
p[1].param[1] = t2;
assert( (s1 == s2) || (t1 == t2) );
arc->setbezier();
}
/*-----------------------------------------------------------------------------
* pwl_left - construct a left boundary pwl arc and attach it to an arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::pwl_left( Arc *arc, REAL s, REAL t1, REAL t2, REAL rate )
{
assert( t2 < t1 );
/* if(rate <= 0.06) rate = 0.06;*/
/* int nsteps = 1 + (int) ((t1 - t2) / rate ); */
int nsteps = steps_function(t1, t2, rate);
REAL stepsize = (t1 - t2) / (REAL) nsteps;
TrimVertex *newvert = trimvertexpool.get( nsteps+1 );
int i;
for( i = nsteps; i > 0; i-- ) {
newvert[i].param[0] = s;
newvert[i].param[1] = t2;
t2 += stepsize;
}
newvert[i].param[0] = s;
newvert[i].param[1] = t1;
arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_left );
}
/*-----------------------------------------------------------------------------
* pwl_right - construct a right boundary pwl arc and attach it to an arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::pwl_right( Arc *arc, REAL s, REAL t1, REAL t2, REAL rate )
{
assert( t1 < t2 );
/* if(rate <= 0.06) rate = 0.06;*/
/* int nsteps = 1 + (int) ((t2 - t1) / rate ); */
int nsteps = steps_function(t2,t1,rate);
REAL stepsize = (t2 - t1) / (REAL) nsteps;
TrimVertex *newvert = trimvertexpool.get( nsteps+1 );
int i;
for( i = 0; i < nsteps; i++ ) {
newvert[i].param[0] = s;
newvert[i].param[1] = t1;
t1 += stepsize;
}
newvert[i].param[0] = s;
newvert[i].param[1] = t2;
arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_right );
}
/*-----------------------------------------------------------------------------
* pwl_top - construct a top boundary pwl arc and attach it to an arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::pwl_top( Arc *arc, REAL t, REAL s1, REAL s2, REAL rate )
{
assert( s2 < s1 );
/* if(rate <= 0.06) rate = 0.06;*/
/* int nsteps = 1 + (int) ((s1 - s2) / rate ); */
int nsteps = steps_function(s1,s2,rate);
REAL stepsize = (s1 - s2) / (REAL) nsteps;
TrimVertex *newvert = trimvertexpool.get( nsteps+1 );
int i;
for( i = nsteps; i > 0; i-- ) {
newvert[i].param[0] = s2;
newvert[i].param[1] = t;
s2 += stepsize;
}
newvert[i].param[0] = s1;
newvert[i].param[1] = t;
arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_top );
}
/*-----------------------------------------------------------------------------
* pwl_bottom - construct a bottom boundary pwl arc and attach it to an arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::pwl_bottom( Arc *arc, REAL t, REAL s1, REAL s2, REAL rate )
{
assert( s1 < s2 );
/* if(rate <= 0.06) rate = 0.06;*/
/* int nsteps = 1 + (int) ((s2 - s1) / rate ); */
int nsteps = steps_function(s2,s1,rate);
REAL stepsize = (s2 - s1) / (REAL) nsteps;
TrimVertex *newvert = trimvertexpool.get( nsteps+1 );
int i;
for( i = 0; i < nsteps; i++ ) {
newvert[i].param[0] = s1;
newvert[i].param[1] = t;
s1 += stepsize;
}
newvert[i].param[0] = s2;
newvert[i].param[1] = t;
arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_bottom );
}
/*-----------------------------------------------------------------------------
* pwl - construct a pwl arc and attach it to an arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::pwl( Arc *arc, REAL s1, REAL s2, REAL t1, REAL t2, REAL rate )
{
/* if(rate <= 0.06) rate = 0.06;*/
int snsteps = 1 + (int) (glu_abs(s2 - s1) / rate );
int tnsteps = 1 + (int) (glu_abs(t2 - t1) / rate );
int nsteps = max(1,max( snsteps, tnsteps ));
REAL sstepsize = (s2 - s1) / (REAL) nsteps;
REAL tstepsize = (t2 - t1) / (REAL) nsteps;
TrimVertex *newvert = trimvertexpool.get( nsteps+1 );
long i;
for( i = 0; i < nsteps; i++ ) {
newvert[i].param[0] = s1;
newvert[i].param[1] = t1;
s1 += sstepsize;
t1 += tstepsize;
}
newvert[i].param[0] = s2;
newvert[i].param[1] = t2;
/* arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_bottom ); */
arc->pwlArc = new(pwlarcpool) PwlArc( nsteps+1, newvert );
arc->clearbezier();
arc->clearside( );
}
/*-----------------------------------------------------------------------------
* tessellateLinear - constuct a linear pwl arc and attach it to an Arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::tessellateLinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational )
{
assert( arc->pwlArc == NULL );
REAL s1, s2, t1, t2;
//we don't need to scale by arc_stepsize if the trim curve
//is piecewise linear. Reason: In pwl_right, pwl_left, pwl_top, pwl_left,
//and pwl, the nsteps is computed by deltaU (or V) /stepsize.
//The quantity deltaU/arc_stepsize doesn't have any meaning. And
//it causes problems: see bug 517641
REAL stepsize = geo_stepsize; /* * arc_stepsize*/;
BezierArc *b = arc->bezierArc;
if( isrational ) {
s1 = b->cpts[0] / b->cpts[2];
t1 = b->cpts[1] / b->cpts[2];
s2 = b->cpts[b->stride+0] / b->cpts[b->stride+2];
t2 = b->cpts[b->stride+1] / b->cpts[b->stride+2];
} else {
s1 = b->cpts[0];
t1 = b->cpts[1];
s2 = b->cpts[b->stride+0];
t2 = b->cpts[b->stride+1];
}
if( s1 == s2 )
if( t1 < t2 )
pwl_right( arc, s1, t1, t2, stepsize );
else
pwl_left( arc, s1, t1, t2, stepsize );
else if( t1 == t2 )
if( s1 < s2 )
pwl_bottom( arc, t1, s1, s2, stepsize );
else
pwl_top( arc, t1, s1, s2, stepsize );
else
pwl( arc, s1, s2, t1, t2, stepsize );
}
/*-----------------------------------------------------------------------------
* tessellateNonlinear - constuct a nonlinear pwl arc and attach it to an Arc
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::tessellateNonlinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational )
{
assert( arc->pwlArc == NULL );
REAL stepsize = geo_stepsize * arc_stepsize;
BezierArc *bezierArc = arc->bezierArc;
REAL size; //bounding box size of the curve in UV
{
int i,j;
REAL min_u, min_v, max_u,max_v;
min_u = max_u = bezierArc->cpts[0];
min_v = max_v = bezierArc->cpts[1];
for(i=1, j=bezierArc->stride; i<bezierArc->order; i++, j+= bezierArc->stride)
{
if(bezierArc->cpts[j] < min_u)
min_u = bezierArc->cpts[j];
if(bezierArc->cpts[j] > max_u)
max_u = bezierArc->cpts[j];
if(bezierArc->cpts[j+1] < min_v)
min_v = bezierArc->cpts[j+1];
if(bezierArc->cpts[j+1] > max_v)
max_v = bezierArc->cpts[j+1];
}
size = max_u - min_u;
if(size < max_v - min_v)
size = max_v - min_v;
}
/*int nsteps = 1 + (int) (1.0/stepsize);*/
int nsteps = (int) (size/stepsize);
if(nsteps <=0)
nsteps=1;
TrimVertex *vert = trimvertexpool.get( nsteps+1 );
REAL dp = 1.0/nsteps;
arc->pwlArc = new(pwlarcpool) PwlArc();
arc->pwlArc->pts = vert;
if( isrational ) {
REAL pow_u[MAXORDER], pow_v[MAXORDER], pow_w[MAXORDER];
trim_power_coeffs( bezierArc, pow_u, 0 );
trim_power_coeffs( bezierArc, pow_v, 1 );
trim_power_coeffs( bezierArc, pow_w, 2 );
/* compute first point exactly */
REAL *b = bezierArc->cpts;
vert->param[0] = b[0]/b[2];
vert->param[1] = b[1]/b[2];
/* strength reduction on p = dp * step would introduce error */
int step;
#ifndef NOELIMINATION
int ocanremove = 0;
#endif
register long order = bezierArc->order;
for( step=1, ++vert; step<nsteps; step++, vert++ ) {
register REAL p = dp * step;
register REAL u = pow_u[0];
register REAL v = pow_v[0];
register REAL w = pow_w[0];
for( register int i = 1; i < order; i++ ) {
u = u * p + pow_u[i];
v = v * p + pow_v[i];
w = w * p + pow_w[i];
}
vert->param[0] = u/w;
vert->param[1] = v/w;
#ifndef NOELIMINATION
REAL ds = glu_abs(vert[0].param[0] - vert[-1].param[0]);
REAL dt = glu_abs(vert[0].param[1] - vert[-1].param[1]);
int canremove = (ds<geo_stepsize && dt<geo_stepsize) ? 1 : 0;
REAL ods=0.0, odt=0.0;
if( ocanremove && canremove ) {
REAL nds = ds + ods;
REAL ndt = dt + odt;
if( nds<geo_stepsize && ndt<geo_stepsize ) {
// remove previous point
--vert;
vert[0].param[0] = vert[1].param[0];
vert[0].param[1] = vert[1].param[1];
ods = nds;
odt = ndt;
ocanremove = 1;
} else {
ocanremove = canremove;
ods = ds;
odt = dt;
}
} else {
ocanremove = canremove;
ods = ds;
odt = dt;
}
#endif
}
/* compute last point exactly */
b += (order - 1) * bezierArc->stride;
vert->param[0] = b[0]/b[2];
vert->param[1] = b[1]/b[2];
} else {
REAL pow_u[MAXORDER], pow_v[MAXORDER];
trim_power_coeffs( bezierArc, pow_u, 0 );
trim_power_coeffs( bezierArc, pow_v, 1 );
/* compute first point exactly */
REAL *b = bezierArc->cpts;
vert->param[0] = b[0];
vert->param[1] = b[1];
/* strength reduction on p = dp * step would introduce error */
int step;
#ifndef NOELIMINATION
int ocanremove = 0;
#endif
register long order = bezierArc->order;
for( step=1, ++vert; step<nsteps; step++, vert++ ) {
register REAL p = dp * step;
register REAL u = pow_u[0];
register REAL v = pow_v[0];
for( register int i = 1; i < bezierArc->order; i++ ) {
u = u * p + pow_u[i];
v = v * p + pow_v[i];
}
vert->param[0] = u;
vert->param[1] = v;
#ifndef NOELIMINATION
REAL ds = glu_abs(vert[0].param[0] - vert[-1].param[0]);
REAL dt = glu_abs(vert[0].param[1] - vert[-1].param[1]);
int canremove = (ds<geo_stepsize && dt<geo_stepsize) ? 1 : 0;
REAL ods=0.0, odt=0.0;
if( ocanremove && canremove ) {
REAL nds = ds + ods;
REAL ndt = dt + odt;
if( nds<geo_stepsize && ndt<geo_stepsize ) {
// remove previous point
--vert;
vert[0].param[0] = vert[1].param[0];
vert[0].param[1] = vert[1].param[1];
ods = nds;
odt = ndt;
ocanremove = 1;
} else {
ocanremove = canremove;
ods = ds;
odt = dt;
}
} else {
ocanremove = canremove;
ods = ds;
odt = dt;
}
#endif
}
/* compute last point exactly */
b += (order - 1) * bezierArc->stride;
vert->param[0] = b[0];
vert->param[1] = b[1];
}
arc->pwlArc->npts = vert - arc->pwlArc->pts + 1;
/*
for( TrimVertex *vt=pwlArc->pts; vt != vert-1; vt++ ) {
if( tooclose( vt[0].param[0], vt[1].param[0] ) )
vt[1].param[0] = vt[0].param[0];
if( tooclose( vt[0].param[1], vt[1].param[1] ) )
vt[1].param[1] = vt[0].param[1];
}
*/
}
const REAL ArcTessellator::gl_Bernstein[][MAXORDER][MAXORDER] = {
{
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{-1, 1, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{1, -2, 1, 0, 0, 0, 0, 0 },
{-2, 2, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{-1, 3, -3, 1, 0, 0, 0, 0 },
{3, -6, 3, 0, 0, 0, 0, 0 },
{-3, 3, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{1, -4, 6, -4, 1, 0, 0, 0 },
{-4, 12, -12, 4, 0, 0, 0, 0 },
{6, -12, 6, 0, 0, 0, 0, 0 },
{-4, 4, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{-1, 5, -10, 10, -5, 1, 0, 0 },
{5, -20, 30, -20, 5, 0, 0, 0 },
{-10, 30, -30, 10, 0, 0, 0, 0 },
{10, -20, 10, 0, 0, 0, 0, 0 },
{-5, 5, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{1, -6, 15, -20, 15, -6, 1, 0 },
{-6, 30, -60, 60, -30, 6, 0, 0 },
{15, -60, 90, -60, 15, 0, 0, 0 },
{-20, 60, -60, 20, 0, 0, 0, 0 },
{15, -30, 15, 0, 0, 0, 0, 0 },
{-6, 6, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 },
{0, 0, 0, 0, 0, 0, 0, 0 }
},
{
{-1, 7, -21, 35, -35, 21, -7, 1 },
{7, -42, 105, -140, 105, -42, 7, 0 },
{-21, 105, -210, 210, -105, 21, 0, 0 },
{35, -140, 210, -140, 35, 0, 0, 0 },
{-35, 105, -105, 35, 0, 0, 0, 0 },
{21, -42, 21, 0, 0, 0, 0, 0 },
{-7, 7, 0, 0, 0, 0, 0, 0 },
{1, 0, 0, 0, 0, 0, 0, 0 }
}};
/*-----------------------------------------------------------------------------
* trim_power_coeffs - compute power basis coefficients from bezier coeffients
*-----------------------------------------------------------------------------
*/
void
ArcTessellator::trim_power_coeffs( BezierArc *bez_arc, REAL *p, int coord )
{
register int stride = bez_arc->stride;
register int order = bez_arc->order;
register REAL *base = bez_arc->cpts + coord;
REAL const (*mat)[MAXORDER][MAXORDER] = &gl_Bernstein[order-1];
REAL const (*lrow)[MAXORDER] = &(*mat)[order];
/* WIN32 didn't like the following line within the for-loop */
REAL const (*row)[MAXORDER] = &(*mat)[0];
for( ; row != lrow; row++ ) {
register REAL s = 0.0;
register REAL *point = base;
register REAL const *mlast = *row + order;
for( REAL const *m = *row; m != mlast; m++, point += stride )
s += *(m) * (*point);
*(p++) = s;
}
}

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@ -1,66 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* arctess.h
*
*/
#ifndef __gluarctess_h_
#define __gluarctess_h_
#include "defines.h"
#include "types.h"
#include "arc.h"
struct BezierArc;
class Pool;
class TrimVertexPool;
class ArcTessellator {
public:
ArcTessellator( TrimVertexPool&, Pool& );
~ArcTessellator( void );
void bezier( Arc_ptr, REAL, REAL, REAL, REAL );
void pwl( Arc_ptr, REAL, REAL, REAL, REAL, REAL );
void pwl_left( Arc_ptr, REAL, REAL, REAL, REAL );
void pwl_right( Arc_ptr, REAL, REAL, REAL, REAL );
void pwl_top( Arc_ptr, REAL, REAL, REAL, REAL );
void pwl_bottom( Arc_ptr, REAL, REAL, REAL, REAL );
void tessellateLinear( Arc_ptr, REAL, REAL, int );
void tessellateNonlinear( Arc_ptr, REAL, REAL, int );
private:
static const REAL gl_Bernstein[][MAXORDER][MAXORDER];
Pool& pwlarcpool;
TrimVertexPool& trimvertexpool;
static void trim_power_coeffs( BezierArc *, REAL[MAXORDER], int );
};
#endif /* __gluarctess_h_ */

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@ -1,589 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* backend.c++
*
*/
/* Bezier surface backend
- interprets display mode (wireframe,shaded,...)
*/
#include <stdio.h>
#include "glimports.h"
#include "mystdio.h"
#include "backend.h"
#include "basiccrveval.h"
#include "basicsurfeval.h"
#include "nurbsconsts.h"
#define NOWIREFRAME
/*-------------------------------------------------------------------------
* bgnsurf - preamble to surface definition and evaluations
*-------------------------------------------------------------------------
*/
void
Backend::bgnsurf( int wiretris, int wirequads, long nuid )
{
/*#ifndef NOWIREFRAME*/ //need this for old version
wireframetris = wiretris;
wireframequads = wirequads;
/*#endif*/
/*in the spec, GLU_DISPLAY_MODE is either
* GLU_FILL
* GLU_OUTLINE_POLY
* GLU_OUTLINE_PATCH.
*In fact, GLU_FLL is has the same effect as
* set GL_FRONT_AND_BACK to be GL_FILL
* and GLU_OUTLINE_POLY is the same as set
* GL_FRONT_AND_BACK to be GL_LINE
*It is more efficient to do this once at the beginning of
*each surface than to do it for each primitive.
* The internal has more options: outline_triangle and outline_quad
*can be seperated. But since this is not in spec, and more importantly,
*this is not so useful, so we don't need to keep this option.
*/
surfaceEvaluator.bgnmap2f( nuid );
if(wiretris)
surfaceEvaluator.polymode(N_MESHLINE);
else
surfaceEvaluator.polymode(N_MESHFILL);
}
void
Backend::patch( REAL ulo, REAL uhi, REAL vlo, REAL vhi )
{
surfaceEvaluator.domain2f( ulo, uhi, vlo, vhi );
}
void
Backend::surfbbox( long type, REAL *from, REAL *to )
{
surfaceEvaluator.range2f( type, from, to );
}
/*-------------------------------------------------------------------------
* surfpts - pass a desription of a surface map
*-------------------------------------------------------------------------
*/
void
Backend::surfpts(
long type, /* geometry, color, texture, normal */
REAL *pts, /* control points */
long ustride, /* distance to next point in u direction */
long vstride, /* distance to next point in v direction */
int uorder, /* u parametric order */
int vorder, /* v parametric order */
REAL ulo, /* u lower bound */
REAL uhi, /* u upper bound */
REAL vlo, /* v lower bound */
REAL vhi ) /* v upper bound */
{
surfaceEvaluator.map2f( type,ulo,uhi,ustride,uorder,vlo,vhi,vstride,vorder,pts );
surfaceEvaluator.enable( type );
}
/*-------------------------------------------------------------------------
* surfgrid - define a lattice of points with origin and offset
*-------------------------------------------------------------------------
*/
void
Backend::surfgrid( REAL u0, REAL u1, long nu, REAL v0, REAL v1, long nv )
{
surfaceEvaluator.mapgrid2f( nu, u0, u1, nv, v0, v1 );
}
/*-------------------------------------------------------------------------
* surfmesh - evaluate a mesh of points on lattice
*-------------------------------------------------------------------------
*/
void
Backend::surfmesh( long u, long v, long n, long m )
{
#ifndef NOWIREFRAME
if( wireframequads ) {
long v0, v1;
long u0f = u, u1f = u+n;
long v0f = v, v1f = v+m;
long parity = (u & 1);
for( v0 = v0f, v1 = v0f++ ; v0<v1f; v0 = v1, v1++ ) {
surfaceEvaluator.bgnline();
for( long u = u0f; u<=u1f; u++ ) {
if( parity ) {
surfaceEvaluator.evalpoint2i( u, v0 );
surfaceEvaluator.evalpoint2i( u, v1 );
} else {
surfaceEvaluator.evalpoint2i( u, v1 );
surfaceEvaluator.evalpoint2i( u, v0 );
}
parity = 1 - parity;
}
surfaceEvaluator.endline();
}
} else {
surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m );
}
#else
if( wireframequads ) {
surfaceEvaluator.mapmesh2f( N_MESHLINE, u, u+n, v, v+m );
} else {
surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m );
}
#endif
}
/*-------------------------------------------------------------------------
* endsurf - postamble to surface
*-------------------------------------------------------------------------
*/
void
Backend::endsurf( void )
{
surfaceEvaluator.endmap2f();
}
/***************************************/
void
Backend::bgntfan( void )
{
surfaceEvaluator.bgntfan();
/*
if(wireframetris)
surfaceEvaluator.polymode( N_MESHLINE );
else
surfaceEvaluator.polymode( N_MESHFILL );
*/
}
void
Backend::endtfan( void )
{
surfaceEvaluator.endtfan();
}
void
Backend::bgnqstrip( void )
{
surfaceEvaluator.bgnqstrip();
/*
if(wireframequads)
surfaceEvaluator.polymode( N_MESHLINE );
else
surfaceEvaluator.polymode( N_MESHFILL );
*/
}
void
Backend::endqstrip( void )
{
surfaceEvaluator.endqstrip();
}
void
Backend::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val,
int n_lower, REAL v_lower, REAL* lower_val
)
{
surfaceEvaluator.evalUStrip(n_upper, v_upper, upper_val,
n_lower, v_lower, lower_val);
}
void
Backend::evalVStrip(int n_left, REAL u_left, REAL* left_val,
int n_right, REAL u_right, REAL* right_val
)
{
surfaceEvaluator.evalVStrip(n_left, u_left, left_val,
n_right, u_right, right_val);
}
/***************************************/
/*-------------------------------------------------------------------------
* bgntmesh - preamble to a triangle mesh
*-------------------------------------------------------------------------
*/
void
Backend::bgntmesh( const char * )
{
#ifndef NOWIREFRAME
meshindex = 0; /* I think these need to be initialized to zero */
npts = 0;
if( !wireframetris ) {
surfaceEvaluator.bgntmesh();
}
#else
if( wireframetris ) {
surfaceEvaluator.bgntmesh();
surfaceEvaluator.polymode( N_MESHLINE );
} else {
surfaceEvaluator.bgntmesh();
surfaceEvaluator.polymode( N_MESHFILL );
}
#endif
}
void
Backend::tmeshvert( GridTrimVertex *v )
{
if( v->isGridVert() ) {
tmeshvert( v->g );
} else {
tmeshvert( v->t );
}
}
void
Backend::tmeshvertNOGE(TrimVertex *t)
{
// surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], temp, ttt);
#ifdef USE_OPTTT
surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], t->cache_point, t->cache_normal);
#endif
}
//opt for a line with the same u.
void
Backend::tmeshvertNOGE_BU(TrimVertex *t)
{
#ifdef USE_OPTTT
surfaceEvaluator.inDoEvalCoord2NOGE_BU( t->param[0], t->param[1], t->cache_point, t->cache_normal);
#endif
}
//opt for a line with the same v.
void
Backend::tmeshvertNOGE_BV(TrimVertex *t)
{
#ifdef USE_OPTTT
surfaceEvaluator.inDoEvalCoord2NOGE_BV( t->param[0], t->param[1], t->cache_point, t->cache_normal);
#endif
}
void
Backend::preEvaluateBU(REAL u)
{
surfaceEvaluator.inPreEvaluateBU_intfac(u);
}
void
Backend::preEvaluateBV(REAL v)
{
surfaceEvaluator.inPreEvaluateBV_intfac(v);
}
/*-------------------------------------------------------------------------
* tmeshvert - evaluate a point on a triangle mesh
*-------------------------------------------------------------------------
*/
void
Backend::tmeshvert( TrimVertex *t )
{
#ifndef NOWIREFRAME
const long nuid = t->nuid;
#endif
const REAL u = t->param[0];
const REAL v = t->param[1];
#ifndef NOWIREFRAME
npts++;
if( wireframetris ) {
if( npts >= 3 ) {
surfaceEvaluator.bgnclosedline();
if( mesh[0][2] == 0 )
surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] );
else
surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
if( mesh[1][2] == 0 )
surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] );
else
surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
surfaceEvaluator.evalcoord2f( nuid, u, v );
surfaceEvaluator.endclosedline();
}
mesh[meshindex][0] = u;
mesh[meshindex][1] = v;
mesh[meshindex][2] = 0;
mesh[meshindex][3] = nuid;
meshindex = (meshindex+1) % 2;
} else {
surfaceEvaluator.evalcoord2f( nuid, u, v );
}
#else
surfaceEvaluator.evalcoord2f( 0, u, v );
//for uninitial memory read surfaceEvaluator.evalcoord2f( nuid, u, v );
#endif
}
//the same as tmeshvert(trimvertex), for efficiency purpose
void
Backend::tmeshvert( REAL u, REAL v )
{
#ifndef NOWIREFRAME
const long nuid = 0;
npts++;
if( wireframetris ) {
if( npts >= 3 ) {
surfaceEvaluator.bgnclosedline();
if( mesh[0][2] == 0 )
surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] );
else
surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
if( mesh[1][2] == 0 )
surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] );
else
surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
surfaceEvaluator.evalcoord2f( nuid, u, v );
surfaceEvaluator.endclosedline();
}
mesh[meshindex][0] = u;
mesh[meshindex][1] = v;
mesh[meshindex][2] = 0;
mesh[meshindex][3] = nuid;
meshindex = (meshindex+1) % 2;
} else {
surfaceEvaluator.evalcoord2f( nuid, u, v );
}
#else
surfaceEvaluator.evalcoord2f( 0, u, v );
#endif
}
/*-------------------------------------------------------------------------
* tmeshvert - evaluate a grid point of a triangle mesh
*-------------------------------------------------------------------------
*/
void
Backend::tmeshvert( GridVertex *g )
{
const long u = g->gparam[0];
const long v = g->gparam[1];
#ifndef NOWIREFRAME
npts++;
if( wireframetris ) {
if( npts >= 3 ) {
surfaceEvaluator.bgnclosedline();
if( mesh[0][2] == 0 )
surfaceEvaluator.evalcoord2f( (long) mesh[0][3], mesh[0][0], mesh[0][1] );
else
surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
if( mesh[1][2] == 0 )
surfaceEvaluator.evalcoord2f( (long) mesh[1][3], mesh[1][0], mesh[1][1] );
else
surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
surfaceEvaluator.evalpoint2i( u, v );
surfaceEvaluator.endclosedline();
}
mesh[meshindex][0] = u;
mesh[meshindex][1] = v;
mesh[meshindex][2] = 1;
meshindex = (meshindex+1) % 2;
} else {
surfaceEvaluator.evalpoint2i( u, v );
}
#else
surfaceEvaluator.evalpoint2i( u, v );
#endif
}
/*-------------------------------------------------------------------------
* swaptmesh - perform a swap of the triangle mesh pointers
*-------------------------------------------------------------------------
*/
void
Backend::swaptmesh( void )
{
#ifndef NOWIREFRAME
if( wireframetris ) {
meshindex = 1 - meshindex;
} else {
surfaceEvaluator.swaptmesh();
}
#else
surfaceEvaluator.swaptmesh();
#endif
}
/*-------------------------------------------------------------------------
* endtmesh - postamble to triangle mesh
*-------------------------------------------------------------------------
*/
void
Backend::endtmesh( void )
{
#ifndef NOWIREFRAME
if( ! wireframetris )
surfaceEvaluator.endtmesh();
#else
surfaceEvaluator.endtmesh();
/* surfaceEvaluator.polymode( N_MESHFILL );*/
#endif
}
/*-------------------------------------------------------------------------
* bgnoutline - preamble to outlined rendering
*-------------------------------------------------------------------------
*/
void
Backend::bgnoutline( void )
{
surfaceEvaluator.bgnline();
}
/*-------------------------------------------------------------------------
* linevert - evaluate a point on an outlined contour
*-------------------------------------------------------------------------
*/
void
Backend::linevert( TrimVertex *t )
{
surfaceEvaluator.evalcoord2f( t->nuid, t->param[0], t->param[1] );
}
/*-------------------------------------------------------------------------
* linevert - evaluate a grid point of an outlined contour
*-------------------------------------------------------------------------
*/
void
Backend::linevert( GridVertex *g )
{
surfaceEvaluator.evalpoint2i( g->gparam[0], g->gparam[1] );
}
/*-------------------------------------------------------------------------
* endoutline - postamble to outlined rendering
*-------------------------------------------------------------------------
*/
void
Backend::endoutline( void )
{
surfaceEvaluator.endline();
}
/*-------------------------------------------------------------------------
* triangle - output a triangle
*-------------------------------------------------------------------------
*/
void
Backend::triangle( TrimVertex *a, TrimVertex *b, TrimVertex *c )
{
/* bgntmesh( "spittriangle" );*/
bgntfan();
tmeshvert( a );
tmeshvert( b );
tmeshvert( c );
endtfan();
/* endtmesh();*/
}
void
Backend::bgncurv( void )
{
curveEvaluator.bgnmap1f( 0 );
}
void
Backend::segment( REAL ulo, REAL uhi )
{
curveEvaluator.domain1f( ulo, uhi );
}
void
Backend::curvpts(
long type, /* geometry, color, texture, normal */
REAL *pts, /* control points */
long stride, /* distance to next point */
int order, /* parametric order */
REAL ulo, /* lower parametric bound */
REAL uhi ) /* upper parametric bound */
{
curveEvaluator.map1f( type, ulo, uhi, stride, order, pts );
curveEvaluator.enable( type );
}
void
Backend::curvgrid( REAL u0, REAL u1, long nu )
{
curveEvaluator.mapgrid1f( nu, u0, u1 );
}
void
Backend::curvmesh( long from, long n )
{
curveEvaluator.mapmesh1f( N_MESHFILL, from, from+n );
}
void
Backend::curvpt(REAL u)
{
curveEvaluator.evalcoord1f( 0, u );
}
void
Backend::bgnline( void )
{
curveEvaluator.bgnline();
}
void
Backend::endline( void )
{
curveEvaluator.endline();
}
void
Backend::endcurv( void )
{
curveEvaluator.endmap1f();
}

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@ -1,113 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* backend.h
*
*/
#ifndef __glubackend_h_
#define __glubackend_h_
#include "trimvertex.h"
#include "gridvertex.h"
#include "gridtrimvertex.h"
class BasicCurveEvaluator;
class BasicSurfaceEvaluator;
class Backend {
private:
BasicCurveEvaluator& curveEvaluator;
BasicSurfaceEvaluator& surfaceEvaluator;
public:
Backend( BasicCurveEvaluator &c, BasicSurfaceEvaluator& e )
: curveEvaluator(c), surfaceEvaluator(e) {}
/* surface backend routines */
void bgnsurf( int, int, long );
void patch( REAL, REAL, REAL, REAL );
void surfpts( long, REAL *, long, long, int, int,
REAL, REAL, REAL, REAL );
void surfbbox( long, REAL *, REAL * );
void surfgrid( REAL, REAL, long, REAL, REAL, long );
void surfmesh( long, long, long, long );
void bgntmesh( const char * );
void endtmesh( void );
void swaptmesh( void );
void tmeshvert( GridTrimVertex * );
void tmeshvert( TrimVertex * );
void tmeshvert( GridVertex * );
void tmeshvert( REAL u, REAL v );
void linevert( TrimVertex * );
void linevert( GridVertex * );
void bgnoutline( void );
void endoutline( void );
void endsurf( void );
void triangle( TrimVertex*, TrimVertex*, TrimVertex* );
void bgntfan();
void endtfan();
void bgnqstrip();
void endqstrip();
void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val,
int n_lower, REAL v_lower, REAL* lower_val
);
void evalVStrip(int n_left, REAL u_left, REAL* left_val,
int n_right, REAL v_right, REAL* right_val
);
void tmeshvertNOGE(TrimVertex *t);
void tmeshvertNOGE_BU(TrimVertex *t);
void tmeshvertNOGE_BV(TrimVertex *t);
void preEvaluateBU(REAL u);
void preEvaluateBV(REAL v);
/* curve backend routines */
void bgncurv( void );
void segment( REAL, REAL );
void curvpts( long, REAL *, long, int, REAL, REAL );
void curvgrid( REAL, REAL, long );
void curvmesh( long, long );
void curvpt( REAL );
void bgnline( void );
void endline( void );
void endcurv( void );
private:
#ifndef NOWIREFRAME
int wireframetris;
int wireframequads;
int npts;
REAL mesh[3][4];
int meshindex;
#endif
};
#endif /* __glubackend_h_ */

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@ -1,138 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* basiccrveval.c++
*
*/
#include "mystdio.h"
#include "types.h"
#include "basiccrveval.h"
void
BasicCurveEvaluator::domain1f( REAL, REAL )
{
#ifndef NDEBUG
_glu_dprintf( "domain1f\n" );
#endif
}
void
BasicCurveEvaluator::range1f( long , REAL *, REAL * )
{
#ifndef NDEBUG
_glu_dprintf( "range1f\n" );
#endif
}
void
BasicCurveEvaluator::enable( long )
{
#ifndef NDEBUG
_glu_dprintf( "enable\n" );
#endif
}
void
BasicCurveEvaluator::disable( long )
{
#ifndef NDEBUG
_glu_dprintf( "disable\n" );
#endif
}
void
BasicCurveEvaluator::bgnmap1f( long )
{
#ifndef NDEBUG
_glu_dprintf( "bgnmap1f\n" );
#endif
}
void
BasicCurveEvaluator::map1f( long, REAL, REAL, long, long, REAL * )
{
#ifndef NDEBUG
_glu_dprintf( "map1f\n" );
#endif
}
void
BasicCurveEvaluator::mapgrid1f( long, REAL, REAL )
{
#ifndef NDEBUG
_glu_dprintf( "mapgrid1f\n" );
#endif
}
void
BasicCurveEvaluator::mapmesh1f( long, long, long )
{
#ifndef NDEBUG
_glu_dprintf( "mapmesh1f\n" );
#endif
}
void
BasicCurveEvaluator::evalcoord1f( long, REAL )
{
#ifndef NDEBUG
_glu_dprintf( "evalcoord1f\n" );
#endif
}
void
BasicCurveEvaluator::endmap1f( void )
{
#ifndef NDEBUG
_glu_dprintf( "endmap1f\n" );
#endif
}
void
BasicCurveEvaluator::bgnline( void )
{
#ifndef NDEBUG
_glu_dprintf( "bgnline\n" );
#endif
}
void
BasicCurveEvaluator::endline( void )
{
#ifndef NDEBUG
_glu_dprintf( "endline\n" );
#endif
}

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@ -1,62 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* basiccurveeval.h
*
*/
#ifndef __glubasiccrveval_h_
#define __glubasiccrveval_h_
#include "types.h"
#include "displaymode.h"
#include "cachingeval.h"
class BasicCurveEvaluator : public CachingEvaluator {
public:
virtual ~BasicCurveEvaluator() { /* silence warning*/ }
virtual void domain1f( REAL, REAL );
virtual void range1f( long, REAL *, REAL * );
virtual void enable( long );
virtual void disable( long );
virtual void bgnmap1f( long );
virtual void map1f( long, REAL, REAL, long, long, REAL * );
virtual void mapgrid1f( long, REAL, REAL );
virtual void mapmesh1f( long, long, long );
virtual void evalcoord1f( long, REAL );
virtual void endmap1f( void );
virtual void bgnline( void );
virtual void endline( void );
};
#endif /* __glubasiccrveval_h_ */

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/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* basicsurfaceevaluator.c++
*
*/
#include "mystdio.h"
#include "types.h"
#include "basicsurfeval.h"
#ifdef __WATCOMC__
#pragma warning 726 10
#endif
void
BasicSurfaceEvaluator::domain2f( REAL, REAL, REAL, REAL )
{
#ifndef NDEBUG
_glu_dprintf( "domain2f\n" );
#endif
}
void
BasicSurfaceEvaluator::polymode( long )
{
#ifndef NDEBUG
_glu_dprintf( "polymode\n" );
#endif
}
void
BasicSurfaceEvaluator::range2f( long type, REAL *from, REAL *to )
{
#ifndef NDEBUG
_glu_dprintf( "range2f type %ld, from (%g,%g), to (%g,%g)\n",
type, from[0], from[1], to[0], to[1] );
#endif
}
void
BasicSurfaceEvaluator::enable( long )
{
#ifndef NDEBUG
_glu_dprintf( "enable\n" );
#endif
}
void
BasicSurfaceEvaluator::disable( long )
{
#ifndef NDEBUG
_glu_dprintf( "disable\n" );
#endif
}
void
BasicSurfaceEvaluator::bgnmap2f( long )
{
#ifndef NDEBUG
_glu_dprintf( "bgnmap2f\n" );
#endif
}
void
BasicSurfaceEvaluator::endmap2f( void )
{
#ifndef NDEBUG
_glu_dprintf( "endmap2f\n" );
#endif
}
void
BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long,
REAL, REAL, long, long,
REAL * )
{
#ifndef NDEBUG
_glu_dprintf( "map2f\n" );
#endif
}
void
BasicSurfaceEvaluator::mapgrid2f( long, REAL, REAL, long, REAL, REAL )
{
#ifndef NDEBUG
_glu_dprintf( "mapgrid2f\n" );
#endif
}
void
BasicSurfaceEvaluator::mapmesh2f( long, long, long, long, long )
{
#ifndef NDEBUG
_glu_dprintf( "mapmesh2f\n" );
#endif
}
void
BasicSurfaceEvaluator::evalcoord2f( long, REAL, REAL )
{
#ifndef NDEBUG
_glu_dprintf( "evalcoord2f\n" );
#endif
}
void
BasicSurfaceEvaluator::evalpoint2i( long, long )
{
#ifndef NDEBUG
_glu_dprintf( "evalpoint2i\n" );
#endif
}
void
BasicSurfaceEvaluator::bgnline( void )
{
#ifndef NDEBUG
_glu_dprintf( "bgnline\n" );
#endif
}
void
BasicSurfaceEvaluator::endline( void )
{
#ifndef NDEBUG
_glu_dprintf( "endline\n" );
#endif
}
void
BasicSurfaceEvaluator::bgnclosedline( void )
{
#ifndef NDEBUG
_glu_dprintf( "bgnclosedline\n" );
#endif
}
void
BasicSurfaceEvaluator::endclosedline( void )
{
#ifndef NDEBUG
_glu_dprintf( "endclosedline\n" );
#endif
}
void
BasicSurfaceEvaluator::bgntfan( void )
{
#ifndef NDEBUG
_glu_dprintf( "bgntfan\n" );
#endif
}
void
BasicSurfaceEvaluator::endtfan( void )
{
}
void
BasicSurfaceEvaluator::bgntmesh( void )
{
#ifndef NDEBUG
_glu_dprintf( "bgntmesh\n" );
#endif
}
void
BasicSurfaceEvaluator::swaptmesh( void )
{
#ifndef NDEBUG
_glu_dprintf( "swaptmesh\n" );
#endif
}
void
BasicSurfaceEvaluator::endtmesh( void )
{
#ifndef NDEBUG
_glu_dprintf( "endtmesh\n" );
#endif
}
void
BasicSurfaceEvaluator::bgnqstrip( void )
{
#ifndef NDEBUG
_glu_dprintf( "bgnqstrip\n" );
#endif
}
void
BasicSurfaceEvaluator::endqstrip( void )
{
#ifndef NDEBUG
_glu_dprintf( "endqstrip\n" );
#endif
}

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@ -1,90 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* basicsurfeval.h
*
*/
#ifndef __glubasicsurfeval_h_
#define __glubasicsurfeval_h_
#include "types.h"
#include "displaymode.h"
#include "cachingeval.h"
class BasicSurfaceEvaluator : public CachingEvaluator {
public:
virtual ~BasicSurfaceEvaluator() { /* silence warning*/ }
virtual void range2f( long, REAL *, REAL * );
virtual void domain2f( REAL, REAL, REAL, REAL );
virtual void enable( long );
virtual void disable( long );
virtual void bgnmap2f( long );
virtual void map2f( long, REAL, REAL, long, long,
REAL, REAL, long, long,
REAL * );
virtual void mapgrid2f( long, REAL, REAL, long, REAL, REAL );
virtual void mapmesh2f( long, long, long, long, long );
virtual void evalcoord2f( long, REAL, REAL );
virtual void evalpoint2i( long, long );
virtual void endmap2f( void );
virtual void polymode( long );
virtual void bgnline( void );
virtual void endline( void );
virtual void bgnclosedline( void );
virtual void endclosedline( void );
virtual void bgntmesh( void );
virtual void swaptmesh( void );
virtual void endtmesh( void );
virtual void bgnqstrip( void );
virtual void endqstrip( void );
virtual void bgntfan( void );
virtual void endtfan( void );
virtual void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val,
int n_lower, REAL v_lower, REAL* lower_val
) = 0;
virtual void evalVStrip(int n_left, REAL u_left, REAL* left_val,
int n_right, REAL u_right, REAL* right_val
) = 0;
virtual void inDoEvalCoord2NOGE(REAL u, REAL v, REAL* ret_point, REAL* ret_normal) = 0;
virtual void inDoEvalCoord2NOGE_BU(REAL u, REAL v, REAL* ret_point, REAL* ret_normal) = 0;
virtual void inDoEvalCoord2NOGE_BV(REAL u, REAL v, REAL* ret_point, REAL* ret_normal) = 0;
virtual void inPreEvaluateBV_intfac(REAL v ) = 0;
virtual void inPreEvaluateBU_intfac(REAL u ) = 0;
};
#endif /* __glubasicsurfeval_h_ */

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@ -1,51 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* bezierarc.h
*
*/
#ifndef __glubezierarc_h
#define __glubezierarc_h
#include "myassert.h"
class Mapdesc;
struct BezierArc : public PooledObj { /* a bezier arc */
REAL * cpts; /* control points of arc */
int order; /* order of arc */
int stride; /* REAL distance between points */
long type; /* curve type */
Mapdesc * mapdesc;
};
#endif /* __glubezierarc_h */

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@ -1,166 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* bin.c++
*
*/
#include "glimports.h"
#include "mystdio.h"
#include "myassert.h"
#include "bin.h"
/*----------------------------------------------------------------------------
* Constructor and destructor
*----------------------------------------------------------------------------
*/
Bin::Bin()
{
head = NULL;
}
Bin::~Bin()
{
assert( head == NULL);
}
/*----------------------------------------------------------------------------
* remove_this_arc - remove given Arc_ptr from bin
*----------------------------------------------------------------------------
*/
void
Bin::remove_this_arc( Arc_ptr arc )
{
Arc_ptr *j;
for( j = &(head); (*j != 0) && (*j != arc); j = &((*j)->link) );
if( *j != 0 ) {
if( *j == current )
current = (*j)->link;
*j = (*j)->link;
}
}
/*----------------------------------------------------------------------------
* numarcs - count number of arcs in bin
*----------------------------------------------------------------------------
*/
int
Bin::numarcs()
{
long count = 0;
for( Arc_ptr jarc = firstarc(); jarc; jarc = nextarc() )
count++;
return count;
}
/*----------------------------------------------------------------------------
* adopt - place an orphaned arcs into their new parents bin
*----------------------------------------------------------------------------
*/
void
Bin::adopt()
{
markall();
Arc_ptr orphan;
while( (orphan = removearc()) != NULL ) {
for( Arc_ptr parent = orphan->next; parent != orphan; parent = parent->next ) {
if (! parent->ismarked() ) {
orphan->link = parent->link;
parent->link = orphan;
orphan->clearmark();
break;
}
}
}
}
/*----------------------------------------------------------------------------
* show - print out descriptions of the arcs in the bin
*----------------------------------------------------------------------------
*/
void
Bin::show( char *name )
{
#ifndef NDEBUG
_glu_dprintf( "%s\n", name );
for( Arc_ptr jarc = firstarc(); jarc; jarc = nextarc() )
jarc->show( );
#endif
}
/*----------------------------------------------------------------------------
* markall - mark all arcs with an identifying tag
*----------------------------------------------------------------------------
*/
void
Bin::markall()
{
for( Arc_ptr jarc=firstarc(); jarc; jarc=nextarc() )
jarc->setmark();
}
/*----------------------------------------------------------------------------
* listBezier - print out all arcs that are untessellated border arcs
*----------------------------------------------------------------------------
*/
void
Bin::listBezier( void )
{
for( Arc_ptr jarc=firstarc(); jarc; jarc=nextarc() ) {
if( jarc->isbezier( ) ) {
assert( jarc->pwlArc->npts == 2 );
#ifndef NDEBUG
TrimVertex *pts = jarc->pwlArc->pts;
REAL s1 = pts[0].param[0];
REAL t1 = pts[0].param[1];
REAL s2 = pts[1].param[0];
REAL t2 = pts[1].param[1];
_glu_dprintf( "arc (%g,%g) (%g,%g)\n", s1, t1, s2, t2 );
#endif
}
}
}

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@ -1,121 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* bin.h
*
*/
#ifndef __glubin_h_
#define __glubin_h_
#include "myassert.h"
#include "arc.h"
#include "defines.h"
class Bin
{ /* a linked list of jordan arcs */
private:
Arc_ptr head;/*first arc on list */
Arc_ptr current; /* current arc on list */
public:
Bin();
~Bin();
inline Arc_ptr firstarc( void );
inline Arc_ptr nextarc( void );
inline Arc_ptr removearc( void );
inline int isnonempty( void ) { return (head ? 1 : 0); }
inline void addarc( Arc_ptr );
void remove_this_arc( Arc_ptr );
int numarcs( void );
void adopt( void );
void markall( void );
void show( char * );
void listBezier( void );
};
/*----------------------------------------------------------------------------
* Bin::addarc - add an Arc_ptr to head of linked list of Arc_ptr
*----------------------------------------------------------------------------
*/
inline void
Bin::addarc( Arc_ptr jarc )
{
jarc->link = head;
head = jarc;
}
/*----------------------------------------------------------------------------
* Bin::removearc - remove first Arc_ptr from bin
*----------------------------------------------------------------------------
*/
inline Arc_ptr
Bin::removearc( void )
{
Arc_ptr jarc = head;
if( jarc ) head = jarc->link;
return jarc;
}
/*----------------------------------------------------------------------------
* BinIter::nextarc - return current arc in bin and advance pointer to next arc
*----------------------------------------------------------------------------
*/
inline Arc_ptr
Bin::nextarc( void )
{
Arc_ptr jarc = current;
#ifdef DEBUG
assert( jarc->check() != 0 );
#endif
if( jarc ) current = jarc->link;
return jarc;
}
/*----------------------------------------------------------------------------
* BinIter::firstarc - set current arc to first arc of bin advance to next arc
*----------------------------------------------------------------------------
*/
inline Arc_ptr
Bin::firstarc( void )
{
current = head;
return nextarc( );
}
#endif /* __glubin_h_ */

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@ -1,110 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* bufpool.c++
*
*/
#include "glimports.h"
#include "myassert.h"
#include "bufpool.h"
/*-----------------------------------------------------------------------------
* Pool - allocate a new pool of buffers
*-----------------------------------------------------------------------------
*/
Pool::Pool( int _buffersize, int initpoolsize, const char *n )
{
if((unsigned)_buffersize < sizeof(Buffer))
buffersize = sizeof(Buffer);
else
buffersize = _buffersize;
initsize = initpoolsize * buffersize;
nextsize = initsize;
name = n;
magic = is_allocated;
nextblock = 0;
curblock = 0;
freelist = 0;
nextfree = 0;
}
/*-----------------------------------------------------------------------------
* ~Pool - free a pool of buffers and the pool itself
*-----------------------------------------------------------------------------
*/
Pool::~Pool( void )
{
assert( (this != 0) && (magic == is_allocated) );
while( nextblock ) {
delete [] blocklist[--nextblock];
blocklist[nextblock] = 0;
}
magic = is_free;
}
void Pool::grow( void )
{
assert( (this != 0) && (magic == is_allocated) );
curblock = new char[nextsize];
blocklist[nextblock++] = curblock;
nextfree = nextsize;
nextsize *= 2;
}
/*-----------------------------------------------------------------------------
* Pool::clear - free buffers associated with pool but keep pool
*-----------------------------------------------------------------------------
*/
void
Pool::clear( void )
{
assert( (this != 0) && (magic == is_allocated) );
while( nextblock ) {
delete [] blocklist[--nextblock];
blocklist[nextblock] = 0;
}
curblock = 0;
freelist = 0;
nextfree = 0;
if( nextsize > initsize )
nextsize /= 2;
}

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/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* bufpool.h
*
*/
#ifndef __glubufpool_h_
#define __glubufpool_h_
#include "gluos.h"
#include "myassert.h"
#include "mystdlib.h"
#define NBLOCKS 32
class Buffer {
friend class Pool;
Buffer * next; /* next buffer on free list */
};
class Pool {
public:
Pool( int, int, const char * );
~Pool( void );
inline void* new_buffer( void );
inline void free_buffer( void * );
void clear( void );
private:
void grow( void );
protected:
Buffer *freelist; /* linked list of free buffers */
char *blocklist[NBLOCKS]; /* blocks of malloced memory */
int nextblock; /* next free block index */
char *curblock; /* last malloced block */
int buffersize; /* bytes per buffer */
int nextsize; /* size of next block of memory */
int nextfree; /* byte offset past next free buffer */
int initsize;
enum Magic { is_allocated = 0xf3a1, is_free = 0xf1a2 };
const char *name; /* name of the pool */
Magic magic; /* marker for valid pool */
};
/*-----------------------------------------------------------------------------
* Pool::free_buffer - return a buffer to a pool
*-----------------------------------------------------------------------------
*/
inline void
Pool::free_buffer( void *b )
{
assert( (this != 0) && (magic == is_allocated) );
/* add buffer to singly connected free list */
((Buffer *) b)->next = freelist;
freelist = (Buffer *) b;
}
/*-----------------------------------------------------------------------------
* Pool::new_buffer - allocate a buffer from a pool
*-----------------------------------------------------------------------------
*/
inline void *
Pool::new_buffer( void )
{
void *buffer;
assert( (this != 0) && (magic == is_allocated) );
/* find free buffer */
if( freelist ) {
buffer = (void *) freelist;
freelist = freelist->next;
} else {
if( ! nextfree )
grow( );
nextfree -= buffersize;;
buffer = (void *) (curblock + nextfree);
}
return buffer;
}
class PooledObj {
public:
inline void * operator new( size_t, Pool & );
inline void * operator new( size_t, void *);
inline void * operator new( size_t s)
{ return ::new char[s]; }
inline void operator delete( void * ) { assert( 0 ); }
inline void operator delete( void *, Pool & ) { assert( 0 ); }
inline void deleteMe( Pool & );
};
inline void *
PooledObj::operator new( size_t, Pool& pool )
{
return pool.new_buffer();
}
inline void
PooledObj::deleteMe( Pool& pool )
{
pool.free_buffer( (void *) this );
}
#endif /* __glubufpool_h_ */

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@ -1,78 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* cachingeval.c++
*
*/
#include "cachingeval.h"
int
CachingEvaluator::canRecord( void )
{
return 0;
}
int
CachingEvaluator::canPlayAndRecord( void )
{
return 0;
}
int
CachingEvaluator::createHandle( int )
{
return 0;
}
void
CachingEvaluator::beginOutput( ServiceMode, int )
{
}
void
CachingEvaluator::endOutput( void )
{
}
void
CachingEvaluator::discardRecording( int )
{
}
void
CachingEvaluator::playRecording( int )
{
}

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@ -1,51 +0,0 @@
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/*
* cachingeval.h
*
*/
#ifndef __glucachingval_h_
#define __glucachingval_h_
class CachingEvaluator {
public:
virtual ~CachingEvaluator() { /* silence warning*/ }
enum ServiceMode { play, record, playAndRecord };
virtual int canRecord( void );
virtual int canPlayAndRecord( void );
virtual int createHandle( int handle );
virtual void beginOutput( ServiceMode, int handle );
virtual void endOutput( void );
virtual void discardRecording( int handle );
virtual void playRecording( int handle );
};
#endif /* __glucachingval_h_ */

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@ -1,565 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* ccw.c++
*
*/
#include "glimports.h"
#include "mystdio.h"
#include "myassert.h"
#include "subdivider.h"
#include "types.h"
#include "arc.h"
#include "trimvertex.h"
#include "simplemath.h"
inline int
Subdivider::bbox( TrimVertex *a, TrimVertex *b, TrimVertex *c, int p )
{
return bbox( a->param[p], b->param[p], c->param[p],
a->param[1-p], b->param[1-p], c->param[1-p] );
}
int
Subdivider::ccwTurn_sr( Arc_ptr j1, Arc_ptr j2 ) // dir = 1
{
register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1];
register TrimVertex *v1last = &j1->pwlArc->pts[0];
register TrimVertex *v2 = &j2->pwlArc->pts[0];
register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1];
register TrimVertex *v1next = v1-1;
register TrimVertex *v2next = v2+1;
int sgn;
assert( v1 != v1last );
assert( v2 != v2last );
#ifndef NDEBUG
_glu_dprintf( "arc_ccw_turn, p = %d\n", 0 );
#endif
// the arcs lie on the line (0 == v1->param[0])
if( v1->param[0] == v1next->param[0] && v2->param[0] == v2next->param[0] )
return 0;
if( v2next->param[0] < v2->param[0] || v1next->param[0] < v1->param[0] )
::mylongjmp( jumpbuffer, 28 );
if( v1->param[1] < v2->param[1] )
return 0;
else if( v1->param[1] > v2->param[1] )
return 1;
while( 1 ) {
if( v1next->param[0] < v2next->param[0] ) {
#ifndef NDEBUG
_glu_dprintf( "case a\n" );
#endif
assert( v1->param[0] <= v1next->param[0] );
assert( v2->param[0] <= v1next->param[0] );
switch( bbox( v2, v2next, v1next, 1 ) ) {
case -1:
return 0;
case 0:
sgn = ccw( v1next, v2, v2next );
if( sgn != -1 ) {
return sgn;
} else {
#ifdef DEBUG
_glu_dprintf( "decr\n" );
#endif
v1 = v1next--;
if( v1 == v1last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
break;
case 1:
return 1;
}
} else if( v1next->param[0] > v2next->param[0] ) {
#ifndef NDEBUG
_glu_dprintf( "case b\n" );
#endif
assert( v1->param[0] <= v2next->param[0] );
assert( v2->param[0] <= v2next->param[0] );
switch( bbox( v1, v1next, v2next, 1 ) ) {
case -1:
return 1;
case 0:
sgn = ccw( v1next, v1, v2next );
if( sgn != -1 ) {
return sgn;
} else {
#ifdef DEBUG
_glu_dprintf( "incr\n" );
#endif
v2 = v2next++;
if( v2 == v2last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
break;
case 1:
return 0;
}
} else {
#ifndef NDEBUG
_glu_dprintf( "case ab\n" );
#endif
if( v1next->param[1] < v2next->param[1] )
return 0;
else if( v1next->param[1] > v2next->param[1] )
return 1;
else {
#ifdef DEBUG
_glu_dprintf( "incr\n" );
#endif
v2 = v2next++;
if( v2 == v2last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
}
}
}
int
Subdivider::ccwTurn_sl( Arc_ptr j1, Arc_ptr j2 ) // dir = 0
{
register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1];
register TrimVertex *v1last = &j1->pwlArc->pts[0];
register TrimVertex *v2 = &j2->pwlArc->pts[0];
register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1];
register TrimVertex *v1next = v1-1;
register TrimVertex *v2next = v2+1;
int sgn;
assert( v1 != v1last );
assert( v2 != v2last );
#ifndef NDEBUG
_glu_dprintf( "arc_ccw_turn, p = %d\n", 0 );
#endif
// the arcs lie on the line (0 == v1->param[0])
if( v1->param[0] == v1next->param[0] && v2->param[0] == v2next->param[0] )
return 0;
if( v2next->param[0] > v2->param[0] || v1next->param[0] > v1->param[0] )
::mylongjmp( jumpbuffer, 28 );
if( v1->param[1] < v2->param[1] )
return 1;
else if( v1->param[1] > v2->param[1] )
return 0;
while( 1 ) {
if( v1next->param[0] > v2next->param[0] ) {
#ifndef NDEBUG
_glu_dprintf( "case c\n" );
#endif
assert( v1->param[0] >= v1next->param[0] );
assert( v2->param[0] >= v1next->param[0] );
switch( bbox( v2next, v2, v1next, 1 ) ) {
case -1:
return 1;
case 0:
sgn = ccw( v1next, v2, v2next );
if( sgn != -1 )
return sgn;
else {
v1 = v1next--;
#ifdef DEBUG
_glu_dprintf( "decr\n" );
#endif
if( v1 == v1last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
break;
case 1:
return 0;
}
} else if( v1next->param[0] < v2next->param[0] ) {
#ifndef NDEBUG
_glu_dprintf( "case d\n" );
#endif
assert( v1->param[0] >= v2next->param[0] );
assert( v2->param[0] >= v2next->param[0] );
switch( bbox( v1next, v1, v2next, 1 ) ) {
case -1:
return 0;
case 0:
sgn = ccw( v1next, v1, v2next );
if( sgn != -1 )
return sgn;
else {
v2 = v2next++;
#ifdef DEBUG
_glu_dprintf( "incr\n" );
#endif
if( v2 == v2last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
break;
case 1:
return 1;
}
} else {
#ifdef DEBUG
_glu_dprintf( "case cd\n" );
#endif
if( v1next->param[1] < v2next->param[1] )
return 1;
else if( v1next->param[1] > v2next->param[1] )
return 0;
else {
v2 = v2next++;
#ifdef DEBUG
_glu_dprintf( "incr\n" );
#endif
if( v2 == v2last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
}
}
}
int
Subdivider::ccwTurn_tr( Arc_ptr j1, Arc_ptr j2 ) // dir = 1
{
register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1];
register TrimVertex *v1last = &j1->pwlArc->pts[0];
register TrimVertex *v2 = &j2->pwlArc->pts[0];
register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1];
register TrimVertex *v1next = v1-1;
register TrimVertex *v2next = v2+1;
int sgn;
assert( v1 != v1last );
assert( v2 != v2last );
#ifndef NDEBUG
_glu_dprintf( "arc_ccw_turn, p = %d\n", 1 );
#endif
// the arcs lie on the line (1 == v1->param[1])
if( v1->param[1] == v1next->param[1] && v2->param[1] == v2next->param[1] )
return 0;
if( v2next->param[1] < v2->param[1] || v1next->param[1] < v1->param[1] )
::mylongjmp( jumpbuffer, 28 );
if( v1->param[0] < v2->param[0] )
return 1;
else if( v1->param[0] > v2->param[0] )
return 0;
while( 1 ) {
if( v1next->param[1] < v2next->param[1] ) {
#ifndef NDEBUG
_glu_dprintf( "case a\n" );
#endif
assert( v1->param[1] <= v1next->param[1] );
assert( v2->param[1] <= v1next->param[1] );
switch( bbox( v2, v2next, v1next, 0 ) ) {
case -1:
return 1;
case 0:
sgn = ccw( v1next, v2, v2next );
if( sgn != -1 ) {
return sgn;
} else {
#ifdef DEBUG
_glu_dprintf( "decr\n" );
#endif
v1 = v1next--;
if( v1 == v1last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
break;
case 1:
return 0;
}
} else if( v1next->param[1] > v2next->param[1] ) {
#ifndef NDEBUG
_glu_dprintf( "case b\n" );
#endif
assert( v1->param[1] <= v2next->param[1] );
assert( v2->param[1] <= v2next->param[1] );
switch( bbox( v1, v1next, v2next, 0 ) ) {
case -1:
return 0;
case 0:
sgn = ccw( v1next, v1, v2next );
if( sgn != -1 ) {
return sgn;
} else {
#ifdef DEBUG
_glu_dprintf( "incr\n" );
#endif
v2 = v2next++;
if( v2 == v2last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
break;
case 1:
return 1;
}
} else {
#ifdef DEBUG
_glu_dprintf( "case ab\n" );
#endif
if( v1next->param[0] < v2next->param[0] )
return 1;
else if( v1next->param[0] > v2next->param[0] )
return 0;
else {
#ifdef DEBUG
_glu_dprintf( "incr\n" );
#endif
v2 = v2next++;
if( v2 == v2last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
}
}
}
int
Subdivider::ccwTurn_tl( Arc_ptr j1, Arc_ptr j2 )
{
register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1];
register TrimVertex *v1last = &j1->pwlArc->pts[0];
register TrimVertex *v2 = &j2->pwlArc->pts[0];
register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1];
register TrimVertex *v1next = v1-1;
register TrimVertex *v2next = v2+1;
int sgn;
assert( v1 != v1last );
assert( v2 != v2last );
#ifndef NDEBUG
_glu_dprintf( "arc_ccw_turn, p = %d\n", 1 );
#endif
// the arcs lie on the line (1 == v1->param[1])
if( v1->param[1] == v1next->param[1] && v2->param[1] == v2next->param[1] )
return 0;
if( v2next->param[1] > v2->param[1] || v1next->param[1] > v1->param[1] )
::mylongjmp( jumpbuffer, 28 );
if( v1->param[0] < v2->param[0] )
return 0;
else if( v1->param[0] > v2->param[0] )
return 1;
while( 1 ) {
if( v1next->param[1] > v2next->param[1] ) {
#ifndef NDEBUG
_glu_dprintf( "case c\n" );
#endif
assert( v1->param[1] >= v1next->param[1] );
assert( v2->param[1] >= v1next->param[1] );
switch( bbox( v2next, v2, v1next, 0 ) ) {
case -1:
return 0;
case 0:
sgn = ccw( v1next, v2, v2next );
if( sgn != -1 )
return sgn;
else {
v1 = v1next--;
#ifdef DEBUG
_glu_dprintf( "decr\n" );
#endif
if( v1 == v1last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
break;
case 1:
return 1;
}
} else if( v1next->param[1] < v2next->param[1] ) {
#ifndef NDEBUG
_glu_dprintf( "case d\n" );
assert( v1->param[1] >= v2next->param[1] );
assert( v2->param[1] >= v2next->param[1] );
#endif
switch( bbox( v1next, v1, v2next, 0 ) ) {
case -1:
return 1;
case 0:
sgn = ccw( v1next, v1, v2next );
if( sgn != -1 )
return sgn;
else {
v2 = v2next++;
#ifdef DEBUG
_glu_dprintf( "incr\n" );
#endif
if( v2 == v2last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
break;
case 1:
return 0;
}
} else {
#ifdef DEBUG
_glu_dprintf( "case cd\n" );
#endif
if( v1next->param[0] < v2next->param[0] )
return 0;
else if( v1next->param[0] > v2next->param[0] )
return 1;
else {
v2 = v2next++;
#ifdef DEBUG
_glu_dprintf( "incr\n" );
#endif
if( v2 == v2last ) {
#ifdef DEBUG
_glu_dprintf( "no good results\n" );
#endif
return 0; // ill-conditioned, guess answer
}
}
}
}
}
#ifndef NDEBUG
int
Subdivider::bbox( register REAL sa, register REAL sb, register REAL sc,
register REAL ta, register REAL tb, register REAL tc )
#else
int
Subdivider::bbox( register REAL sa, register REAL sb, register REAL sc,
register REAL , register REAL , register REAL )
#endif
{
#ifndef NDEBUG
assert( tc >= ta );
assert( tc <= tb );
#endif
if( sa < sb ) {
if( sc <= sa ) {
return -1;
} else if( sb <= sc ) {
return 1;
} else {
return 0;
}
} else if( sa > sb ) {
if( sc >= sa ) {
return 1;
} else if( sb >= sc ) {
return -1;
} else {
return 0;
}
} else {
if( sc > sa ) {
return 1;
} else if( sb > sc ) {
return -1;
} else {
return 0;
}
}
}
/*----------------------------------------------------------------------------
* ccw - determine how three points are oriented by computing their
* determinant.
* Return 1 if the vertices are ccw oriented,
* 0 if they are cw oriented, or
* -1 if the computation is ill-conditioned.
*----------------------------------------------------------------------------
*/
int
Subdivider::ccw( TrimVertex *a, TrimVertex *b, TrimVertex *c )
{
REAL d = det3( a, b, c );
if( glu_abs(d) < 0.0001 ) return -1;
return (d < 0.0) ? 0 : 1;
}

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@ -1,440 +0,0 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/*
* coveandtiler.c++
*
*/
#include "glimports.h"
#include "myassert.h"
#include "mystdio.h"
#include "coveandtiler.h"
#include "gridvertex.h"
#include "gridtrimvertex.h"
#include "uarray.h"
#include "backend.h"
const int CoveAndTiler::MAXSTRIPSIZE = 1000;
CoveAndTiler::CoveAndTiler( Backend& b )
: backend( b )
{ }
CoveAndTiler::~CoveAndTiler( void )
{ }
inline void
CoveAndTiler::output( GridVertex &gv )
{
backend.tmeshvert( &gv );
}
inline void
CoveAndTiler::output( TrimVertex *tv )
{
backend.tmeshvert( tv );
}
inline void
CoveAndTiler::output( GridTrimVertex& g )
{
backend.tmeshvert( &g );
}
void
CoveAndTiler::coveAndTile( void )
{
long ustart = (top.ustart >= bot.ustart) ? top.ustart : bot.ustart;
long uend = (top.uend <= bot.uend) ? top.uend : bot.uend;
if( ustart <= uend ) {
tile( bot.vindex, ustart, uend );
if( top.ustart >= bot.ustart )
coveUpperLeft();
else
coveLowerLeft();
if( top.uend <= bot.uend )
coveUpperRight();
else
coveLowerRight();
} else {
TrimVertex blv, tlv, *bl, *tl;
GridTrimVertex bllv, tllv;
TrimVertex *lf = left.first();
TrimVertex *ll = left.last();
if( lf->param[0] >= ll->param[0] ) {
blv.param[0] = lf->param[0];
blv.param[1] = ll->param[1];
blv.nuid = 0; // XXX
assert( blv.param[1] == bot.vval );
bl = &blv;
tl = lf;
tllv.set( lf );
if( ll->param[0] > uarray.uarray[top.ustart-1] ) {
bllv.set( ll );
assert( ll->param[0] <= uarray.uarray[bot.ustart] );
} else {
bllv.set( top.ustart-1, bot.vindex );
}
coveUpperLeftNoGrid( bl );
} else {
tlv.param[0] = ll->param[0];
tlv.param[1] = lf->param[1];
tlv.nuid = 0; // XXX
assert( tlv.param[1] == top.vval );
tl = &tlv;
bl = ll;
bllv.set( ll );
if( lf->param[0] > uarray.uarray[bot.ustart-1] ) {
assert( lf->param[0] <= uarray.uarray[bot.ustart] );
tllv.set( lf );
} else {
tllv.set( bot.ustart-1, top.vindex );
}
coveLowerLeftNoGrid( tl );
}
TrimVertex brv, trv, *br, *tr;
GridTrimVertex brrv, trrv;
TrimVertex *rf = right.first();
TrimVertex *rl = right.last();
if( rf->param[0] <= rl->param[0] ) {
brv.param[0] = rf->param[0];
brv.param[1] = rl->param[1];
brv.nuid = 0; // XXX
assert( brv.param[1] == bot.vval );
br = &brv;
tr = rf;
trrv.set( rf );
if( rl->param[0] < uarray.uarray[top.uend+1] ) {
assert( rl->param[0] >= uarray.uarray[top.uend] );
brrv.set( rl );
} else {
brrv.set( top.uend+1, bot.vindex );
}
coveUpperRightNoGrid( br );
} else {
trv.param[0] = rl->param[0];
trv.param[1] = rf->param[1];
trv.nuid = 0; // XXX
assert( trv.param[1] == top.vval );
tr = &trv;
br = rl;
brrv.set( rl );
if( rf->param[0] < uarray.uarray[bot.uend+1] ) {
assert( rf->param[0] >= uarray.uarray[bot.uend] );
trrv.set( rf );
} else {
trrv.set( bot.uend+1, top.vindex );
}
coveLowerRightNoGrid( tr );
}
backend.bgntmesh( "doit" );
output(trrv);
output(tllv);
output( tr );
output( tl );
output( br );
output( bl );
output(brrv);
output(bllv);
backend.endtmesh();
}
}
void
CoveAndTiler::tile( long vindex, long ustart, long uend )
{
long numsteps = uend - ustart;
if( numsteps == 0 ) return;
if( numsteps > MAXSTRIPSIZE ) {
long umid = ustart + (uend - ustart) / 2;
tile( vindex, ustart, umid );
tile( vindex, umid, uend );
} else {
backend.surfmesh( ustart, vindex-1, numsteps, 1 );
}
}
void
CoveAndTiler::coveUpperRight( void )
{
GridVertex tgv( top.uend, top.vindex );
GridVertex gv( top.uend, bot.vindex );
right.first();
backend.bgntmesh( "coveUpperRight" );
output( right.next() );
output( tgv );
backend.swaptmesh();
output( gv );
coveUR();
backend.endtmesh();
}
void
CoveAndTiler::coveUpperRightNoGrid( TrimVertex* br )
{
backend.bgntmesh( "coveUpperRight" );
output( right.first() );
output( right.next() );
backend.swaptmesh();
output( br );
coveUR();
backend.endtmesh();
}
void
CoveAndTiler::coveUR( )
{
GridVertex gv( top.uend, bot.vindex );
TrimVertex *vert = right.next();
if( vert == NULL ) return;
assert( vert->param[0] >= uarray.uarray[gv.gparam[0]] );
if( gv.nextu() >= bot.uend ) {
for( ; vert; vert = right.next() ) {
output( vert );
backend.swaptmesh();
}
} else while( 1 ) {
if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) {
output( vert );
backend.swaptmesh();
vert = right.next();
if( vert == NULL ) break;
} else {
backend.swaptmesh();
output( gv );
if( gv.nextu() == bot.uend ) {
for( ; vert; vert = right.next() ) {
output( vert );
backend.swaptmesh();
}
break;
}
}
}
}
void
CoveAndTiler::coveUpperLeft( void )
{
GridVertex tgv( top.ustart, top.vindex );
GridVertex gv( top.ustart, bot.vindex );
left.first();
backend.bgntmesh( "coveUpperLeft" );
output( tgv );
output( left.next() );
output( gv );
backend.swaptmesh();
coveUL();
backend.endtmesh();
}
void
CoveAndTiler::coveUpperLeftNoGrid( TrimVertex* bl )
{
backend.bgntmesh( "coveUpperLeftNoGrid" );
output( left.first() );
output( left.next() );
output( bl );
backend.swaptmesh();
coveUL();
backend.endtmesh();
}
void
CoveAndTiler::coveUL()
{
GridVertex gv( top.ustart, bot.vindex );
TrimVertex *vert = left.next();
if( vert == NULL ) return;
assert( vert->param[0] <= uarray.uarray[gv.gparam[0]] );
if( gv.prevu() <= bot.ustart ) {
for( ; vert; vert = left.next() ) {
backend.swaptmesh();
output( vert );
}
} else while( 1 ) {
if( vert->param[0] > uarray.uarray[gv.gparam[0]] ) {
backend.swaptmesh();
output( vert );
vert = left.next();
if( vert == NULL ) break;
} else {
output( gv );
backend.swaptmesh();
if( gv.prevu() == bot.ustart ) {
for( ; vert; vert = left.next() ) {
backend.swaptmesh();
output( vert );
}
break;
}
}
}
}
void
CoveAndTiler::coveLowerLeft( void )
{
GridVertex bgv( bot.ustart, bot.vindex );
GridVertex gv( bot.ustart, top.vindex );
left.last();
backend.bgntmesh( "coveLowerLeft" );
output( left.prev() );
output( bgv );
backend.swaptmesh();
output( gv );
coveLL();
backend.endtmesh();
}
void
CoveAndTiler::coveLowerLeftNoGrid( TrimVertex* tl )
{
backend.bgntmesh( "coveLowerLeft" );
output( left.last() );
output( left.prev() );
backend.swaptmesh();
output( tl );
coveLL( );
backend.endtmesh();
}
void
CoveAndTiler::coveLL()
{
GridVertex gv( bot.ustart, top.vindex );
TrimVertex *vert = left.prev();
if( vert == NULL ) return;
assert( vert->param[0] <= uarray.uarray[gv.gparam[0]] );
if( gv.prevu() <= top.ustart ) {
for( ; vert; vert = left.prev() ) {
output( vert );
backend.swaptmesh();
}
} else while( 1 ) {
if( vert->param[0] > uarray.uarray[gv.gparam[0]] ){
output( vert );
backend.swaptmesh();
vert = left.prev();
if( vert == NULL ) break;
} else {
backend.swaptmesh();
output( gv );
if( gv.prevu() == top.ustart ) {
for( ; vert; vert = left.prev() ) {
output( vert );
backend.swaptmesh();
}
break;
}
}
}
}
void
CoveAndTiler::coveLowerRight( void )
{
GridVertex bgv( bot.uend, bot.vindex );
GridVertex gv( bot.uend, top.vindex );
right.last();
backend.bgntmesh( "coveLowerRight" );
output( bgv );
output( right.prev() );
output( gv );
backend.swaptmesh();
coveLR();
backend.endtmesh( );
}
void
CoveAndTiler::coveLowerRightNoGrid( TrimVertex* tr )
{
backend.bgntmesh( "coveLowerRIght" );
output( right.last() );
output( right.prev() );
output( tr );
backend.swaptmesh();
coveLR();
backend.endtmesh();
}
void
CoveAndTiler::coveLR( )
{
GridVertex gv( bot.uend, top.vindex );
TrimVertex *vert = right.prev();
if( vert == NULL ) return;
assert( vert->param[0] >= uarray.uarray[gv.gparam[0]] );
if( gv.nextu() >= top.uend ) {
for( ; vert; vert = right.prev() ) {
backend.swaptmesh();
output( vert );
}
} else while( 1 ) {
if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) {
backend.swaptmesh();
output( vert );
vert = right.prev();
if( vert == NULL ) break;
} else {
output( gv );
backend.swaptmesh();
if( gv.nextu() == top.uend ) {
for( ; vert; vert = right.prev() ) {
backend.swaptmesh();
output( vert );
}
break;
}
}
}
}

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