More build fixes.
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@ -27,6 +27,9 @@ public:
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virtual BGameSound* Clone() const;
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typedef void (*hook)(void* cookie, void* buffer, size_t byteCount,
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BStreamingGameSound* me);
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virtual status_t SetStreamHook(hook h, void* cookie);
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virtual void FillBuffer(void* buffer, size_t byteCount);
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@ -36,9 +39,6 @@ public:
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virtual status_t Perform(int32 selector, void* data);
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typedef void (*hook)(void* cookie, void* buffer, size_t byteCount,
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BStreamingGameSound* me);
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protected:
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BStreamingGameSound(BGameSoundDevice* device);
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